Update perl script responsible for VS2019 Windows releases to include the shaders in the ZIP archive.

This commit is contained in:
Jonathan Campbell
2020-01-05 11:48:10 -08:00
parent 107ffe5c45
commit 9ec64acb62

View File

@@ -41,7 +41,7 @@ my @filelist = ();
my @platforms = ('ARM', 'ARM64', 'Win32', 'x64');
my @builds = ('Release', 'Release SDL2');
my @files = ('dosbox.reference.conf', 'dosbox-x.exe', 'FREECG98.bmp', 'changelog.txt');
my @files = ('dosbox.reference.conf', 'dosbox-x.exe', 'FREECG98.bmp', 'changelog.txt', 'shaders');
foreach $platform (@platforms) {
foreach $build (@builds) {
@@ -55,5 +55,5 @@ foreach $platform (@platforms) {
}
# do it
$r = system($ziptool, '-9', "$subdir/$zipname", @filelist);
$r = system($ziptool, '-9', '-r', "$subdir/$zipname", @filelist);
exit 1 unless $r == 0;