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execute_process: Restore no-decoding default behavior
Since commit v3.8.0-rc1~232^2 (execute_process: Add ENCODING option for Windows child process output, 2016-11-23) we decode child process output using the console's active codepage by default. This differs from previous versions of CMake and is therefore incompatible. Changing this default will require a policy, so for now revert the default behavior back to performing no decoding. Reported-by: Nils Gladitz <nilsgladitz@gmail.com>
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@@ -75,10 +75,10 @@ Options:
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``NONE``
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Perform no decoding. This assumes that the process output is encoded
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in the same way as CMake's internal encoding (UTF-8).
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This is the default.
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``AUTO``
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Use the current active console's codepage or if that isn't
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available then use ANSI.
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This is the default.
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``ANSI``
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Use the ANSI codepage.
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``OEM``
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@@ -47,7 +47,7 @@ bool cmExecuteProcessCommand::InitialPass(std::vector<std::string> const& args,
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std::string error_variable;
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std::string result_variable;
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std::string working_directory;
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cmProcessOutput::Encoding encoding = cmProcessOutput::Auto;
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cmProcessOutput::Encoding encoding = cmProcessOutput::None;
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for (size_t i = 0; i < args.size(); ++i) {
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if (args[i] == "COMMAND") {
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doing_command = true;
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