mirror of
https://github.com/ThrowTheSwitch/Unity.git
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This is a fix from the change I made in `commit 418c1635f2f1bcd353b6fce23a16594c914047b8` where I added options to compile unity with the `fixture` and `memory` extensions: In that version, Unity had been able to build, but there were some issues when trying to install it. Namely, the CMake generator expressions were not evaluated correctly, and it would try to install with a path that had un-expanded generator commands in it, which would obviously fail and throw an error. I've got a feeling that this is a bug with CMake, but for now the workaround that worked in [this stackoverflow post](https://stackoverflow.com/questions/51541678/nested-cmake-generator-expressions-are-only-partially-evaluated) seemed to work here, as well. Another issue with that commit was that it tried to include a `unity_memory_internals.h` file, which did not exist. This has also been resolved.
160 lines
6.5 KiB
CMake
160 lines
6.5 KiB
CMake
###################################################################################
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# #
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# NAME: CMakeLists.txt #
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# #
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# AUTHOR: Mike Karlesky, Mark VanderVoord, Greg Williams. #
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# WRITTEN BY: Michael Brockus. #
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# #
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# License: MIT #
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# #
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###################################################################################
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cmake_minimum_required(VERSION 3.12)
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# Read src/unity.h file and get project version from it
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set(UNITY_HEADER "src/unity.h")
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file(STRINGS "${UNITY_HEADER}" UNITY_HEADER_CONTENT
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REGEX "^#define UNITY_VERSION_(MAJOR|MINOR|BUILD) +[0-9]+$"
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)
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set(UNITY_HEADER_VERSION_MAJOR 0)
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set(UNITY_HEADER_VERSION_MINOR 0)
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set(UNITY_HEADER_VERSION_BUILD 0)
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foreach(VERSION_LINE IN LISTS UNITY_HEADER_CONTENT)
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foreach(VERSION_PART MAJOR MINOR BUILD)
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string(CONCAT REGEX_STRING "#define UNITY_VERSION_"
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"${VERSION_PART}"
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" +([0-9]+)"
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)
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if(VERSION_LINE MATCHES "${REGEX_STRING}")
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set(UNITY_HEADER_VERSION_${VERSION_PART} "${CMAKE_MATCH_1}")
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endif()
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endforeach()
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endforeach()
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project(unity
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VERSION ${UNITY_HEADER_VERSION_MAJOR}.${UNITY_HEADER_VERSION_MINOR}.${UNITY_HEADER_VERSION_BUILD}
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LANGUAGES C
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DESCRIPTION "C Unit testing framework."
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)
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# Options to Build With Extras -------------------------------------------------
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option(UNITY_EXTENSION_FIXTURE "Compiles Unity with the \"fixture\" extension." OFF)
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option(UNITY_EXTENSION_MEMORY "Compiles Unity with the \"memory\" extension." OFF)
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set(UNITY_EXTENSION_FIXTURE_ENABLED $<BOOL:${UNITY_EXTENSION_FIXTURE}>)
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set(UNITY_EXTENSION_MEMORY_ENABLED $<OR:${UNITY_EXTENSION_FIXTURE_ENABLED},$<BOOL:${UNITY_EXTENSION_MEMORY}>>)
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if(${UNITY_EXTENSION_FIXTURE})
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message(STATUS "Unity: Bulding with the fixture extension.")
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endif()
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if(${UNITY_EXTENSION_MEMORY})
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message(STATUS "Unity: Bulding with the memory extension.")
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endif()
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# Main target ------------------------------------------------------------------
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add_library(${PROJECT_NAME} STATIC)
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add_library(${PROJECT_NAME}::framework ALIAS ${PROJECT_NAME})
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# Includes ---------------------------------------------------------------------
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include(GNUInstallDirs)
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include(CMakePackageConfigHelpers)
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target_sources(${PROJECT_NAME}
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PRIVATE
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src/unity.c
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$<$<BOOL:${UNITY_EXTENSION_FIXTURE_ENABLED}>:extras/fixture/src/unity_fixture.c>
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$<$<BOOL:${UNITY_EXTENSION_MEMORY_ENABLED}>:extras/memory/src/unity_memory.c>
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)
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target_include_directories(${PROJECT_NAME}
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PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}>
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$<BUILD_INTERFACE:$<$<BOOL:${UNITY_EXTENSION_MEMORY_ENABLED}>:${CMAKE_CURRENT_SOURCE_DIR}/extras/memory/src>>
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$<BUILD_INTERFACE:$<$<BOOL:${UNITY_EXTENSION_FIXTURE_ENABLED}>:${CMAKE_CURRENT_SOURCE_DIR}/extras/fixture/src>>
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)
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set(${PROJECT_NAME}_PUBLIC_HEADERS
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src/unity.h
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src/unity_internals.h
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$<$<BOOL:${UNITY_EXTENSION_FIXTURE_ENABLED}>:${CMAKE_CURRENT_SOURCE_DIR}/extras/fixture/src/unity_fixture.h>
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$<$<BOOL:${UNITY_EXTENSION_FIXTURE_ENABLED}>:${CMAKE_CURRENT_SOURCE_DIR}/extras/fixture/src/unity_fixture_internals.h>
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$<$<BOOL:${UNITY_EXTENSION_MEMORY_ENABLED}>:${CMAKE_CURRENT_SOURCE_DIR}/extras/memory/src/unity_memory.h>
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)
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set_target_properties(${PROJECT_NAME}
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PROPERTIES
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C_STANDARD 11
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C_STANDARD_REQUIRED ON
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C_EXTENSIONS OFF
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PUBLIC_HEADER "${${PROJECT_NAME}_PUBLIC_HEADERS}"
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EXPORT_NAME framework
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)
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target_compile_options(${PROJECT_NAME}
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PRIVATE
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$<$<C_COMPILER_ID:Clang>:-Wcast-align
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-Wcast-qual
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-Wconversion
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-Wexit-time-destructors
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-Wglobal-constructors
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-Wmissing-noreturn
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-Wmissing-prototypes
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-Wno-missing-braces
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-Wold-style-cast
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-Wshadow
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-Wweak-vtables
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-Werror
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-Wall>
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$<$<C_COMPILER_ID:GNU>:-Waddress
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-Waggregate-return
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-Wformat-nonliteral
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-Wformat-security
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-Wformat
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-Winit-self
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-Wmissing-declarations
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-Wmissing-include-dirs
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-Wno-multichar
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-Wno-parentheses
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-Wno-type-limits
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-Wno-unused-parameter
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-Wunreachable-code
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-Wwrite-strings
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-Wpointer-arith
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-Werror
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-Wall>
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$<$<C_COMPILER_ID:MSVC>:/Wall>
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)
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write_basic_package_version_file(${PROJECT_NAME}ConfigVersion.cmake
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VERSION ${PROJECT_VERSION}
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COMPATIBILITY SameMajorVersion
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)
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## Target installation
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install(TARGETS ${PROJECT_NAME}
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EXPORT ${PROJECT_NAME}Targets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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PUBLIC_HEADER DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
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COMPONENT library
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)
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## Target's cmake files: targets export
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install(EXPORT ${PROJECT_NAME}Targets
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NAMESPACE ${PROJECT_NAME}::
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DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
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)
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## Target's cmake files: config and version config for find_package()
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install(FILES ${PROJECT_NAME}Config.cmake
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${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake
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DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
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)
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