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CMake/Source/cmBinUtilsMacOSMachOLinker.h
Seth R Johnson 93c5864aa1 cmBinUtilsMacOSMachOLinker: improve performance by memoizing otool calls
Libraries with many repeated transitive dependencies (e.g. Trilinos)
can result in very long runtime dependency call times, especially if
system calls are made more expensive by antivirus software. This
change caches the results of the calls to otool for efficiency.
2021-10-12 11:40:46 -04:00

69 lines
2.4 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include <memory>
#include <string>
#include <unordered_map>
#include <vector>
#include "cmBinUtilsLinker.h"
#include "cmBinUtilsMacOSMachOGetRuntimeDependenciesTool.h"
#include "cmStateTypes.h"
class cmRuntimeDependencyArchive;
class cmBinUtilsMacOSMachOLinker : public cmBinUtilsLinker
{
public:
cmBinUtilsMacOSMachOLinker(cmRuntimeDependencyArchive* archive);
bool Prepare() override;
bool ScanDependencies(std::string const& file,
cmStateEnums::TargetType type) override;
private:
struct FileInfo
{
std::vector<std::string> libs;
std::vector<std::string> rpaths;
};
std::unique_ptr<cmBinUtilsMacOSMachOGetRuntimeDependenciesTool> Tool;
std::unordered_map<std::string, FileInfo> ScannedFileInfo;
const FileInfo* GetFileInfo(std::string const& file);
bool ScanDependencies(std::string const& file,
std::vector<std::string> const& libs,
std::vector<std::string> const& rpaths,
std::string const& executablePath);
bool GetFileDependencies(std::vector<std::string> const& names,
std::string const& executablePath,
std::string const& loaderPath,
std::vector<std::string> const& rpaths);
bool ResolveDependency(std::string const& name,
std::string const& executablePath,
std::string const& loaderPath,
std::vector<std::string> const& rpaths,
std::string& path, bool& resolved);
bool ResolveExecutablePathDependency(std::string const& name,
std::string const& executablePath,
std::string& path, bool& resolved);
bool ResolveLoaderPathDependency(std::string const& name,
std::string const& loaderPath,
std::string& path, bool& resolved);
bool ResolveRPathDependency(std::string const& name,
std::string const& executablePath,
std::string const& loaderPath,
std::vector<std::string> const& rpaths,
std::string& path, bool& resolved);
};