mirror of
https://github.com/joncampbell123/dosbox-x.git
synced 2025-05-08 19:32:39 +08:00
4215 lines
213 KiB
Plaintext
4215 lines
213 KiB
Plaintext
0.83.4
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- Add and enable the setting "usescancodes=auto"
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by default to fix issues with non-US keyboards
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on SDL1 builds. (Wengier)
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- Added code pages 808, 850, 852, 853, 855, 857,
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858, 869, 872 for host to guest codepage mapping
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on mounted local or overlay drives. (Wengier)
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- Fixed inputting of ASCII character 224 and 240
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in Windows SDL2 or MinGW builds. (Wengier)
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- Fixed possible DPMI error when running Windows
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98 installation from the DOSBox-X shell without
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using a batch file. (Wengier)
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- Fixed a bug in the FAT driver that can cause
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a byte to get lost if writing up to the end of
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a cluster, which seems to be behind the
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corruption with program group files when running
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Windows for Workgroups 3.11 from DOSBox-X shell.
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[https://github.com/joncampbell123/dosbox-x/issues/1758#issuecomment-665193066]
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- Unknown INT 2Fh calls are now debug output, not
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an error.
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- Added VESA BIOS mode 68h alias as indicated on
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the Vogons forum.
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- Fixed handling of config commands with spaces
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when the "shell configuration as commands"
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setting is enabled (quotes are needed in such
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cases). Also added "Config options as commands"
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toggle menu (under "DOS") to enable/disable the
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feature from menu. It is disabled by default to
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avoid name clash with other programs. (Wengier)
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- Added "Enable quick reboot" toggle menu (under
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"DOS") so that when enabled, DOS restart calls
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will reboot the emulated DOS (integrated or
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guest DOS) instead of the virtual machine in
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DOSBox-X. Also, you could change the default
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setting for this by setting the new "quick
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reboot" config option in "dos" section (Wengier)
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- Added new "Reboot guest system" menu item (under
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"Main") to reboot the kernel of the integrated
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DOS or the guest DOS directly. The previous menu
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item "Reset guest system" has been renamed to
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"Reset virtual machine" which will restart the
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virtual machine in DOSBox-X instead. (Wengier)
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- Added "Reported DOS version" sub-menu (under
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"DOS") to dynamically change the reported DOS
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version (including 3.3, 5.0, 6.22, 7.1). This
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may enable/disable long filename (LFN) support
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with the default "lfn=auto" setting. (Wengier)
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- LS is now an external command appearing on drive
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Z: as LS.COM instead of a builtin shell command.
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This avoids name clash with game "Links LS 97"
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which has the main executable named LS.EXE. Also
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fixed minor issues in this command. (Wengier)
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- Fixed the game "Disney's Duck Tales: the Quest
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for Gold" not able to start. (Wengier)
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- Improved Configuration GUI's handling of "4dos"
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and "config" sections. Also added the "Save..."
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button just before the "Close" button. (Wengier)
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- Added "euro" config option (in [render] section)
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to display Euro symbol instead of the specified
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ASCII character in any codepage. (Wengier)
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- PC-98 CG MMIO writes fixed to limit writes only
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to the user-defined areas, same as the IO writes.
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This fixes "Niko Niko" that appears to write a
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few too many 0xE1 bytes when filling text
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attribute RAM and into the CG MMIO region.
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- With -winrun command-line option or the setting
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"startcmd=true" (Windows only), you can now
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directly launch Windows programs on mounted local
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or overlay drives to run on the host. The option
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"startwait=false" can be used to disable waiting
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for Windows programs after started. (Wengier)
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- Added START command to run commands on Windows
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host system. The /MAX, /MIN, /HID options can
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be used to run the specified program maximized,
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minimized, or hidden (they can be shortened to
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+, -, _ respectively). This command is disabled
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by default, but can be enabled by either the
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"startcmd" config option (in [dos] section) or
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the -winrun command-line option (which will also
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enable the CLIP$ device for Windows clipboard
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support). START will run commands listed in the
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"startincon" config option (separated by space)
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in the Windows Command Prompt and wait for a key
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press before exiting. (Wengier)
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- Added SHELL= option to the [config] section in
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dosbox-x.conf to specify an alternative shell,
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e.g. "SHELL=4DOS.COM". (Wengier)
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- Added built-in 4DOS 8.00 shell for 4DOS features
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and capabilities. There is now a [4dos] section
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in the dosbox-x.conf file to act as the 4DOS.INI
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config file if you use this shell. (Wengier)
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- Added "Quick right mouse button copy/paste" menu
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item toggle to allow quick Windows clipboard copy
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and paste via the right mouse button without any
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key modifier that may have been specified by the
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config option "clip_key_modifier". (Wengier)
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- Fixed mounting a directory with command-line like
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"dosbox-x .", and fixed mounting disk images with
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spaces via the "Drive" menu on Windows. (Wengier)
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- IMGMOUNT now assumes "-fs none" automatically if
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a drive number is specified instead of a drive
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letter. Moreover, it will assume the image file
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name "IMGMAKE.IMG" if no filename is specified by
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the user. Also improved the command's handling of
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El Torito floppy drives, e.g. you can use option
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"-bootcd d" instead of "-el-torito d". (Wengier)
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- IMGMAKE warning replaced to indicate a general
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incompatibility between MS-DOS/SCANDISK and
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cluster sizes 64KB or larger.
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- IMGMAKE command will now use the image file name
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"IMGMAKE.IMG" if no file name is specified (either
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in the mounted local directory or in the DOSBox-X
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program directory if the current directory is not
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a local directory). The command now also supports
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a -force option to force overwrite the image file
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if it already exists. Furthermore, IMGMAKE will
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delete the generated image file if an error occurs
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during the image file creation. (Wengier)
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0.83.3
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- IMGMAKE can now generate FAT12, FAT16, and FAT32
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filesystems. New option "-fat" is added to select
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the filesystem for the disk image.
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- Fixed command-line like "./dosbox-x /dir/app.bat"
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not able to launch the specified program (Wengier)
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- Fixed bug in DIR command's /P option which might
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cause it to not work properly. (Wengier)
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- The default key modifier for the Windows clipboard
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copy & paste via the right mouse button feature is
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now "shift" instead of "disabled". (Wengier)
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- Single-stepping in the debugger with the 286 and
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8086 normal cores now works correctly when stepping
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over instructions with a segment prefix.
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- Pentium MMX instructions now only available for
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Pentium MMX or higher. Fixed the bug that allowed
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MMX instructions for Pentium and lower if programs
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ignored the CPUID feature bits. Also fixed Pentium
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MMX instructions so that they work in both 16-bit
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real mode and 32-bit protected mode to match how
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they work in real hardware (joncampbell123)
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- Updated DOSBox-X's implementation for Pentium MMX
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instructions to latest version by kekko (Wengier)
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- DOSBox-X will try to automatically run the program
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with LOADFIX if the error message "Packed file is
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corrupt" is detected. (Wengier)
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- MOUNT command can now mount a drive to the UNC
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root path in the form \\ComputerName\SharedFolder
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on Windows systems. (Wengier)
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- Improved the HX-DOS build package to make it fully
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automated: all required HX DOS Extender files will
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be included in the package, and dosbox-x.exe can
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now be run directly in a real DOS system without
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external requirements. (Wengier)
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- Fixed incorrect frame rate reported by 3Dfx Voodoo
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emulation (rderooy, backported from DOSBox SVN).
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- Added the "Boot from disk image" menu item (A:, C:,
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and D: drives only) in the "Drive" menu to boot the
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specified disk image directly in Windows. (Wengier)
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- Support for converting mouse wheel movements into
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keyboard presses like arrow keys, configurable by
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the option "mouse_wheel_key" (default is 0 which
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disables this feature). When set to 1, mouse wheel
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movements are converted to up/down arrows. Setting
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it to 2 or 3 converts such movements to left/right
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arrows or PageUp/PageDn keys respectively. (Wengier)
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- Support for reloading the keyboard mapper file with
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the config -set command. (Wengier)
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- IMGMOUNT command without parameters will show disk
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names for drive-number only mounts. (Wengier)
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- IMGMOUNT can now autodetect DOS <= 3.21 harddisk
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geometry with MFM sector images (rderooy & Wengier)
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- IMGMOUNT -fs none fixed to use same geometry detect
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function that FAT filesystem mounting uses.
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- Added suppprt for mounting overlay drives using MOUNT
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command with "-t overlay" option. Backported from
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DOSBox SVN and adopted for DOSBox-X with additional
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features such as long filename and PC-98 support, it
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allows the users to redirect new and changed file(s)
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to a different location transparently. (Wengier)
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- Cleaned up the DPI awareness auto-detection code to
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allow Visual Studio builds to again run on Windows 7.
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Meanwhile, MinGW builds (either SDL1 or SDL2 version)
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are still required for Windows XP systems. (Wengier)
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- Updated Nuked OPL3 to latest version 1.8 for accurate
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OPL3 emulation (Wengier)
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- Added AUTOTYPE command to perform scripted keyboard
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entry into a running DOS program or game. Ported from
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DOSBox-staging, it can be used to reliably skip intro,
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provide input to answer initial startup or config
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questions, or conduct a simple demo. (Wengier)
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- Added code page 866 (Cyrillic Russian) to support
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host to guest code page mapping (tuffnatty)
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- Mouse buttons (left, middle, right) can now be mapped
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to keys in the keyboard mapper. (Wengier)
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- Support for mounting .cue files with MP3/OGG/WAV/FLAC
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compressed audio tracks. (Wengier)
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- Rewrote the Windows installer for DOSBox-X, as well as
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the building script for the installer. All required
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build tools including the Inno Setup Compiler are now
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provided in the repository and will be automatically
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called by the building script. (Wengier)
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- Added config option "mapperfile_sdl2" for SDL2 builds.
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SDL1 and SDL2 builds of DOSBox-X can not use the same
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mapper file, or they will likely malfunction. Adding
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this option allows SDL1 and SDL2 builds of DOSBox-X
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to work with the same dosbox-x.conf file. (Wengier)
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- Added GUI menu option under "DOS" to change the long
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filename setting (enable, disable, or auto). (Wengier)
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- Improvements and fixes to the save/load state feature:
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It now supports Sound Blaster Goldplay mode;
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It now saves PC-98 FM interrupt state so that reloading
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state does not cause hung music;
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It is also fixed not to crash when used within a guest
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operting system (when the DOS kernel has been shut down
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using the BOOT command);
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It now supports memory size up to 1000MB;
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It will save and verify the DOSBox-X version and build.
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States saved by DOSBox-X in one platform (e.g. 64-bit
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Windows) may not work in another (e.g. 32-bit Linux).
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The GUI menu will show if the save slot is empty, and if
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not the program name of save state will be displayed.
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- Re-ported and improved the save state feature for saving
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and loading states with support for up to 10 save slots.
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They can be selected from the "Capture" menu. (Wengier)
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- Added COUNTRY command to set country code for country-
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specific date and time formats. For example, the command
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"COUNTRY 61" sets the country code to 61 (International
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English) which uses the DD-MM-YYYY date format instead
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of the default (U.S.) MM-DD-YYYY date format. (Wengier)
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- DOS 440Dh IOCTL function 67h (get access flag) added to
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allow FDISK.EXE to determine FAT filesystem type. Also
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implemented function 40h (set device parameters) and
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function 46h (set volume serial number). (Wengier)
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- Unknown DOS 440Dh IOCTLs warnings now indicate whether
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triggered by call or query.
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- S3 VESA BIOS mode number for 1024x768 32bpp changed to
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avoid conflict with Windows 95 S3 driver and 800x600
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16bpp mode.
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- FAT driver no longer mounts FAT32 volumes unless the
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DOS version is 7.1 or higher, and it no longer mounts
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FAT16B LBA volumes unless the DOS version is 7.0 or
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higher. These are to mimic the MS-DOS behavior.
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- Fixed FAT driver not to attempt to mount partitions that
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have nothing to do with the FAT filesystem (such as
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type 0Dh and extended LBA partition tables). Also fixed
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the FAT driver to not assume partition start sector 63
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if it cannot identify a partition to use.
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- Added code to FAT driver to identify telltale pattern
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left by Microsoft FDISK when a partition is created (but
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not yet formatted) and reject.
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0.83.2
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- Added help messages for some supported commands. (Wengier)
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- Added phone book support for the emulated modem. There is
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a new phonebookfile= option in the [serial] section. The
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phone book file entries need to be in the format of:
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"<dummy number> <hostname/ip:port>" e.g.
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5551234 cavebbs.homeip.net:23
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- Implemented the missing EMS subfunctions 52h and 59h by
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porting the patch that adds them (Wengier)
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- Fixed issues with the "config -wcd -all" command and other
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updates to the CONFIG command (Wengier)
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- Added [config] section in dosbox-x.conf to resemble DOS's
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CONFIG.SYS file. It currently supports REM, BREAK, NUMLOCK,
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FCBS, FILES, DOS, DEVICE/DEVICEHIGH, INSTALL/INSTALLHIGH,
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SET and LASTDRIVE commands. The file CONFIG.SYS will appear
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on the Z: drive, similar to AUTOEXEC.BAT file. The [config]
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section can be bypassed with the -noconfig command-line
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option or with the secure mode enabled (Wengier)
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- Moved PC-98 related config options (starting with "pc-98 ")
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from [dosbox] and [dos] sections to its own [pc98] section.
