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CMake/Source/cmLinkedTree.h
Kitware Robot bdca8b01d2 Modernize: Use #pragma once in all header files
#pragma once is a widely supported compiler pragma, even though it is
not part of the C++ standard. Many of the issues keeping #pragma once
from being standardized (distributed filesystems, build farms, hard
links, etc.) do not apply to CMake - it is easy to build CMake on a
single machine. CMake also does not install any header files which can
be consumed by other projects (though cmCPluginAPI.h has been
deliberately omitted from this conversion in case anyone is still using
it.) Finally, #pragma once has been required to build CMake since at
least August 2017 (7f29bbe6 enabled server mode unconditionally, which
had been using #pragma once since September 2016 (b13d3e0d)). The fact
that we now require C++11 filters out old compilers, and it is unlikely
that there is a compiler which supports C++11 but does not support
#pragma once.
2020-09-03 09:30:21 -04:00

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5.1 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <cassert>
#include <vector>
/**
@brief A adaptor for traversing a tree structure in a vector
This class is not intended to be wholly generic like a standard library
container adaptor. Mostly it exists to facilitate code sharing for the
needs of the cmState. For example, the Truncate() method is a specific
requirement of the cmState.
An empty cmLinkedTree provides a Root() method, and an Push() method,
each of which return iterators. A Tree can be built up by extending
from the root, and then extending from any other iterator.
An iterator resulting from this tree construction can be
forward-only-iterated toward the root. Extending the tree never
invalidates existing iterators.
*/
template <typename T>
class cmLinkedTree
{
using PositionType = typename std::vector<T>::size_type;
using PointerType = T*;
using ReferenceType = T&;
public:
class iterator
{
friend class cmLinkedTree;
cmLinkedTree* Tree;
// The Position is always 'one past the end'.
PositionType Position;
iterator(cmLinkedTree* tree, PositionType pos)
: Tree(tree)
, Position(pos)
{
}
public:
iterator()
: Tree(nullptr)
, Position(0)
{
}
void operator++()
{
assert(this->Tree);
assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
assert(this->Position <= this->Tree->Data.size());
assert(this->Position > 0);
this->Position = this->Tree->UpPositions[this->Position - 1];
}
PointerType operator->() const
{
assert(this->Tree);
assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
assert(this->Position <= this->Tree->Data.size());
assert(this->Position > 0);
return this->Tree->GetPointer(this->Position - 1);
}
PointerType operator->()
{
assert(this->Tree);
assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
assert(this->Position <= this->Tree->Data.size());
assert(this->Position > 0);
return this->Tree->GetPointer(this->Position - 1);
}
ReferenceType operator*() const
{
assert(this->Tree);
assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
assert(this->Position <= this->Tree->Data.size());
assert(this->Position > 0);
return this->Tree->GetReference(this->Position - 1);
}
ReferenceType operator*()
{
assert(this->Tree);
assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
assert(this->Position <= this->Tree->Data.size());
assert(this->Position > 0);
return this->Tree->GetReference(this->Position - 1);
}
bool operator==(iterator other) const
{
assert(this->Tree);
assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
assert(this->Tree == other.Tree);
return this->Position == other.Position;
}
bool operator!=(iterator other) const
{
assert(this->Tree);
assert(this->Tree->UpPositions.size() == this->Tree->Data.size());
return !(*this == other);
}
bool IsValid() const
{
if (!this->Tree) {
return false;
}
return this->Position <= this->Tree->Data.size();
}
bool StrictWeakOrdered(iterator other) const
{
assert(this->Tree);
assert(this->Tree == other.Tree);
return this->Position < other.Position;
}
};
iterator Root() const
{
return iterator(const_cast<cmLinkedTree*>(this), 0);
}
iterator Push(iterator it) { return Push_impl(it, T()); }
iterator Push(iterator it, T t) { return Push_impl(it, std::move(t)); }
bool IsLast(iterator it) { return it.Position == this->Data.size(); }
iterator Pop(iterator it)
{
assert(!this->Data.empty());
assert(this->UpPositions.size() == this->Data.size());
bool const isLast = this->IsLast(it);
++it;
// If this is the last entry then no other entry can refer
// to it so we can drop its storage.
if (isLast) {
this->Data.pop_back();
this->UpPositions.pop_back();
}
return it;
}
iterator Truncate()
{
assert(!this->UpPositions.empty());
this->UpPositions.erase(this->UpPositions.begin() + 1,
this->UpPositions.end());
assert(!this->Data.empty());
this->Data.erase(this->Data.begin() + 1, this->Data.end());
return iterator(this, 1);
}
void Clear()
{
this->UpPositions.clear();
this->Data.clear();
}
private:
T& GetReference(PositionType pos) { return this->Data[pos]; }
T* GetPointer(PositionType pos) { return &this->Data[pos]; }
iterator Push_impl(iterator it, T&& t)
{
assert(this->UpPositions.size() == this->Data.size());
assert(it.Position <= this->UpPositions.size());
this->UpPositions.push_back(it.Position);
this->Data.push_back(std::move(t));
return iterator(this, this->UpPositions.size());
}
std::vector<T> Data;
std::vector<PositionType> UpPositions;
};