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CMake/Source/cmLocalXCodeGenerator.h
Ben Boeckel 08f1a0fbc6 cmLocalGenerator: get the configuration when building object paths
Install locations can be per-configuration, so this information is
necessary for this call. Plumb it through; usage will follow in the next
commit.
2025-09-09 09:58:07 -04:00

47 lines
1.3 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file LICENSE.rst or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <map>
#include <string>
#include "cmLocalGenerator.h"
#include "cmObjectLocation.h"
class cmGeneratorTarget;
class cmGlobalGenerator;
class cmMakefile;
class cmSourceFile;
/** \class cmLocalXCodeGenerator
* \brief Write a local Xcode project
*
* cmLocalXCodeGenerator produces a LocalUnix makefile from its
* member Makefile.
*/
class cmLocalXCodeGenerator : public cmLocalGenerator
{
public:
//! Set cache only and recurse to false by default.
cmLocalXCodeGenerator(cmGlobalGenerator* gg, cmMakefile* mf);
~cmLocalXCodeGenerator() override;
std::string GetTargetDirectory(
cmGeneratorTarget const* target,
cmStateEnums::IntermediateDirKind kind) const override;
void AppendFlagEscape(std::string& flags,
std::string const& rawFlag) const override;
void Generate() override;
void AddGeneratorSpecificInstallSetup(std::ostream& os) override;
void ComputeObjectFilenames(
std::map<cmSourceFile const*, cmObjectLocations>& mapping,
std::string const& config, cmGeneratorTarget const* gt = nullptr) override;
void AddXCConfigSources(cmGeneratorTarget* target) override;
private:
};