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CMake/Source/cmVisualStudioWCEPlatformParser.h
Kitware Robot bdca8b01d2 Modernize: Use #pragma once in all header files
#pragma once is a widely supported compiler pragma, even though it is
not part of the C++ standard. Many of the issues keeping #pragma once
from being standardized (distributed filesystems, build farms, hard
links, etc.) do not apply to CMake - it is easy to build CMake on a
single machine. CMake also does not install any header files which can
be consumed by other projects (though cmCPluginAPI.h has been
deliberately omitted from this conversion in case anyone is still using
it.) Finally, #pragma once has been required to build CMake since at
least August 2017 (7f29bbe6 enabled server mode unconditionally, which
had been using #pragma once since September 2016 (b13d3e0d)). The fact
that we now require C++11 filters out old compilers, and it is unlikely
that there is a compiler which supports C++11 but does not support
#pragma once.
2020-09-03 09:30:21 -04:00

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C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <map>
#include <string>
#include <vector>
#include <stddef.h>
#include "cmXMLParser.h"
// This class is used to parse XML with configuration
// of installed SDKs in system
class cmVisualStudioWCEPlatformParser : public cmXMLParser
{
public:
cmVisualStudioWCEPlatformParser(const char* name = NULL)
: RequiredName(name)
, FoundRequiredName(false)
{
}
int ParseVersion(const char* version);
bool Found() const { return this->FoundRequiredName; }
const char* GetArchitectureFamily() const;
std::string GetOSVersion() const;
std::string GetIncludeDirectories() const
{
return this->FixPaths(this->Include);
}
std::string GetLibraryDirectories() const
{
return this->FixPaths(this->Library);
}
std::string GetPathDirectories() const { return this->FixPaths(this->Path); }
const std::vector<std::string>& GetAvailablePlatforms() const
{
return this->AvailablePlatforms;
}
protected:
virtual void StartElement(const std::string& name, const char** attributes);
void EndElement(const std::string& name);
void CharacterDataHandler(const char* data, int length);
private:
std::string FixPaths(const std::string& paths) const;
std::string CharacterData;
std::string Include;
std::string Library;
std::string Path;
std::string PlatformName;
std::string OSMajorVersion;
std::string OSMinorVersion;
std::map<std::string, std::string> Macros;
std::vector<std::string> AvailablePlatforms;
const char* RequiredName;
bool FoundRequiredName;
std::string VcInstallDir;
std::string VsInstallDir;
};