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These options in existing dosbox-x.conf/dosbox.conf files
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will be automatically redirected to the [pc98] section from
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the other sections when DOSBox-X starts (Wengier)
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- The user directory DOSBox-X uses has been changed to use the
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DOSBox-X directory (e.g. from ~/.dosbox to ~/.config/dosbox-x
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on Linux platform). It will be read *after* the dosbox-x.conf
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file in the current directory (Wengier)
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- Config option "dpi aware" now supports the "auto" setting
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to auto-decide on the best setting for the platform. This
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fixes very small window issue on high DPI devices such as
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Microsoft Surface tablets. (Wengier)
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- Added DTASEG, DTAOFF, and PSPSEG as hex value constants to
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the debugger interface to aid in debugging DOS programs.
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- New command-line option -helpdebug added to list debug-
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related command-line options. The standard -? / -h / -help
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command-line option will no longer list them (Wengier)
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- Implemented LFN support for FAT driver, so that it is now
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possible to view directory list, create or open files and
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directories etc with long filenames on FAT12/16/32 drives
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just like on mounted local drives.
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- FAT driver cleaned up and fixed to avoid edge cases that
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can corrupt directory entries and leave lost clusters
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on the disk, also fixed to always report root directory
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as a directory through the GetFileAttribute INT 21h call,
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needed by MOVE.EXE and XCOPY.EXE to work properly.
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- IMGMOUNT auto geometry detection will assume LBA disk
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and fake C/H/S geometry if the disk is 4GB or larger,
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the MBR lacks executable code, or the first partition
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is Windows 98-style LBA FAT16 or FAT32.
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- IMGMOUNT now assumes ISO type by default if the image file
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extension is .iso/.cue/.bin/.mdf. No need for "-t iso" in
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this case; but (if appliable) it can be overridden by for
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example "-t hdd". (Wengier)
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- IMGMOUNT command (no parameters) now lists mounted FAT/ISO
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drives and mounted drive numbers, also SUBST command (no
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parameters) now lists mounted local drives (Wengier)
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- INT AH=36h fixed to convert free space but maintain a
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cluster size (bytes/sector * sectors/cluster) that is less
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than 64KB to avoid divide by 0 crashes with FORMAT.COM /S
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- Added FAT32 free/total disk space API for FAT driver, and
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updated INT 21h AX=7303h to call it. FAT driver now provides
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FAT32 extended disk free/total through FAT32 API and 2GB
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limited free/total through INT 21h AH=36h for older DOS
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programs. Shell DIR command updated to use FAT32 free space
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API to show free space even on FAT32 partitions larger than
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2GB, but only if the DOS version is set to 7.1 or higher.
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- Added FAT32 INT21h and IOCTLs needed by MS-DOS 7.1/Windows 98
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versions of SCANDISK.EXE and FORMAT.COM, such as DOS functions
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for "FAT32 extended" absolute disk read and write.
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- Improved FAT32 support to the FAT driver, including direct
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support for FAT32 drives in the DOSBox-X command shell. Files,
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directories and volume labels on FAT32 drives can be listed,
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read from or written to just like on FAT12/16 drives.
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- Added DOS IOCTL read/write logical device track functions so
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that FORMAT.COM is able to verify and modify the partition table
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to successfully format a hard drive image. Also added stub to
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DOS IOCTL "format device track" for FORMAT.COM.
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- You can now force unmount a drive and then mount it to a new
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directory in one command, e.g. "MOUNT C C:\DOS -U" (Wengier)
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- REN command can now rename directories (in addition to files) on
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FAT drives just like on local drives (Wengier)
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- Several improvements to DEL command, such as a new /F option to
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force delete of read-only files, and improved handling when the
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argument is a directory (Wengier)
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- LS command added to list directory contents. It does not support
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all options as in Unix/Linux platform (Wengier)
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- DIR /O & /OG supported in addition to /ON|/OE|/OS|/OD options.
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Options such as /-O & /-A can be used to override /O, /A etc if
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they are specified in the DIRCMD environment varaible (Wengier)
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- DIR and VOL commands now display real serial numbers for mounted
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local drives (Windows only) and FAT drives (Wengier)
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- Fixed SYS command not working properly (Wengier)
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- DOS kernel INT 21h function Set File Attribute no longer
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allows changing volume label attributes and fixes directory
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attributes in order to prevent filesystem corruption.
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This prevents Windows 95 Setup from creating WINBOOT.INI
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and then changing it into a directory with the call.
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- FAT driver bugs fixed where a newly created zero length file
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combined with a lseek() can corrupt filesytem structures
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(root directory and/or the second FAT table). This fixes
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filesystem corruption when running Windows 95 install.
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- Enabled printer emulation for non-Windows OSes (Linux,
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Mac OS X, etc.). FreeType2 is required to enable
|
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printer emulation at compile time.
|
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- Added command-line option "-o" for MOUNT command so that
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it can be specified whether to report mounted local drives
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as remote (network) drives. It is "auto" by default just
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like the virtual drive Z:.
|
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- Added config option "drive z is remote" in dosbox-x.conf
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to report drive Z: as a remote (network) drive. It is
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"auto" by default, which will try to prevent SCANDISK.EXE
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from Windows 9x installs to scan and "repair" drive Z:
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which is not backed by a disk filesystem.
|
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- Fixed clip_key_modifier setting not working when it is
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set to alt, ctrl or shift in the SDL2 build. (Wengier)
|
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- Sending "Ctrl+Alt+Del" key from the menu will now reset
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the system within DOSBox-X when the intergrated DOS or a
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real DOS booted from a disk image is active. (Wengier)
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- PC speaker output fixed not to timeout and stop rendering
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unless the PC speaker output is not emitting anything
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audible anyway (Fix for Sopwith 1 and 2).
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- Added ALIAS command to define or display aliases.
|
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- "HELP command" now works the same as "command /?" for
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supported internal commands. (Wengier)
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- Improved handling of quotes in some commands. (Wengier)
|
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- Added -set command-line option to change config options.
|
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It can be specified multiple times for multiple options,
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overriding any options in the config file. For example,
|
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the command "dosbox-x.exe -set machine=pc98" will force
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DOSBox-X to start in PC-98 mode. (Wengier)
|
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- Re-added full drive menu items for the Windows platform.
|
|
The "Boot from drive" item (A:, C: and D: drives only)
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should work in other platforms too. The BOOT command is
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also improved to allow e.g. "BOOT A:" to work. (Wengier)
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- INT 10h vector now points into VGA BIOS as a workaround
|
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for DOS programs that use vector location as part of
|
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their EGA/VGA detection. This fixes blink attribute
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and EGA/VGA detection failure with SuperCalc 3 and
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SuperCalc 4. This option, enabled by default, can be
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disabled or enabled from dosbox-x.conf.
|
|
- Improved long filename (LFN) and SetFileAttr/GetFileAttr
|
|
support for PC-98 mode. (Wengier)
|
|
- Added config option "lfn" to enable/disable long filename
|
|
(LFN) support. With default setting of "auto", LFN support
|
|
is enabled if the reported DOS version is at least 7.0.
|
|
- Added config option "automountall" (default: false) to
|
|
automatically mount all available Windows drives (Wengier)
|
|
- The copy & paste Windows clipboard text via the right
|
|
mouse button feature now has support for PC-98 mode too
|
|
in addition to other modes. (Wengier)
|
|
- MPU401 IRQ fixed to properly default to 2 or 9 in IBM
|
|
PC/XT/AT mode depending on the "enable slave pic" config
|
|
option (rderooy)
|
|
- Fluidsynth defaults fixed for better more reliable audio
|
|
streaming on Linux and Mac OS X (Wengier and rderooy)
|
|
- Improved support for FluidSynth MIDI device by porting
|
|
code from DOSBox ECE. Set "mididevice=fluidsynth" along
|
|
with other required options such as "fluid.soundfont"
|
|
in dosbox-x.conf to use it. The previous config setting
|
|
"mididevice=synth" is still supported for alternative
|
|
implementation of FluidSynth. (Wengier)
|
|
|
|
0.83.1
|
|
- Sound Blaster emulation fixed to better handle Goldplay
|
|
mode detection false positive in 1994 demoscene demo
|
|
myth_dw.zip when using Sound Blaster Pro setting in
|
|
the demo. The initial state before music starts is
|
|
like Goldplay mode, but when music actually starts the
|
|
DMA programmed to normal state without restarting
|
|
DMA playback.
|
|
- dosbox-x.conf is now recognized as the default config
|
|
file name in addition to dosbox.conf. The sample config
|
|
file "dosbox.reference.conf" has been renamed to
|
|
"dosbox-x.reference.conf" as well (Wengier)
|
|
- Tandy DAC output fixed to slowly ramp last sample to
|
|
zero DC sample (128) when switched off. This fixes
|
|
loud popping (DC offset) problems with Tandy DAC
|
|
sound effects in Prince of Persia. This new behavior
|
|
also seems to match real Tandy 1000 hardware according
|
|
to video captures of it's audio/video outputs while
|
|
playing Prince of Persia on it.
|
|
- Tandy/PCjr 3-voice fixed to respond to I/O port 0xC0
|
|
regardless of 8-bit or 16-bit I/O (fixes Prince of
|
|
Persia).
|
|
- Write-protecting a disk image in IMGMOUNT and BOOT
|
|
commands now supported by putting a leading colon (:)
|
|
before the image file name. Works with disk swapping;
|
|
e.g. "BOOT :C:\DISK1.IMG C:\DISK2.IMG" only write-
|
|
protects C:\DISK1.IMG but not C:\DISK2.IMG. The new
|
|
config option "leading colon write protect image" can
|
|
be used to disable or enable this behavior (Wengier)
|
|
- Support for changing DOSBox-X internal time (Wengier)
|
|
- Support for pipes (|), e.g. "DIR | MORE" should now
|
|
work as expected; it is recommended to set the %TEMP%
|
|
(or %TMP%) environment variable to a writable directory
|
|
inside DOSBox-X before using pipes (Wengier)
|
|
- Improved redirections using "<" or ">" (Wengier)
|
|
- Improved Ctrl+C handling in some commands (Wengier)
|
|
- Improved Tab completion in the command shell (Wengier)
|
|
- Improved -get & -set options for the CONFIG command,
|
|
e.g. support for config options with spaces (Wengier)
|
|
- Improved REN (or RENAME) command to support wildcards
|
|
(* and ?) in the source and/or target files (Wengier)
|
|
- Some improvements to commands like MORE & VER (Wengier)
|
|
- Added BREAK, VERIFY and TRUENAME commands as in a real
|
|
DOS system. Type "[command] /?" for help info (Wengier)
|
|
- Implemented FOR command to run a specified command for
|
|
each file in a set of files. Also added LFNFOR command
|
|
to control whether to use long filenames in the FOR
|
|
command as in MS-DOS 7+ (Wengier)
|
|
- Implemented ATTRIB command to view and set attributes
|
|
of files or directories (Wengier)
|
|
- Added emulation of R (readonly) attribute bit for
|
|
Linux and Unix systems through the user-writable
|
|
file mode bits of the filesystem.
|
|
- Fixed PC DOS 2000 crash during installation.
|
|
- PC speaker: Mode 3 (square wave) and a counter value
|
|
of 1 produces a low frequency square wave. Ulrasonic
|
|
frequencies do not begin until count == 2. This fixes
|
|
helicopter noises in Paratrooper.
|
|
- Fixed PC speaker emulation to allow higher PC speaker
|
|
frequencies (10x the value of pcrate) to reduce
|
|
hiss/noise/aliasing noise that occurs when games
|
|
program ultrasonic frequencies into the counter to
|
|
"silence" the speaker. "Titus the Fox Marrakech and
|
|
Back" should no longer have audible hissing noises
|
|
between beeps when the game is using the PC speaker.
|
|
- Increased DOS device limit, to avoid E_Exit() crash
|
|
if all LPT and COM devices are enabled along with
|
|
the new CLIP$ device.
|
|
- Minimum MCB free default changed to better reflect
|
|
a typical MS-DOS setup with minimal to no drivers.
|
|
This should result in a report of 600K-ish memory
|
|
free, which is equivalent to Windows 95 without
|
|
anything loaded except COMMAND.COM.
|
|
- DIR command now supports /S (search all directories)
|
|
as well as /A, /AS, /A-S, /AH, /A-H, /AR, /A-R, /AA,
|
|
/A-A options for file attribute support; Note that
|
|
DIR /A shows all files and directories whereas DIR
|
|
alone (without /A) shows all except system/hidden
|
|
ones as in a real DOS system (Wengier)
|
|
- DIR command now shows the real free disk space on
|
|
local drives. It is possible to limit this free space
|
|
for certain programs with the -freesize option of
|
|
MOUNT command. A new config option "freesizecap" is
|
|
added to change the behavior of this option (Wengier)
|
|
- DIR command fixed to show the volume label of the
|
|
drive you are listing, instead of always the current
|
|
drive (rderooy)
|
|
- Various improvements to DEL and COPY commands, e.g.
|
|
fixed the DEL /P option having no effect, and "DEL ."
|
|
deleted all files in the current directory silently;
|
|
the COPY command now asks for confirmation before
|
|
overwriting files, and it now supports /Y and /-Y
|
|
options to change this behavior, which can also be
|
|
set from the COPYCMD environment variable. (Wengier)
|
|
- Added or fixed help information and/or error messages
|
|
for some commands. (Wengier)
|
|
- Added support for DOS programs to communicate
|
|
with the clipboard in Windows builds. If the
|
|
"dos clipboard device enable" setting in
|
|
dosbox-x.conf is set to "true" or "full", a DOS
|
|
device (default name: CLIP$) will be added to
|
|
allow bidirectional communications with the
|
|
clipboard (e.g. "DIR >CLIP$" will write the
|
|
output to the clipboard, and "TYPE CLIP$" will
|
|
show the clipboard contents). Alternatively,
|
|
you can set it to "read" or "write" to allow
|
|
only read or write access for security reasons.
