The set of compile flags used for a target's C and C++ sources is based
on the linker language. By default this is always the C++ flags if any
C++ sources appear in the target, and otherwise the C flags. Therefore
we can define the `COMPILE_LANGUAGE` generator expression in
`COMPILE_DEFINITIONS` to match the selected language.
This is not exactly the same as for other generators, but is the best VS
and Xcode can do. It is also sufficient for many use cases since the
set of definitions for C and C++ is frequently similar but may be
distinct from those for other languages like CUDA.
Issue: #17435
Add `VS_SHADER_DISABLE_OPTIMIZATIONS` and `VS_SHADER_ENABLE_DEBUG`
source file properties to control these settings on `.hlsl` files in the
VS generator.
Fixes: #17406
std::{begin,end} are part of C++11, std::{cbegin,cend} are part of C++14
and an standard compliant implementation has been introduced within the
'cm' namespace: cm::{cbegin,cend}.
std::size is only part of C++17, hence exposing a compliant implementation
within namespace cm (cm::size).
where possible, the standard implementations are reused.
Rather than injecting `CMakeLists.txt` files into each target's
`SOURCES`, teach the generators to add them during generation using
dedicated code. This avoids mutating the original targets, and avoids
polluting `$<TARGET_PROPERTY:foo,SOURCES>` with generator-specific
content.
This also avoids listing the `CMakeLists.txt` sources in the results of
`CMAKE_DEBUG_TARGET_PROPERTIES==SOURCES` so the `RunCMake.TargetSources`
test no longer needs a separate case for IDEs.
The `TargetMachinePlatform` setting tells CUDA what `--machine {32,64}`
flag to pass to nvcc. While CUDA automatically chooses the proper
default for the target architecture, it does not reflect this in the
user-visible IDE settings. Set it explicitly to fix the user-visible
setting.
Fixes: #17355
The VS_SHADER_OUTPUT_HEADER_FILE property is the name of the generated
header file containing the object code of the shader.
The VS_SHADER_VARIABLE_NAME property is the name of the variable
containing the object code in the above header file.
Signed-off-by: Kevin M. Godby <kevin@godby.org>
Add special parsing of the flags given in `/MANIFESTUAC:"..."` in order
to map them correctly to `.vcxproj` elements.
Keep the old incorrect flag table entries for `uiAccess` and `level`
flags for compatibility even though they do not really exist.
Fixes: #16563
Revert commit v3.7.0-rc1~25^2 (VS: Recognize VS/LLVM toolset names as
Clang, 2016-09-28). Since at least LLVM 5.0 the VS integration of the
LLVM toolchain now mimics cl and accepts MSVC-style command-line
arguments (unlike Microsoft Clang/C2).
Fixes: #17193, #17235
9ed24280 VS: only add custom command line if it is not empty
34c4108b add HasOnlyEmptyCommandLines() method to cmCustomCommandGenerator
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1050
Since commit v3.9.0-rc4~4^2 (Vs: allow CSharp targets to be linked to
CXX targets, 2017-06-20) CSharp targets get `ProjectReference` entries
to their dependencies. This causes VS to also reference the
dependency's output assembly by default, which is incorrect for
non-managed targets.
Fix this by setting `ReferenceOutputAssembly` to `false` for targets
that can't provide output assemblies. Unmanaged C++ targets (shared
libs & executables) can still be referenced and a warning will be shown
in the IDE but the build will not break anymore.
Fixes: #17172
7ba27e36 VS: Add v140 and v141 flag table entries for /DEBUG:NONE and /DEBUG:FULL
ae44496e VS: Fix GenerateDebugInformation values for v140 and v141 toolsets
27bef160 VS: Fix GenerateDebugInformation flag map text for v141 toolsets
17a397c2 VS: Split link flag table between v140 and v141 toolsets
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1002
When VS 2015 was first released, its new v140 toolset came with a
`link.xml` file that changed the `GenerateDebugInformation` boolean
(`false` and `true`) value from earlier toolsets to an enumeration
consisting of the possible values `No`, `Debug`, and `DebugFastLink`.
We first adapted to this in commit v3.4.2~2^2 (VS: Fix VS 2015 .vcxproj
file value for GenerateDebugInformation, 2016-01-08), but that broke
older toolsets that still expected the boolean. Then commit
v3.6.0-rc1~295^2~1 (VS: Fix VS 2015 .vcxproj debug setting for older
toolsets, 2016-02-24) added a hack to fix up the value based on the
toolset in use. Several follow-up commits fixed this for more older
toolsets because our flag table was at the time based on the generator
in use rather than the toolset in use.
Since commit v3.8.0-rc1~396^2 (VS: Choose flag map based on the toolset
name, 2016-10-17) we use a flag table based on the toolset, so the fixup
hack should not be needed. We had to keep it around only due to our
default value for GenerateDebugInformation (`false` or `No`) still being
based on the generator instead of the toolset.
A VS 2015 update was released that changed the v140 toolset `link.xml`
file back to using `false` and `true` for the `GenerateDebugInformation`
enumeration variants previously known as `No` and `Debug`. In order to
know which pair to use, we need to parse the `link.xml` file for the
current toolset.
Switch back to using `false` and `true` unconditionally in our
`GenerateDebugInformation` flag table entries and default value. With
that plus the toolset-based flag table, we now get incorrect values for
`GenerateDebugInformation` only when using a v140 toolset from an older
VS 2015 installation. Detect this case by parsing `link.xml` and add
special logic to convert `false` and `true` to `No` and `Debug` to
satisfy the older toolset specification.
Inspired-by: Ian Hojnicki <nullref@live.com>
Fixes: #17020
ec409a11 Vs: fix CSharp custom command by introducing inline MSBuild <Targets>s
dcdab5cf Vs: factor out computation of <Link> tag for CSharp source files
0a8f469a Vs: refactor WriteCustomRule for preparation of CSharp support
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !970
The change in commit v3.9.0-rc4~3^2 (VS: Improve workaround for CUDA
-Xcompiler placement bug, 2017-06-21) accidentally appended to the
`AdditionalOptions` as if it were a `;`-separated list, but it is
actually a command-line string. Append with a space instead.
While at it, fix the same problem for the `AdditionalOptions` added to
`CudaLink` by commit v3.9.0-rc3~1^2 (CUDA: When linking device code
suppress CUDA 8.0+ deprecation warnings, 2017-06-09).
Fixes: #17008