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Help: Convert FindOpenGL documentation to block comment
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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# file Copyright.txt or https://cmake.org/licensing for details.
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#.rst:
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#[=======================================================================[.rst:
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# FindOpenGL
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FindOpenGL
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# ----------
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----------
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#
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# FindModule for OpenGL and GLU.
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FindModule for OpenGL and GLU.
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#
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# Optional COMPONENTS
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Optional COMPONENTS
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# ^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^
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#
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# This module respects several optional COMPONENTS: ``EGL``, ``GLX``, and
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This module respects several optional COMPONENTS: ``EGL``, ``GLX``, and
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# ``OpenGL``. There are corresponding import targets for each of these flags.
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``OpenGL``. There are corresponding import targets for each of these flags.
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#
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# IMPORTED Targets
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IMPORTED Targets
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# ^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^
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#
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# This module defines the :prop_tgt:`IMPORTED` targets:
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This module defines the :prop_tgt:`IMPORTED` targets:
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#
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# ``OpenGL::GL``
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``OpenGL::GL``
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# Defined to the platform-specific OpenGL libraries if the system has OpenGL.
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Defined to the platform-specific OpenGL libraries if the system has OpenGL.
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# ``OpenGL::OpenGL``
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``OpenGL::OpenGL``
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# Defined to libOpenGL if the system is GLVND-based.
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Defined to libOpenGL if the system is GLVND-based.
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# ``OpenGL::GLU``
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``OpenGL::GLU``
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# Defined if the system has GLU.
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Defined if the system has GLU.
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# ``OpenGL::GLX``
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``OpenGL::GLX``
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# Defined if the system has GLX.
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Defined if the system has GLX.
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# ``OpenGL::EGL``
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``OpenGL::EGL``
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# Defined if the system has EGL.
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Defined if the system has EGL.
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#
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# Result Variables
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Result Variables
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# ^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^
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#
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# This module sets the following variables:
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This module sets the following variables:
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#
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# ``OPENGL_FOUND``
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``OPENGL_FOUND``
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# True, if the system has OpenGL and all components are found.
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True, if the system has OpenGL and all components are found.
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# ``OPENGL_XMESA_FOUND``
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``OPENGL_XMESA_FOUND``
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# True, if the system has XMESA.
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True, if the system has XMESA.
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# ``OPENGL_GLU_FOUND``
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``OPENGL_GLU_FOUND``
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# True, if the system has GLU.
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True, if the system has GLU.
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# ``OpenGL_OpenGL_FOUND``
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``OpenGL_OpenGL_FOUND``
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# True, if the system has an OpenGL library.
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True, if the system has an OpenGL library.
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# ``OpenGL_GLX_FOUND``
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``OpenGL_GLX_FOUND``
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# True, if the system has GLX.
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True, if the system has GLX.
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# ``OpenGL_EGL_FOUND``
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``OpenGL_EGL_FOUND``
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# True, if the system has EGL.
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True, if the system has EGL.
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# ``OPENGL_INCLUDE_DIR``
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``OPENGL_INCLUDE_DIR``
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# Path to the OpenGL include directory.
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Path to the OpenGL include directory.
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# ``OPENGL_EGL_INCLUDE_DIRS``
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``OPENGL_EGL_INCLUDE_DIRS``
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# Path to the EGL include directory.
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Path to the EGL include directory.
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# ``OPENGL_LIBRARIES``
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``OPENGL_LIBRARIES``
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# Paths to the OpenGL library, windowing system libraries, and GLU libraries.
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Paths to the OpenGL library, windowing system libraries, and GLU libraries.
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# On Linux, this assumes GLX and is never correct for EGL-based targets.
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On Linux, this assumes GLX and is never correct for EGL-based targets.
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# Clients are encouraged to use the ``OpenGL::*`` import targets instead.
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Clients are encouraged to use the ``OpenGL::*`` import targets instead.
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#
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# Cache variables
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Cache variables
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# ^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^
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#
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# The following cache variables may also be set:
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The following cache variables may also be set:
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#
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# ``OPENGL_egl_LIBRARY``
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``OPENGL_egl_LIBRARY``
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# Path to the EGL library.
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Path to the EGL library.
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# ``OPENGL_glu_LIBRARY``
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``OPENGL_glu_LIBRARY``
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# Path to the GLU library.
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Path to the GLU library.