|
|
The DOS device name can also be changed with
|
|
the "dos clipboard device name" setting in
|
|
dosbox-x.conf. (Wengier)
|
|
- Added support for using the right mouse button
|
|
to copy and paste from the Windows clipboard; the
|
|
config option "clip_key_modifier" can be used to
|
|
change the keyboard modifier such as none, alt, ctrl,
|
|
shift, or disable this feature (default). (Wengier)
|
|
- Updated the PasteClipboard feature in SDL1 build
|
|
to support Unicode text translations; also fixed this
|
|
feature not working in SDL2 build. The config option
|
|
"clip_paste_speed" is added to speed up or slow down
|
|
the pasting speed for different DOS programs (Wengier)
|
|
- Support for DOSLIB2's w95sysrg/w95sysrs utils to
|
|
get/set system registry location in DOS 7+. (Wengier)
|
|
- Long filename support added, adapted from
|
|
the vDosPlus project. It will be enabled with
|
|
an initial DOS version of 7.0 or higher. (Wengier)
|
|
- Corrected return value when using option to
|
|
fake the installation of SHARE. (Allofich)
|
|
- Added code to EMS emulation to print specific
|
|
debug information when a PC-98 specific call is
|
|
made to remap segment B000h to either system
|
|
memory or video memory. I do not have enough
|
|
test cases or a setup to test what really happens,
|
|
so it will remain a debug message for now.
|
|
- Added dosbox-x.conf option to allow emulation of a
|
|
DOS environment that lacks ANSI.SYS. NOTE: The
|
|
option has no effect in PC-98 mode.
|
|
- INT 2Fh now responds to AX=1A00h which is an installation
|
|
check to report whether ANSI.SYS is resident.
|
|
- Added INT 21h debug logging for file I/O and general
|
|
INT 21h usage [patch by ognjenmi]. Added enables for
|
|
the logging which are off by default since the INT 21h
|
|
and file I/O logging are fairly noisy under normal
|
|
usage.
|
|
|
|
0.83.0
|
|
- Added mt32.romdir dosbox.conf configuration option
|
|
for users who store the MT32 ROMs elsewhere other
|
|
than the current working directory.
|
|
- Configuration GUI settings menu is now vertically
|
|
divided to ensure that it fits on the screen even
|
|
if the window is at minimum size.
|
|
- PC-98 GDC status fixed to follow the explicit
|
|
definition of one bit as hblank and the other
|
|
as vsync instead of carrying over VGA port 3DAh
|
|
style logic of hblank/vblank vs vsync. This
|
|
fixes the BPS logo scanline effects in PC-98
|
|
game 'frontier-universe-bps-neo-kobe-pc98-ia'
|
|
- Added dosbox.conf option to select between two
|
|
known behaviors in PC-98 mode regarding the PC
|
|
speaker and the PIT timer. The default behavior
|
|
follows the newer hardware, the alternate setting
|
|
is for older games written against the PC-9801
|
|
behavior.
|
|
- Added dosbox.conf option nocachedir which, when
|
|
set, instructs MOUNT to automatically act as if
|
|
-nocachedir were given.
|
|
- Linux/X11 SDL1 builds fixed not to issue resize
|
|
commands to the window to avoid fighting the
|
|
window manager. This prevents "spastic resizing"
|
|
under Gnome 3 in Centos 8.
|
|
- Source tree now includes build script for Linux
|
|
users who prefer Clang/LLVM over GCC.
|
|
0.82.26
|
|
- Debugger console window fixed to choose a smaller
|
|
default size in Windows builds.
|
|
- Debugger console window now resizes properly
|
|
in Windows builds.
|
|
- Using F10 (step over) in the debugger to step
|
|
over INT 21h when a breakpoint for INT 21h is
|
|
set now works correctly, instead of letting the
|
|
instruction pointer "stick" there without moving.
|
|
- Debugger interface now shows (running/watching)
|
|
while RUNWATCH is active.
|
|
- Debugger interface now correctly shows (running)
|
|
status when F5 is used to resume emulation.
|
|
- Debugger toggle reverts back to debugger interface
|
|
instead of running state if triggered during a
|
|
RUNWATCH command.
|
|
- Fixed RUWNATCH command, which was broken by another
|
|
fix sometime back designed to stop PIC event
|
|
processing while in the debugger.
|
|
- Debugger interface fixed to keep the SDL event
|
|
handling going during the "pager" routine to
|
|
prevent Windows from graying out the main window
|
|
as "not responding" in Windows 7/8/10.
|
|
- Direct3D support has been fixed to properly render
|
|
pixel shaders again that were already written for
|
|
other forks.
|
|
- Added "Rescan all drives" menu command and mapper
|
|
shortcut (Issue #1379 requested by saintfrater)
|
|
0.82.25
|
|
- Added 1920x1440 4:3 HD VESA BIOS mode and increased
|
|
scaler limits to support it.
|
|
- VESA BIOS emulation now rejects video modes that
|
|
exceed the render scaler architecture's limits,
|
|
to avoid frozen screens if set. However, VESAMOED.COM
|
|
warns the user, so if the user ignores the warning,
|
|
VESA BIOS emulation will allow user-defined modes
|
|
that exceed the limits anyway.
|
|
- VESAMOED.COM will now warn you if the custom mode
|
|
you modified exceeds the render scaler's limits.
|
|
- VGA emulation now reports render scaler limits
|
|
in the logfile at startup, if debug logging is
|
|
enabled.
|
|
- Render scaler code now logs a warning when it
|
|
rejects a video mode that exceeds the render
|
|
scaler limits.
|
|
- S3 emulation now allows 16MB of video memory.
|
|
- Due to continuous problems with DOS games and a
|
|
very long VESA modelist, the defaults for VESA
|
|
BIOS options in dosbox.conf have been changed to
|
|
limit the modelist to something a late 1990s
|
|
VESA BIOS would list. New defaults include a
|
|
maximum resolution of 1280x1024, the removal of
|
|
4bpp 16-color packed, unusual video modes,
|
|
"High Definition" TV broadcast modes, and the
|
|
extra explicitly defined 24bpp modes to complement
|
|
VBE1.2 32bpp modes. Those options remain
|
|
changeable and all limits can be lifted with
|
|
settings in dosbox.conf if wanted.
|
|
- Allow using "" in the debugger to specify that
|
|
a hex value should be used rather than the
|
|
contents of the flag with that name. Allows
|
|
hex values of AC, AF, CF and DF to be directly
|
|
specified. (Allofich)
|
|
- 25.COM, 28.COM, and 50.COM now have different
|
|
versions for VGA, EGA, and other IBM compatible
|
|
video machines. 28.COM now correctly sets 28 lines
|
|
for machine=ega. CGA/MDA/Hercules/etc. still use
|
|
INT AX=3h for 25.COM.
|
|
- Change 25.COM to use INT 10h AX=1114h (8x16) instead
|
|
of INT 10h AX=3 (set 80x25 mode).
|
|
- INT 10h AX=1111h (8x14) and AX=1113h (8x8), related
|
|
to 28.COM and 50.COM, now range check the current
|
|
cursor row against number of rows to keep it on
|
|
screen.
|
|
- Fixed ADDKEY "full" command not turning on the
|
|
full core when used with a delay. (Allofich)
|
|
- INT 10h AX=101Ah Get Video DAC color-page state fixed
|
|
to restore display after blanking it due to Attribute
|
|
Controller read and write operations. This fixes
|
|
IBM PC compatible MS-DOS game "Blue Force".
|
|
- Debugger: "VGA AC" now shows AC disable bits as well
|
|
as the internal state indicating whether the last
|
|
byte written to 3C0h was handled as the index.
|
|
0.82.24
|
|
- FDC emulation now allows READ command to look for
|
|
sector numbers that are out of range in order to
|
|
support booter games that read out of range sector
|
|
numbers as part of their copy protection.
|
|
- Windows SDL1 window resizing fixed to avoid snapping
|
|
and jumping issues when the window is sized down
|
|
to the point the menu bar doubles or triples in
|
|
height due to menu item wrapping.
|
|
- FDC clear DMA terminal count automatically (with a
|
|
warning printed to the log) at beginning of FDC
|
|
read/write (PC-98 booter game Star Cruiser).
|
|
- FDC DMA read/write failure now causes FDC to signal
|
|
an error, and the debug output will say so.
|
|
- FDC debug output now shows motor bits in the correct
|
|
order, not backwards
|
|
- CONFIG.COM and MIXER.COM are now registered only at
|
|
DOS kernel startup, to resolve their disappearance
|
|
after RE-DOS or guest system reset.
|
|
- Some OpenGL cleanup and fixes for when compiling for
|
|
Mac OS X Catalina.
|
|
- Shell startup now prints the actual mapper binding
|
|
(whatever it is) for the Host key instead of assuming
|
|
F12/F11.
|
|
- "Ro" key in PC-98 mode in the mapper interface now
|
|
clarifies that it is Ro / _ since the shift state is
|
|
the underscore.
|
|
- Shell startup code fixed to show F11 for Windows and
|
|
F12 for other platforms properly instead of always
|
|
showing F11.
|
|
- Added BOOT option --pc98-graphics to start up with
|
|
graphics layer enabled in order to run HDI images
|
|
using QMOUSE and games that expect NEC MOUSE.COM
|
|
behavior of showing graphics layer on driver init.
|
|
- BOOT now hides graphics layer on startup in PC-98 mode
|
|
to reflect real hardware.
|
|
- INT 33h mouse emulation now enables graphics layer
|
|
on mouse startup and INT 33h AX=0 to imitate NEC
|
|
MOUSE.COM behavior seen on real PC-98 hardware. This is
|
|
needed for some Orange House games that assume this
|
|
behavior, without which the graphics are invisible.
|
|
- INT 33h define range functions now include separate
|
|
range correction for text mode vs graphics mode.
|
|
- Help sections in Configuration GUI have been improved,
|
|
they are now easier to browse and read. (aybe)
|
|
- CONFIG: added description for 'securemode' (aybe).
|
|
- Integer properties are now correctly saved when
|
|
they have been changed in configuration GUI (aybe).
|
|
- Some scenarios with command history could display
|
|
garbage characters from previous/next command (aybe).
|
|
- Fixed all hard disk images created by IMGMAKE having
|
|
VHD footers. (Allofich)
|
|
- Windows Visual Studio solution: (aybe)
|
|
- cleaned and clarified project properties for projects
|
|
- removed configurations that didn't make sense
|
|
- fixed broken debugging
|
|
- consolidated to use single versions of SDK and IDE
|
|
- enabled faster builds (multi-processor compilation)
|
|
- fixed broken builds, e.g. ARM, ARM64
|
|
0.82.23
|
|
- Serial and parallel file output now disable stdio
|
|
buffering so that output is more immediately
|
|
accessible to the user.
|
|
- Added file output to serial port emulation.
|
|
- Parallel port emulation now support both dev: and
|
|
file: to specify that LPTx output go to a file,
|
|
not necessarily a device by name.
|
|
- Fixed bug that capped vmemsizekb to 8KB.
|
|
- BIOS bootup screen now shows correct text for CPU
|
|
type instead of "? CPU" when cputype=auto.
|
|
- PC-98 256-color mode fixed to ignore doublescan
|
|
and 200-line bits of the GDC to match real hardware
|
|
behavior. This fixes display problems with
|
|
"Alone in the Dark"
|
|
- BOOT command will now always set 640x200 8-color
|
|
graphics mode when booting PC-98 disk images,
|
|
to match the apparent behavior of real hardware.
|
|
- PC-98 hardware apparently allows writing port 6Ah
|
|
to jump directly to 256-color mode from 8-color
|
|
mode, update DOSBox-X emulation to allow it.
|
|
This fixes the PC-9821 port of "Alone in the Dark".
|
|
- Slow CGA memory access handler now wraps to 16KB
|
|
correctly, and resolves a segfault that can happen
|
|
if the last 16KB is accessed by the guest if
|
|
vmemsizekb=16.
|
|
- vmemsize default is now -1, which means to pick a
|
|
video memory size automatically.
|
|
- Added PC-98 INT 1Bh AH=03h SCSI BIOS command, which
|
|
allows FreeDOS98 to boot.
|
|
- INT 33h emulation fixed not to reset mouse min/max
|
|
range if the new video mode is a VESA BIOS SVGA
|
|
mode (not a standard VGA mode). Some games seem to
|
|
define the mouse min/max range AND THEN set the
|
|
VESA BIOS mode, not the other way around.
|
|
- INT 33h define range functions now apply rounding
|
|
to the max range if the range is close to the
|
|
dimensions of the screen, for games like Daggerfall
|
|
that set the cursor maximum range to values close to,
|
|
but not exactly, the dimensions of the VGA screen.
|
|
- INT 33h define range functions updated to accept max
|
|
ranges for mapping host to guest if set just after
|
|
video modeset or if those INT 33h functions are called
|
|
when no mouse buttons are down.
|
|
- INT 10h AH=4Fh AL=08h (Set DAC width) now correctly
|
|
set AL=4Fh to indicate the call is supported.
|
|
- VGA DAC palette writes are now ALWAYS masked to 6-bit
|
|
unless 8-BIT DAC mode is ON and enabled. This fixes
|
|
palette problems with Amulets and Armor.
|
|
- VGA DAC 6/8-bit palette management code simplified
|
|
- Added dosbox.conf option to instruct DOSBox-X to leave
|
|
the PC speaker clock gate enabled if set, for games
|
|
that use that PIT output as a time source. Setting
|
|
the option to "true" allows "Bàoxiào sānguózhì", a game
|
|
with strange and elaborate timing code, to run without
|
|
hanging at the second title screen.
