mbedtls/scripts/generate_visualc_files.pl
Gilles Peskine b41f88f47a Simplify the code around the call to gen_main_file
There's no need to keep the directory lists separated until the last
minute.

No semantic change. The generated files change slightly because there
was one directory list where slashes were not changed to backslashes
like in the other five. This does not affect their semantics.
2020-02-26 14:36:50 +01:00

246 lines
6.3 KiB
Perl
Executable File

#!/usr/bin/env perl
# Generate main file, individual apps and solution files for MS Visual Studio
# 2010
#
# Must be run from mbedTLS root or scripts directory.
# Takes no argument.
use warnings;
use strict;
use Digest::MD5 'md5_hex';
my $vsx_dir = "visualc/VS2010";
my $vsx_ext = "vcxproj";
my $vsx_app_tpl_file = "scripts/data_files/vs2010-app-template.$vsx_ext";
my $vsx_main_tpl_file = "scripts/data_files/vs2010-main-template.$vsx_ext";
my $vsx_main_file = "$vsx_dir/mbedTLS.$vsx_ext";
my $vsx_sln_tpl_file = "scripts/data_files/vs2010-sln-template.sln";
my $vsx_sln_file = "$vsx_dir/mbedTLS.sln";
my $programs_dir = 'programs';
my $mbedtls_header_dir = 'include/mbedtls';
my $psa_header_dir = 'include/psa';
my $source_dir = 'library';
my @thirdparty_header_dirs = qw(
3rdparty/everest/include/everest
);
my @thirdparty_source_dirs = qw(
3rdparty/everest/library
3rdparty/everest/library/kremlib
3rdparty/everest/library/legacy
);
my @excluded_files = qw(
3rdparty/everest/library/Hacl_Curve25519.c
);
my %excluded_files = ();
foreach (@excluded_files) { $excluded_files{$_} = 1 }
# Need windows line endings!
my $vsx_hdr_tpl = <<EOT;
<ClInclude Include="..\\..\\{NAME}" />\r
EOT
my $vsx_src_tpl = <<EOT;
<ClCompile Include="..\\..\\{NAME}" />\r
EOT
my $vsx_sln_app_entry_tpl = <<EOT;
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "{APPNAME}", "{APPNAME}.vcxproj", "{GUID}"\r
ProjectSection(ProjectDependencies) = postProject\r
{46CF2D25-6A36-4189-B59C-E4815388E554} = {46CF2D25-6A36-4189-B59C-E4815388E554}\r
EndProjectSection\r
EndProject\r
EOT
my $vsx_sln_conf_entry_tpl = <<EOT;
{GUID}.Debug|Win32.ActiveCfg = Debug|Win32\r
{GUID}.Debug|Win32.Build.0 = Debug|Win32\r
{GUID}.Debug|x64.ActiveCfg = Debug|x64\r
{GUID}.Debug|x64.Build.0 = Debug|x64\r
{GUID}.Release|Win32.ActiveCfg = Release|Win32\r
{GUID}.Release|Win32.Build.0 = Release|Win32\r
{GUID}.Release|x64.ActiveCfg = Release|x64\r
{GUID}.Release|x64.Build.0 = Release|x64\r
EOT
exit( main() );
sub check_dirs {
foreach my $d (@thirdparty_header_dirs, @thirdparty_source_dirs) {
if (not (-d $d)) { return 0; }
}
return -d $vsx_dir
&& -d $mbedtls_header_dir
&& -d $psa_header_dir
&& -d $source_dir
&& -d $programs_dir;
}
sub slurp_file {
my ($filename) = @_;
local $/ = undef;
open my $fh, '<', $filename or die "Could not read $filename\n";
my $content = <$fh>;
close $fh;
return $content;
}
sub content_to_file {
my ($content, $filename) = @_;
open my $fh, '>', $filename or die "Could not write to $filename\n";
print $fh $content;
close $fh;
}
sub gen_app_guid {
my ($path) = @_;
my $guid = md5_hex( "mbedTLS:$path" );
