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https://github.com/Kitware/CMake.git
synced 2025-06-20 11:47:23 +08:00

Many custom commands are created by CMake itself rather than by the user. These custom commands should always have their policies set to NEW, and user-created custom commands should have their policy values set only from the state snapshot. In addition, we want to genericize the mechanism of recording a policy at the time of custom command creation. Add a CM_FOR_EACH_CUSTOM_COMMAND_POLICY macro to genericize custom command policies. Use this to define all custom command policies. Make all such policies NEW instead of WARN by default. Remove individual policy modifier methods and add a single method that records relevant values from a cmStateSnapshot. Remove the no longer needed explicit policy settings from synthesized custom commands.
463 lines
16 KiB
C++
463 lines
16 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmGlobalVisualStudio8Generator.h"
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#include <algorithm>
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#include <functional>
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#include <ostream>
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#include <utility>
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#include <cm/memory>
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#include <cmext/algorithm>
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#include <cmext/memory>
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#include "cmCustomCommand.h"
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#include "cmCustomCommandLines.h"
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#include "cmCustomCommandTypes.h"
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#include "cmGeneratedFileStream.h"
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#include "cmGeneratorExpression.h"
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#include "cmGeneratorTarget.h"
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#include "cmGlobalGenerator.h"
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#include "cmGlobalVisualStudio7Generator.h"
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#include "cmGlobalVisualStudioGenerator.h"
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#include "cmListFileCache.h"
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#include "cmLocalGenerator.h"
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#include "cmLocalVisualStudio7Generator.h"
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#include "cmMakefile.h"
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#include "cmPolicies.h"
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#include "cmSourceFile.h"
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#include "cmStateTypes.h"
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#include "cmStringAlgorithms.h"
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#include "cmSystemTools.h"
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#include "cmTarget.h"
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#include "cmTargetDepend.h"
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#include "cmValue.h"
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#include "cmVisualStudioGeneratorOptions.h"
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#include "cmake.h"
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struct cmIDEFlagTable;
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cmGlobalVisualStudio8Generator::cmGlobalVisualStudio8Generator(
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cmake* cm, const std::string& name,
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std::string const& platformInGeneratorName)
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: cmGlobalVisualStudio71Generator(cm, platformInGeneratorName)
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{
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this->ProjectConfigurationSectionName = "ProjectConfigurationPlatforms";
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this->Name = name;
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this->ExtraFlagTable =
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cmGlobalVisualStudio8Generator::GetExtraFlagTableVS8();
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}
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std::string cmGlobalVisualStudio8Generator::FindDevEnvCommand()
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{
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// First look for VCExpress.
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std::string vsxcmd;
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std::string vsxkey =
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cmStrCat(R"(HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\VCExpress\)",
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this->GetIDEVersion(), ";InstallDir");
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if (cmSystemTools::ReadRegistryValue(vsxkey, vsxcmd,
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cmSystemTools::KeyWOW64_32)) {
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cmSystemTools::ConvertToUnixSlashes(vsxcmd);
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vsxcmd += "/VCExpress.exe";
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return vsxcmd;
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}
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// Now look for devenv.
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return this->cmGlobalVisualStudio71Generator::FindDevEnvCommand();
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}
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void cmGlobalVisualStudio8Generator::EnableLanguage(
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std::vector<std::string> const& lang, cmMakefile* mf, bool optional)
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{
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for (std::string const& it : lang) {
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if (it == "ASM_MASM") {
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this->MasmEnabled = true;
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}
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}
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this->AddPlatformDefinitions(mf);
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cmGlobalVisualStudio7Generator::EnableLanguage(lang, mf, optional);
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}
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void cmGlobalVisualStudio8Generator::AddPlatformDefinitions(cmMakefile* mf)
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{
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if (this->TargetsWindowsCE()) {
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mf->AddDefinition("CMAKE_VS_WINCE_VERSION", this->WindowsCEVersion);
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}
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}
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bool cmGlobalVisualStudio8Generator::SetGeneratorPlatform(std::string const& p,
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cmMakefile* mf)
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{
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if (this->PlatformInGeneratorName) {
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// This is an old-style generator name that contains the platform name.
