Update VS2015 project files for Windows Desktop ARM32 (Windows RT) port

This commit is contained in:
driver1998
2019-02-21 20:37:28 +00:00
parent 22cc601e86
commit e5c35f5df4
11 changed files with 2198 additions and 0 deletions

View File

@@ -1,6 +1,10 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug SDL2|ARM">
<Configuration>Debug SDL2</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug SDL2|ARM64">
<Configuration>Debug SDL2</Configuration>
<Platform>ARM64</Platform>
@@ -13,6 +17,10 @@
<Configuration>Debug SDL2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
@@ -25,6 +33,10 @@
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release SDL2|ARM">
<Configuration>Release SDL2</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release SDL2|ARM64">
<Configuration>Release SDL2</Configuration>
<Platform>ARM64</Platform>
@@ -37,6 +49,10 @@
<Configuration>Release SDL2</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
@@ -77,6 +93,12 @@
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
@@ -87,6 +109,12 @@
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
@@ -107,6 +135,12 @@
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
@@ -117,6 +151,12 @@
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v141</PlatformToolset>
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
@@ -132,12 +172,18 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
@@ -150,12 +196,18 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
@@ -185,6 +237,13 @@
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
<TargetName>$(ProjectName)</TargetName>
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
@@ -199,6 +258,13 @@
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
<TargetName>$(ProjectName)</TargetName>
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
@@ -227,6 +293,13 @@
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
<TargetName>$(ProjectName)</TargetName>
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
@@ -241,6 +314,13 @@
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildBeforeTargets />
<TargetName>$(ProjectName)</TargetName>
<OutDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -379,6 +459,40 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>$(WarningLevel)</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FunctionLevelLinking>
</FunctionLevelLinking>
<FloatingPointExceptions>false</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs>
<StringPooling>false</StringPooling>
<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(SolutionDir)\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ControlFlowGuard>Guard</ControlFlowGuard>
<OmitFramePointers>false</OmitFramePointers>
<EnableEnhancedInstructionSet>
</EnableEnhancedInstructionSet>
<SDLCheck>
</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
@@ -447,6 +561,40 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>$(WarningLevel)</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FunctionLevelLinking>
</FunctionLevelLinking>
<FloatingPointExceptions>false</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs>
<StringPooling>false</StringPooling>
<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(SolutionDir)\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ControlFlowGuard>Guard</ControlFlowGuard>
<OmitFramePointers>false</OmitFramePointers>
<EnableEnhancedInstructionSet>
</EnableEnhancedInstructionSet>
<SDLCheck>
</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
@@ -611,6 +759,47 @@
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FloatingPointExceptions>
</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(SolutionDir)\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<Optimization>MaxSpeed</Optimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<ControlFlowGuard>false</ControlFlowGuard>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableEnhancedInstructionSet>
</EnableEnhancedInstructionSet>
<SDLCheck>
</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
@@ -693,20 +882,65 @@
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM'">
<ClCompile>
<WarningLevel>$(WarningLevel)</WarningLevel>
<PrecompiledHeader>Use</PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_CRT_SECURE_NO_WARNINGS=1;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FloatingPointExceptions>
</FloatingPointExceptions>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
<BrowseInformation>true</BrowseInformation>
<CompileAs>CompileAsC</CompileAs>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<DisableSpecificWarnings>$(DisableSpecificWarnings)</DisableSpecificWarnings>
<AdditionalIncludeDirectories>$(SolutionDir)\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<TreatWarningAsError>$(TreatWarningAsError)</TreatWarningAsError>
<Optimization>MaxSpeed</Optimization>
<WholeProgramOptimization>true</WholeProgramOptimization>
<ControlFlowGuard>false</ControlFlowGuard>
<BufferSecurityCheck>false</BufferSecurityCheck>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableEnhancedInstructionSet>
</EnableEnhancedInstructionSet>
<SDLCheck>
</SDLCheck>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<Lib>
<LinkTimeCodeGeneration>true</LinkTimeCodeGeneration>
</Lib>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\png.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="..\..\..\pngerror.c" />
<ClCompile Include="..\..\..\pngget.c" />
@@ -729,14 +963,18 @@
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SDL2|ARM'">true</ExcludedFromBuild>
</ResourceCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />