This commit is contained in:
Wengier 2022-08-01 00:45:20 -04:00
parent 4a90004466
commit f6ddb01e0a

View File

@ -2831,8 +2831,8 @@ void MenuDrawRect(int x,int y,int w,int h,Bitu color) {
glDisable(GL_SCISSOR_TEST);
glDisable(GL_STENCIL_TEST);
glDisable(GL_TEXTURE_2D);
# if SDL_BYTEORDER == SDL_LIL_ENDIAN && defined(MACOSX)
if (color >= 0x1000000) color/=0x100;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN && defined(MACOSX)
if (color >= 0x1000000) color = ((color / 0x1000000) % 0x100) + ((color / 0x10000) % 0x100) * 0x100 + ((color / 0x100) % 0x100) * 0x10000;
#endif
glColor3ub((color >> 16UL) & 0xFF,(color >> 8UL) & 0xFF,(color >> 0UL) & 0xFF);
glBegin(GL_QUADS);
@ -3157,8 +3157,8 @@ void MenuDrawText(int x,int y,const char *text,Bitu color,bool check=false) {
glMatrixMode (GL_TEXTURE);
glLoadIdentity ();
glScaled(1.0 / SDLDrawGenFontTextureWidth, 1.0 / SDLDrawGenFontTextureHeight, 1.0);
# if SDL_BYTEORDER == SDL_LIL_ENDIAN && defined(MACOSX)
if (color >= 0x1000000) color/=0x100;
#if SDL_BYTEORDER == SDL_LIL_ENDIAN && defined(MACOSX)
if (color >= 0x1000000) color = ((color / 0x1000000) % 0x100) + ((color / 0x10000) % 0x100) * 0x100 + ((color / 0x100) % 0x100) * 0x10000;
#endif
glColor4ub((color >> 16UL) & 0xFF,(color >> 8UL) & 0xFF,(color >> 0UL) & 0xFF,0xFF);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);