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// No explicit platform specification is supported, so pass it through
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// to our base class implementation, which errors on non-empty platforms.
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return this->cmGlobalVisualStudio7Generator::SetGeneratorPlatform(p, mf);
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}
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this->GeneratorPlatform = p;
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// FIXME: Add CMAKE_GENERATOR_PLATFORM field to set the framework.
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// For now, just report the generator's default, if any.
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if (cm::optional<std::string> const& targetFrameworkVersion =
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this->GetTargetFrameworkVersion()) {
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mf->AddDefinition("CMAKE_VS_TARGET_FRAMEWORK_VERSION",
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*targetFrameworkVersion);
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}
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if (cm::optional<std::string> const& targetFrameworkIdentifier =
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this->GetTargetFrameworkIdentifier()) {
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mf->AddDefinition("CMAKE_VS_TARGET_FRAMEWORK_IDENTIFIER",
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*targetFrameworkIdentifier);
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}
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if (cm::optional<std::string> const& targetFrameworkTargetsVersion =
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this->GetTargetFrameworkTargetsVersion()) {
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mf->AddDefinition("CMAKE_VS_TARGET_FRAMEWORK_TARGETS_VERSION",
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*targetFrameworkTargetsVersion);
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}
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// The generator name does not contain the platform name, and so supports
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// explicit platform specification. We handled that above, so pass an
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// empty platform name to our base class implementation so it does not error.
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return this->cmGlobalVisualStudio7Generator::SetGeneratorPlatform("", mf);
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}
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cm::optional<std::string> const&
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cmGlobalVisualStudio8Generator::GetTargetFrameworkVersion() const
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{
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return this->DefaultTargetFrameworkVersion;
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}
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cm::optional<std::string> const&
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cmGlobalVisualStudio8Generator::GetTargetFrameworkIdentifier() const
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{
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return this->DefaultTargetFrameworkIdentifier;
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}
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cm::optional<std::string> const&
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cmGlobalVisualStudio8Generator::GetTargetFrameworkTargetsVersion() const
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{
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return this->DefaultTargetFrameworkTargetsVersion;
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}
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std::string cmGlobalVisualStudio8Generator::GetGenerateStampList()
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{
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return "generate.stamp.list";
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}
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void cmGlobalVisualStudio8Generator::Configure()
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{
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this->cmGlobalVisualStudio7Generator::Configure();
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}
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bool cmGlobalVisualStudio8Generator::UseFolderProperty() const
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{
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// NOLINTNEXTLINE(bugprone-parent-virtual-call)
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return IsExpressEdition() ? false : cmGlobalGenerator::UseFolderProperty();
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}
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bool cmGlobalVisualStudio8Generator::AddCheckTarget()
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{
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// Add a special target on which all other targets depend that
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// checks the build system and optionally re-runs CMake.
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// Skip the target if no regeneration is to be done.
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if (this->GlobalSettingIsOn("CMAKE_SUPPRESS_REGENERATION")) {
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return false;
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}
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std::vector<std::unique_ptr<cmLocalGenerator>> const& generators =
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this->LocalGenerators;
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auto& lg =
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cm::static_reference_cast<cmLocalVisualStudio7Generator>(generators[0]);
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auto cc = cm::make_unique<cmCustomCommand>();
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cmTarget* tgt = lg.AddUtilityCommand(CMAKE_CHECK_BUILD_SYSTEM_TARGET, false,
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std::move(cc));
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auto ptr = cm::make_unique<cmGeneratorTarget>(tgt, &lg);
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auto* gt = ptr.get();
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lg.AddGeneratorTarget(std::move(ptr));
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// Organize in the "predefined targets" folder:
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//
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if (this->UseFolderProperty()) {
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tgt->SetProperty("FOLDER", this->GetPredefinedTargetsFolder());
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}
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// Create a list of all stamp files for this project.
