Merge pull request #2212 from Wengier/master

Support for Direct3D output on Windows SDL2 builds
This commit is contained in:
Jonathan Campbell
2021-01-24 13:17:37 -08:00
committed by GitHub
22 changed files with 2106 additions and 1811 deletions

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@@ -441,7 +441,7 @@ case "$host" in
CXXFLAGS="$CXXFLAGS -mno-ms-bitfields"
if test x$have_sdl_net_h = xyes ; then
dnl HACK: We have to put SDL_net THEN winsock libraries or else the linker can't resolve things properly
LIBS="$LIBS -lSDL_net -lwsock32 -lws2_32 -liphlpapi"
LIBS="$LIBS -lSDL_net -lwsock32 -lws2_32 -lwinspool -liphlpapi"
fi
dnl FEATURE: Whether to support direct parallel port passthrough
AC_DEFINE(C_DIRECTLPT, 1, [ Define to 1 if you want parallel passthrough support (Win32, Linux).])