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#pragma once is a widely supported compiler pragma, even though it is not part of the C++ standard. Many of the issues keeping #pragma once from being standardized (distributed filesystems, build farms, hard links, etc.) do not apply to CMake - it is easy to build CMake on a single machine. CMake also does not install any header files which can be consumed by other projects (though cmCPluginAPI.h has been deliberately omitted from this conversion in case anyone is still using it.) Finally, #pragma once has been required to build CMake since at least August 2017 (7f29bbe6 enabled server mode unconditionally, which had been using #pragma once since September 2016 (b13d3e0d)). The fact that we now require C++11 filters out old compilers, and it is unlikely that there is a compiler which supports C++11 but does not support #pragma once.
34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#pragma once
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <string>
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/** \class cmCallVisualStudioMacro
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* \brief Control class for communicating with CMake's Visual Studio macros
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*
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* Find running instances of Visual Studio by full path solution name.
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* Call a Visual Studio IDE macro in any of those instances.
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*/
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class cmCallVisualStudioMacro
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{
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public:
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//! Call the named macro in instances of Visual Studio with the
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//! given solution file open. Pass "ALL" for slnFile to call the
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//! macro in each Visual Studio instance.
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static int CallMacro(const std::string& slnFile, const std::string& macro,
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const std::string& args,
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const bool logErrorsAsMessages);
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//! Count the number of running instances of Visual Studio with the
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//! given solution file open. Pass "ALL" for slnFile to count all
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//! running Visual Studio instances.
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static int GetNumberOfRunningVisualStudioInstances(
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const std::string& slnFile);
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protected:
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private:
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};
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