|
|
- VGA port 3DAh "undefined bits" setting changed to 0x04
|
|
to accomodate "Blues Brothers"
|
|
- Configuration GUI: If the settings are scrollable,
|
|
tabbing between fields will now auto-scroll to the
|
|
field and make it visible.
|
|
- In the configuration GUI, scroll wheel input no longer
|
|
changes the window focus.
|
|
- Set CPU cycles dialog box layout fixed.
|
|
- Added 'skip encoding unchanged frames' option to
|
|
dosbox.conf. If set, AVI video capture will skip
|
|
video frame compression if the frame has not changed
|
|
from the previous frame. Option is off by default
|
|
at this time in case it causes any issues with users
|
|
and their video editing software.
|
|
0.82.22
|
|
- Added Normal2x render scalers so that 'force scaler'
|
|
for 1x2 or 2x1 scalefactors works and you can scale
|
|
up 320x200/640x200 VGA modes and 640x200 CGA modes
|
|
by 2x.
|
|
- Main window titlebar now reflects whether or
|
|
not the debugger interface is active.
|
|
- Debugger interface now flushes terminal input
|
|
upon entering the debugger, so that keyboard
|
|
input prior to entering the debugger is ignored.
|
|
- Debugger mapper shortcut and menu item are now
|
|
a toggle. Selecting once will enter the debugger
|
|
and selecting again will resume emulation.
|
|
- cycles=max now displays cycle percentage correctly
|
|
instead of showing e.g. 100 cyc/ms
|
|
- (Allofich) Note and ignore INT 33, AX=53C1 call
|
|
for the Logitech CyberMan.
|
|
- Fixed odd code addition that disabled (through
|
|
the configuration) XMS, EMS, and UMB when
|
|
booting a guest OS. This fixes a problem where
|
|
those services are not available when rebooting
|
|
back into the DOSBox-X shell from a guest OS.
|
|
- CGA 640x200 and MCGA 640x480 modes fixed to
|
|
have proper refresh rate when machine=mcga,
|
|
instead of 140Hz.
|
|
- MCGA horizontal active display register
|
|
encodes N - 1, not N, according to real
|
|
hardware register dumps.
|
|
- INT 10h modes 2 and 3 updated set MCGA CRTC
|
|
write protect bit, to match real PS/2 hardware
|
|
behavior, and to unlock CRTC registers during
|
|
mode set.
|
|
- PC-98 VSYNC interrupt now fires at vertical
|
|
retrace start (as documented) instead of at
|
|
active display end behavior borrowed from
|
|
DOSBox VGA emulation. This fixes "Tonight"
|
|
by Swat.
|
|
- Fixed mistake that placed N88 ROM BASIC stub
|
|
(something specific to PC-98) in memory even
|
|
in IBM PC/XT/AT emulation mode.
|
|
- Fixed some callback slot leaks that can cause
|
|
DOSBox-X to run out of callback slots if you
|
|
reset the guest system too much.
|
|
- Fixed invalid callback and errant interrupt
|
|
handling during BIOS reset delay that happens
|
|
if you use the keyboard shortcut to trigger
|
|
system reset.
|
|
- XMS emulation resets global enable and local
|
|
enable state on XMS emulation startup to fix
|
|
crashes related to inability to control A20 gate
|
|
after system reset or DOS kernel restart.
|
|
- Debugger "SM" command now accepts segment:offset
|
|
syntax for memory location to write.
|
|
- Fixed INT 21h AH=65h bug that returns DBCS table
|
|
for AH=4h that should return filename uppercase
|
|
table.
|
|
- Configuration GUI property settings are now
|
|
shown in a single column wide list with scrolling.
|
|
- In the configuration GUI, help dialogs will now
|
|
present the help text as a scrollable region if
|
|
there is too much to fit on screen.
|
|
- dosbox.conf mixer rate will now accept any
|
|
sample rate from 4KHz to 192KHz instead of only
|
|
fixed specific sample rates.
|
|
- cascade interrupt ignore in service setting now
|
|
accepts true, false, and auto. "auto" is now the
|
|
default, and will choose true or false depending
|
|
on machine type for correct emulation either way.
|
|
It should no longer be necessary to add
|
|
"cascade interrupt ignore in service=true" to
|
|
your dosbox.conf every time you want to run a
|
|
PC-98 game properly.
|
|
- PC-98 FM board emulation will now load SOUND.ROM
|
|
into segment CC00h if available, if FM board
|
|
emulation is enabled.
|
|
- PC-98 INT 18h AH=30h updated to return AH=05h
|
|
AL=00h BH=00h if success, AH=00h AL=01h BH=01h
|
|
if failure. This is needed to get Puyo Puyo 2
|
|
to work, which for some reason fails if a call
|
|
to set 15KHz mode works.
|
|
- PC-98 LIO and SOUND BIOS entry points, while
|
|
still not implemented, have been updated to
|
|
print the name of the call according to an
|
|
online reference.
|
|
- DOS FCB rename now supports renaming the
|
|
volume label as MS-DOS does.
|
|
- Fixed bug that prevented proper DOS FCB rename
|
|
if the FCB used to rename is extended.
|
|
- FAT filesystem driver updated to also store
|
|
updated volume label in the boot sector of the
|
|
partition, as per MS-DOS FAT standards.
|
|
- FCB create can now be used to set a FAT
|
|
filesystem label. MS-DOS LABEL.EXE works
|
|
correctly now.
|
|
- FAT filesystem driver now allows LABEL command
|
|
to change the FAT volume label of mounted disk
|
|
images.
|
|
- DOS kernel updated to support basic FCB methods
|
|
of deleting/setting the volume label, at least
|
|
on local folder mounts.
|
|
- DOS kernel will now return the volume label of
|
|
FAT filesystems mounted from disk images.
|
|
- LABEL setting code fixed not to treat label as
|
|
if an 8.3 filename.
|
|
- LABEL is no longer a builtin shell command and
|
|
appears on drive Z: as LABEL.COM
|
|
- LABEL reimplemented to imitate MS-DOS behavior
|
|
with regard to how it handles the command line.
|
|
- File I/O checking and cleanup (Allofich)
|
|
- Integrated commits from mainline (Allofich)
|
|
- Handle errant IRQs as a real BIOS does. Also
|
|
remove r3263 workaround, as it's no longer
|
|
needed.
|
|
- Fix flag behavior of several shift/rotate
|
|
instructions, cause exceptions and fix
|
|
potential 'pop ss' problems
|
|
- Add support for Print Screen key and
|
|
interrupt. In-game screenshot feature
|
|
of Descent and Descent 2 now works.
|
|
0.82.21
|
|
- Reduced title bar size of the Configuration GUI.
|
|
- Fixed sizing and positions of some Help menu dialog
|
|
boxes in the Configuration GUI.
|
|
- Configuration GUI issues with help text and word
|
|
wrap running off the edge of the window have been
|
|
fixed.
|
|
- INT 21h AX=3702h AVAILDEV returns DL=FFh to match
|
|
MS-DOS behavior.
|
|
- Added INT 21h AX=6523h, for Microsoft software
|
|
that uses it after prompting the user for a Y/N
|
|
answer such as FORMAT.COM and FDISK.EXE
|
|
- PC-98 MS-DOS kernel now writes fake INT 1Bh device
|
|
list to 60:6C to satisfy certain games that need
|
|
it for their "master disk" detection.
|
|
- Fixed FAT driver bug that caused the allocation
|
|
of an extra cluster if writing a file that is
|
|
exactly a multiple of the cluster size long.
|
|
- FAT driver now assigns current date/time when
|
|
creating directories.
|
|
- Increased the DTA segment size of the DOS FAT driver
|
|
to fix problems with directory searches corrupting
|
|
adjacent memory.
|
|
- Disk Parameter Block linked list now terminates
|
|
with next pointer at FFFF:FFFF instead of 0000:0000
|
|
to match general DOS pattern and satisfy some
|
|
PC-98 games that enumerate the list.
|
|
- INT AH=52h List of Lists now points to the Disk
|
|
Parameter Block as well, which allows some PC-98
|
|
games that enumerate the list to work.
|
|
- Video parameter list and table at BIOS DATA AREA
|
|
40:A8 added to MCGA mode, to match real PS/2 MCGA
|
|
hardware.
|
|
- FAT driver now updates the Disk Parameter
|
|
Block when activated, and provides as much
|
|
from the FAT filesystem as possible. It is now
|
|
possible to run Microsoft MS-DOS 6.22
|
|
SCANDISK.EXE on a drive letter attached from
|
|
a disk image.
|
|
- Disk Parameter Block is now the proper full
|
|
size. The limited 9 bytes/block hackery has
|
|
been removed.
|
|
- Added INT 25h/INT 26h emulation for FAT drives
|
|
mounted with IMGMOUNT.
|
|
- Fake disk paramter table fixed to indicate one
|
|
reserved sector.
|
|
- Fixed INT 25h/INT 26h to return an error rather than
|
|
silently fail with success. Emulation of these calls
|
|
exist currently only as stubs and, according to
|
|
source comments, as a workaround for MicroProse
|
|
installers. For disk diagnostic software like
|
|
Microsoft ScanDisk it is better to signal an error
|
|
until INT 25h/INT 26h are fully implemented.
|
|
- Added dosbox.conf option to control whether INT 10h
|
|
VESA BIOS function AX=4F00h (Get SVGA information)
|
|
zeros the entire 256-byte or 512-byte structure or
|
|
not. Turning the option off (no zeroing) allows
|
|
"Get Saddam!" to run with SVGA and VESA BIOS
|
|
extensions enabled without crashing. The developer
|
|
calls INT AX=4F00h but does not provide enough
|
|
storage space for the full 256 byte structure,
|
|
only enough for the base structure defined by VESA.
|
|
- INT 2Fh updated to explicitly mention SMARTDRV or
|
|
DBLSPACE if values of AX are known to match their
|
|
API.
|
|
- VESA BIOS modelist now includes S3 OEM video modes
|
|
as documented by the RBIL, and needed by Line Wars II.
|
|
- OpenGL output now clears 3 frames instead of 2 after
|
|
mode change to deal with nVidia hardware that
|
|
reportedly triple buffers OpenGL rendering in
|
|
Windows.
|
|
- INT 21h fixed to always enable the A20 gate through
|
|
HIMEM.SYS if dosbox.conf indicates a configuration where
|
|
XMS is enabled, the HMA is enabled, and DOS is loaded
|
|
high (DOS=HIGH), which is the default configuration
|
|
for DOSBox-X.
|
|
- XMS emulation fixed not to allow conventional memory
|
|
block addresses (source or dest) if it extends past
|
|
the 1MB+64KB-16 range normally accessible from real
|
|
mode, as per Microsoft XMS test program.
|
|
- XMS emulation fixed to disallow XMS block move/copy
|
|
with an odd length byte count, per Microsoft XMS
|
|
specification.
|
|
- XMS emulation no longer allows freeing a XMS block
|
|
handle that is still locked, as per Microsoft XMS
|
|
specification and testing software.
|
|
- Enhance existing INT 68h fix for "PopCorn" by adding
|
|
a dosbox.conf option to always keep INT 68h NULL,
|
|
so that it's possible to run the game in machine
|
|
configurations other than CGA.
|
|
- EGA/VGA: Fix "dynamic parameter save area" pointer,
|
|
to make sure it's initialized to zero properly.
|
|
This is needed to run "Get Saddam!" in VGA mode
|
|
without crashing.
|
|
- INT 10h AH=12h BL=10h no longer responds in
|
|
machine=mcga mode, which allows Thexder to run in
|
|
256-color mode properly when emulating MCGA.
|
|
- Added code to silence the PC speaker, if it was left
|
|
on at reset, at BIOS POST.
|
|
- Added pause at BIOS POST (after reset), with
|
|
dosbox.conf option to control, so that screen contents
|
|
at reset can be seen.
|
|
- Writes to unmapped 0xE0000-0xE7FFF in PC-98 mode no
|
|
longer print a "write to ROM" warning. PC-98 games
|
|
and software like to zero that region whether or not
|
|
the 4th bitplane is enabled.
|
|
- PC speaker emulation now takes into consideration
|
|
the case when the 8254 timer has been given a control
|
|
word without a counter value, in which case no sound
|
|
is to be emitted until a control word is written.
|
|
This fixes "Titus the Fox: To Marrakech and Back"
|
|
when the game fails to detect Adlib (OPL2) hardware.
|
|
- Adlib polling hack no longer needed.
|
|
- Floppy controller emulation fixed to support sector
|
|
sizes other than 512 bytes per sector.
|
|
- Floppy controller fixed to always set "seek completed"
|
|
status bit after seek/calibrate, not just when the
|
|
head hits track 0 (programming mistake).
|
|
- PC-98 40-column text mode is now supported.
|
|
- Integrated commits from mainline (Allofich)
|
|
- In the mapper, display disabled items or events
|
|
with no binding in grey.
|
|
- Implemented BIOS beep sound for ASCII character 7
|
|
- Return failure for INT 13 format calls if the
|
|
drive is inactive.
|
|
0.82.20
|
|
- Dynamic core IMUL instruction mistake fixed,
|
|
signed multiply works properly again.
|
|
- PC-98 graphics emulation fixed to render only the
|
|
number of active display lines programmed into
|
|
the GDC instead of matching the text layer. This
|
|
fixes the status bar at the bottom of the screen
|
|
in "First Queen" and "First Queen II".
|
|
- Normal CPU core fixed not to immediately process
|
|
interrupts on STI but to wait a little bit so that
|
|
a STI + CLI sequence does not cause interrupt
|
|
processing, according to real Intel 486 behavior.
