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Windows SDL 1.x: Eliminate SDL Video quit/init hack when starting up with output=opengl
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@ -5529,38 +5529,6 @@ int main(int argc, char* argv[]) {
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}
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}
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#if defined(WIN32) && !defined(C_SDL2)
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if (sdl.desktop.want_type == SCREEN_OPENGL && sdl.using_windib) {
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LOG(LOG_MISC,LOG_DEBUG)("Desktop wants SCREEN_OPENGL and we're using windib now. Reinitializing SDL video output.");
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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sdl.surface = NULL; // surface becomes invalid!
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if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
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E_Exit("Can't init SDL Video %s",SDL_GetError());
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sdl.surface = SDL_SetVideoMode(640, 400, 0, SDL_RESIZABLE);
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if (sdl.surface == NULL) E_Exit("Could not initialize video: %s", SDL_GetError());
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sdl.deferred_resize = false;
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sdl.must_redraw_all = true;
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change_output(sdl.opengl.bilinear ? 3/*OpenGL*/ : 4/*OpenGLNB*/);
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GFX_SetIcon();
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SDL_Prepare();
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void DOSBox_SetSysMenu(void);
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DOSBox_SetSysMenu();
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Section_prop *section = static_cast<Section_prop *>(control->GetSection("SDL"));
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assert(section != NULL);
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bool cfg_want_menu = section->Get_bool("showmenu");
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if (menu.gui && !control->opt_nomenu && cfg_want_menu) {
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NonUserResizeCounter=1;
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DOSBox_SetMenu();
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}
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}
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#endif
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#if defined(WIN32) && !defined(C_SDL2)
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{
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Section_prop *sec = static_cast<Section_prop *>(control->GetSection("dosbox"));
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