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https://github.com/OpenVPN/openvpn.git
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git-svn-id: http://svn.openvpn.net/projects/openvpn/branches/BETA21/openvpn@5599 e7ae566f-a301-0410-adde-c780ea21d3b5
216 lines
5.0 KiB
C
216 lines
5.0 KiB
C
/*
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* OpenVPN -- An application to securely tunnel IP networks
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* over a single UDP port, with support for SSL/TLS-based
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* session authentication and key exchange,
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* packet encryption, packet authentication, and
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* packet compression.
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*
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* Copyright (C) 2002-2010 OpenVPN Technologies, Inc. <sales@openvpn.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program (see the file COPYING included with this
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* distribution); if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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* Test protocol robustness by simulating dropped packets and
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* network outages when the --gremlin option is used.
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*/
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#include "syshead.h"
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#ifdef ENABLE_DEBUG
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#include "error.h"
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#include "common.h"
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#include "misc.h"
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#include "otime.h"
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#include "gremlin.h"
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#include "memdbg.h"
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/*
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* Parameters for packet corruption and droppage.
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* Each parameter has 4 possible levels, 0 = disabled,
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* while 1, 2, and 3 are enumerated in the below arrays.
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* The parameter is a 2-bit field within the --gremlin
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* parameter.
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*/
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/*
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* Probability that we will drop a packet is 1 / n
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*/
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static const int drop_freq[] = { 500, 100, 50 };
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/*
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* Probability that we will corrupt a packet is 1 / n
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*/
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static const int corrupt_freq[] = { 500, 100, 50 };
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/*
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* When network goes up, it will be up for between
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* UP_LOW and UP_HIGH seconds.
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*/
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static const int up_low[] = { 60, 10, 5 };
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static const int up_high[] = { 600, 60, 10 };
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/*
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* When network goes down, it will be down for between
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* DOWN_LOW and DOWN_HIGH seconds.
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*/
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static const int down_low[] = { 5, 10, 10 };
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static const int down_high[] = { 10, 60, 120 };
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/*
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* Packet flood levels:
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* { number of packets, packet size }
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*/
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static const struct packet_flood_parms packet_flood_data[] =
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{{10, 100}, {10, 1500}, {100, 1500}};
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struct packet_flood_parms
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get_packet_flood_parms (int level)
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{
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ASSERT (level > 0 && level < 4);
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return packet_flood_data [level - 1];
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}
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/*
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* Return true with probability 1/n
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*/
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static bool flip(int n) {
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return (get_random() % n) == 0;
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}
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/*
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* Return uniformly distributed random number between
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* low and high.
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*/
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static int roll(int low, int high) {
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int ret;
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ASSERT (low <= high);
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ret = low + (get_random() % (high - low + 1));
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ASSERT (ret >= low && ret <= high);
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return ret;
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}
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static bool initialized; /* GLOBAL */
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static bool up; /* GLOBAL */
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static time_t next; /* GLOBAL */
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/*
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* Return false if we should drop a packet.
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*/
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bool
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ask_gremlin (int flags)
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{
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const int up_down_level = GREMLIN_UP_DOWN_LEVEL (flags);
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const int drop_level = GREMLIN_DROP_LEVEL (flags);
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if (!initialized)
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{
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initialized = true;
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if (up_down_level)
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up = false;
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else
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up = true;
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next = now;
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}
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if (up_down_level) /* change up/down state? */
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{
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if (now >= next)
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{
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int delta;
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if (up)
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{
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delta = roll (down_low[up_down_level-1], down_high[up_down_level-1]);
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up = false;
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}
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else
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{
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delta = roll (up_low[up_down_level-1], up_high[up_down_level-1]);
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up = true;
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}
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msg (D_GREMLIN,
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"GREMLIN: CONNECTION GOING %s FOR %d SECONDS",
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(up ? "UP" : "DOWN"),
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delta);
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next = now + delta;
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}
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}
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if (drop_level)
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{
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if (up && flip (drop_freq[drop_level-1]))
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{
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dmsg (D_GREMLIN_VERBOSE, "GREMLIN: Random packet drop");
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return false;
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}
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}
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return up;
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}
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/*
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* Possibly corrupt a packet.
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*/
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void corrupt_gremlin (struct buffer *buf, int flags) {
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const int corrupt_level = GREMLIN_CORRUPT_LEVEL (flags);
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if (corrupt_level)
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{
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if (flip (corrupt_freq[corrupt_level-1]))
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{
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do
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{
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if (buf->len > 0)
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{
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uint8_t r = roll (0, 255);
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int method = roll (0, 5);
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switch (method) {
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case 0: /* corrupt the first byte */
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*BPTR (buf) = r;
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break;
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case 1: /* corrupt the last byte */
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*(BPTR (buf) + buf->len - 1) = r;
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break;
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case 2: /* corrupt a random byte */
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*(BPTR(buf) + roll (0, buf->len - 1)) = r;
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break;
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case 3: /* append a random byte */
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buf_write (buf, &r, 1);
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break;
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case 4: /* reduce length by 1 */
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--buf->len;
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break;
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case 5: /* reduce length by a random amount */
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buf->len -= roll (0, buf->len - 1);
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break;
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}
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dmsg (D_GREMLIN_VERBOSE, "GREMLIN: Packet Corruption, method=%d", method);
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}
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else
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break;
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} while (flip (2)); /* a 50% chance we will corrupt again */
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}
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}
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}
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#else
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static void dummy(void) {}
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#endif
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