|
|
- Unknown interrupts in PC-98 mode are now routed by
|
|
the DOS kernel through it's segment (60h) and back
|
|
to the BIOS through a JMP instruction. It appears
|
|
some TSRs for PC-98 determine whether or not
|
|
interrupts are in use by whether or not the segment
|
|
value is pointing at the DOS kernel (segment 60h).
|
|
- Re-added a20=fast by popular demand, though a20=mask
|
|
is still the default. a20=fast emulates the A20 gate
|
|
the way a virtual 8086 mode monitor does where only
|
|
the first 64KB past 1MB is remapped rather than
|
|
gating bit 20 of all addresses. Note that a20=fast
|
|
also matches the A20 gate behavior in DOSBox SVN.
|
|
- Bringing up the SDL drawn menus and then resizing the
|
|
window no longer "freezes" the display in SDL2 builds.
|
|
- IDE emulation now minimally emulates PC-98 I/O port
|
|
arrangement in PC-98 mode.
|
|
- Running a build that draws it's own menus, setting
|
|
output=opengl, and hiding the menus no longer causes
|
|
lag redrawing the screen every time the mouse cursor
|
|
moves.
|
|
- Memory limit is now 3.5GB for 64-bit builds and 1GB for
|
|
32-bit builds.
|
|
- Maximum memory limit is now 3.5GB, code fixed to better
|
|
enforce the limit.
|
|
- Mixer and VGA capture code fixed to signal error if the
|
|
memory address exceeds the amount of system memory.
|
|
The general design of DOSBox-X memory I/O means that if
|
|
physical memory writes are made beyond system memory,
|
|
DOSBox-X will write out of bounds and segfault.
|
|
- DOSBox Integration device now offers the program inside
|
|
to capture the VGA output, for automated testing.
|
|
- DOSBox Integration device now offers reading emulator
|
|
time (PIC_FullIndex()) and setting a watchdog timer
|
|
that triggers an NMI unless reset. Intended for use
|
|
with automated testing.
|
|
- Debugger INTHAND command now works properly in protected
|
|
mode.
|
|
- DOSBox Integration Device now provides an interface for
|
|
code within to listen to the mixer output (to hear
|
|
itself) for automated testing purposes.
|
|
- Gravis Ultrasound emulation fixed not to run or compute
|
|
voices and ramps if the DAC enable bit is not set.
|
|
- Gravis Ultrasound emulation now offers a hack to ignore
|
|
writes to the Active Channel register if the DAC is active
|
|
and rendering audio (Ice Fever demoscene hack).
|
|
- SDL drawn menus fixed not to interact or draw while 3Dfx
|
|
emulation is using OpenGL, to prevent it from disturbing
|
|
the OpenGL context for 3Dfx emulation.
|
|
- NMI interrupt handling fixes to resolve instruction pointer
|
|
corruption if NMI interrupt triggered while a CPU core is
|
|
executing instructions (i.e. triggered by I/O handler).
|
|
- DOSBox-X integration device now provides an interface to
|
|
trigger IRQ and NMI signals.
|
|
- Integrated commits from mainline (Allofich)
|
|
- Improve disk image mounting: cycle disks only for the
|
|
drive being mounted.
|
|
- FAT drive fixes and improvements. Identify floppy format,
|
|
and support filesystems that use only part of the disk.
|
|
Fixes Make Your Own Murder Party and Music/Pinball
|
|
Construction Set.
|
|
- Return correct error code for verify sectors function
|
|
when an invalid drive is specified. Fixes Hugo Troll game
|
|
installers.
|
|
- Prefer ncurses above curses (on some systems, these are
|
|
still different packages)
|
|
- Give a warning at startup if dpi scaling is detected.
|
|
- Show segment override on XLAT instruction.
|
|
- Change scan3x to be LINE LINE DARK instead of LINE DARK
|
|
DARK. This matches pictures of scanlines better and doubles
|
|
the brightness as the old implementation was rather dark.
|
|
- Make it possible to compile without PNG support.
|
|
- Report when a -conf file can not be loaded.
|
|
- When searching CD-ROM directory entries, strip trailing
|
|
period of extension-less filenames after stripping file
|
|
version number and separator. Fixes disc check in Air Power.
|
|
- Add Unit Number and Bytes Per Sector fields for DPB
|
|
entries. Fixes Air Power installer and Windows 3 Virtual
|
|
Memory dialog.
|
|
- Reset write ops after drawing text in EGA graphics modes,
|
|
consistent with EGA/VGA BIOS. Fixes Fun School 3.
|
|
- Make Allocation Info work for CD-ROM drives. Fixes Bureau
|
|
13 installer.
|
|
- Prevent double-loading of CD-ROM images.
|
|
- Don't generate sound after DMA is masked at end of single
|
|
cycle transfer. Prevents issues with some games.
|
|
- Use right field when dealing with joysticks.
|
|
- Check for both read-only modes when writing files to drive
|
|
- Correct one-off error in paging table size compare for
|
|
when not using USE_FULL_TLB
|
|
- Make CMOS equipment list startup display mode bits differ
|
|
from BIOS on EGA/VGA. Fixes Sauro.
|
|
- Implement port 62h with timer 2 output for CGA and
|
|
Hercules machine types; fixes Frank Bruno's Boxing and Math
|
|
Maze.
|
|
- Acknowledge mouse interrupt before entering user routine;
|
|
fixes sound stutter during mouse movement in Eye of the
|
|
Beholder III and Casino Tournament of Champions. Clear
|
|
button counters in the mouse driver reset function;
|
|
prevents unintended skipping of intro in MechWarrior and
|
|
others.
|
|
- Correct relative track length in subchannel data for
|
|
CD-ROM images; fixes speech audio cutting off too soon in
|
|
Casino Tournament of Champions.
|
|
- Reset followed by switch to UART mode should take some
|
|
time; fixes MPU detection in F29 Retaliator and Hover Force.
|
|
- Ignore unrequested data in intelligent mode; fixes Roland
|
|
sound in Krusty's Fun House.
|
|
- Repair double slash in configfile location on Macs. Add
|
|
some protection against a NULL dirp.
|
|
- Fix loading of configfiles specified with -conf but
|
|
present in the userdir with -userconf present.
|
|
- Fix up DOS_Drive_Cache::GetShortName.
|
|
- Change multi-remain to repeat last parsed value for
|
|
non-string types if the next value is empty and of the same
|
|
type as the last. Use this to add an optional parameter to
|
|
sensitivity which controls the y axis. When optional
|
|
parameter is missing, x and y axis have the same value.
|
|
Change limits on sensitivity to allow for negative values
|
|
so the Mouse Y-axis can be inversed.
|
|
- Correct bug related to signedness.
|
|
- Improve prefetch and simple cores to not switch to normal
|
|
core on trap execution. Fixes the demo version of
|
|
Prehistorik 2 and similar cases that use the trap flag and
|
|
prefetch tricks.
|
|
- Check lengths before adding C-style strings together.
|
|
- Fix unmounting of complex drives where parts were left and
|
|
file pointers were kept open.
|
|
- Stop storing raw modrm value. Should save an instruction
|
|
on each get_modrm call.
|
|
- Strip leading = from value. Can happen if you execute
|
|
"irq =5".
|
|
- Don't remove bytes from autoexec.bat when changing
|
|
settings from autoexec.bat, but replace them instead. This
|
|
way the location stays valid.
|
|
- Let dynamic core recompile interrupt instructions in
|
|
non-debug builds. Can help software with many INTs, such as
|
|
compiled BASIC, run faster.
|
|
- Add logic in mouse driver to ignore button events that
|
|
are out of sequence. Fixes International Rugby Challenge
|
|
when clicking to lock the mouse.
|
|
- Use a more compatible offset for DOS redirected interrupt
|
|
vector. Works around a null pointer bug in the notes dropdown
|
|
list of Jack the Ripper.
|
|
- Reqrite pop_ev so it can trigger pagefaults again. Fixes
|
|
Win 3.11.
|
|
- Fix uninitialized access to some isoDrive fields. Pause audio
|
|
before switching. Use right subunit with multiple CDs on one
|
|
drive letter.
|
|
- Move all stack alignment operations into one place and
|
|
some optimalisations to RISC x64 dynamic core.
|
|
- Merged in MAME sound from mainline, except for Tandy sound.
|
|
0.82.19
|
|
- Prefetch core fixed up, made more aggressive, and string
|
|
instructions (REP MOVSW) cause more prefetch. "Stereotype"
|
|
demoscene production can run again.
|
|
- DOSBox Integration device now allows ISA DMA read/write
|
|
injection.
|
|
- 8237 DMA emulation now supports PC-98 "auto bank increment"
|
|
functions, which automatically increments the DMA page number
|
|
on DMA wraparound. Sim City 2000 needs this to play it's
|
|
digitized sound effects properly.
|
|
- 8237 DMA emulation now enforces read/write mode provided by
|
|
guest. If the DMA is configured for reading from system
|
|
memory, then attempts to WRITE to memory via DMA must fail.
|
|
Just like real hardware.
|
|
- 8237 DMA block transfer cleanup, de-duplication.
|
|
- 8237 DMA block cleanup allows implementation of 8/16-bit DMA,
|
|
forwards and backwards.
|
|
- PC-98 keyboard corrections (not yet verified to be accurate
|
|
to hardware though) to solve problems where holding a key
|
|
while running a program that is slow to respond to input
|
|
can overrun the buffer and fail to handle additional input.
|
|
- VGA BIOS size changed to 0x4000 (16KB), because 0x3800
|
|
is not liked by Windows 3.0.
|
|
- Font vector is now INT 44h for PCjr and Tandy emulation,
|
|
INT 43h otherwise as documented in the RBIL.
|
|
- Graph key (PC-98 mode) no longer registers as keyboard
|
|
input to INT 18h. EDIT.COM's menu is now usable.
|
|
- PC-98 INT 18h AH=02h fixed to return the correct keyboard
|
|
status byte as documented
|
|
- Local directory filesystem support now applies timestamp
|
|
before closing the file handle, which should help with
|
|
timestamps even if the filename is not directly valid
|
|
on the host operating system or filesystem.
|
|
- DOSBox Integration Device moved to I/O port DB28h-DB2Bh
|
|
in PC-98 mode to avoid conflicts with DMA controller
|
|
registers.
|
|
- DMA controller is now completely disabled in IBM PCjr mode
|
|
(machine=pcjr) to match real hardware.
|
|
- COPY command now copies file date/time as well.
|
|
- INT 2Fh AX=1600h no longer logs an error as unimplemented.
|
|
(Allofich)
|
|
- COPY.EXE removed, so that the built-in COPY command can work.
|
|
- PC98UTIL fixed to re-enable the text layer after the BIOS call
|
|
for /24khz and /31khz options.
|
|
- PC-98 INT 18h AH=30h now allows setting the 480-line mode.
|
|
- (PC-98) Port 6Ah command 40h/41h, CRT vs Plasma/LCD mode,
|
|
added.
|
|
- PC98UTIL.COM now updates the menu item for PC-98 GDC clock
|
|
speed when changing GDC clock speed.
|
|
- Added to PC98UTIL.COM the /24khz and /31khz switches to change
|
|
hsync rate.
|
|
- Updated PC-98 graphics plane emulation to more properly
|
|
handle the 5MHz GDC mode, and the IM bit in the GDC parameter
|
|
RAM.
|
|
- INT 18h AH=30h and AH=42h mode set fixed to update CPU and
|
|
display pages correctly.
|
|
- INT 18h AH=30h (PC-98 mode) now permits graphics layer changes.
|
|
- INT 18h AH=30h (PC-98 mode) now permits changing hsync rate.
|
|
- INT 18h AH=31h (PC-98 mode) now uses BIOS data area to
|
|
return hsync rate (24KHz vs 31KHz)
|
|
- INT 18h AH=42h (PC-98 mode) now uses BIOS data area to
|
|
determine 5MHz GDC instead of internal state to better emulate
|
|
actual hardware behavior.
|
|
- PC-98 text console output now fills both cells of doublewide
|
|
characters on the text layer.
|
|
- PC-98 port 6Ah now handles command 82h/83h and 84h/85h which
|
|
allow the guest to reprogram the GDC clock frequency (2.5MHz
|
|
or 5MHz). This is necessary to handle strange Windows 3.1
|
|
behavior where entering a DOS program fullscreen causes
|
|
Windows 3.1 to reprogram your GDC to run at 5MHz regardless of
|
|
the BIOS (or dosbox.conf) setting.
|
|
- PC-98 port 68h now supports command 0Eh/0Fh to enable display.
|
|
- Integrated commits from mainline (Allofich)
|
|
- Lower the influence of the aspect table correction
|
|
trick when using high scale factors (320x200 => 2000x1200).
|
|
- Correction done to Hercules video height parameter.
|
|
- The mapper now uses the wrapper as well
|
|
- Fix the possible/suggested values for integer
|
|
properties.
|
|
- Do less to update the frequency of an active SB
|
|
DMA transfer. Fixes sound in Tempest 2000.
|
|
- Add missing --disable-fpu-x64 option
|
|
- Use clock_gettime when available instead of the
|
|
obsolete ftime.
|
|
- Allow CRTC read/write access on all mirror ports for
|
|
non-VGA machine types. Fixes Tandy and EGA display in
|
|
International Hockey booter.
|
|
- Handle "copy H*.txt file.txt" correctly
|
|
- Fix detection of always_inline attribute with MinGW 4.9.2
|
|
- Introduce mount -pr to mount paths relative to last
|
|
loaded configuration file.
