PC-98 GDC and LIO drawing support

This commit is contained in:
nanshiki 2022-05-21 15:58:18 +09:00
parent 4b898f6e4f
commit 5050103ba9
3 changed files with 10 additions and 0 deletions

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@ -92,6 +92,8 @@ HQ2X and HQ3X render scaler (ScummVM, Maxim Stepin; GPLv2+) src/gui/render_templ
PC-98 FM board emulation (Neko Project II; BSD 3-clause) src/hardware/snd_pc98/*
PC-98 GDC and LIO drawing support (Neko Project II; BSD 3-clause) src/hardware/vga_pc98_gdc_draw.cpp src/ints/pc98_lio.cpp
QCOW image support (Michael Greger; GPLv2+) src/ints/qcow2_disk.cpp
JEGA and DOS/V support (nanshiki, Wengier; GPLv2+) include/jfont.h src/ints/int_dosv.cpp

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@ -1177,9 +1177,11 @@ for /d %i in ($(SolutionDir)\..\contrib\translations\*) do copy %i "$(OutputPath
<ClCompile Include="..\src\hardware\vga_pc98_dac.cpp" />
<ClCompile Include="..\src\hardware\vga_pc98_egc.cpp" />
<ClCompile Include="..\src\hardware\vga_pc98_gdc.cpp" />
<ClCompile Include="..\src\hardware\vga_pc98_gdc_draw.cpp" />
<ClCompile Include="..\src\ints\bios_memdisk.cpp" />
<ClCompile Include="..\src\ints\bios_vhd.cpp" />
<ClCompile Include="..\src\ints\int_dosv.cpp" />
<ClCompile Include="..\src\ints\pc98_lio.cpp" />
<ClCompile Include="..\src\libs\decoders\internal\ogg\bitwise.c" />
<ClCompile Include="..\src\libs\decoders\internal\ogg\framing.c" />
<ClCompile Include="..\src\libs\decoders\internal\opusfile\http.c" />

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@ -1587,6 +1587,12 @@
<ClCompile Include="..\src\libs\mt32\Display.cpp">
<Filter>Sources\libs\mt32</Filter>
</ClCompile>
<ClCompile Include="..\src\ints\pc98_lio.cpp">
<Filter>Sources\ints</Filter>
</ClCompile>
<ClCompile Include="..\src\hardware\vga_pc98_gdc_draw.cpp">
<Filter>Sources\hardware</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\aviwriter\avi.h">