Provide a way for custom commands and targets to set the pool variable
of the ninja build statement. Setting `JOB_POOL` is not compatible with
`USES_TERMINAL`, which implies the `console` pool.
The option is silently ignored with other generators.
Closes: #18483
Changes
-------
In `cmSystemTools` this
- renames the method `ExpandList` to `ExpandLists` and makes it iterator based
and adds the methods
- `std::vector<std::string> ExpandedLists(InputIt first, InputIt last)`
- `std::vector<std::string> ExpandedListArgument(const std::string& arg,
bool emptyArgs)`
Both return the `std::vector<std::string>` instead of taking a return vector
reference like `cmSystemTools::ExpandLists` and
`cmSystemTools::ExpandListArgument`.
Motivation
----------
Since C++17 return value optimization is mandatory, so returning a
`std:vector<std::string>` from a function should be (at least) as fast as
passing a return vector reference to the function.
The new methods can replace `cmSystemTools::ExpandLists` and
`cmSystemTools::ExpandListArgument` in many cases, which leads to
shorter and simpler syntax.
E.g. the commonly used pattern
```
if (const char* value = X->GetProperty("A_KEY_STRING")) {
std::vector<std::string> valuesList;
cmSystemTools::ExpandListArgument(value, valuesList);
for (std::string const& i : valuesList) {
doSomething(i);
}
}
```
becomes
```
if (const char* value = X->GetProperty("A_KEY_STRING")) {
for (std::string const& i :
cmSystemTools::ExpandedListArgument(value)) {
doSomething(i);
}
}
```
For `MACOSX_BUNDLE` targets we generate an `Info.plist` automatically
and add it to the sources presented to Xcode. Avoid mutating the
original target's list of sources to achieve this. Otherwise when we
generate the same target again (e.g. in a sub-project's Xcode file) it
will look different than the first time and possibly break invariants.
Fixes: #19114
The IPO flag logic was added to `AddLanguageFlags` based on my advice.
However, this method should really only be about `CMAKE_<LANG>_FLAGS*`
variables. Move the IPO logic out to its call sites.
Using `xcodebuild -enableAddressSanitizer YES ...` causes object files
to be placed in a different directory name. Xcode provides a
placeholder for this that we can use in `OTHER_LDFLAGS` to reference
object files for linking the dependents of object libraries. However,
CMake's features for installing and exporting object libraries depend on
knowing the real path with no placeholders. For these cases, use the
default object directory. Users will then have to choose between
sanitizers and the installation and export features, but both will work
individually.
Fixes: #16289
The `CONFIGURATION_BUILD_DIR` value in the Xcode project file specifies
where to place the library artifact. For object libraries we've used
the `Objects-normal` directory to hide away the `.a` that we otherwise
cannot stop Xcode from producing. The parent of this directory is also
specific to the target and does not vary with Xcode's sanitizer
features, so move the artifact there.
Issue: #16289
This refactors a std::vector<std::string> into a class so that
we can extend the features to represent things such as multiple
chained commands in the future.
3e867ed400 cmake: inlined files dir constant and removed it from cmake.h
Acked-by: Kitware Robot <kwrobot@kitware.com>
Rejected-by: vvs31415 <vstakhovsky@fastmail.com>
Merge-request: !2655
67bced8a26 cmake-gui: Improve label for default platform
48ec0bc140 cmake-gui: Add field for generator platform selection
8bba458ea5 Add global generator factory method to get default platform name
818df52c48 Add global generator factory method to get list of known platforms
8144b00e32 Split global generator factory list with and without platforms
b70c0aed5c VS: Factor out helper function to compute host platform name
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !2832
When a target is created it now inherits the EXCLUDE_FROM_ALL property
from its directory. This change makes it possible to include a target
in "all", even if its directory has been marked as EXCLUDE_FROM_ALL.
Add a `cmGlobalGeneratorFactory::GetKnownPlatforms` method to return
a list of known possible values for `CMAKE_GENERATOR_PLATFORM`.
Implement the method for each generator by referencing the list of
possible values documented in `Help/generator/*.rst` for it.
Co-Author: Julien Jomier <julien.jomier@kitware.com>
Replace `cmGlobalGeneratorFactory::GetGenerators` with a pair of methods
to split the list of generator names into those that have platforms in
the name and those that do not.
All callers were constructing with a non-empty target name using the
target whose pointer was passed anyway. Drop this argument. Simplify
logic accordingly. Re-order constructor arguments to match the
cmCompiledGeneratorExpression::Evaluate arguments.
Also remove unnecessary getters.