|
|
- Use normal teletype function for non-ANSI output so the
|
|
default attribute 7 applies only to graphics modes and
|
|
existing attributes are not changed in text modes.
|
|
- Improve compatibility of internal mouse driver with
|
|
respect to video mode changes and hiding the pointer, and
|
|
handle font reloading as a kind of mode change. Also fix
|
|
unlocked mouse pointer to recognize the full range of
|
|
tweaked/fontloaded text modes.
|
|
- Bring OS2 port up to date.
|
|
- Ignore/remove single % in batchfiles.
|
|
(Fixes B13Demo batchfiles on PC Gamer cover disc 1995-08)
|
|
- Clear incomplete Sound Blaster DSP command at reset,
|
|
fixes Romancing Prince.
|
|
- Add some more cases to the Alt-Tab detection.
|
|
- Add alternate font tables and associated loading logic
|
|
in video BIOS, allowing correct gaps between "wide"
|
|
characters (e.g. m,w,M,W,T,Z,0) in all VGA machine types.
|
|
- Update all related BIOS memory values and CRTC registers
|
|
when loading fonts.
|
|
- Improve support for MDA emulation in the vgaonly machine
|
|
type, as it is the only way the video BIOS can make use
|
|
of the 14-line alternate symbols.
|
|
- Be compatible by setting the INT 43h vector to the first
|
|
half of the 8-line font table for standard text modes.
|
|
- Move VESA mode table and OEM string before font tables
|
|
in the video ROM, which is a more compatible ordering.
|
|
- Add opl3gold option to oplmode setting. With this option
|
|
the Adlib Gold music can be selected in Dune. Only music
|
|
without effects is supported. FM volume control does work.
|
|
- Add hardware text mode cursor support.
|
|
- Rework FCB_ParseName
|
|
-- Remove special code for . and .. as it was wrong
|
|
-- Continue reading the input string, when the max length
|
|
of the field has been reached (123456789.12345 is read and
|
|
returned as 12345678.123)
|
|
-- Strip spaces before and after reading the separators.
|
|
-- The drive is always parsed (if present), it doesn't
|
|
depend on the existence of said drive.
|
|
-- Fix parsing of .EXE and other extension only names
|
|
-- Always clear out current block and record size.
|
|
- Correct AX and BX, they contain information on the
|
|
existence of the drives specified in the FCBs in the
|
|
execute block
|
|
- Rework the parsing of arguments into the FCBs
|
|
- Use full mask; fixes label search on FAT drives.
|
|
- Don't write past the terminator in the DTA name field
|
|
when setting search results. This is what DOS does, and
|
|
writing junk after the terminator was not good in any case.
|
|
Fixes file listing in the 16-bit version of Galaxy Player.
|
|
- Improve rename support for when renaming files (in a
|
|
folder) on a drive different from the current one.
|
|
- Improve internal ANSI support to adapt to currently
|
|
displayed columns and rows. Fixes original Infocom
|
|
interpreters when using something other than 80x25.
|
|
- Handle double-quoted values and quoted values in
|
|
dosbox.conf files.
|
|
- Speed up GetHexValue.
|
|
- Restore 1,2,3,4,5 as run 5,500,1000,5000,10000
|
|
instructions.
|
|
- Change BIOS equipment list to indicate DMA not
|
|
supported on PCjr machine type, which fixes PCjr
|
|
detection in old versions of Ancient Art of War.
|
|
- Correct some offsets in the DTA for FCB-based search
|
|
results. Fixes DIR listing in COMMAND.COM from MS-DOS
|
|
and file info in XTree Gold.
|
|
- Prevent a multiplication overflow and more accuracy
|
|
by using floats for attack rate loop
|
|
- Set record size to 128 if it is 0 in the FCB when
|
|
calling any FCB read/write function
|
|
- Fixes for acad 10:
|
|
- Add missing reference counting when the file is
|
|
already open when calling FCB_Open, so that acad, which
|
|
uses FCBs and normal handles on the same file, works
|
|
better.
|
|
- Remove FCBs being added to the PSP filetable and
|
|
rewrite most functions to support this change. This way
|
|
acad won't run out of temporary (fcb) files when low on
|
|
memory.
|
|
- More flexible setting of version with "VER" command.
|
|
- Fix screen clearing when setting mode 0xA on PCjr
|
|
machine type.
|
|
- Fill DTA for FCB search results more like real DOS,
|
|
fixing hang in SETUP.EXE and MSDOSD.EXE from Windows V1.01.
|
|
- Add support for mode 8 row copy/fill. Fixes Tandy
|
|
GW-BASIC interpreter SCREEN 3 scrolling/clearing.
|
|
- Map inactive video memory regions as empty rather than
|
|
filled with RAM. Fixes later version of Sargon 3 on color
|
|
machine types.
|
|
Set color modes (to the extent that they can be) on the
|
|
Hercules machine type if the BIOS equipment list is not set
|
|
to monochrome. Fixes missing text in Victory Road.
|
|
- Graphics mode text drawing improvements:
|
|
-Font source according to machine type.
|
|
-Use compatible method of determining fill attribute for
|
|
textmode screen scrolling in teletype function.
|
|
- Prevent DOS buffered input function from hanging in an
|
|
infinite loop when redirected input reads a linefeed or
|
|
reaches EOF.
|
|
- EXEC improvements, mostly for the load-but-do-not-execute
|
|
function.
|
|
- Stop writing uninitialized junk into first shell's command
|
|
tail at startup.
|
|
- Support writing palette register data to dynamic save area
|
|
if pointer is non-zero on mode changes. Fixes CV 2.2.
|
|
- Be more compatible by converting tabs to spaces in the DOS
|
|
console device rather than in the video BIOS teletype function.
|
|
- Make the internal program for loading ROM images a bit
|
|
smarter about what it can/will load. Also provide for BASIC
|
|
in ROM to support IBM BASIC interpreters.
|
|
- Correct page count/size for CGA graphics modes. Fixes RS-2
|
|
on the CGA machine type.
|
|
- Raise lower limit of cycles in autodetermine mode to
|
|
improve stability.
|
|
- Fix for 256 color encoding in zmbv.dll codec
|
|
- Rework ListMidi so it can be more easily added to more
|
|
backends.
|
|
- Implement mixer /listmidi for coremidi.
|
|
- Increase size of SysEx buffer to support Sierra's Yamaha
|
|
FB-01 driver.
|
|
- Add improved breakpoint handling to the debugger
|
|
- Rewrite the order of the debug help list so the keys come
|
|
last
|
|
- Clip to boundaries when there are no suggeted values for
|
|
Prop_int
|
|
- Implement an obscure behavior of the VGA DAC. Fixes wrong
|
|
colors in Planet Soccer/Football.
|
|
- Use default attribute behavior of ANSI.SYS in the console
|
|
device. Fixes scrolling issues. Anything that wants non-ANSI
|
|
behavior may not display as intended with the internal DOS,
|
|
same as real DOS when ANSI.SYS is loaded.
|
|
- Lower default adlib volume with 2.5dB, based on
|
|
measurements
|
|
- Add experimental name support to configmidi for coremidi
|
|
- Add support for selectig midi devices by name to win32
|
|
midi
|
|
- Make IRQ generation in Write_MCR consistent with
|
|
ComputeInterrupts when op2 changes.
|
|
- Update mixer volume calculations for the SBPRO 1 and 2 and
|
|
the SB16, based on measurements.
|
|
- Repair a logic error in cycle max calculation
|
|
- Introduce a random sleep period, which activates after 3
|
|
short sleeps in one frame.
|
|
- Adjustments to cycle ratio computation.
|
|
- Process repeated reset commands without delay. Fixes MPU
|
|
detection in several games. Correct ACK for reset: entirely
|
|
absent with dumb setting (mpu401=uart), and also absent when
|
|
returning to intelligent mode from UART mode.
|
|
- Allow for direct changing of 4op chaining without having
|
|
to rewrite the algorithm mode.
|
|
- Enable core inlining by default on configure/make build
|
|
system
|
|
- Limit amount of polls per second a bit on MAC OS X, as it
|
|
was quite high otherwise.
|
|
- Add basic support for INT 13 call 15. Used by Korean
|
|
Powerdolls to detect harddrive.
|
|
- Add ALSA MIDI 0xA0 and improve unhandled message
|
|
reporting a bit.
|
|
- Support rarely used FCB feature: open file with search
|
|
mask. Fixes Buckaroo Banzai.
|
|
- ANSI emulation is activated for the session when an
|
|
escape sequence is encountered other than those used by
|
|
internal messages. Fixes LucasArts setup programs provided
|
|
that ANSI emulation is not activated.
|
|
- Flag handling for normal core: zero and sign flags for
|
|
integer multiply instructions.
|
|
- Strip spaces properly.
|
|
- Improve disk serial number DOS functions.
|
|
- Only add return to buffer if it already contains data,
|
|
which fixes extra return in generated autoexec.bat.
|
|
- Lock default label of HDD local drive mounts. Fixeslabel
|
|
changing to the host drive label when resetting cache on
|
|
the Windows platform.
|
|
- Fix echo off being written twice. Attempt to make the
|
|
line endings in the generated autoexec.bat all DOS-style.
|
|
- Take length in consideration before moving the echo off
|
|
upwards.
|
|
- Fix ExpandDot not caring about the size of the buffer.
|
|
(vogons topic 59658)
|
|
- Be less specific about the jump instruction when
|
|
identifying a video BIOS.
|
|
- Return an error for generic block device request on
|
|
unmounted floppy drives.
|
|
- No Sound Blaster IRQ generating when masking the IRQ
|
|
channel.
|
|
- Improvements for IOCTL generic block device request
|
|
- Make Media ID table relative to DPB table. Fixes
|
|
Hattrick by Ikarion.
|
|
- Support some installer disk detection methods: block
|
|
device count, and specific MBR/boot sector contents.
|
|
Fixes (original) SimCity, Amberstar, and later MicroProse
|
|
installers.
|
|
- Fix GetLabel() for the virtual drive.
|
|
- Integrated a commit from mainline:
|
|
#3860 "Use PCJr specific method to clear the video RAM.
|
|
Also don't scroll at unspecified video page.
|
|
Fixes issues with KQ1 and KQ2."
|
|
- PEGC emulation will now print a warning if the guest
|
|
application or OS attempts to use 256-color planar mode.
|
|
- PC-98 PEGC 256-color linear framebuffer is not mapped by
|
|
default anymore, except when 256-color mode and the enable
|
|
bit set, to match real hardware.
|
|
- PC-98 PEGC 256-color emulation fixed not to respond to
|
|
MMIO registers related to 256-color planar mode according
|
|
to real hardware behavior. 256-color planar mode support
|
|
is planned in the future.
|
|
- Remove old dynamic x86 core. Dynamic core is exclusively
|
|
dynrec now.
|
|
0.82.18
|
|
- Added debugger command "VGA CRTC" for the CRTC section of
|
|
VGA emulation.
|
|
- Added debugger command "VGA DAC" for the DAC and "VGA DACPAL"
|
|
command to view the VGA color palette.
|
|
- Added debugger command "VGA GC" for the graphics controller
|
|
section of VGA emulation.
|
|
- Added debugger command "VGA SEQ" for the sequencer section
|
|
of VGA emulation.
|
|
- Added debugger commands "VGA DRAW" and "VGA AC" to view
|
|
drawing and attribute controller state in the VGA emulation.
|
|
- Integrated commits from mainline (Allofich)
|
|
- CD audio status now returns zero start and end times
|
|
when no track is playing. Fixes "The Manhole".
|
|
- Add "ADDLOG" debug command to manually add a message
|
|
to the log.
|
|
- "Strip off leading zeroes from the IP", a fix for
|
|
the serial modem.
|
|
- Add a small delay when raising the Sound Blaster
|
|
8-bit IRQ to emulate the slowness of the DSP, fixes
|
|
Llamatron 2012 and Lemmings 3D.
|
|
- Add ability to set debugger breakpoint on AL values.
|
|
- The SB DMA callback now ignores previously selected,
|
|
but not currently selected, DMA channels. Fixes Visual
|
|
Player 2 with SB16.
|
|
- Minor cleanup to joystick code.
|
|
- PSG noise channel emulation (PC-98 FM board) apparently
|
|
broke on Mac OS X due to type promotion by Clang/LLVM.
|
|
Modified the code to behave as originally intended, to
|
|
restore the PSG noise channel on Mac OS X.
|
|
- Added debugger command "DOS FNKEY" to view PC-98 scan code
|
|
escape mapping.
|
|
- PC-98 EGC ROP 9Ch added, apparently used by Windows 3.1
|
|
CALC.EXE
|
|
- PC-98 INT DCh CL=0Ch/CL=0Dh AX=01h through AX=28h added,
|
|
which allows individual function/edit keys to be read or
|
|
modified.
|
|
- Dynrec dynamic core is now default even on 32-bit builds.
|
|
Dynx86 dynamic core is still an option at this time if you
|
|
compile from source.
|
|
- PC-98 INT DCh CL=0Fh AX=0h/1h added.
|
|
- PC-98 INT DCh CL=0Ch/CL=0Dh added AX=0 handling as well.
|
|
- PC-98 INT DCh emulation now support INT DCh CL=0Ch/CL=0Dh
|
|
AX=FFh so that some programs (including SEDIT.EXE) can set,
|
|
re-define, and restore the function key row.
|
|
- PC-98 MS-DOS emulation now injects escape codes from a table
|
|
for the function keys instead of hard-coded as it does on
|
|
real MS-DOS.
|
|
- PC-98 MS-DOS emulation now supports Shift+Fn (shift+Function)
|
|
to inject shortcuts into the CON device.
