CodeBlocks uses his own compiler ID string which may differ from
CMAKE_<LANG>_COMPILER_ID. In particular CodeBlocks supports a large
number of different compiler configurations (with different IDs)
This commit adds a cache variable "CMAKE_CODEBLOCKS_COMPILER_ID",
so the user might adjust it when needed.
2ae880fa Genex: Enable COMPILE_LANGUAGE for COMPILE_OPTIONS with Visual Studio
2b7d59f3 Genex: Enable COMPILE_LANGUAGE for file(GENERATE) with Visual Studio
0f6f7c8a Genex: Fix COMPILE_LANGUAGE messages to allow file(GENERATE) with Xcode
c5a82d0f Tests: Decouple COMPILE_LANGUAGE in file(GENERATE) from COMPILE_OPTIONS
25773650 Tests: Remove unnecessary result files from RunCMake.File_Generate
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Jason Juang <jasjuang@gmail.com>
Merge-request: !1511
Some generators auto-generate targets. For example VS generators create
the ALL_BUILD target. Add the ability to mark targets as generator
provided and return that info through cmake-server codemodel.
Since commit v3.9.0-rc4~3^2~1 (VS: Fix target_compile_options for CUDA,
2017-06-21), the evaluation of `COMPILE_LANGUAGE` receives the proper
language. The set of compile flags used for a target's C and C++
sources is based on the linker language. By default this is always the
C++ flags if any C++ sources appear in the target, and otherwise the C
flags. Therefore we can define the `COMPILE_LANGUAGE` generator
expression in `COMPILE_OPTIONS` to match the selected language.
This is not exactly the same as for other generators, but is the best VS
can do. It is also sufficient for many use cases since the set of
allowed flags for C and C++ is almost the same in Visual Studio.
Furthermore, since the VS generator moves many of the flags to
declarative `.vcxproj` elements, it will automatically avoid passing
C++ flags for C sources.
Issue: #17435
Introduces CPACK_DEFAULT_DIRECTORY_INSTALL_PERMISSIONS
variable which adds support for functionality introduced
by CMAKE_DEFAULT_DIRECTORY_INSTALL_PERMISSIONS variable.
Fixes#17333
# Conflicts:
# Help/release/dev/cmake-default-dir-install-permissions.rst
Introduces CMAKE_DEFAULT_DIRECTORY_INSTALL_PERMISSIONS
variable which enables the user to specify the default
permissions for directory creation. This setting is then
used to auto set the permissions on directories which
are implicitly created by install() and file(INSTALL)
commands such as CMAKE_INSTALL_PREFIX directories.
The purpose of this new `IMPORTED_GLOBAL` target-property is to prolong
the lifetime and scope of `IMPORTED` targets in such a way as if they
had been created with the keyword `GLOBAL` in the first place.
* It can only be set to `TRUE`. That means, a local `IMPORTED` target
can be promoted to global scope but a global `IMPORTED` target cannot
be degraded to local scope!
* Setting it to `TRUE` only succeeds if done from within the same
directory in which the `IMPORTED` target was created in the first
place.
Fixes#17256.
Add `VS_SHADER_DISABLE_OPTIMIZATIONS` and `VS_SHADER_ENABLE_DEBUG`
source file properties to control these settings on `.hlsl` files in the
VS generator.
Fixes: #17406
Add cache entry `CMAKE_GENERATOR_INSTANCE` to hold the instance location
persistently across re-runs of CMake in a given build tree.
For now we reject the option by default if explicitly set. It will be
implemented on a per-generator basis. Pass the setting into try_compile
project generation. Add a RunCMake.GeneratorInstance test to cover
basic use cases for the option. Verify that `CMAKE_GENERATOR_INSTANCE`
is empty by default, and that it is rejected when the generator does not
support a user setting.
Issue: #17268
d45aa38a Add dev notes for topic 'curl_netrc_options'
60c272b6 ExternalProject: Add support for NETRC and NETRC_FILE suboption
754e39dd Add testcases for file(DOWNLOAD|UPLOAD) netrc options
5d67e902 file(DOWNLOAD|UPLOAD): Add 'NETRC' and 'NETRC_FILE' suboption
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Ruslan Baratov <ruslan_baratov@yahoo.com>
Merge-request: !1376
96d642c7 cmake-gui: Use cmake::Open to open generated project
5de37a4a cmake: Add --open option for IDE generators
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Ruslan Baratov <ruslan_baratov@yahoo.com>
Merge-request: !1337
1e56634f FetchContent: Add tests
60e74d2f FetchContent: New module for populating content at configure time
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1306
22beb07f Help: Clarify documentation of NO_SYSTEM_FROM_IMPORTED
2de0e0fd Do not initialize NO_SYSTEM_FROM_IMPORTED on INTERFACE libraries
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1386
The change in commit v3.8.0-rc1~276^2 (Allow NO_SYSTEM_FROM_IMPORTED on
imported INTERFACE libraries, 2016-11-21) was incorrect. The property
is not meant to be set on imported targets at all. It is meant to be
set on their consumers that compile sources. Since INTERFACE libraries
have no sources to compile, the property is not needed on them.
Revert most of that change. Unfortunately we must still tolerate
project code setting NO_SYSTEM_FROM_IMPORTED on INTERFACE libraries
because they were allowed by CMake 3.8 and 3.9.
Issue: #17348
Clarify definitions of `bracket_open` and `bracket_close` productions.
In note about unquoted arguments containing unescaped double quotes,
provide examples of how they can be written as quoted arguments.
Also clarify location of nested calls supported by variable function
scope.
Suggested-by: Дилян Палаузов <dilyan.palauzov@aegee.org>
Create a `CMAKE_<LANG>_COMPILER_VERSION_INTERNAL` variable to hold
a secondary/internal compiler version number detected at the same
time as the primary compiler version. This will be useful for some
compilers where we need such a number to determine correct usage.
Inspired-by: Stefan Andersson <tfosm@hotmail.com>
Suggested-by: Norbert Lange <norbert.lange@andritz.com>
Issue: #17264
The VS_SHADER_OUTPUT_HEADER_FILE property is the name of the generated
header file containing the object code of the shader.
The VS_SHADER_VARIABLE_NAME property is the name of the variable
containing the object code in the above header file.
Signed-off-by: Kevin M. Godby <kevin@godby.org>