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Programer_discarded/Data_Programer/STM32_Data_ProgramerDlg.h

145 lines
4.2 KiB
C++

///-----------------------------------------------------------------
///
/// @file STM32_Data_ProgramerDlg.h
/// @author 何亚红
/// Created: 2019-11-18 13:18:06
/// @section DESCRIPTION
/// STM32_Data_ProgramerDlg class declaration
///
///------------------------------------------------------------------
#ifndef __STM32_DATA_PROGRAMERDLG_H__
#define __STM32_DATA_PROGRAMERDLG_H__
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#include <wx/dialog.h>
#else
#include <wx/wxprec.h>
#endif
#include "dlfcn.h"
#include "string.h"
#include "stdlib.h"
#include "stdio.h"
#include "dir.h"
#include "dirent.h"
#include "unistd.h"
#ifdef WIN32
#include "windows.h"
#endif
#include "nettle/aes.h"
//内存分配函数重定义
#ifdef WIN32
#define malloc(a) ((void *)VirtualAlloc(NULL,(a),MEM_COMMIT | MEM_RESERVE,PAGE_READWRITE))
#define free(a) VirtualFree((a),0,MEM_RELEASE)
#endif
//包含插件定义头文件
#include "plugin.h"
//Do not add custom headers between
//Header Include Start and Header Include End.
//wxDev-C++ designer will remove them. Add custom headers after the block.
////Header Include Start
#include <wx/checkbox.h>
#include <wx/statline.h>
#include <wx/combobox.h>
#include <wx/timer.h>
#include <wx/stattext.h>
#include <wx/button.h>
#include <wx/textctrl.h>
////Header Include End
////Dialog Style Start
#undef STM32_Data_ProgramerDlg_STYLE
#define STM32_Data_ProgramerDlg_STYLE wxCAPTION | wxSYSTEM_MENU | wxDIALOG_NO_PARENT | wxDIALOG_EX_CONTEXTHELP | wxMINIMIZE_BOX | wxCLOSE_BOX
////Dialog Style End
class STM32_Data_ProgramerDlg : public wxDialog
{
private:
DECLARE_EVENT_TABLE();
public:
STM32_Data_ProgramerDlg(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("STM32_Data_Programer"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = STM32_Data_ProgramerDlg_STYLE);
virtual ~STM32_Data_ProgramerDlg();
wxString DataDir;
void Data_Init();
uint8_t *hex_data;
void search_plugin();
void start_flash();
wxTextCtrl * Get_Info_Ctl();
void STM32_Data_ProgramerDlgEnterWindow(wxMouseEvent& event);
void STM32_Data_ProgramerDlgInitDialog(wxInitDialogEvent& event);
void WxButton1Click(wxCommandEvent& event);
void STM32_Data_ProgramerDlgSetFocus(wxFocusEvent& event);
void STM32_Data_ProgramerDlgActivate(wxActivateEvent& event);
void WxTimer1Timer(wxTimerEvent& event);
void WxEdit1Updated(wxCommandEvent& event);
void WxButton2Click(wxCommandEvent& event);
void WxButton3Click(wxCommandEvent& event);
public:
//Do not add custom control declarations between
//GUI Control Declaration Start and GUI Control Declaration End.
//wxDev-C++ will remove them. Add custom code after the block.
////GUI Control Declaration Start
wxButton *WxButton3;
wxCheckBox *WxCheckBox2;
wxCheckBox *WxCheckBox1;
wxStaticLine *WxStaticLine2;
wxStaticLine *WxStaticLine1;
wxButton *WxButton2;
wxStaticText *WxStaticText3;
wxStaticText *WxStaticText2;
wxComboBox *WxComboBox2;
wxComboBox *WxComboBox1;
wxTimer *WxTimer1;
wxTextCtrl *WxEdit1;
wxStaticText *WxStaticText1;
wxButton *WxButton1;
wxTextCtrl *Info;
////GUI Control Declaration End
private:
//Note: if you receive any error with these enum IDs, then you need to
//change your old form code that are based on the #define control IDs.
//#defines may replace a numeric value for the enum names.
//Try copy and pasting the below block in your old form header files.
enum
{
////GUI Enum Control ID Start
ID_WXBUTTON3 = 1016,
ID_WXCHECKBOX2 = 1014,
ID_WXCHECKBOX1 = 1013,
ID_WXSTATICLINE2 = 1012,
ID_WXSTATICLINE1 = 1011,
ID_WXBUTTON2 = 1010,
ID_WXSTATICTEXT3 = 1009,
ID_WXSTATICTEXT2 = 1008,
ID_WXCOMBOBOX2 = 1007,
ID_WXCOMBOBOX1 = 1006,
ID_WXTIMER1 = 1003,
ID_WXEDIT1 = 1005,
ID_WXSTATICTEXT1 = 1004,
ID_WXBUTTON1 = 1002,
ID_WXEDIT1_Info = 1001,
////GUI Enum Control ID End
ID_DUMMY_VALUE_ //don't remove this value unless you have other enum values
};
private:
void OnClose(wxCloseEvent& event);
void CreateGUIControls();
};
#endif