|
|
- PC-98 MS-DOS now accepts CTRL+F8 to clear the screen.
|
|
- PC-98 MS-DOS function key row now accepts CTRL+F7 to toggle
|
|
between none, function keys, and shortcuts.
|
|
- PC-98 INT 18h AH=42h display area setup now cancels pending
|
|
vsync interrupt. This fixes display issues with Quarth when
|
|
interrupting the game's demo mode to enter the main menu.
|
|
- PC-98 emulation now emulates port 6Ah command that controls
|
|
128KB/256KB VRAM wraparound.
|
|
- INT DCh CL=10h AH=04h through AH=09h added.
|
|
- INT DCh CL=10h AH=03h call to set cursor position (backdoor for
|
|
ESC = ANSI code) added.
|
|
- Added parsing for ESC M / ESC D and ESC E in the DOS ANSI driver.
|
|
- New debugger "VGA" command added to view additional emulator
|
|
state.
|
|
- Debugger input bar (at the bottom) fixed to position correctly,
|
|
mistake in the code that caused it fixed.
|
|
- PC98 debugger command now supports viewing text, graphics, CG,
|
|
GRCG, and EGC state.
|
|
- New debugger command "PC98" to view PC-98 emulation state in
|
|
the debugger.
|
|
- New debugger command "EMU" added to view additional emulator
|
|
state.
|
|
- Debugger data view now shows linear and physical memory address
|
|
for the memory address you're viewing when the CPU is in
|
|
protected mode. The physical memory address display is useful
|
|
when 386 paging is enabled.
|
|
- Debugger command "SM" now accept B: W: and D: prefixes to
|
|
write BYTE, WORD, and DWORD values to memory.
|
|
- Debugger command "SR" now accept multiple pairs of registers
|
|
and values in one command.
|
|
- Debugger commands "EV" and "SM" will no longer hang DOSBox-X
|
|
on invalid (unrecognized) input.
|
|
- Added "EV" debugger command to allow viewing CPU registers
|
|
at the command line, including CPU registers not shown
|
|
in one of the windows of the debugger UI.
|
|
- Debugger will now explicitly tell you if it does not
|
|
recognize the command.
|
|
- Debugger fixed not to leave your command uppercased on the
|
|
command line if it does not recognize it.
|
|
- Debugger "SR" command updated to allow setting upper/lower
|
|
halves of AX/BX/CX/DX, additional CPU flags and the whole
|
|
flags register.
|
|
- Added INP/OUTP commands to debugger to aid debugging
|
|
I/O ports.
|
|
- 8086 and 286 cores now emulate a known bug where an
|
|
instruction with multiple prefixes that is interrupted
|
|
will resume at only the most recent prefix.
|
|
- PC-98 planar emulation optimized and cleaned up.
|
|
- Configuration GUI no longer crashes at startup if run
|
|
from the command line using the --startui or --startgui
|
|
command line options.
|
|
- Configuration GUI fixed not to allow multiple instances
|
|
of the same settings window.
|
|
- Emulator speed controls added, if for any reason you'd
|
|
want to play a game faster or slower.
|
|
- Configuration GUI AUTOEXEC editor fixed so that
|
|
"Append History" button actually works.
|
|
- Fixed configuration GUI to show keyboard options instead
|
|
of the mapper interface when you click the "Keyboard"
|
|
button.
|
|
- "Show details" menu option now also enables the realtime
|
|
percentage display.
|
|
- Mac OS X builds fixed to use older convertRectToScreen
|
|
function instead of convertPointToScreen, which allows
|
|
others to compile DOSBox-X on Mac OS X versions older than
|
|
Mojave (despite Apple documentation claiming that
|
|
convertPointToScreen was added in 10.12).
|
|
- Shift and Alt key modifier handling within the configuration
|
|
GUI now works properly in SDL2 builds.
|
|
- Fixed prefetch queue emulation to allow 8086, 80186, and
|
|
286 CPU types to run with prefetch queue without crashing.
|
|
- CPU type selection menu will now cause guest to reboot
|
|
if new cpu type is incompatible with the BIOS prologue
|
|
and epilogue code that was generated at startup, to
|
|
avoid crashes.
|
|
- PC-98 NEC copyright string option now also installs
|
|
another set of data in another location in the BIOS,
|
|
that Windows 2.1 checks for.
|
|
- Minimum MCB free value now has a higher default value in
|
|
PC-98 mode to reflect the fact the platform usually has
|
|
more loaded into lower memory at runtime. You are allowed
|
|
to specify a lower value in dosbox.conf for anything that
|
|
needs more memory.
|
|
- GUS and Sound Blaster environment variable installation
|
|
is now quiet, does not echo the variable on screen at
|
|
startup.
|
|
- INT 21h country-specific info now returns correct info
|
|
for PC-98 mode.
|
|
- INT 21h DBCS lead table now contains correct values in
|
|
PC-98 mode.
|
|
- Added more PC-98 EGC raster opcode emulation. The PC-98
|
|
version of Windows 3.1 now displays properly without
|
|
issues, except for line drawing.
|
|
- Added INT 10h VESA BIOS function AH=08h "SET DAC WIDTH"
|
|
so that, when enabled, DOS applications can switch the
|
|
DAC from 6-bit to 8-bit.
|
|
- Added basic 256-color mode emulation to PC-98 mode.
|
|
Linear framebuffer, needed by PC-98 ports of DOOM and
|
|
Wolfenstein 3D, is implemented. Bank switching, needed
|
|
by a few PC-98 games, is implemented.
|
|
- MPU-401 emulation now accepts dosbox.conf option "mpubase"
|
|
to control the base I/O port of the MPU-401 interface.
|
|
The option can be set to "0" to tell DOSBox-X to pick the
|
|
best default. Works in either IBM PC or NEC PC-98 mode.
|
|
See dosbox-x.reference.conf for more details.
|
|
- Fixed Sound Blaster 16 mixer IRQ/DMA select registers
|
|
to work in PC-98 mode as they apparently do on real
|
|
hardware.
|
|
- Sound Blaster 16 and Adlib emulation now available in
|
|
NEC PC-98 mode. I/O port mapping is based on a real
|
|
SB16 card for PC-98 and some documentation. Only OPL3
|
|
emulation is supported for Adlib. sbtype must be set
|
|
to sb16.
|
|
- NEC PC-98 emulation mode now emulates DMA controller.
|
|
- Gravis Ultrasound emulation now allows game to read back
|
|
the channel's Pan Pot register.
|
|
- Sound Blaster 16 now implements 0xF9/0xFA fully, even if
|
|
the RAM contents they expose are not fully implemented.
|
|
- Sound Blaster DSP command E2h (DMA identification/test)
|
|
code cleaned up and simplified.
|
|
0.82.17
|
|
- Fixed yellowish tint of tv3x scaler on SDL1 builds of
|
|
Mac OS X.
|
|
- Fixed hq2x/hq3x and the various sai render scalers to
|
|
render correctly on SDL1 builds of Mac OS X (where the
|
|
odd BGRA color order is used). Prior to this fix the
|
|
scaler output had a very strong yellow tint (missing
|
|
or misrendered blue channel).
|
|
- Fixed basic scaler template code to render correct RGBA
|
|
colors in SDL1 builds for Mac OS X.
|
|
- New grayscale scaler option, to emulate monochrome VGA
|
|
monitors (frank-deng)
|
|
- Menu handling cleanup from within Pause loop, including
|
|
Mac OS X menu problems when invoking pause from the
|
|
menu bar.
|
|
- Shell welcome text fixed to show consistent first line in
|
|
both IBM PC and PC-98 mode.
|
|
- Pause mode fixed to handle mouse input while paused, so that
|
|
SDL drawn menus (on Linux or HX DOS) continue to work while
|
|
paused.
|
|
- Added dosbox.conf option (off by default) to add the
|
|
NEC PC-98 copyright string at E800:0DD8 for games and
|
|
applications that require it.
|
|
- Debugger can now show guest MS-DOS kernel MCB chain if you
|
|
boot an MS-DOS floppy or hard disk image using
|
|
BOOT --boothax msdos. For use with MS-DOS 3.3 or higher
|
|
including the real mode MS-DOS environment of Windows 95.
|
|
|
|
WARNING: Use boothax msdos ONLY with real mode MS-DOS, do
|
|
not use with the protected mode environment (desktop) of
|
|
Windows 95 especially a DOS VM within Windows. Use with
|
|
MS-DOS and a DOS extender (DOS4GW, etc) should be OK.
|
|
|
|
- Added "--boothax <mode>" option to BOOT command. At this
|
|
time <mode> is limited to "msdos" to instruct the emulation
|
|
to intercept specific INT 21h calls to locate the MS-DOS
|
|
kernel's List of List and MCB chain structures for use with
|
|
the debugger.
|
|
- "TV" scaler updated to render dimmer alternate scanlines
|
|
in CGA graphics modes (frank-deng)
|
|
- Direct3D output no longer leaves DOS screen frozen when
|
|
Direct3D device is "lost" (such as hitting CTRL+ALT+DEL
|
|
to bring up the Windows C+A+D screen).
|
|
- Page fault handling on by default now for dynamic core,
|
|
DOS games and Windows 3.1 seem to handle it OK.
|
|
- Page fault handling no longer use non-recursive page fault
|
|
method with dynamic core, no matter what. It's too unreliable.
|
|
- PC-98 mode now switches PIT Timer 2 clock gate ON by default
|
|
to satisfy delay loops in Sunsoft "Photo Genic" and allow it
|
|
to run. Note that PIT Timer 2 drives the baud rate clock of
|
|
the RS-232C port.
|
|
- IDE emulation bug fixed that prevented BIOS to IDE
|
|
geometry translation when BIOS head count == 255. This
|
|
fix also allows Windows 95 to use it's IDE driver with
|
|
>= 4GB hard drives instead of running in MS-DOS compatibility
|
|
mode.
|
|
- Disk image support fixed to allow 4GB or larger hard disk
|
|
images to work again.
|
|
- FPU x86 core no longer calls E_Exit if the FPU stack
|
|
overflows or underflows.
|
|
- Updated build-debug scripts to accept "32" on the command
|
|
line as a sign to compile 32-bit (i686) on a 64-bit (x86_64)
|
|
system. You will need a multilib-capable GCC and 32-bit
|
|
libraries installed on your system for this to work.
|
|
- SDL2 OpenGL fixed color order issue
|
|
- OpenGL is now supported in SDL2 builds.
|
|
- Changed MPU-401 reset duration (DOSBox SVN).
|
|
0.82.16
|
|
- SDL1 support fixed to gracefully handle a case where,
|
|
under Windows XP, with a audio device that is not cycling
|
|
any audio DMA, DOSBox-X can hang on shutdown.
|
|
- SDL drawn menus now shift and adjust popup menu position
|
|
to ensure the popup is entirely within the screen in cases
|
|
where the window is too small. Redraw issues related to
|
|
that (overlapping item and popup menus) have been fixed.
|
|
Minimum window resolution has been reduced to 500x300,
|
|
enough to permit EGA 640x350 displays without a black
|
|
border.
|
|
- Fixed INT 18h AH=13h not to automatically show the cursor
|
|
(PC-98 fix), which fixes the visible blinking cursor
|
|
problem during games.
|
|
- VS2017 project files can now compile DOSBox-X to run on
|
|
ARM versions of Windows RT (driver1998)
|
|
- Local filesystem support fixed to sanitize DOS dates
|
|
before applying them to files on the host filesystem
|
|
so that invalid dates within DOSBox-X do not make invalid
|
|
dates on the host filesystem.
|
|
- VS2017 project files can now compile DOSBox-X to run on
|
|
ARM64 versions of Windows 10 (driver1998)
|
|
- Fixed FAT driver progamming mistake (inherited from
|
|
DOSBox SVN) that used the Windows 95 "Created" date/time
|
|
stamp rather than the original MS-DOS "Modified" date/time
|
|
stamp field.
|
|
- FAT driver now allows setting file date/time properly
|
|
on create or INT 21h call to set date/time, and updates
|
|
date/time on close after writing the file. Copy a file
|
|
to a disk image should preserve the date, and new files
|
|
created on the disk image should no longer have the
|
|
date/time stamp Jan 1st, 1980 12:00:00 AM midnight.
|
|
- Configuration GUI now allows user to exit dialog boxes
|
|
and windows by hitting the ESC key.
|
|
- Entering the mapper UI on Mac OS X will now hide all but
|
|
the Host Key button on the touch bar. Entering the
|
|
Configuration GUI will hide all buttons.
|
|
- If DOSBox-X is run on a platform where the GUI provides
|
|
a menu resource, bringing up the mapper will replace the
|
|
main menu with a mapper-specific menu until you exit the
|
|
mapper. Same for the configuration GUI.
|
|
- Mapper now allows user to exit by hitting ESC key three
|
|
times in a row.
|
|
- Windows MinGW builds now properly support and enable the
|
|
Direct3D output
|
|
- Mac OS X builds now contain the correct version number in
|
|
the application plist. Using the Finder's Information window
|
|
on the compiled application bundle will now show correct
|
|
version information.
|
|
- SDL1 builds fixed to always compile with internal SDL_net
|
|
library instead of public library on the system
|
|
- Mac OS X SDL1 builds fixed to always clip the desktop
|
|
dimensions against the available video modes provided
|
|
by the system to avoid problems with the 1080i/1080p
|
|
modes listed in the System Preferences dialog and older
|
|
HDTV LCD TVs with lower than 1920x1080 native resolution.
|
|
- "unmask keyboard on int 16 read" option is on by default,
|
|
to allow DOSBox-X to keep the keyboard working with
|
|
Windows 3.11 Windows for Workgroups.
