// async_consume.cpp // // This is a Paho MQTT C++ client, sample application. // // This application is an MQTT consumer/subscriber using the C++ // asynchronous client interface, employing the to receive messages // and status updates. // // The sample demonstrates: // - Connecting to an MQTT v3 server/broker. // - Subscribing to a topic // - Persistent subscriber session // - Receiving messages through the synchronous queuing API // - Auto reconnecting // /******************************************************************************* * Copyright (c) 2013-2024 Frank Pagliughi * * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v2.0 * and Eclipse Distribution License v1.0 which accompany this distribution. * * The Eclipse Public License is available at * http://www.eclipse.org/legal/epl-v20.html * and the Eclipse Distribution License is available at * http://www.eclipse.org/org/documents/edl-v10.php. * * Contributors: * Frank Pagliughi - initial implementation and documentation *******************************************************************************/ #include #include #include #include #include #include #include #include "mqtt/async_client.h" using namespace std; const string DFLT_SERVER_URI{"mqtt://localhost:1883"}; const string CLIENT_ID{"paho_cpp_async_consume"}; const string TOPIC{"hello"}; const int QOS = 1; ///////////////////////////////////////////////////////////////////////////// int main(int argc, char* argv[]) { auto serverUri = (argc > 1) ? string{argv[1]} : DFLT_SERVER_URI; mqtt::async_client cli(serverUri, CLIENT_ID); auto connOpts = mqtt::connect_options_builder::v3() .keep_alive_interval(30s) .clean_session(false) .automatic_reconnect() .finalize(); try { // Start consumer before connecting to make sure to not miss any messages cli.start_consuming(); // Connect to the server cout << "Connecting to the MQTT server..." << flush; auto tok = cli.connect(connOpts); // Getting the connect response will block waiting for the // connection to complete. auto rsp = tok->get_connect_response(); // If there is no session present, then we need to subscribe, but if // there is a session, then the server remembers us and our // subscriptions. if (!rsp.is_session_present()) { cout << " No session present on server. Subscribing..." << flush; cli.subscribe(TOPIC, QOS)->wait(); } cout << "OK" << endl; // Consume messages cout << "\nWaiting for messages on topic: '" << TOPIC << "'" << endl; // The client handles automatic reconnects, but we monitor // the events here to report them to the user. while (true) { auto evt = cli.consume_event(); if (const auto* p = std::get_if(&evt)) { auto& msg = p->msg; if (msg) cout << msg->get_topic() << ": " << msg->to_string() << endl; } else if (std::holds_alternative(evt)) cout << "\n*** Connected ***" << endl; else if (std::holds_alternative(evt)) cout << "*** Connection Lost ***" << endl; else cout << "???" << endl; } } catch (const mqtt::exception& exc) { cerr << "\n " << exc << endl; return 1; } return 0; }