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mirror of https://github.com/Kitware/CMake.git synced 2025-10-14 02:08:27 +08:00

Genex: LINK_LANGUAGE respects LINKER_LANGUAGE property

If target property LINKER_LANGUAGE is set, LINK_LANGUAGE generator
expression evaluation must be always successful.

This fix can be helpful to elaborate a solution for issue #21818.
This commit is contained in:
Marc Chevrier
2021-02-22 11:45:11 +01:00
committed by Brad King
parent c2c31ae896
commit b722eea925
5 changed files with 39 additions and 6 deletions

View File

@@ -2648,8 +2648,12 @@ void cmGeneratorTarget::ComputeLinkClosure(const std::string& config,
LinkClosure linkClosure;
linkClosure.LinkerLanguage = this->LinkerLanguage;
bool hasHardCodedLinkerLanguage = this->Target->GetProperty("HAS_CXX") ||
!this->Target->GetSafeProperty("LINKER_LANGUAGE").empty();
// Get languages built in this target.
secondPass = this->ComputeLinkClosure(config, linkClosure, false);
secondPass = this->ComputeLinkClosure(config, linkClosure, false) &&
!hasHardCodedLinkerLanguage;
this->LinkerLanguage = linkClosure.LinkerLanguage;
if (!secondPass) {
lc = std::move(linkClosure);

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@@ -34,6 +34,7 @@ if (RunCMake_GENERATOR MATCHES "Makefiles|Ninja|Visual Studio|Xcode|Watcom WMake
run_cmake_target(genex CXX_interface2 LinkLibraries_CXX_interface2 --config Release)
run_cmake_target(genex C_static LinkLibraries_C_static --config Release)
run_cmake_target(genex CXX_static LinkLibraries_CXX_static --config Release)
run_cmake_target(genex C_static_CXX LinkLibraries_C_static_CXX --config Release)
unset(RunCMake_TEST_OPTIONS)
unset(RunCMake_TEST_OUTPUT_MERGE)

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@@ -1,7 +1,18 @@
#if defined(_WIN32)
__declspec(dllexport)
#if !defined(BUILD_STATIC) && defined(_WIN32)
# define EXPORT_SYMBOL __declspec(dllexport)
#else
# define EXPORT_SYMBOL
#endif
void func_cxx()
EXPORT_SYMBOL
void func_cxx()
{
}
extern "C" {
EXPORT_SYMBOL
void func_c_cxx()
{
}
}

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@@ -7,6 +7,8 @@ enable_language(CXX)
add_library(shared_C SHARED func.c)
add_library(shared_CXX SHARED func.cxx)
add_library(static_cxx STATIC func.cxx)
target_compile_definitions(static_cxx PRIVATE BUILD_STATIC)
add_library(static1_C STATIC empty.c)
target_link_libraries (static1_C INTERFACE $<$<LINK_LANGUAGE:C>:shared_C>)
@@ -70,3 +72,10 @@ add_executable(LinkLibraries_C_static main.c)
target_link_libraries (LinkLibraries_C_static PRIVATE static3)
add_executable(LinkLibraries_CXX_static main.cxx)
target_link_libraries (LinkLibraries_CXX_static PRIVATE static3)
# $<LINK_LANGUAGE:> change, by default, link language from C to CXX
# but because LINKER_LANGUAGE property is set, keep C as link language
add_executable(LinkLibraries_C_static_CXX main.c)
target_compile_definitions (LinkLibraries_C_static_CXX PRIVATE C_USE_CXX)
target_link_libraries (LinkLibraries_C_static_CXX PRIVATE $<$<LINK_LANGUAGE:C>:static_cxx>)
set_property(TARGET LinkLibraries_C_static_CXX PROPERTY LINKER_LANGUAGE C)

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@@ -1,12 +1,20 @@
#if defined(_WIN32)
#if defined(C_USE_CXX)
void func_c_cxx();
#else
# if defined(_WIN32)
__declspec(dllimport)
#endif
# endif
void func_c();
#endif
int main()
{
#if defined(C_USE_CXX)
func_c_cxx();
#else
func_c();
#endif
return 0;
}