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Add an option that allows to specify a color to be used for all completely transparent pixels.
86 lines
2.4 KiB
Groff
86 lines
2.4 KiB
Groff
.\" Hey Emacs! This file is -*- nroff -*- source.
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.\"
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.\" This manual page is Copyright (C) 2002-2003 Sven Neumann <neo@directfb.org>
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.TH DIRECTFB-CSOURCE 1 "14 May 2009" "Version @DIRECTFB_VERSION@" "DirectFB Manual Pages"
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.SH NAME
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directfb-csource \- C code generation utility for DirectFB surfaces
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.SH SYNOPSIS
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\fBdirectfb-csource\fP [\fIoptions\fP] <\fIimagefiles\fP>
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.SH DESCRIPTION
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\fBdirectfb-csource\fP is a small utility that reads PNG (Portable
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Network Graphics) image files and generates C code that can be used to
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compile an image into a DirectFB application. Below is a simple
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example to illustrate this.
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If multiple PNG image files are passed to \fBdirectfb-csource\fP, they
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are combined into a single surface. The different images can then be
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blitted from this surface using the array of rectangles that is also
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dumped. This can be useful for example for icons or sprites.
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.SH OPTIONS
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.TP
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.B --name=identifier
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Specifies the identifier name (prefix) for the generated variables.
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If this option is not used, the identifier is generated from the
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filename. You have to specify an identifer name when processing
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multiple images.
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.TP
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.B --format=pixelformat
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Specifies the pixel-format of the generated inline surface. Possible
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values are ARGB, RGB32, RGB24, RGB16, RGB15, RGB332, A8 and LUT8.
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By default the format is ARGB if the PNG image has an alpha channel
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or RGB32 otherwise.
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.TP
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.B --dither-rgb16
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If specified, images rendered to RGB16 surfaces are dithered. This
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reduces banding caused by the limited colorspace. This option has no
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effect for other pixel-formats than RGB16.
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.TP
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.B --transparent=AARRGGBB
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If specified, completely transparent pixels are set to this color value.
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This may be useful for color keying and to work around bugs in graphics
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driver.
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.TP
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.B --version
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Output version information.
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.TP
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.B --help
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Print brief help and exit.
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.SH EXAMPLE
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Generate a header file from a PNG image file:
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directfb-csource --name=foo foo.png > foo.h
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Include the generated header in your application and create a
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surface using the surface description from the header file:
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#include <directfb.h>
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#include "foo.h"
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IDirectFB *dfb;
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IDirectFBSurface *surface;
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...
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dfb->CreateSurface( dfb, &foo_desc, &surface );
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.SH OTHER INFO
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\fBdirectfb-csource\fP was inspired by and uses code from
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\fBgdk-pixbuf-csource\fP, a similar program written by Tim Janik.
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The canonical place to find informations about DirectFB is at
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http://www.directfb.org/.
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