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remove empty strings from FetchContent to eliminate cmake build warnings like this: CMake Warning (dev) at /usr/share/cmake/Modules/FetchContent.cmake:1564 (cmake_parse_arguments): The BUILD_COMMAND keyword was followed by an empty string or no value at all. Policy CMP0174 is not set, so cmake_parse_arguments() will unset the ARG_BUILD_COMMAND variable rather than setting it to an empty string. Signed-off-by: raiden00pl <raiden00@railab.me>
58 lines
2.1 KiB
CMake
58 lines
2.1 KiB
CMake
# ##############################################################################
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# apps/testing/unity/CMakeLists.txt
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#
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# SPDX-License-Identifier: Apache-2.0
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#
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# Licensed to the Apache Software Foundation (ASF) under one or more contributor
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# license agreements. See the NOTICE file distributed with this work for
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# additional information regarding copyright ownership. The ASF licenses this
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# file to you under the Apache License, Version 2.0 (the "License"); you may not
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# use this file except in compliance with the License. You may obtain a copy of
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# the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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# License for the specific language governing permissions and limitations under
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# the License.
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#
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# ##############################################################################
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if(CONFIG_TESTING_UNITY)
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nuttx_add_library(unity)
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if(NOT EXISTS ${CMAKE_CURRENT_LIST_DIR}/unity)
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FetchContent_Declare(
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unity
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DOWNLOAD_NAME "v${CONFIG_TESTING_UNITY_VERSION}.tar.gz"
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DOWNLOAD_DIR ${CMAKE_CURRENT_LIST_DIR}
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URL "${CONFIG_TESTING_UNITY_URL}/v${CONFIG_TESTING_UNITY_VERSION}.tar.gz"
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SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/Unity BINARY_DIR
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${CMAKE_BINARY_DIR}/apps/testing/unity/unity
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DOWNLOAD_NO_PROGRESS true
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TIMEOUT 30)
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FetchContent_GetProperties(unity)
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if(NOT unity_POPULATED)
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FetchContent_Populate(unity)
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endif()
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endif()
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set(SRCS Unity/src/unity.c)
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target_compile_options(unity PRIVATE -DUNITY_INCLUDE_CONFIG_H
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-DUNITY_INCLUDE_DOUBLE)
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target_include_directories(unity PRIVATE ${NUTTX_APPS_DIR}/include/testing)
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# allow use of <testing/unity.h> like for make build
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/Unity/src/unity.h
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${CMAKE_CURRENT_LIST_DIR}/Unity/src/unity_internals.h
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DESTINATION ${CMAKE_BINARY_DIR}/include/testing/)
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target_sources(unity PRIVATE ${SRCS})
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endif()
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