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std::vector<std::string> stamps;
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std::string stampList = cmStrCat(
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"CMakeFiles/", cmGlobalVisualStudio8Generator::GetGenerateStampList());
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{
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std::string stampListFile =
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cmStrCat(generators[0]->GetMakefile()->GetCurrentBinaryDirectory(), '/',
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stampList);
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std::string stampFile;
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cmGeneratedFileStream fout(stampListFile);
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for (const auto& gi : generators) {
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stampFile = cmStrCat(gi->GetMakefile()->GetCurrentBinaryDirectory(),
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"/CMakeFiles/generate.stamp");
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fout << stampFile << "\n";
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stamps.push_back(stampFile);
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}
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}
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// Add a custom rule to re-run CMake if any input files changed.
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{
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// The custom rule runs cmake so set UTF-8 pipes.
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bool stdPipesUTF8 = true;
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// Collect the input files used to generate all targets in this
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// project.
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std::vector<std::string> listFiles;
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for (const auto& gen : generators) {
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cm::append(listFiles, gen->GetMakefile()->GetListFiles());
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}
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// Add a custom prebuild target to run the VerifyGlobs script.
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cmake* cm = this->GetCMakeInstance();
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if (cm->DoWriteGlobVerifyTarget()) {
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cmCustomCommandLines verifyCommandLines = cmMakeSingleCommandLine(
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{ cmSystemTools::GetCMakeCommand(), "-P", cm->GetGlobVerifyScript() });
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std::vector<std::string> byproducts;
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byproducts.push_back(cm->GetGlobVerifyStamp());
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cc = cm::make_unique<cmCustomCommand>();
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cc->SetByproducts(byproducts);
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cc->SetCommandLines(verifyCommandLines);
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cc->SetComment("Checking File Globs");
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cc->SetStdPipesUTF8(stdPipesUTF8);
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lg.AddCustomCommandToTarget(CMAKE_CHECK_BUILD_SYSTEM_TARGET,
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cmCustomCommandType::PRE_BUILD,
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std::move(cc));
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// Ensure ZERO_CHECK always runs in Visual Studio using MSBuild,
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// otherwise the prebuild command will not be run.
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tgt->SetProperty("VS_GLOBAL_DisableFastUpToDateCheck", "true");
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listFiles.push_back(cm->GetGlobVerifyStamp());
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}
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// Sort the list of input files and remove duplicates.
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std::sort(listFiles.begin(), listFiles.end(), std::less<std::string>());
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auto new_end = std::unique(listFiles.begin(), listFiles.end());
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listFiles.erase(new_end, listFiles.end());
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// Create a rule to re-run CMake.
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std::string argS = cmStrCat("-S", lg.GetSourceDirectory());
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std::string argB = cmStrCat("-B", lg.GetBinaryDirectory());
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std::string const sln =
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lg.GetBinaryDirectory() + "/" + lg.GetProjectName() + ".sln";
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cmCustomCommandLines commandLines = cmMakeSingleCommandLine(
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{ cmSystemTools::GetCMakeCommand(), argS, argB, "--check-stamp-list",
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stampList, "--vs-solution-file", sln });
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// Add the rule. Note that we cannot use the CMakeLists.txt
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// file as the main dependency because it would get
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// overwritten by the CreateVCProjBuildRule.
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// (this could be avoided with per-target source files)
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cc = cm::make_unique<cmCustomCommand>();
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cc->SetOutputs(stamps);
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cc->SetDepends(listFiles);
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cc->SetCommandLines(commandLines);
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cc->SetComment("Checking Build System");
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cc->SetEscapeOldStyle(false);
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cc->SetStdPipesUTF8(stdPipesUTF8);
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if (cmSourceFile* file =
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lg.AddCustomCommandToOutput(std::move(cc), true)) {
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gt->AddSource(file->ResolveFullPath());
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} else {
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cmSystemTools::Error("Error adding rule for " + stamps[0]);
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}
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}
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return true;
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}
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void cmGlobalVisualStudio8Generator::AddExtraIDETargets()
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{
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cmGlobalVisualStudio7Generator::AddExtraIDETargets();
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if (this->AddCheckTarget()) {
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for (auto& LocalGenerator : this->LocalGenerators) {
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const auto& tgts = LocalGenerator->GetGeneratorTargets();
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// All targets depend on the build-system check target.
