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Before writing a whole new GUI, clean up this code base
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src/gui/sdl_gui.cpp
1052
src/gui/sdl_gui.cpp
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@ -3346,8 +3346,6 @@ void Sendkeymapper(bool pressed) {
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bool has_GUI_StartUp = false;
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void NewUIExperiment(bool pressed);
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static void GUI_StartUp() {
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DOSBoxMenu::item *item;
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@ -3964,9 +3962,6 @@ static void GUI_StartUp() {
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SetWindowTransparency(section->Get_int("transparency"));
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UpdateWindowDimensions();
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ApplyPreventCap();
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/* Experiment -- You're not supposed to play with this yet hence why no binding is assigned by default */
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MAPPER_AddHandler(NewUIExperiment, MK_nothing, 0, "newuitest", "New UI test", &item);
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}
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void Mouse_AutoLock(bool enable) {
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