HCppBox/hcppbox/HCPPObject.cpp

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#include "HCPPObject.h"
#include <map>
#include <mutex>
#include <algorithm>
//对象池操作
extern void HCPPObjectPool_ObjectDelete(void *ptr);
class HCPPObjectInfo
{
std::thread::id _tid;
public:
HCPPObjectInfo()
{
_tid=std::this_thread::get_id();
}
HCPPObjectInfo(HCPPObjectInfo &&other):_tid(other._tid)
{
}
HCPPObjectInfo &operator =(HCPPObjectInfo &&other)
{
if(this==&other)
{
return *this;
}
_tid=other._tid;
return *this;
}
HCPPObjectInfo(HCPPObjectInfo &other):_tid(other._tid)
{
}
HCPPObjectInfo &operator =(HCPPObjectInfo &other)
{
if(this==&other)
{
return *this;
}
_tid=other._tid;
return *this;
}
std::thread::id &GetThreadId()
{
return _tid;
}
bool SetThreadId(std::thread::id _id,bool force_update=false)
{
if(force_update)
{
_tid=_id;
return true;
}
if(_id==std::this_thread::get_id())
{
_tid=_id;
return true;
}
return false;
}
};
static std::map<void *,HCPPObjectInfo> CPPHeapObjPool;
static std::mutex CPPHeapObjPoolLock;
static void AddHCPPObject(void *ptr)
{
std::lock_guard<std::mutex> lock(CPPHeapObjPoolLock);
CPPHeapObjPool[ptr]=HCPPObjectInfo();
}
static void RemoveHCPPObject(void *ptr)
{
HCPPObjectPool_ObjectDelete(ptr);
std::lock_guard<std::mutex> lock(CPPHeapObjPoolLock);
auto it=CPPHeapObjPool.find(ptr);
if(it!=CPPHeapObjPool.end())
{
CPPHeapObjPool.erase(it);
}
}
static void UpdateHCPPObject(void *ptr,HCPPObjectInfo &info)
{
RemoveHCPPObject(ptr);
std::lock_guard<std::mutex> lock(CPPHeapObjPoolLock);
CPPHeapObjPool[ptr]=info;
}
static bool HasHCPPObject(void *ptr)
{
return CPPHeapObjPool.find(ptr)!=CPPHeapObjPool.end();
}
void HCPPObject::RemoveFromChildList(HCPPObject * child)
{
std::lock_guard<std::recursive_mutex> lock(*m_lock);
auto it=std::find(m_child_list.begin(),m_child_list.end(),child);
if(it!=m_child_list.end())
{
m_child_list.erase(it);
}
}
void HCPPObject::AddToChildList(HCPPObject * child)
{
std::lock_guard<std::recursive_mutex> lock(*m_lock);
m_child_list.push_back(child);
}
HCPPObject::HCPPObject(HCPPObject *parent):m_parent(parent),m_lock(new std::recursive_mutex),flags{{0}}
{
if(m_parent!=NULL)
{
//添加到父对象
m_parent->AddToChildList(this);
}
}
HCPPObject::HCPPObject(HCPPObject &other):m_parent(other.m_parent),m_lock(new std::recursive_mutex),flags{{0}}
{
if(m_parent!=NULL)
{
//添加到父对象
m_parent->AddToChildList(this);
}
}
HCPPObject::HCPPObject(HCPPObject &&other):m_parent(other.m_parent),m_lock(new std::recursive_mutex),flags{{0}}
{
if(m_parent!=NULL)
{
//添加到父对象
m_parent->AddToChildList(this);
}
{
std::lock_guard<std::recursive_mutex> lock(*m_lock);
std::lock_guard<std::recursive_mutex> lock_other(*other.m_lock);
auto m_child_list_copy=other.m_child_list;//由于过程中会修改m_child_list故使用副本进行遍历
for(std::list<HCPPObject*>::iterator it=m_child_list_copy.begin(); it!=m_child_list_copy.end(); it++)
{
HCPPObject *child=(*it);
if(child!=NULL)
{
child->SetParent(this,true);
}
}
}
{
//移动标志位
for(size_t i=0; i<sizeof(flags); i++)
{
flags[i]=other.flags[i];
}
}
}
HCPPObject & HCPPObject::operator =(HCPPObject &other)
{
if(&other==this)
{
return *this;
}
SetParent(other.m_parent,true);
return *this;
}
HCPPObject & HCPPObject::operator =(HCPPObject &&other)
{
if(&other==this)
{
return *this;
}
SetParent(other.m_parent,true);
{
std::lock_guard<std::recursive_mutex> lock(*m_lock);
std::lock_guard<std::recursive_mutex> lock_other(*other.m_lock);
auto m_child_list_copy=other.m_child_list;//由于过程中会修改m_child_list故使用副本进行遍历
