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49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#ifndef LVGLOBJECTMODEL_H
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#define LVGLOBJECTMODEL_H
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#include <QAbstractItemModel>
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#include "LVGLCore.h"
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#include "LVGLObject.h"
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class LVGLObjectModel : public QAbstractItemModel
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{
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Q_OBJECT
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public:
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explicit LVGLObjectModel(QObject *parent = nullptr);
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// Header:
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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// Basic functionality:
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QModelIndex index(int row, int column,
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const QModelIndex &parent = QModelIndex()) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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int rowCount(const QModelIndex &parent = QModelIndex()) const override;
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int columnCount(const QModelIndex &parent = QModelIndex()) const override;
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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// Add object
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void beginInsertObject(LVGLObject *obj);
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void endInsertObject();
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// Remove object
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void beginRemoveObject(LVGLObject *obj);
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void endRemoveObject();
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LVGLObject *object(const QModelIndex &index) const;
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public slots:
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void setCurrentObject(LVGLObject *obj);
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private:
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QModelIndex objIndex(LVGLObject *obj, int col) const;
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LVGLObject *m_current;
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};
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#endif // LVGLOBJECTMODEL_H
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