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for (const auto& ti : tgts) {
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if (ti->GetName() != CMAKE_CHECK_BUILD_SYSTEM_TARGET) {
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ti->Target->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET, false);
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}
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}
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}
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}
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}
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void cmGlobalVisualStudio8Generator::WriteSolutionConfigurations(
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std::ostream& fout, std::vector<std::string> const& configs)
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{
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fout << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n";
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for (std::string const& i : configs) {
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fout << "\t\t" << i << "|" << this->GetPlatformName() << " = " << i << "|"
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<< this->GetPlatformName() << "\n";
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}
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fout << "\tEndGlobalSection\n";
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}
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void cmGlobalVisualStudio8Generator::WriteProjectConfigurations(
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std::ostream& fout, const std::string& name, cmGeneratorTarget const& target,
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std::vector<std::string> const& configs,
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const std::set<std::string>& configsPartOfDefaultBuild,
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std::string const& platformMapping)
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{
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std::string guid = this->GetGUID(name);
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for (std::string const& i : configs) {
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std::vector<std::string> mapConfig;
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const char* dstConfig = i.c_str();
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if (target.GetProperty("EXTERNAL_MSPROJECT")) {
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if (cmValue m = target.GetProperty("MAP_IMPORTED_CONFIG_" +
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cmSystemTools::UpperCase(i))) {
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cmExpandList(*m, mapConfig);
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if (!mapConfig.empty()) {
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dstConfig = mapConfig[0].c_str();
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}
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}
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}
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fout << "\t\t{" << guid << "}." << i << "|" << this->GetPlatformName()
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<< ".ActiveCfg = " << dstConfig << "|"
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<< (!platformMapping.empty() ? platformMapping
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: this->GetPlatformName())
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<< "\n";
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auto ci = configsPartOfDefaultBuild.find(i);
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if (!(ci == configsPartOfDefaultBuild.end())) {
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fout << "\t\t{" << guid << "}." << i << "|" << this->GetPlatformName()
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<< ".Build.0 = " << dstConfig << "|"
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<< (!platformMapping.empty() ? platformMapping
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: this->GetPlatformName())
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<< "\n";
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}
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if (this->NeedsDeploy(target, dstConfig)) {
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fout << "\t\t{" << guid << "}." << i << "|" << this->GetPlatformName()
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<< ".Deploy.0 = " << dstConfig << "|"
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<< (!platformMapping.empty() ? platformMapping
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: this->GetPlatformName())
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<< "\n";
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}
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}
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}
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bool cmGlobalVisualStudio8Generator::NeedsDeploy(
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cmGeneratorTarget const& target, const char* config) const
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{
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cmStateEnums::TargetType const type = target.GetType();
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if (type != cmStateEnums::EXECUTABLE &&
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type != cmStateEnums::SHARED_LIBRARY) {
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// deployment only valid on executables and shared libraries.
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return false;
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}
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if (cmValue prop = target.GetProperty("VS_SOLUTION_DEPLOY")) {
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// If set, it dictates behavior
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return cmIsOn(
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cmGeneratorExpression::Evaluate(*prop, target.LocalGenerator, config));
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}
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// To be deprecated, disable deployment even if target supports it.
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if (cmValue prop = target.GetProperty("VS_NO_SOLUTION_DEPLOY")) {
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if (cmIsOn(cmGeneratorExpression::Evaluate(*prop, target.LocalGenerator,
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config))) {
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// If true, always disable deployment
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return false;
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}
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}
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// Legacy behavior, enabled deployment based on 'hard-coded' target
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// platforms.
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return this->TargetSystemSupportsDeployment();
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}
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bool cmGlobalVisualStudio8Generator::TargetSystemSupportsDeployment() const
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{
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return this->TargetsWindowsCE();
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}
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bool cmGlobalVisualStudio8Generator::ComputeTargetDepends()
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{
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// Skip over the cmGlobalVisualStudioGenerator implementation!
