Jonathan Campbell
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5b8c0b5ebc
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VS2017: More magic finangling to get VS2017 SDL2 builds to work again while keeping excess files out of the output directory.
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2017-12-24 16:54:57 -08:00 |
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Jonathan Campbell
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3541724dc9
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VS2017: Stop putting the compiled .LIB files in the Release directory alongside the final binary.
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2017-12-24 14:44:12 -08:00 |
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Jonathan Campbell
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1ac8deb63c
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Windows: Add PEHDR-LITE to project (thanks roytam1) as build step to patch EXE header for Windows XP compat. Modify PEHDR-LITE slightly to shut VS2017 up about "unsafe" C runtime functions. Modify other VS2017 projects to compensate for this weird obsession in VS2017 with precompiled headers.
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2017-12-23 08:41:33 -08:00 |
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Jonathan Campbell
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1e82f2aab4
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Windows: VS2017's XP target is broken (_stat on XP is broken), switch back to working target. This makes Vista the minimum system again, however.
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2017-12-23 01:23:14 -08:00 |
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Jonathan Campbell
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ee4c02a2ee
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VS2017 Windows: Change compile flags and copy DXGUID.LIB from the DirectX SDK to compile Windows XP-compatible binaries. And This time (*ahem* pay attention VS2017) make sure to commit the changed VCPROJ files.
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2017-12-15 21:25:34 -08:00 |
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Jonathan Campbell
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1d34e07371
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Finangle and fiddle with the VS2015 project files to make SDL2 statically link without conflicting built-in stdio functions, and it works.
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2017-12-08 17:53:10 -08:00 |
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Jonathan Campbell
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1f0322ba00
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VS2015 SDL2 change project to follow same organization as DOSBox-X regarding where intermediate and output files go.
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2017-12-08 15:45:11 -08:00 |
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Jonathan Campbell
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844a46e00a
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Cleanup SDL2
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2017-12-08 15:38:04 -08:00 |
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Jonathan Campbell
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20e990e481
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More work, unify build targets SDL2
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2017-12-08 15:36:08 -08:00 |
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Jonathan Campbell
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1fb7b24f74
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Add SDL2 libraries to VS2015 project directory.
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2017-12-08 15:15:26 -08:00 |
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