Finish enabling Direct3D shaders in MinGW builds

This commit is contained in:
Jonathan Campbell
2018-05-19 14:00:18 -07:00
parent d736434d4a
commit 5f02d78297
3 changed files with 6 additions and 6 deletions

View File

@@ -696,17 +696,17 @@ fi
dnl FEATURE: Whether to use Direct3D 9 output
AH_TEMPLATE(HAVE_D3D9_H,[Define to 1 to use Direct3D 9 display output support])
AC_ARG_ENABLE(d3d9,AC_HELP_STRING([--enable-d3d9],[Enable Direct3D 9 support]),,enable_d3d9=no)
AC_ARG_ENABLE(d3d9,AC_HELP_STRING([--enable-d3d9],[Enable Direct3D 9 support]),enable_d3d9=$enableval,enable_d3d9=no)
AC_MSG_CHECKING(whether Direct3D 9 display output will be enabled)
dnl FEATURE: Direct3D9 shaders
AH_TEMPLATE(C_D3DSHADERS,[Define to 1 to use Direct3D shaders])
AC_ARG_ENABLE(d3dshaders,AC_HELP_STRING([--enable-d3d-shaders],[Enable Direct3D shaders]),,enable_d3dshaders=no)
AC_ARG_ENABLE(d3d-shaders,AC_HELP_STRING([--enable-d3d-shaders],[Enable Direct3D shaders]),enable_d3d_shaders=$enableval,enable_d3d_shaders=no)
# HACK: Don't enable Direct 3D 9 on SDL2
if test -n "$SDL2_LIBS"; then
enable_d3d9=no
enable_d3dshaders=no
enable_d3d_shaders=no
fi
if test x$enable_d3d9 = xyes; then
@@ -715,7 +715,7 @@ case "$host" in
if test x$have_d3d9_h = xyes -a x$have_d3dx9math_h = xyes ; then
AC_MSG_RESULT(yes)
AC_DEFINE(HAVE_D3D9_H,1)
if x$enable_d3dshaders = xyes; then
if test x$enable_d3d_shaders = xyes; then
AC_DEFINE(C_D3DSHADERS,1)
fi
else