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CMake/Tests/RunCMake/Framework/iOSFrameworkLayout-build-check.cmake
Junpeng Qiu 6b3ec3fefb Ninja/Makefile: Add support for copying directories into Apple bundles
When the `MACOSX_PACKAGE_LOCATION` property is set on a directory, Xcode
copies the entire directory into the bundle.  Implement this on Ninja
and Makefile generators too.

Fixes: #26808
Co-authored-by: Brad King <brad.king@kitware.com>
2025-03-26 14:51:26 -04:00

75 lines
2.5 KiB
CMake

include("${RunCMake_TEST_BINARY_DIR}/FrameworkName.cmake")
set(framework-resources "${framework-dir}/Resources")
set(framework-resource-file "${framework-dir}/res.txt")
set(framework-flat-resource-file "${framework-dir}/flatresource.txt")
set(framework-deep-resource-file "${framework-dir}/deep/deepresource.txt")
set(framework-assets-dir "${framework-dir}/assets")
set(framework-assets-file "${framework-assets-dir}/asset.txt")
set(framework-some-file "${framework-dir}/somedir/some.txt")
set(framework-library "${framework-dir}/Framework")
set(framework-versions "${framework-dir}/Versions")
set(plist-file "${framework-dir}/Info.plist")
set(framework-header "${framework-dir}/Headers/foo.h")
if(NOT IS_DIRECTORY ${framework-dir})
set(RunCMake_TEST_FAILED "Framework not found at\n ${framework-dir}")
return()
endif()
if(NOT EXISTS ${plist-file})
set(RunCMake_TEST_FAILED "plist file not found at\n ${plist-file}")
return()
endif()
if(NOT EXISTS ${framework-library})
set(RunCMake_TEST_FAILED "Framework library not found at\n ${framework-library}")
return()
endif()
if(NOT EXISTS ${framework-resource-file})
set(RunCMake_TEST_FAILED "Framework resource file not found at\n ${framework-resource-file}")
return()
endif()
if(NOT EXISTS ${framework-flat-resource-file})
set(RunCMake_TEST_FAILED "Framework flat resource file not found at\n ${framework-flat-resource-file}")
return()
endif()
if(NOT EXISTS ${framework-deep-resource-file})
set(RunCMake_TEST_FAILED "Framework deep resource file not found at\n ${framework-deep-resource-file}")
return()
endif()
if(NOT IS_DIRECTORY ${framework-assets-dir})
set(RunCMake_TEST_FAILED "Framework assets directory not found at \n ${framework-assets-dir}")
return()
endif()
if(NOT EXISTS ${framework-assets-file})
set(RunCMake_TEST_FAILED "Framework asset file not found at \n ${framework-assets-file}")
return()
endif()
if(NOT EXISTS ${framework-some-file})
set(RunCMake_TEST_FAILED "Framework some file not found at\n ${framework-some-file}")
return()
endif()
if(EXISTS ${framework-versions})
set(RunCMake_TEST_FAILED "Framework versions found at\n ${framework-versions}")
return()
endif()
if(EXISTS ${framework-resources})
set(RunCMake_TEST_FAILED "Framework Resources found at\n ${framework-resources}")
return()
endif()
if(NOT EXISTS ${framework-header})
set(RunCMake_TEST_FAILED "Framework headers not found at\n ${framework-header}")
return()
endif()
include(${CMAKE_CURRENT_LIST_DIR}/FrameworkLayout-check-common.cmake)