update bug notes

This commit is contained in:
Jonathan Campbell 2015-02-06 11:56:55 -08:00
parent 3bc7b8e75a
commit ab3ad75552
3 changed files with 16 additions and 9 deletions

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Impact Studio - Legends
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THESE BUGS ARE FIXED
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* NOTE: There used to be bugs below, but they have been fixed.
This file is now a list of the oddities found in the demo.

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Magic 12 - Show bug report
VGA raster bugs:
- 18-bit RGB highcolor hacked modes work except for minor errors
in linewise rendering that cause visible "stripes" in the output
(but only if the cycles count is greater than about 9000).
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THESE ARE NOT BUGS IN DOSBOX, BUT NOTED
=========================================================
Memory corruption bugs:
- If UMBs are enabled, Show will cause an "MCB list corrupted"
@ -28,3 +27,12 @@ Memory corruption bugs:
data area) and the corruption merely affected the unused trailing
end of it.
==========================================================
THESE BUGS ARE FIXED
==========================================================
VGA raster bugs:
- 18-bit RGB highcolor hacked modes work except for minor errors
in linewise rendering that cause visible "stripes" in the output
(but only if the cycles count is greater than about 9000).

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Surprise! Productions - The Good, The Bad, & The Ugly
- VGA emulation is good enough for most parts but not QUITE good enough.
The demo (or DOSBox) seems to be off by one scanline which means that
when VGA row width or warping effects are active a "tear line" moves
slowly up the picture, distorting the effect slightly.