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Help: Document CMAKE_UNITY_BUILD_RELOCATABLE variable
In commit 84996a65aa
(Unity: Add option to use relative paths for unity
files, 2024-10-15, v4.0.0-rc1~637^2) we added support for this variable
to initialize the `UNITY_BUILD_RELOCATABLE` target property, but forgot
to document it.
Issue: #26352
This commit is contained in:
@@ -563,6 +563,7 @@ Variables that Control the Build
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/variable/CMAKE_TRY_COMPILE_TARGET_TYPE
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/variable/CMAKE_TRY_COMPILE_TARGET_TYPE
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/variable/CMAKE_UNITY_BUILD
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/variable/CMAKE_UNITY_BUILD
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/variable/CMAKE_UNITY_BUILD_BATCH_SIZE
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/variable/CMAKE_UNITY_BUILD_BATCH_SIZE
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/variable/CMAKE_UNITY_BUILD_RELOCATABLE
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/variable/CMAKE_UNITY_BUILD_UNIQUE_ID
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/variable/CMAKE_UNITY_BUILD_UNIQUE_ID
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/variable/CMAKE_VERIFY_INTERFACE_HEADER_SETS
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/variable/CMAKE_VERIFY_INTERFACE_HEADER_SETS
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/variable/CMAKE_VISIBILITY_INLINES_HIDDEN
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/variable/CMAKE_VISIBILITY_INLINES_HIDDEN
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9
Help/variable/CMAKE_UNITY_BUILD_RELOCATABLE.rst
Normal file
9
Help/variable/CMAKE_UNITY_BUILD_RELOCATABLE.rst
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@@ -0,0 +1,9 @@
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CMAKE_UNITY_BUILD_RELOCATABLE
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-----------------------------
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.. versionadded:: 4.0
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This variable is used to initialize the :prop_tgt:`UNITY_BUILD_RELOCATABLE`
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property of targets when they are created. Setting it to true causes
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sources generated for :variable:`CMAKE_UNITY_BUILD` to ``#include`` the
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original source files using relative paths where possible.
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