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https://github.com/joncampbell123/dosbox-x.git
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Finish enabling Direct3D shaders in MinGW builds
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@@ -696,17 +696,17 @@ fi
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dnl FEATURE: Whether to use Direct3D 9 output
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AH_TEMPLATE(HAVE_D3D9_H,[Define to 1 to use Direct3D 9 display output support])
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AC_ARG_ENABLE(d3d9,AC_HELP_STRING([--enable-d3d9],[Enable Direct3D 9 support]),,enable_d3d9=no)
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AC_ARG_ENABLE(d3d9,AC_HELP_STRING([--enable-d3d9],[Enable Direct3D 9 support]),enable_d3d9=$enableval,enable_d3d9=no)
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AC_MSG_CHECKING(whether Direct3D 9 display output will be enabled)
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dnl FEATURE: Direct3D9 shaders
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AH_TEMPLATE(C_D3DSHADERS,[Define to 1 to use Direct3D shaders])
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AC_ARG_ENABLE(d3dshaders,AC_HELP_STRING([--enable-d3d-shaders],[Enable Direct3D shaders]),,enable_d3dshaders=no)
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AC_ARG_ENABLE(d3d-shaders,AC_HELP_STRING([--enable-d3d-shaders],[Enable Direct3D shaders]),enable_d3d_shaders=$enableval,enable_d3d_shaders=no)
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# HACK: Don't enable Direct 3D 9 on SDL2
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if test -n "$SDL2_LIBS"; then
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enable_d3d9=no
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enable_d3dshaders=no
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enable_d3d_shaders=no
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fi
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if test x$enable_d3d9 = xyes; then
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@@ -715,7 +715,7 @@ case "$host" in
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if test x$have_d3d9_h = xyes -a x$have_d3dx9math_h = xyes ; then
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AC_MSG_RESULT(yes)
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AC_DEFINE(HAVE_D3D9_H,1)
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if x$enable_d3dshaders = xyes; then
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if test x$enable_d3d_shaders = xyes; then
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AC_DEFINE(C_D3DSHADERS,1)
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fi
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else
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