for(std::list<HCPPObject*>::iterator it=m_child_list_copy.begin(); it!=m_child_list_copy.end(); it++)
{
HCPPObject *child=(*it);
if(child!=NULL)
{
child->SetParent(this,true);
}
}
}
{
//移动标志位
for(size_t i=0; i<sizeof(flags); i++)
{
flags[i]=other.flags[i];
}
}
return *this;
}
HCPPObject::~HCPPObject()
{
if(m_parent!=NULL)
{
//从原有父对象删除
m_parent->RemoveFromChildList(this);
m_parent=NULL;
}
{
//清理子对象(从子对象列表中删除子对象)
std::lock_guard<std::recursive_mutex> lock(*m_lock);
auto m_child_list_copy=m_child_list;//由于删除子对象时会修改m_child_list故使用副本进行遍历
for(std::list<HCPPObject*>::iterator it=m_child_list_copy.begin(); it!=m_child_list_copy.end(); it++)
{
HCPPObject *child=(*it);
if(child!=NULL)
{
if(child->IsInHeap() && !HasFlag(HCPPOBJECT_FLAG_NO_CHILD_DELETE))
{
//删除在堆上分配的子对象
delete child;
}
else
{
//当非堆上分配的对象或不移除子对象,直接移除其父对象指针
std::lock_guard<std::recursive_mutex> lock(*child->m_lock);
child->m_parent=NULL;
}
}
}
m_child_list.clear();
}
//删除锁
if(m_lock!=NULL)
{
delete m_lock;
}
}
HCPPObject *HCPPObject::GetParent()
{
return m_parent;
}
HCPPObject *HCPPObject::GetTopHCPPObject()
{
HCPPObject *ret=m_parent;
if(ret!=NULL)
{
HCPPObject *next_parent=ret->m_parent;
while(next_parent!=NULL)
{
ret=next_parent;
next_parent=ret->m_parent;
}
}
if(ret==NULL)
{
ret=this;
}
return ret;
}
bool HCPPObject::SetParent(HCPPObject * parent,bool force_update)
{
if(!force_update && m_parent!=NULL)
{
return false;
}
std::lock_guard<std::recursive_mutex> lock(*m_lock);
if(m_parent!=NULL)
{
//从原有父对象删除
m_parent->RemoveFromChildList(this);
}
m_parent=parent;
if(m_parent!=NULL)
{
//添加到新父对象
m_parent->AddToChildList(this);
}
return true;
}
void HCPPObject::EnumChild(std::function<void(const HCPPObject * const)> OnEnum)
{
if(OnEnum==NULL)
{
return;
}
{
std::lock_guard<std::recursive_mutex> lock(*m_lock);
for(std::list<HCPPObject*>::iterator it=m_child_list.begin(); it!=m_child_list.end(); it++)
{
HCPPObject *child=(*it);
if(child!=NULL)
{
OnEnum(child);
}
}
}
}
void HCPPObject::Lock()
{
m_lock->lock();
}
void HCPPObject::UnLock()
{
m_lock->unlock();
}
void *HCPPObject::operator new(std::size_t count)
{
//调用全局的new
void *ptr=::operator new(count);
//记录此对象
AddHCPPObject(ptr);
return ptr;
}
void HCPPObject::operator delete(void *ptr)
{
//删除记录
RemoveHCPPObject(ptr);
//调用全局的delete
::operator delete(ptr);
}
bool HCPPObject::IsInHeap()
{
return HasHCPPObject(GetVoidPtr());
}
bool HCPPObject::IsInThread()
{
if(HasHCPPObject(GetVoidPtr()))
{
return CPPHeapObjPool[GetVoidPtr()].GetThreadId()==std::this_thread::get_id();
}
else
{
return false;
}
}
std::thread::id const * const HCPPObject::GetThreadId()
{
if(HasHCPPObject(GetVoidPtr()))
{
return &CPPHeapObjPool[GetVoidPtr()].GetThreadId();
}
return NULL;
}
bool HCPPObject::SetThreadId(std::thread::id _id,bool force_update)
{
if(HasHCPPObject(GetVoidPtr()))
{
return CPPHeapObjPool[GetVoidPtr()].SetThreadId(_id,force_update);
}
return false;
}
void * HCPPObject::GetVoidPtr()
{
return (void *)getthis();
}
void HCPPObject::SetFlag(Flag flag)
{
if(sizeof(flags)*8 > static_cast<size_t>(flag))
{
flags[static_cast<size_t>(flag)/8] |= (1UL << (static_cast<size_t>(flag)%8));
}
}
void HCPPObject::ClearFlag(Flag flag)
{
if(sizeof(flags)*8 > static_cast<size_t>(flag))
{
flags[static_cast<size_t>(flag)/8] &= (~(1UL << (static_cast<size_t>(flag)%8)));
}
}
bool HCPPObject::HasFlag(Flag flag)
{
if(sizeof(flags)*8 > static_cast<size_t>(flag))
{
return (flags[static_cast<size_t>(flag)/8] & (1UL << (static_cast<size_t>(flag)%8)))!=0;
}
return false;
}