mirror of
https://github.com/joncampbell123/dosbox-x.git
synced 2025-10-14 02:17:36 +08:00
VS2015 create SDL2 targets (Debug and Release). They don't compile yet, but this is the start of it.
This commit is contained in:
@@ -1,6 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug SDL2|Win32">
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<Configuration>Debug SDL2</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug SDL2|x64">
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<Configuration>Debug SDL2</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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@@ -9,6 +17,14 @@
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release SDL2|Win32">
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<Configuration>Release SDL2</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release SDL2|x64">
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<Configuration>Release SDL2</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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@@ -29,21 +45,41 @@
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<PlatformToolset>v141</PlatformToolset>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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@@ -51,18 +87,34 @@
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>14.0.23107.0</_ProjectFileVersion>
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@@ -71,18 +123,34 @@
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'">
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">
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<OutDir>$(SolutionDir)..\bin\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\obj\$(ProjectName)\$(Platform)\$(Configuration)\</IntDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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@@ -106,6 +174,29 @@
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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</PreBuildEvent>
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<ClCompile>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
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<WarningLevel>Level3</WarningLevel>
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<CompileAs>Default</CompileAs>
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<ProgramDataBaseFileName>$(OutDir)$(ProjectName).pdb</ProgramDataBaseFileName>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<ControlFlowGuard>false</ControlFlowGuard>
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</ClCompile>
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<Lib>
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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@@ -130,6 +221,30 @@
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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</PreBuildEvent>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>Default</CompileAs>
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<ProgramDataBaseFileName>$(OutDir)$(ProjectName).pdb</ProgramDataBaseFileName>
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<MinimalRebuild>true</MinimalRebuild>
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<StringPooling>false</StringPooling>
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<ControlFlowGuard>false</ControlFlowGuard>
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</ClCompile>
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<Lib>
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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@@ -156,6 +271,32 @@
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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</PreBuildEvent>
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
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<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<StringPooling>true</StringPooling>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
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<WarningLevel>Level3</WarningLevel>
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<CompileAs>Default</CompileAs>
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<ProgramDataBaseFileName>$(OutDir)$(ProjectName).pdb</ProgramDataBaseFileName>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<ControlFlowGuard>false</ControlFlowGuard>
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</ClCompile>
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<Lib>
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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@@ -183,22 +324,61 @@
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">
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<PreBuildEvent>
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<Command>copy ..\..\scripts\pnglibconf.h.prebuilt ..\..\pnglibconf.h</Command>
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</PreBuildEvent>
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<Midl>
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<TargetEnvironment>X64</TargetEnvironment>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PNG_DEBUG=1;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pngpriv.h</PrecompiledHeaderFile>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<CompileAs>Default</CompileAs>
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<ProgramDataBaseFileName>$(OutDir)$(ProjectName).pdb</ProgramDataBaseFileName>
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<MinimalRebuild>true</MinimalRebuild>
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<StringPooling>false</StringPooling>
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<ControlFlowGuard>false</ControlFlowGuard>
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</ClCompile>
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<Lib>
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<OutputFile>$(OutDir)libpng.lib</OutputFile>
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</Lib>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\png.c">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">
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</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">
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</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'">
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</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">
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</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\..\pngerror.c">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="..\..\pngget.c" />
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<ClCompile Include="..\..\pngmem.c" />
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@@ -222,9 +402,13 @@
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<ItemGroup>
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<ResourceCompile Include="..\..\scripts\pngwin.rc">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug SDL2|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SDL2|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release SDL2|x64'">true</ExcludedFromBuild>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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