Fixed debugging for Debug/Win32.

- using defaults everywhere
- project version 16
- SDK 10
- includes syntax
This commit is contained in:
aybe
2019-11-10 19:51:50 +01:00
parent 37a070ecfc
commit 925b2a9a28

View File

@@ -67,10 +67,11 @@
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{8A52284E-5115-453E-AD4B-87B8FCDB1244}</ProjectGuid>
<RootNamespace>dosboxx</RootNamespace>
<Keyword>Win32Proj</Keyword>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
@@ -89,6 +90,7 @@
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
@@ -223,9 +225,8 @@
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(DXSDK_DIR)Include;</IncludePath>
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib;</LibraryPath>
<IncludePath>$(IncludePath);$(DXSDK_DIR)Include</IncludePath>
<LibraryPath>$(LibraryPath);$(DXSDK_DIR)Lib</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">
<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
@@ -334,42 +335,22 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>$(SolutionDir)/pcap;$(SolutionDir)/..;$(SolutionDir)/../include;$(SolutionDir)/../src/aviwriter;$(SolutionDir)/../src/mt32;$(SolutionDir)/../src/hardware/snd_pc98/cbus;$(SolutionDir)/../src/hardware/snd_pc98/common;$(SolutionDir)/../src/hardware/snd_pc98/generic;$(SolutionDir)/../src/hardware/snd_pc98/sound;$(SolutionDir)/../src/hardware/snd_pc98/x11;$(SolutionDir)/../src/hardware/snd_pc98/sound/getsnd;$(SolutionDir)/libpdcurses;$(SolutionDir)/../src;$(SolutionDir);$(SolutionDir)/zlib;$(SolutionDir)/sdl/include;$(SolutionDir)/libpng;$(SolutionDir)/sdlnet;$(SolutionDir)/libpdcurses;$(SolutionDir)/freetype/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;__WIN32__;%(PreprocessorDefinitions);_FILE_OFFSET_BITS=64</PreprocessorDefinitions>
<PreprocessToFile>false</PreprocessToFile>
<PreprocessSuppressLineNumbers>false</PreprocessSuppressLineNumbers>
<MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<AdditionalIncludeDirectories>$(SolutionDir)pcap;$(SolutionDir)..;$(SolutionDir)..\include;$(SolutionDir)..\src\aviwriter;$(SolutionDir)..\src\mt32;$(SolutionDir)..\src\hardware\snd_pc98\cbus;$(SolutionDir)..\src\hardware\snd_pc98\common;$(SolutionDir)..\src\hardware\snd_pc98\generic;$(SolutionDir)..\src\hardware\snd_pc98\sound;$(SolutionDir)..\src\hardware\snd_pc98\x11;$(SolutionDir)..\src\hardware\snd_pc98\sound\getsnd;$(SolutionDir)libpdcurses;$(SolutionDir)..\src;$(SolutionDir);$(SolutionDir)zlib;$(SolutionDir)sdl\include;$(SolutionDir)libpng;$(SolutionDir)sdlnet;$(SolutionDir)freetype\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;__WIN32__;_CRT_SECURE_NO_WARNINGS;_FILE_OFFSET_BITS=64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ProgramDataBaseFileName>$(IntDir)$(ProjectName).pdb</ProgramDataBaseFileName>
<StringPooling>false</StringPooling>
<ControlFlowGuard>Guard</ControlFlowGuard>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<BrowseInformation>false</BrowseInformation>
<BrowseInformationFile />
<EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
<SDLCheck>
</SDLCheck>
<SDLCheck>false</SDLCheck>
</ClCompile>
<Link>
<AdditionalDependencies>winmm.lib;imm32.lib;opengl32.lib;dxguid.lib;SetupAPI.lib;version.lib;Iphlpapi.lib;$(SolutionDir)..\obj\libpdcurses\$(Platform)\$(Configuration)\libpdcurses.lib;Ws2_32.lib;$(SolutionDir)..\obj\SDL\$(Platform)\$(Configuration)\SDL.lib;$(SolutionDir)..\obj\SDLmain\$(Platform)\$(Configuration)\SDLmain.lib;$(SolutionDir)..\obj\SDL_net\$(Platform)\$(Configuration)\SDL_net.lib;$(SolutionDir)..\obj\libpdcurses\$(Platform)\$(Configuration)\libpdcurses.lib;%(AdditionalDependencies);$(SolutionDir)..\obj\zlib\$(Platform)\$(Configuration)\zlib.lib;$(SolutionDir)..\obj\libpng\$(Platform)\$(Configuration)\libpng.lib;$(SolutionDir)..\obj\freetype\$(Platform)\$(Configuration)\freetype.lib</AdditionalDependencies>
<ShowProgress>LinkVerboseLib</ShowProgress>
<OutputFile>$(OutDir)/$(ProjectName).exe</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
<AdditionalLibraryDirectories>
</AdditionalLibraryDirectories>
<ProgramDatabaseFile>$(IntDir)$(TargetName).pdb</ProgramDatabaseFile>
<ProfileGuidedDatabase>$(IntDir)$(TargetName).pgd</ProfileGuidedDatabase>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
<ImportLibrary>$(IntDir)/dosbox-x.lib</ImportLibrary>
</Link>
<CustomBuildStep>
<Command>