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update config ref and timestamp
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@ -10,7 +10,7 @@
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<category>Emulation</category>
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</categories>
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<releases>
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<release version="@PACKAGE_VERSION@" date="2022-4-30"/>
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<release version="@PACKAGE_VERSION@" date="2022-5-1"/>
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</releases>
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<screenshots>
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<screenshot type="default">
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@ -706,8 +706,9 @@ pc-98 anex86 font =
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# fontxdbcs24: FONTX2 file used to rendering SBCS characters (24x24) in DOS/V mode (with V-text and 24-pixel fonts enabled).
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# For Simplified Chinese DOS/V, loading the HZK24? font file (https://github.com/aguegu/BitmapFont/tree/master/font) is also supported.
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# For Traditional Chinese DOS/V, loading the STDFONT.24 font file from the ETen Chinese DOS system is also supported.
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# showdbcsnodosv: Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in non-DOS/V, non-PC98, and non-TTF mode.
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# Setting to "auto" enables rendering of Chinese/Japanese/Korean characters if a language file is loaded in such cases.
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# showdbcsnodosv: Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in standard VGA and EGA machine types in non-DOS/V and non-TTF mode.
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# DOS/V fonts will be used in such cases, which can be adjusted by the above config options (such as fontxdbcs, fontxdbcs14, and fontxdbcs24).
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# Setting to "auto" enables Chinese/Japanese/Korean character rendering if a language file is loaded (or with "autodbcs" option set) in such cases.
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# Possible values: true, false, 1, 0, auto.
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# yen: Enables the Japanese yen symbol at 5ch if it is found at 7fh in a custom SBCS font for the Japanese DOS/V or JEGA emulation.
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#DOSBOX-X-ADV:# del: Maps the undefined del symbol (0x7F) to the next character (0x80) for the Japanese DOS/V and other Japanese mode emulations.
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@ -339,8 +339,9 @@ pc-98 anex86 font =
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# fontxdbcs24: FONTX2 file used to rendering SBCS characters (24x24) in DOS/V mode (with V-text and 24-pixel fonts enabled).
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# For Simplified Chinese DOS/V, loading the HZK24? font file (https://github.com/aguegu/BitmapFont/tree/master/font) is also supported.
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# For Traditional Chinese DOS/V, loading the STDFONT.24 font file from the ETen Chinese DOS system is also supported.
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# showdbcsnodosv: Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in non-DOS/V, non-PC98, and non-TTF mode.
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# Setting to "auto" enables rendering of Chinese/Japanese/Korean characters if a language file is loaded in such cases.
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# showdbcsnodosv: Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in standard VGA and EGA machine types in non-DOS/V and non-TTF mode.
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# DOS/V fonts will be used in such cases, which can be adjusted by the above config options (such as fontxdbcs, fontxdbcs14, and fontxdbcs24).
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# Setting to "auto" enables Chinese/Japanese/Korean character rendering if a language file is loaded (or with "autodbcs" option set) in such cases.
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# Possible values: true, false, 1, 0, auto.
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# yen: Enables the Japanese yen symbol at 5ch if it is found at 7fh in a custom SBCS font for the Japanese DOS/V or JEGA emulation.
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# fepcontrol: FEP control API for the DOS/V emulation.
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@ -686,8 +686,9 @@ pc-98 show graphics layer on initialize = true
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# fontxdbcs24: FONTX2 file used to rendering SBCS characters (24x24) in DOS/V mode (with V-text and 24-pixel fonts enabled).
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# For Simplified Chinese DOS/V, loading the HZK24? font file (https://github.com/aguegu/BitmapFont/tree/master/font) is also supported.
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# For Traditional Chinese DOS/V, loading the STDFONT.24 font file from the ETen Chinese DOS system is also supported.
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# showdbcsnodosv: Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in non-DOS/V, non-PC98, and non-TTF mode.
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# Setting to "auto" enables rendering of Chinese/Japanese/Korean characters if a language file is loaded in such cases.
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# showdbcsnodosv: Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in standard VGA and EGA machine types in non-DOS/V and non-TTF mode.
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# DOS/V fonts will be used in such cases, which can be adjusted by the above config options (such as fontxdbcs, fontxdbcs14, and fontxdbcs24).
