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CMake/Source/cmScriptGenerator.h
Kitware Robot 0b96ae1f6a Revise C++ coding style using clang-format with "east const"
Run the `clang-format.bash` script to update all our C and C++ code to a
new style defined by `.clang-format`, now with "east const" enforcement.
Use `clang-format` version 18.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.

Issue: #26123
2025-01-23 13:09:50 -05:00

92 lines
2.8 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <ostream>
#include <string>
#include <vector>
class cmScriptGeneratorIndent
{
public:
cmScriptGeneratorIndent() = default;
cmScriptGeneratorIndent(int level)
: Level(level)
{
}
void Write(std::ostream& os) const
{
for (int i = 0; i < this->Level; ++i) {
os << " ";
}
}
cmScriptGeneratorIndent Next(int step = 2) const
{
return { this->Level + step };
}
private:
int Level = 0;
};
inline std::ostream& operator<<(std::ostream& os,
cmScriptGeneratorIndent indent)
{
indent.Write(os);
return os;
}
/** \class cmScriptGenerator
* \brief Support class for generating install and test scripts.
*
*/
class cmScriptGenerator
{
public:
cmScriptGenerator(std::string config_var,
std::vector<std::string> configurations);
virtual ~cmScriptGenerator();
cmScriptGenerator(cmScriptGenerator const&) = delete;
cmScriptGenerator& operator=(cmScriptGenerator const&) = delete;
void Generate(std::ostream& os, std::string const& config,
std::vector<std::string> const& configurationTypes);
protected:
using Indent = cmScriptGeneratorIndent;
virtual void GenerateScript(std::ostream& os);
virtual void GenerateScriptConfigs(std::ostream& os, Indent indent);
virtual void GenerateScriptActions(std::ostream& os, Indent indent);
virtual void GenerateScriptForConfig(std::ostream& os,
std::string const& config,
Indent indent);
virtual void GenerateScriptNoConfig(std::ostream&, Indent) {}
virtual bool NeedsScriptNoConfig() const { return false; }
// Test if this generator does something for a given configuration.
bool GeneratesForConfig(std::string const&);
std::string CreateConfigTest(std::string const& config);
std::string CreateConfigTest(std::vector<std::string> const& configs);
std::string CreateComponentTest(std::string const& component);
// Information shared by most generator types.
std::string RuntimeConfigVariable;
std::vector<std::string> const Configurations;
// Information used during generation.
std::string ConfigurationName;
std::vector<std::string> const* ConfigurationTypes = nullptr;
// True if the subclass needs to generate an explicit rule for each
// configuration. False if the subclass only generates one rule for
// all enabled configurations.
bool ActionsPerConfig = false;
private:
void GenerateScriptActionsOnce(std::ostream& os, Indent indent);
void GenerateScriptActionsPerConfig(std::ostream& os, Indent indent);
};