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update config ref
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@@ -959,12 +959,12 @@ vsyncrate = 75
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#DOSBOX-X-ADV:#
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# cputype: CPU Type used in emulation. auto emulates a 486 which tolerates Pentium instructions.
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# Possible values: auto, 8086, 8086_prefetch, 80186, 80186_prefetch, 286, 286_prefetch, 386, 386_prefetch, 486old, 486old_prefetch, 486, 486_prefetch, pentium, pentium_mmx, ppro_slow.
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# cycles: Amount of instructions DOSBox-X tries to emulate each millisecond.
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# cycles: Number of instructions DOSBox-X tries to emulate each millisecond.
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# Setting this value too high results in sound dropouts and lags.
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# Cycles can be set in 3 ways:
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# 'auto' tries to guess what a game needs.
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# It usually works, but can fail for certain games.
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# 'fixed #number' will set a fixed amount of cycles. This is what you usually
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# 'fixed #number' will set a fixed number of cycles. This is what you usually
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# need if 'auto' fails (Example: fixed 4000).
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# 'max' will allocate as much cycles as your computer is able to
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# handle.
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@@ -1809,7 +1809,7 @@ timeout = 0
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#DOSBOX-X-ADV:# which is impossible since Z: is a virtual drive not backed by a disk filesystem.
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#DOSBOX-X-ADV:# Possible values: true, false, 1, 0, auto.
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#DOSBOX-X-ADV:# drive z hide files: The files or directories listed here (separated by space) will be either hidden or removed from the Z drive.
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#DOSBOX-X-ADV:# Files with leading forward slashs (e.g. "/4HELP.EXE") will become hidden files (DIR /A will list them).
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#DOSBOX-X-ADV:# Files with leading forward slashs (e.g. "/DEBUG\BIOSTEST.COM") will become hidden files (DIR /A will list them).
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#DOSBOX-X-ADV:# hma minimum allocation: Minimum allocation size for HMA in bytes (equivalent to /HMAMIN= parameter).
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# ansi.sys: If set (by default), ANSI.SYS emulation is on. If clear, ANSI.SYS is not emulated and will not appear to be installed.
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# NOTE: This option has no effect in PC-98 mode where MS-DOS systems integrate ANSI.SYS into the DOS kernel.
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@@ -1984,7 +1984,7 @@ hma = true
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#DOSBOX-X-ADV:hma allow reservation = true
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hard drive data rate limit = -1
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#DOSBOX-X-ADV:drive z is remote = auto
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#DOSBOX-X-ADV:drive z hide files = /BIN\25.COM /BIN\28.COM /BIN\50.COM
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#DOSBOX-X-ADV:drive z hide files = /TEXTUTIL\25.COM /TEXTUTIL\28.COM /TEXTUTIL\50.COM
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#DOSBOX-X-ADV:hma minimum allocation = 0
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ansi.sys = true
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#DOSBOX-X-ADV:log console = false
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@@ -2323,7 +2323,7 @@ fcbs = 100
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files = 200
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country =
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lastdrive = a
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set path = Z:\;Z:\SYSTEM;Z:\DOS;Z:\BIN
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set path = Z:\;Z:\SYSTEM;Z:\BIN;Z:\DOS;Z:\4DOS;Z:\DEBUG;Z:\TEXTUTIL
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set prompt = $P$G
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set temp =
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install =
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@@ -316,12 +316,12 @@ vsyncrate = 75
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# fpu: Enable FPU emulation
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# cputype: CPU Type used in emulation. auto emulates a 486 which tolerates Pentium instructions.
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# Possible values: auto, 8086, 8086_prefetch, 80186, 80186_prefetch, 286, 286_prefetch, 386, 386_prefetch, 486old, 486old_prefetch, 486, 486_prefetch, pentium, pentium_mmx, ppro_slow.
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# cycles: Amount of instructions DOSBox-X tries to emulate each millisecond.
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# cycles: Number of instructions DOSBox-X tries to emulate each millisecond.
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# Setting this value too high results in sound dropouts and lags.
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# Cycles can be set in 3 ways:
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# 'auto' tries to guess what a game needs.
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# It usually works, but can fail for certain games.
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# 'fixed #number' will set a fixed amount of cycles. This is what you usually
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# 'fixed #number' will set a fixed number of cycles. This is what you usually
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# need if 'auto' fails (Example: fixed 4000).
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# 'max' will allocate as much cycles as your computer is able to
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# handle.
