mirror of
https://github.com/eclipse/paho.mqtt.cpp.git
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214 lines
5.9 KiB
C++
214 lines
5.9 KiB
C++
// async_publish.cpp
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//
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// This is a Paho MQTT C++ client, sample application.
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//
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// It's an example of how to send messages as an MQTT publisher using the
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// C++ asynchronous client interface.
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//
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// The sample demonstrates:
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// - Connecting to an MQTT server/broker
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// - Publishing messages
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// - Default file persistence
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// - Last will and testament
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// - Using asynchronous tokens
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// - Implementing callbacks and action listeners
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//
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/*******************************************************************************
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* Copyright (c) 2013-2023 Frank Pagliughi <fpagliughi@mindspring.com>
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*
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the Eclipse Public License v2.0
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* and Eclipse Distribution License v1.0 which accompany this distribution.
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*
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* The Eclipse Public License is available at
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* http://www.eclipse.org/legal/epl-v20.html
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* and the Eclipse Distribution License is available at
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* http://www.eclipse.org/org/documents/edl-v10.php.
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*
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* Contributors:
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* Frank Pagliughi - initial implementation and documentation
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*******************************************************************************/
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#include <iostream>
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#include <cstdlib>
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#include <string>
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#include <thread>
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#include <atomic>
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#include <chrono>
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#include <cstring>
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#include "mqtt/async_client.h"
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using namespace std;
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const string DFLT_SERVER_ADDRESS { "mqtt://localhost:1883" };
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const string CLIENT_ID { "paho_cpp_async_publish" };
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const string PERSIST_DIR { "./persist" };
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const string TOPIC { "hello" };
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const char* PAYLOAD1 = "Hello World!";
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const char* PAYLOAD2 = "Hi there!";
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const char* PAYLOAD3 = "Is anyone listening?";
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const char* PAYLOAD4 = "Someone is always listening.";
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const char* LWT_PAYLOAD = "Last will and testament.";
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const int QOS = 1;
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const auto TIMEOUT = std::chrono::seconds(10);
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/////////////////////////////////////////////////////////////////////////////
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/**
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* A callback class for use with the main MQTT client.
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*/
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class callback : public virtual mqtt::callback
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{
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public:
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void connection_lost(const string& cause) override {
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cout << "\nConnection lost" << endl;
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if (!cause.empty())
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cout << "\tcause: " << cause << endl;
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}
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void delivery_complete(mqtt::delivery_token_ptr tok) override {
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cout << "\tDelivery complete for token: "
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<< (tok ? tok->get_message_id() : -1) << endl;
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}
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};
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/////////////////////////////////////////////////////////////////////////////
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/**
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* A base action listener.
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*/
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class action_listener : public virtual mqtt::iaction_listener
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{
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protected:
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void on_failure(const mqtt::token& tok) override {
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cout << "\tListener failure for token: "
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<< tok.get_message_id() << endl;
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}
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void on_success(const mqtt::token& tok) override {
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cout << "\tListener success for token: "
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<< tok.get_message_id() << endl;
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}
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};
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/////////////////////////////////////////////////////////////////////////////
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/**
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* A derived action listener for publish events.
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*/
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class delivery_action_listener : public action_listener
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{
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atomic<bool> done_;
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void on_failure(const mqtt::token& tok) override {
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action_listener::on_failure(tok);
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done_ = true;
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}
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void on_success(const mqtt::token& tok) override {
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action_listener::on_success(tok);
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done_ = true;
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}
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public:
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delivery_action_listener() : done_(false) {}
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bool is_done() const { return done_; }
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};
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/////////////////////////////////////////////////////////////////////////////
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int main(int argc, char* argv[])
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{
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// A client that just publishes normally doesn't need a persistent
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// session or Client ID unless it's using persistence, then the local
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// library requires an ID to identify the persistence files.
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string address = (argc > 1) ? string(argv[1]) : DFLT_SERVER_ADDRESS,
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clientID = (argc > 2) ? string(argv[2]) : CLIENT_ID;
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cout << "Initializing for server '" << address << "'..." << endl;
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mqtt::async_client client(address, clientID, PERSIST_DIR);
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callback cb;
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client.set_callback(cb);
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auto connOpts = mqtt::connect_options_builder()
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.clean_session()
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.will(mqtt::message(TOPIC, LWT_PAYLOAD, strlen(LWT_PAYLOAD), QOS, false))
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.finalize();
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cout << " ...OK" << endl;
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try {
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cout << "\nConnecting..." << endl;
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mqtt::token_ptr conntok = client.connect(connOpts);
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cout << "Waiting for the connection..." << endl;
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conntok->wait();
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cout << " ...OK" << endl;
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// First use a message pointer.
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cout << "\nSending message..." << endl;
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mqtt::message_ptr pubmsg = mqtt::make_message(TOPIC, PAYLOAD1);
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pubmsg->set_qos(QOS);
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client.publish(pubmsg)->wait_for(TIMEOUT);
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cout << " ...OK" << endl;
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// Now try with itemized publish.
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cout << "\nSending next message..." << endl;
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mqtt::delivery_token_ptr pubtok;
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pubtok = client.publish(TOPIC, PAYLOAD2, strlen(PAYLOAD2), QOS, false);
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cout << " ...with token: " << pubtok->get_message_id() << endl;
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cout << " ...for message with " << pubtok->get_message()->get_payload().size()
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<< " bytes" << endl;
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pubtok->wait_for(TIMEOUT);
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cout << " ...OK" << endl;
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// Now try with a listener
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cout << "\nSending next message..." << endl;
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action_listener listener;
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pubmsg = mqtt::make_message(TOPIC, PAYLOAD3);
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pubtok = client.publish(pubmsg, nullptr, listener);
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pubtok->wait();
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cout << " ...OK" << endl;
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// Finally try with a listener, but no token
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cout << "\nSending final message..." << endl;
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delivery_action_listener deliveryListener;
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pubmsg = mqtt::make_message(TOPIC, PAYLOAD4);
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client.publish(pubmsg, nullptr, deliveryListener);
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while (!deliveryListener.is_done()) {
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this_thread::sleep_for(std::chrono::milliseconds(100));
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}
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cout << "OK" << endl;
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// Double check that there are no pending tokens
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auto toks = client.get_pending_delivery_tokens();
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if (!toks.empty())
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cout << "Error: There are pending delivery tokens!" << endl;
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// Disconnect
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cout << "\nDisconnecting..." << endl;
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client.disconnect()->wait();
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cout << " ...OK" << endl;
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}
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catch (const mqtt::exception& exc) {
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cerr << exc.what() << endl;
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return 1;
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}
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return 0;
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}
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