$guid =~ s/(.{8})(.{4})(.{4})(.{4})(.{12})/\U{$1-$2-$3-$4-$5}/;
return $guid;
}
sub gen_app {
my ($path, $template, $dir, $ext) = @_;
my $guid = gen_app_guid( $path );
$path =~ s!/!\\!g;
(my $appname = $path) =~ s/.*\\//;
my $srcs = "\n <ClCompile Include=\"..\\..\\programs\\$path.c\" \/>\r";
if( $appname eq "ssl_client2" or $appname eq "ssl_server2" or
$appname eq "query_compile_time_config" ) {
$srcs .= "\n <ClCompile Include=\"..\\..\\programs\\test\\query_config.c\" \/>\r";
}
my $content = $template;
$content =~ s/<SOURCES>/$srcs/g;
$content =~ s/<APPNAME>/$appname/g;
$content =~ s/<GUID>/$guid/g;
content_to_file( $content, "$dir/$appname.$ext" );
}
sub get_app_list {
my $app_list = `cd $programs_dir && make list`;
die "make list failed: $!\n" if $?;
return split /\s+/, $app_list;
}
sub gen_app_files {
my @app_list = @_;
my $vsx_tpl = slurp_file( $vsx_app_tpl_file );
for my $app ( @app_list ) {
gen_app( $app, $vsx_tpl, $vsx_dir, $vsx_ext );
}
}
sub gen_entry_list {
my ($tpl, @names) = @_;
my $entries;
for my $name (@names) {
(my $entry = $tpl) =~ s/{NAME}/$name/g;
$entries .= $entry;
}
return $entries;
}
sub gen_main_file {
my ($headers, $sources,
$hdr_tpl, $src_tpl,
$main_tpl, $main_out) = @_;
my $header_entries = gen_entry_list( $hdr_tpl, @$headers );
my $source_entries = gen_entry_list( $src_tpl, @$sources );
my $out = slurp_file( $main_tpl );
$out =~ s/SOURCE_ENTRIES\r\n/$source_entries/m;
$out =~ s/HEADER_ENTRIES\r\n/$header_entries/m;
content_to_file( $out, $main_out );
}
sub gen_vsx_solution {
my (@app_names) = @_;
my ($app_entries, $conf_entries);
for my $path (@app_names) {
my $guid = gen_app_guid( $path );
(my $appname = $path) =~ s!.*/!!;
my $app_entry = $vsx_sln_app_entry_tpl;
$app_entry =~ s/{APPNAME}/$appname/g;
$app_entry =~ s/{GUID}/$guid/g;
$app_entries .= $app_entry;
my $conf_entry = $vsx_sln_conf_entry_tpl;
$conf_entry =~ s/{GUID}/$guid/g;
$conf_entries .= $conf_entry;
}
my $out = slurp_file( $vsx_sln_tpl_file );
$out =~ s/APP_ENTRIES\r\n/$app_entries/m;
$out =~ s/CONF_ENTRIES\r\n/$conf_entries/m;
content_to_file( $out, $vsx_sln_file );
}
sub del_vsx_files {
unlink glob "'$vsx_dir/*.$vsx_ext'";
unlink $vsx_main_file;
unlink $vsx_sln_file;
}
sub main {
if( ! check_dirs() ) {
chdir '..' or die;
check_dirs or die "Must but run from mbedTLS root or scripts dir\n";
}
# Remove old files to ensure that, for example, project files from deleted
# apps are not kept
del_vsx_files();
my @app_list = get_app_list();
my @header_dirs = (
$mbedtls_header_dir,
$psa_header_dir,
$source_dir,
@thirdparty_header_dirs,
);
my @headers = (map { <$_/*.h> } @header_dirs);
my @source_dirs = (
$source_dir,
@thirdparty_source_dirs,
);
my @sources = (map { <$_/*.c> } @source_dirs);
@headers = grep { ! $excluded_files{$_} } @headers;
@sources = grep { ! $excluded_files{$_} } @sources;
map { s!/!\\!g } @headers;
map { s!/!\\!g } @sources;
gen_app_files( @app_list );
gen_main_file( \@headers, \@sources,
$vsx_hdr_tpl, $vsx_src_tpl,
$vsx_main_tpl_file, $vsx_main_file );
gen_vsx_solution( @app_list );
return 0;
}