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@@ -963,7 +963,7 @@ fcbs = 100
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files = 200
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country =
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lastdrive = a
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set path = Z:\;Z:\SYSTEM;Z:\DOS;Z:\BIN
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set path = Z:\;Z:\SYSTEM;Z:\BIN;Z:\DOS;Z:\4DOS;Z:\DEBUG;Z:\TEXTUTIL
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set prompt = $P$G
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set temp =
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install =
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@@ -959,12 +959,12 @@ vsyncrate = 75
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#
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# cputype: CPU Type used in emulation. auto emulates a 486 which tolerates Pentium instructions.
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# Possible values: auto, 8086, 8086_prefetch, 80186, 80186_prefetch, 286, 286_prefetch, 386, 386_prefetch, 486old, 486old_prefetch, 486, 486_prefetch, pentium, pentium_mmx, ppro_slow.
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# cycles: Amount of instructions DOSBox-X tries to emulate each millisecond.
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# cycles: Number of instructions DOSBox-X tries to emulate each millisecond.
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# Setting this value too high results in sound dropouts and lags.
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# Cycles can be set in 3 ways:
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# 'auto' tries to guess what a game needs.
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# It usually works, but can fail for certain games.
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# 'fixed #number' will set a fixed amount of cycles. This is what you usually
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# 'fixed #number' will set a fixed number of cycles. This is what you usually
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# need if 'auto' fails (Example: fixed 4000).
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# 'max' will allocate as much cycles as your computer is able to
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# handle.
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@@ -1809,7 +1809,7 @@ timeout = 0
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# which is impossible since Z: is a virtual drive not backed by a disk filesystem.
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# Possible values: true, false, 1, 0, auto.
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# drive z hide files: The files or directories listed here (separated by space) will be either hidden or removed from the Z drive.
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# Files with leading forward slashs (e.g. "/4HELP.EXE") will become hidden files (DIR /A will list them).
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# Files with leading forward slashs (e.g. "/DEBUG\BIOSTEST.COM") will become hidden files (DIR /A will list them).
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# hma minimum allocation: Minimum allocation size for HMA in bytes (equivalent to /HMAMIN= parameter).
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# ansi.sys: If set (by default), ANSI.SYS emulation is on. If clear, ANSI.SYS is not emulated and will not appear to be installed.
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# NOTE: This option has no effect in PC-98 mode where MS-DOS systems integrate ANSI.SYS into the DOS kernel.
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@@ -1984,7 +1984,7 @@ hma = true
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hma allow reservation = true
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hard drive data rate limit = -1
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drive z is remote = auto
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drive z hide files = /BIN\25.COM /BIN\28.COM /BIN\50.COM
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drive z hide files = /TEXTUTIL\25.COM /TEXTUTIL\28.COM /TEXTUTIL\50.COM
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hma minimum allocation = 0
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ansi.sys = true
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log console = false
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@@ -2323,7 +2323,7 @@ fcbs = 100
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files = 200
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country =
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lastdrive = a
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set path = Z:\;Z:\SYSTEM;Z:\DOS;Z:\BIN
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set path = Z:\;Z:\SYSTEM;Z:\BIN;Z:\DOS;Z:\4DOS;Z:\DEBUG;Z:\TEXTUTIL
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set prompt = $P$G
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set temp =
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install =
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@@ -3649,9 +3649,9 @@ void DOSBOX_SetupConfigSections(void) {
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"Set this option to true to prevent SCANDISK.EXE from attempting scan and repair drive Z:\n"
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"which is impossible since Z: is a virtual drive not backed by a disk filesystem.");
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Pstring = secprop->Add_string("drive z hide files",Property::Changeable::OnlyAtStart,"/BIN\\25.COM /BIN\\28.COM /BIN\\50.COM");
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Pstring = secprop->Add_string("drive z hide files",Property::Changeable::OnlyAtStart,"/TEXTUTIL\\25.COM /TEXTUTIL\\28.COM /TEXTUTIL\\50.COM");
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Pstring->Set_help("The files or directories listed here (separated by space) will be either hidden or removed from the Z drive.\n"
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"Files with leading forward slashs (e.g. \"/4HELP.EXE\") will become hidden files (DIR /A will list them).");
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"Files with leading forward slashs (e.g. \"/DEBUG\\BIOSTEST.COM\") will become hidden files (DIR /A will list them).");
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Pint = secprop->Add_int("hma minimum allocation",Property::Changeable::WhenIdle,0);
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Pint->Set_help("Minimum allocation size for HMA in bytes (equivalent to /HMAMIN= parameter).");
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