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# Setting to "auto" enables Chinese/Japanese/Korean character rendering if a language file is loaded (or with "autodbcs" option set) in such cases.
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# Possible values: true, false, 1, 0, auto.
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# yen: Enables the Japanese yen symbol at 5ch if it is found at 7fh in a custom SBCS font for the Japanese DOS/V or JEGA emulation.
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# del: Maps the undefined del symbol (0x7F) to the next character (0x80) for the Japanese DOS/V and other Japanese mode emulations.
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@ -1,4 +1,4 @@
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/*auto-generated*/
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#define UPDATED_STR "Apr 30, 2022 11:14:43pm"
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#define GIT_COMMIT_HASH "d89f04e"
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#define UPDATED_STR "May 1, 2022 5:40:57pm"
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#define GIT_COMMIT_HASH "65d8ff4"
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#define COPYRIGHT_END_YEAR "2022"
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@ -2185,8 +2185,9 @@ void DOSBOX_SetupConfigSections(void) {
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Pstring = secprop->Add_string("showdbcsnodosv",Property::Changeable::WhenIdle,"auto");
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Pstring->Set_values(truefalseautoopt);
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Pstring->Set_help("Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in non-DOS/V, non-PC98, and non-TTF mode.\n"
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"Setting to \"auto\" enables rendering of Chinese/Japanese/Korean characters if a language file is loaded in such cases.");
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Pstring->Set_help("Enables rendering of Chinese/Japanese/Korean characters for DBCS code pages in standard VGA and EGA machine types in non-DOS/V and non-TTF mode.\n"
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"DOS/V fonts will be used in such cases, which can be adjusted by the above config options (such as fontxdbcs, fontxdbcs14, and fontxdbcs24).\n"
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"Setting to \"auto\" enables Chinese/Japanese/Korean character rendering if a language file is loaded (or with \"autodbcs\" option set) in such cases.");
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Pstring->SetBasic(true);
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Pbool = secprop->Add_bool("yen",Property::Changeable::OnlyAtStart,false);
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@ -1517,7 +1517,7 @@ void CAPTURE_ScreenShotEvent(bool pressed) {
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CaptureState |= CAPTURE_IMAGE;
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#endif
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#if defined(USE_TTF)
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showdbcs = true;
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showdbcs = IS_EGAVGA_ARCH;
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ttf_switch_off();
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#endif
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}
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@ -428,4 +428,5 @@ void MSG_Init() {
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#else
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showdbcs = showdbcsstr=="true"||showdbcsstr=="1"||(showdbcsstr=="auto" && loadlang);
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#endif
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if (!IS_EGAVGA_ARCH) showdbcs = false;
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}
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@ -1110,6 +1110,7 @@ void ApplySetting(std::string pvar, std::string inputline, bool quiet) {
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#else
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showdbcs = showdbcsstr=="true"||showdbcsstr=="1"||(showdbcsstr=="auto" && loadlang);
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#endif
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if (!IS_EGAVGA_ARCH) showdbcs = false;
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} else if (!strcasecmp(inputline.substr(0, 11).c_str(), "fepcontrol=")||!strcasecmp(inputline.substr(0, 7).c_str(), "vtext1=")||!strcasecmp(inputline.substr(0, 7).c_str(), "vtext2="))
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DOSV_SetConfig(section);
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} else if (!strcasecmp(pvar.c_str(), "render")) {
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@ -1362,6 +1362,7 @@ void ttf_switch_on(bool ss=true) {
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SetVal("sdl", "output", "ttf");
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std::string showdbcsstr = static_cast<Section_prop *>(control->GetSection("dosv"))->Get_string("showdbcsnodosv");
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showdbcs = showdbcsstr=="true"||showdbcsstr=="1"||(showdbcsstr=="auto" && (loadlang || dbcs_sbcs));
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if (!IS_EGAVGA_ARCH) showdbcs = false;
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void OutputSettingMenuUpdate(void);
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OutputSettingMenuUpdate();
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if (ss) ttfswitch = false;
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@ -1416,7 +1417,7 @@ void ttf_switch_off(bool ss=true) {
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#endif
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}
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KEYBOARD_Clear();
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showdbcs = true;
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showdbcs = IS_EGAVGA_ARCH;
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change_output(out);
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SetVal("sdl", "output", output);
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void OutputSettingMenuUpdate(void);
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