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CMake accepts the toolset version that is default in the current VS version by matching the name later VS versions will use for the SxS props files. It predicts the future name based on the first two components of the current VS version's default toolset. However, this heuristic breaks naming the VS 16.8 toolset version 14.28 under VS 16.9 because the latter's default toolset version is 14.28.29910, which did not increment the second version component (unprecedented in VS). Fix this by always using the requested version's SxS props file when it exists, even if it matches the first two components of the current VS version's default toolset. Also add a special case for the name VS 16.10 will use for VS 16.9's default toolset, so that it can be used with VS 16.9 too. Fixes: #21922
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <iosfwd>
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#include <memory>
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#include <string>
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#include "cmGlobalVisualStudio14Generator.h"
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#include "cmVSSetupHelper.h"
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class cmGlobalGeneratorFactory;
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class cmake;
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/** \class cmGlobalVisualStudioVersionedGenerator */
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class cmGlobalVisualStudioVersionedGenerator
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: public cmGlobalVisualStudio14Generator
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{
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public:
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static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory15();
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static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory16();
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bool MatchesGeneratorName(const std::string& name) const override;
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bool SetGeneratorInstance(std::string const& i, cmMakefile* mf) override;
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bool GetVSInstance(std::string& dir) const;
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bool GetVSInstanceVersion(unsigned long long& vsInstanceVersion) const;
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AuxToolset FindAuxToolset(std::string& version,
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std::string& props) const override;
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bool IsStdOutEncodingSupported() const override;
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const char* GetAndroidApplicationTypeRevision() const override;
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protected:
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cmGlobalVisualStudioVersionedGenerator(
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VSVersion version, cmake* cm, const std::string& name,
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std::string const& platformInGeneratorName);
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bool InitializeWindows(cmMakefile* mf) override;
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bool SelectWindowsStoreToolset(std::string& toolset) const override;
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// Used to verify that the Desktop toolset for the current generator is
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// installed on the machine.
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bool IsWindowsDesktopToolsetInstalled() const override;
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// These aren't virtual because we need to check if the selected version
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// of the toolset is installed
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bool IsWindowsStoreToolsetInstalled() const;
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// Check for a Win 8 SDK known to the registry or VS installer tool.
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bool IsWin81SDKInstalled() const;
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std::string GetWindows10SDKMaxVersionDefault(cmMakefile*) const override;
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std::string FindMSBuildCommand() override;
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std::string FindDevEnvCommand() override;
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private:
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class Factory15;
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friend class Factory15;
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class Factory16;
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friend class Factory16;
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mutable cmVSSetupAPIHelper vsSetupAPIHelper;
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};
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