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Update BUILD.md
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BUILD.md
8
BUILD.md
@@ -33,7 +33,7 @@ against the in-tree copy of the SDL 1.x (Simple Directmedia Libary), or against
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the SDL 2.x library provided by your Linux distribution.
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For Visual Studio and MinGW compilation, the in-tree copy of SDL is always
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used. Note that the in-tree SDL 1.x library has been HEAVILY MODIFIED from
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used. Note that the in-tree SDL 1.x library has been heavily modified from
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the original SDL 1.x source code and is thus somewhat incompatible with the
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stock library.
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@@ -174,7 +174,8 @@ for Windows builds (set ``mididevice=fluidsynth`` in the [midi] section of DOSBo
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configuration file (dosbox-x.conf) along with required soundfont file [e.g.
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``FluidR3_GM.sf2`` or ``GeneralUser_GS.sf2``] to use it).
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The slirp backend is only supported by MinGW builds but not Visual Studio builds.
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The slirp backend for the NE2000 network emulation is only supported by MinGW builds
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but not Visual Studio builds.
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Build the source code for your platform (Win32, x64, ARM and ARM64 are supported).
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@@ -193,6 +194,7 @@ The following libraries are used by DOSBox-X:
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* SDL 1.2.x or SDL 2.0.x
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The Simple DirectMedia Library available at https://www.libsdl.org
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The SDL1 library distributed with DOSBox-X had been heavily modified
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from the original to support for example native OS menus.
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@@ -223,7 +225,7 @@ The following libraries are used by DOSBox-X:
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* Zlib
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Needed by libpng, and for saving state and CHD support.
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Needed by libpng, and for save-state and CHD support.
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For Windows get libz (rename to zlib) from https://gnuwin32.sourceforge.net/packages.html
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