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paho.mqtt.cpp/examples/sync_publish.cpp

225 lines
7.1 KiB
C++

// sync_publish.cpp
//
// This is a Paho MQTT C++ client, sample application.
//
// It's an example of how to send messages as an MQTT publisher using the
// C++ synchronous client interface.
//
// The sample demonstrates:
// - Connecting to an MQTT server/broker
// - Publishing messages
// - User-defined persistence
//
/*******************************************************************************
* Copyright (c) 2013-2023 Frank Pagliughi <fpagliughi@mindspring.com>
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v2.0
* and Eclipse Distribution License v1.0 which accompany this distribution.
*
* The Eclipse Public License is available at
* http://www.eclipse.org/legal/epl-v20.html
* and the Eclipse Distribution License is available at
* http://www.eclipse.org/org/documents/edl-v10.php.
*
* Contributors:
* Frank Pagliughi - initial implementation and documentation
*******************************************************************************/
#include <cstdlib>
#include <cstring>
#include <iostream>
#include <map>
#include <string>
#include <vector>
#include "mqtt/client.h"
const std::string DFLT_SERVER_URI{"mqtt://localhost:1883"};
const std::string TOPIC{"hello"};
const std::string PAYLOAD1{"Hello World!"};
const char* PAYLOAD2 = "Hi there!";
const char* PAYLOAD3 = "Is anyone listening?";
const int QOS = 1;
/////////////////////////////////////////////////////////////////////////////
// Example of a simple, in-memory persistence class.
//
// This is an extremely silly example, because if you want to use
// persistence, you actually need it to be out of process so that if the
// client crashes and restarts, the persistence data still exists.
//
// This is just here to show how the persistence API callbacks work. It maps
// well to key/value stores, like Redis, but only if it's on the local host,
// as it wouldn't make sense to persist data over the network, since that's
// what the MQTT client it trying to do.
//
class sample_mem_persistence : virtual public mqtt::iclient_persistence
{
// Whether the store is open
bool open_;
// Use an STL map to store shared persistence pointers
// against string keys.
std::map<std::string, std::string> store_;
public:
sample_mem_persistence() : open_(false) {}
// "Open" the store
void open(const std::string& clientId, const std::string& serverURI) override
{
std::cout << " [Opening persistence store for '" << clientId << "' at '" << serverURI
<< "']" << std::endl;
open_ = true;
}
// Close the persistent store that was previously opened.
void close() override
{
std::cout << " [Closing persistence store.]" << std::endl;
open_ = false;
}
// Clears persistence, so that it no longer contains any persisted data.
void clear() override
{
std::cout << " [Clearing persistence store.]" << std::endl;
store_.clear();
}
// Returns whether or not data is persisted using the specified key.
bool contains_key(const std::string& key) override
{
return store_.find(key) != store_.end();
}
// Returns the keys in this persistent data store.
mqtt::string_collection keys() const override
{
mqtt::string_collection ks;
for (const auto& k : store_) ks.push_back(k.first);
return ks;
}
// Puts the specified data into the persistent store.
void put(const std::string& key, const std::vector<mqtt::string_view>& bufs) override
{
std::cout << " [Persisting data with key '" << key << "']" << std::endl;
std::string str;
for (const auto& b : bufs) str.append(b.data(), b.size()); // += b.str();
store_[key] = std::move(str);
}
// Gets the specified data out of the persistent store.
std::string get(const std::string& key) const override
{
std::cout << " [Searching persistence for key '" << key << "']" << std::endl;
auto p = store_.find(key);
if (p == store_.end())
throw mqtt::persistence_exception();
std::cout << " [Found persistence data for key '" << key << "']" << std::endl;
return p->second;
}
// Remove the data for the specified key.
void remove(const std::string& key) override
{
std::cout << " [Persistence removing key '" << key << "']" << std::endl;
auto p = store_.find(key);
if (p == store_.end())
throw mqtt::persistence_exception();
store_.erase(p);
std::cout << " [Persistence key removed '" << key << "']" << std::endl;
}
};
/////////////////////////////////////////////////////////////////////////////
// Class to receive callbacks
class user_callback : public virtual mqtt::callback
{
void connection_lost(const std::string& cause) override
{
std::cout << "\nConnection lost" << std::endl;
if (!cause.empty())
std::cout << "\tcause: " << cause << std::endl;
}
void delivery_complete(mqtt::delivery_token_ptr tok) override
{
std::cout << "\n [Delivery complete for token: "
<< (tok ? tok->get_message_id() : -1) << "]" << std::endl;
}
public:
};
// --------------------------------------------------------------------------
int main(int argc, char* argv[])
{
auto serverURI = (argc > 1) ? std::string{argv[1]} : DFLT_SERVER_URI;
std::cout << "Initializing..." << std::endl;
sample_mem_persistence persist;
mqtt::client client(serverURI, "", &persist);
user_callback cb;
client.set_callback(cb);
mqtt::connect_options connOpts;
connOpts.set_keep_alive_interval(20);
connOpts.set_clean_session(true);
std::cout << "...OK" << std::endl;
try {
std::cout << "\nConnecting..." << std::endl;
client.connect(connOpts);
std::cout << "...OK" << std::endl;
// First use a message pointer.
std::cout << "\nSending message..." << std::endl;
auto pubmsg = mqtt::make_message(TOPIC, PAYLOAD1);
pubmsg->set_qos(QOS);
client.publish(pubmsg);
std::cout << "...OK" << std::endl;
// Now try with itemized publish.
std::cout << "\nSending next message..." << std::endl;
client.publish(TOPIC, PAYLOAD2, strlen(PAYLOAD2) + 1);
std::cout << "...OK" << std::endl;
// Now try with a listener, no token, and non-heap message
std::cout << "\nSending final message..." << std::endl;
client.publish(mqtt::message(TOPIC, PAYLOAD3, QOS, false));
std::cout << "OK" << std::endl;
// Disconnect
std::cout << "\nDisconnecting..." << std::endl;
client.disconnect();
std::cout << "...OK" << std::endl;
}
catch (const mqtt::persistence_exception& exc) {
std::cerr << "Persistence Error: " << exc.what() << " [" << exc.get_reason_code()
<< "]" << std::endl;
return 1;
}
catch (const mqtt::exception& exc) {
std::cerr << exc.what() << std::endl;
return 1;
}
std::cout << "\nExiting" << std::endl;
return 0;
}