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# ``OPENGL_glx_LIBRARY``
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``OPENGL_glx_LIBRARY``
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# Path to the GLVND 'GLX' library.
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Path to the GLVND 'GLX' library.
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# ``OPENGL_opengl_LIBRARY``
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``OPENGL_opengl_LIBRARY``
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# Path to the GLVND 'OpenGL' library
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Path to the GLVND 'OpenGL' library
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# ``OPENGL_gl_LIBRARY``
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``OPENGL_gl_LIBRARY``
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# Path to the OpenGL library. New code should prefer the ``OpenGL::*`` import
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Path to the OpenGL library. New code should prefer the ``OpenGL::*`` import
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# targets.
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targets.
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#
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# Linux-specific
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Linux-specific
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# ^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^
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#
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# Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates
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Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates
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# context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and
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context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and
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# contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way
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contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way
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# to get OpenGL 3+ functionality via EGL in a manner portable across vendors.
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to get OpenGL 3+ functionality via EGL in a manner portable across vendors.
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# Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either
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Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either
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# ``OpenGL::GLX`` or ``OpenGL::EGL``.
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``OpenGL::GLX`` or ``OpenGL::EGL``.
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#
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# Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable)
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Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable)
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# to use legacy GL interfaces. These will use the legacy GL library located
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to use legacy GL interfaces. These will use the legacy GL library located
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# by ``OPENGL_gl_LIBRARY``, if available. If ``OPENGL_gl_LIBRARY`` is empty or
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by ``OPENGL_gl_LIBRARY``, if available. If ``OPENGL_gl_LIBRARY`` is empty or
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# not found and GLVND is available, the ``OpenGL::GL`` target will use GLVND
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not found and GLVND is available, the ``OpenGL::GL`` target will use GLVND
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# ``OpenGL::OpenGL`` and ``OpenGL::GLX`` (and the ``OPENGL_LIBRARIES``
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``OpenGL::OpenGL`` and ``OpenGL::GLX`` (and the ``OPENGL_LIBRARIES``
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# variable will use the corresponding libraries). Thus, for non-EGL-based
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variable will use the corresponding libraries). Thus, for non-EGL-based
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# Linux targets, the ``OpenGL::GL`` target is most portable.
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Linux targets, the ``OpenGL::GL`` target is most portable.
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#
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# A ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way
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A ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way
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# to provide legacy GL interfaces in case multiple choices are available.
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to provide legacy GL interfaces in case multiple choices are available.
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# The value may be one of:
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The value may be one of:
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#
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# ``GLVND``
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``GLVND``
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# If the GLVND OpenGL and GLX libraries are available, prefer them.
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If the GLVND OpenGL and GLX libraries are available, prefer them.
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# This forces ``OPENGL_gl_LIBRARY`` to be empty.
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This forces ``OPENGL_gl_LIBRARY`` to be empty.
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# This is the default if components were requested (since components
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This is the default if components were requested (since components
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# correspond to GLVND libraries) or if policy :policy:`CMP0072` is
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correspond to GLVND libraries) or if policy :policy:`CMP0072` is
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# set to ``NEW``.
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set to ``NEW``.
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#
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# ``LEGACY``
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``LEGACY``
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# Prefer to use the legacy libGL library, if available.
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Prefer to use the legacy libGL library, if available.
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# This is the default if no components were requested and
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This is the default if no components were requested and
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# policy :policy:`CMP0072` is not set to ``NEW``.
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policy :policy:`CMP0072` is not set to ``NEW``.
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#
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# For EGL targets the client must rely on GLVND support on the user's system.
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For EGL targets the client must rely on GLVND support on the user's system.
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# Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets. Using GLES*
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Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets. Using GLES*
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# libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this
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libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this
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# module does not currently support that; contributions welcome.
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module does not currently support that; contributions welcome.
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#
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# ``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of
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``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of
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# GLVND. For non-GLVND Linux and other systems these are left undefined.
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GLVND. For non-GLVND Linux and other systems these are left undefined.
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#
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# macOS-Specific
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macOS-Specific
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# ^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^
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#
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# On OSX FindOpenGL defaults to using the framework version of OpenGL. People
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On OSX FindOpenGL defaults to using the framework version of OpenGL. People
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# will have to change the cache values of OPENGL_glu_LIBRARY and
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will have to change the cache values of OPENGL_glu_LIBRARY and
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# OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.
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OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX.
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#]=======================================================================]
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set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
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set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
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