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// We do not need the support that VS <= 7.1 needs.
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// NOLINTNEXTLINE(bugprone-parent-virtual-call)
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return this->cmGlobalGenerator::ComputeTargetDepends();
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}
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void cmGlobalVisualStudio8Generator::WriteProjectDepends(
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std::ostream& fout, const std::string&, const std::string&,
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cmGeneratorTarget const* gt)
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{
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TargetDependSet const& unordered = this->GetTargetDirectDepends(gt);
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OrderedTargetDependSet depends(unordered, std::string());
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for (cmTargetDepend const& i : depends) {
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if (!this->IsInSolution(i)) {
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continue;
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}
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std::string guid = this->GetGUID(i->GetName());
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fout << "\t\t{" << guid << "} = {" << guid << "}\n";
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}
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}
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bool cmGlobalVisualStudio8Generator::NeedLinkLibraryDependencies(
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cmGeneratorTarget* target)
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{
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// Look for utility dependencies that magically link.
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auto const& utilities = target->GetUtilities();
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return std::any_of(
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utilities.begin(), utilities.end(),
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[target](BT<std::pair<std::string, bool>> const& ui) {
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if (cmGeneratorTarget* depTarget =
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target->GetLocalGenerator()->FindGeneratorTargetToUse(
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ui.Value.first)) {
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if (depTarget->IsInBuildSystem() &&
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depTarget->GetProperty("EXTERNAL_MSPROJECT")) {
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// This utility dependency names an external .vcproj target.
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// We use LinkLibraryDependencies="true" to link to it without
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// predicting the .lib file location or name.
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return true;
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}
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}
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return false;
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});
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}
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static cmVS7FlagTable cmVS8ExtraFlagTable[] = {
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{ "CallingConvention", "Gd", "cdecl", "0", 0 },
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{ "CallingConvention", "Gr", "fastcall", "1", 0 },
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{ "CallingConvention", "Gz", "stdcall", "2", 0 },
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{ "Detect64BitPortabilityProblems", "Wp64",
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"Detect 64Bit Portability Problems", "true", 0 },
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{ "ErrorReporting", "errorReport:prompt", "Report immediately", "1", 0 },
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{ "ErrorReporting", "errorReport:queue", "Queue for next login", "2", 0 },
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// Precompiled header and related options. Note that the
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// UsePrecompiledHeader entries are marked as "Continue" so that the
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// corresponding PrecompiledHeaderThrough entry can be found.
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{ "UsePrecompiledHeader", "Yu", "Use Precompiled Header", "2",
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cmVS7FlagTable::UserValueIgnored | cmVS7FlagTable::Continue },
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{ "PrecompiledHeaderThrough", "Yu", "Precompiled Header Name", "",
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cmVS7FlagTable::UserValueRequired },
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{ "UsePrecompiledHeader", "Y-", "Don't use precompiled header", "0", 0 },
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// There is no YX option in the VS8 IDE.
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// Exception handling mode. If no entries match, it will be FALSE.
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{ "ExceptionHandling", "GX", "enable c++ exceptions", "1", 0 },
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{ "ExceptionHandling", "EHsc", "enable c++ exceptions", "1", 0 },
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{ "ExceptionHandling", "EHa", "enable SEH exceptions", "2", 0 },
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{ "EnablePREfast", "analyze", "", "true", 0 },
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{ "EnablePREfast", "analyze-", "", "false", 0 },
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// Language options
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{ "TreatWChar_tAsBuiltInType", "Zc:wchar_t", "wchar_t is a built-in type",
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"true", 0 },
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{ "TreatWChar_tAsBuiltInType", "Zc:wchar_t-",
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"wchar_t is not a built-in type", "false", 0 },
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{ "", "", "", "", 0 }
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};
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cmIDEFlagTable const* cmGlobalVisualStudio8Generator::GetExtraFlagTableVS8()
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{
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return cmVS8ExtraFlagTable;
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}
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