|
|
- Added multi-monitor support and detection for Mac OS X.
|
|
- Fixed problem on multi-monitor Linux/X11 setups where going
|
|
fullscreen on the primary monitor leaves the non-fullscreen
|
|
window sticking out on the adjacent monitor.
|
|
- Windows SDL1 builds fixed so that on multi-monitor setups,
|
|
going fullscreen will fill the monitor the window is
|
|
placed on.
|
|
- Added support for multi-monitor and DPI determination for
|
|
Microsoft Windows.
|
|
- SDL1 and SDL2 builds now examine multi-monitor setups and
|
|
so that they can go fullscreen properly on one monitor
|
|
instead of going fullscreen across all monitors, in
|
|
Linux/X11.
|
|
- SDL1 OpenGL code fixed not to leave a blank space at the
|
|
top of the screen when going fullscreen (if the menus are
|
|
SDL drawn menus).
|
|
- SDL1 library modified to center cursor properly no matter
|
|
where on the overall desktop the fullscreen window exists.
|
|
- Multi-monitor and fullscreen support added for Linux/X11
|
|
versions of SDL1 DOSBox-X.
|
|
- For non-x86 targets, or x86 targets where the user prefers
|
|
not to use the x86 FPU core, code has been added to emulate
|
|
the FPU instructions and registers using the "long double"
|
|
data type for full 80-bit precision. This fixes 3D glitches
|
|
in "Explora" though it still doesn't pass the Intel i387
|
|
test program.
|
|
- PC-98 INT 18h AH=04h: Added software delay to slow down some
|
|
older PC-98 games that poll keyboard/mouse while animating
|
|
cutscenes. The games seem to be timed around the assumption
|
|
that this call has some delay to it. This fixes problems with
|
|
"Shangrlia" by Elf corporation and animation that runs way
|
|
too fast.
|
|
0.82.15
|
|
- Incorporated x86 FPU emulation from DOSBox SVN to improve FPU
|
|
precision at least on x86 and x86_64 targets.
|
|
- PC-98 port 6Ah fixed not to allow setting EGC enable unless
|
|
another EGC enable bit has been set, as specified in the PC-9801
|
|
bible.
|
|
- SVGA mode 0x10A (text mode) fixed to display properly instead
|
|
of only the top half.
|
|
- BIOS keyboard handling fixed in PC-98 mode so that Shift+Ro
|
|
types an underscore as expected.
|
|
- SVGA emulation (Tseng ET4000 and S3) fixed to reflect real
|
|
hardware behavior where BYTE/WORD/DWORD VGA bits in the CRTC
|
|
are ignored in SVGA modes.
|
|
- Added "debug page flip" and "debug retrace poll" options to
|
|
the menu.
|
|
- Added "Swap Floppy" and "Swap CD" commands to the menu.
|
|
- INT 2Eh (MS-DOS command interpreter interrupt) fixed so that
|
|
the segment value of the interrupt vector matches the PSP
|
|
segment of COMMAND.COM. Some DOS applications rely on that
|
|
segment value as a starting point to enumerate the MCB
|
|
chain.
|
|
- PC speaker emulation fixed not to print "queue overrun"
|
|
messages if the game or demo is attempting to use the PC
|
|
speaker while pcspeaker=off.
|
|
- PC speaker emulation fixed to improve accuracy and to ensure
|
|
the square wave is synchronized to the 8254 PIT output.
|
|
This change appears to have improved sound quality with
|
|
PWM "digitized speech" output.
|
|
- 8254 emulation fixed to improve overall accuracy
|
|
- 8254 PIT timer emulation fixed not to report writes to PIT 0
|
|
Timer counters if the game is writing the same value
|
|
repeatedly.
|
|
- 8254 PIT timer connected to PC speaker now handles new counter
|
|
value without causing full reset of the square wave (mode 3),
|
|
which allows DOSBox-X to pass all tests in DOSLIB.
|
|
- Added dosbox.conf option to control bus speed (and therefore
|
|
I/O delay) of the C-BUS in PC-98 mode. Added defaults
|
|
appropriate to PC-98 mode according to bus speeds documented
|
|
for PC-98.
|
|
- Timer clock gate emulation fixed to work properly in PC-98
|
|
mode as well as IBM PC mode, when the PC speaker clock is
|
|
enabled or disabled. This includes resetting the counter
|
|
on the 8254 when the clock gate (trigger pin) is turned off
|
|
[DOSLIB test TPCRAPI6.EXE]
|
|
- Introductory text now indicates whether the build was
|
|
compiled against SDL1 or SDL2 (emendelson)
|
|
- Windows SDL1 builds now remember window position even when
|
|
entering/leaving fullscreen mode.
|
|
- "Restart DOSBox-X" menu and command code removed.
|
|
- Linux/X11 window focus fixup. The change in 0.82.14 broke
|
|
main window focus handling entirely by forgetting to check
|
|
for the "window manager" window handle.
|
|
0.82.14
|
|
- Windows builds, if run on Windows 7 or higher, will now direct
|
|
the task bar preview to show only the part of the window
|
|
containing the DOS screen.
|
|
- SDL1 Mac OS X builds fixed to remember window position even
|
|
if going to or from fullscreen mode.
|
|
- Fixed mistakes with SDL2 surface output that caused serious
|
|
UI problems with fullscreen mode and fullresolution=original.
|
|
- Fixed problems with SDL1 Mac OS X and the window/dock menu
|
|
filling up with multiple windows that have long ceased to
|
|
exist.
|
|
- SDL1 Mac OS X startup code replaced with startup code from
|
|
SDL2 in order to run from main() cleanly instead of running
|
|
SDL_main from an OS X event callback. This also fixes the
|
|
problem of an unresponsive menu on startup if run from the
|
|
terminal.
|
|
- SDL1 Mac OS X builds fixed not to destroy and recreate the
|
|
window every time it is resized.
|
|
- SDL1 Mac OS X builds fixed to keep the window position
|
|
stable every time you resize or do anything to trigger
|
|
window recreation. Resizing the window no longer causes it
|
|
to re-center to your screen.
|
|
- SDL initializion fixed not to bail out on startup if
|
|
DOSBox-X is unable to initialize SDL1 CD-ROM support (ccawley2011)
|
|
- Segfault fixed (NULL pointer de-reference) that
|
|
occurs when running DOSBox SVN on anything older than
|
|
Mojave. DOSBox-X was not affected but the fix was applied
|
|
just the same because the possibility is there.
|
|
- Configuration GUI fixed to fade out with the right color
|
|
RGBA order on Mac OS X.
|
|
- Mac OS X SDL1 builds fixed to ignore mouse movement that
|
|
occurs outside the window, unless any buttons are held
|
|
down.
|
|
- Mac OS X RGBA color order error with output=opengl fixed.
|
|
EGA/CGA/MDA/Hercules/etc. modes should display properly
|
|
now on OS X with OpenGL output.
|
|
- SDL1 builds for Mac OS X now use the full Application
|
|
menu generated by SDL1 instead of just an About command.
|
|
- SDL1 builds under Mac OS X now support the "touch bar"
|
|
on Macbook Pro and offer a few basic shortcuts,
|
|
including a few that the touch bar makes much more
|
|
inconvenient to use since the function key row is
|
|
virtual on the touch bar instead of physical.
|
|
- SDL1 builds under Mac OS X now offer a few basic
|
|
DOSBox-X shortcuts if you command-click or double-tap
|
|
the application icon in the dock.
|
|
- Added support for taskbar extensions offered by
|
|
Windows 7 and higher that allow DOSBox-X to put
|
|
additional buttons in the preview pane that appears
|
|
when you hover over DOSBox-X in the taskbar.
|
|
- Centos 7 SDL1 builds (Linux X11) can now go fullscreen
|
|
properly, instead of making the user input devices
|
|
unusable running in an endless loop.
|
|
- Windows builds now include Mapper and Configuration GUI
|
|
commands in the system menu.
|
|
0.82.13
|
|
- Mac OS X SDL2 builds now use the native OS X menu
|
|
system instead of the "SDL drawn" menus.
|
|
- Mac OS X SDL1 builds now default to the OpenGL
|
|
output (if compiled with OpenGL support). Under
|
|
recent versions of OS X, OpenGL output gives
|
|
better performance than surface (CGBitmap) based
|
|
display.
|
|
- SDL2 builds now have working XBRZ scaler support.
|
|
- Mac OS X SDL2 builds updated to completely ignore
|
|
touch events, because SDL2 sees the touchpad on
|
|
Macbooks as a touchscreen. Prior to this fix, the
|
|
DOSBox-X UI was unusable due to mixed input events
|
|
from both the touchpad and the mouse input from the
|
|
touchpad.
|
|
- SDL1 High DPI support for Mac OS X users with Retina
|
|
displays.
|
|
- SDL1 fix for display problems (blank windows) on Mac
|
|
OS X 10.14.x (Mojave).
|
|
- Windows builds (compiled with VS2017) now have working
|
|
MT32 (Munt) emulation.
|
|
- Adjusting CPU cycles with F12 + - / F12 + + (Increment
|
|
and Decrement Cycles shortcuts) now updates cpu cycles
|
|
property. This fixes a problem where adjusting the cycle
|
|
count then changing the CPU core caused DOSBox-X to reset
|
|
the cycle count back to the original value.
|
|
- Linux/X11 support fixed not to assume XRandR extensions
|
|
are present, but to instead ask the X11 server first.
|
|
- Simple scaler rendering has altered the RENDER start line
|
|
state so that detection of a changed line triggers a block
|
|
of rendering without compare within a limited count before
|
|
checking again. This means a reduced CPU load with scalers
|
|
because it only detects frame changes every line before
|
|
changes detected, and then on average every 12th line
|
|
when running the scaler code. Hopefully this helps the
|
|
Raspberry Pi keep up with DOS gaming better.
|
|
- Simple scalers now offer compile-time (not run-time)
|
|
option to omit per-pixel compare in scaler and process
|
|
the entire scanline instead as a performance adjustment
|
|
for slower and embedded systems.
|
|
- Video debug menu added. First item is one that blanks the
|
|
display to test screen updating.
|
|
- Simple scalers (normal 2x-5x and SAI) revised to process
|
|
changes and scaler rendering in larger blocks for possible
|
|
performance improvement.
|
|
- Simple scalers fixed to properly compare all pixels to
|
|
detect changes properly, instead of only the first 4-8
|
|
pixels.
|
|
- EGA/VGA text rendering combined to reduce code copypasta
|
|
and reduce bugs.
|
|
- VGA 16-color planar modes now obey CRTC byte/word/dword
|
|
bits.
|
|
0.82.12
|
|
- MinGW HX DOS builds fixed to accept mouse input properly
|
|
even beyond the 640x480 of the original SDL window
|
|
dimensions. HX DOS seems to use the original dimensions
|
|
of the window even if the window is maximized, thus the
|
|
mouse input issue.
|
|
- Configuration GUI fixed not to restore (unmaximize)
|
|
the window, it's unnecessary.
|
|
- New build scripts for Mac OS X, MinGW, and MinGW HX-DOS,
|
|
under build-scripts in the source tree, to help make
|
|
DOSBox-X releases more timely and consistent.
|
|
- MinGW HX DOS builds now use WS_POPUP style instead
|
|
of WS_OVERLAPPED to avoid window caption redraw
|
|
glitches when in Windows XP.
|
|
- MinGW HX DOS builds fixed to force the SDL window
|
|
maximized at all times. Mapper and Configuration GUI
|
|
interfaces fixed not to call on Windows to SW_RESTORE
|
|
the window, in order to keep it maximized.
|
|
- Steel Gun Nyan PIT/Timer hack revised so that polling
|
|
the timer does not cause an interrupt storm. This
|
|
fixes "God of Thunder" MS-DOS game where entering or
|
|
leaving a house causes the Adlib music to play
|
|
REALLY FAST during the transition effect.
|
|
- Dynrec core ported from DOSBox SVN (Daniel-Trevitz)
|
|
- Configuration GUI will pack settings closer together
|
|
if the window/screen size is below 800x600.
|
|
- Configuration GUI fixed to size dialog boxes as
|
|
large as needed to show all options, to allow tabbing
|
|
between options, to show a focus rectangle on the
|
|
items.
|
|
- Configuration GUI top level windows no longer show
|
|
inactive title bar whenever you access a menu.
|
|
- About dialog in configuration GUI updated to
|
|
reflect that this is DOSBox-X in 2018, not
|
|
DOSBox in 2014.
|
|
- Configuration GUI now works with touchscreens in
|
|
SDL2 builds.
|
|
- INT 33h fixed to regard cursor as hidden if hidden
|
|
for at least 100ms, which fixes host cursor flickering
|
|
when running the built-in FreeDOS EDIT.COM program.
|
|
- Mouse input and guest pointer integration limited
|
|
to send input only if within the display region or
|
|
within a 10% border around the display region.
|
|
- SDL2 tapping the SDL drawn menu bar (on a touch
|
|
screen) no longer triggers mouse click in the
|
|
guest application (bugfix).
|
|
- SDL2 Linux/X11 hack, added to compensate for bugs
|
|
in SDL2 v2.0.5 regarding Linux/X11 touchscreen
|
|
events, removed. SDL2 v2.0.9 fixed it.
|
|
- Linux/X11 SDL2 builds will now encourage the user
|
|
to update the SDL2 library installation if
|
|
SDL2 library v2.0.5 is installed.
|
|
- Fullscreen mode fixed in SDL2 builds.
|
|
- Fixed configuration GUI fade out/in effect after
|
|
exiting mapper GUI bug.
|
|
- Configuration GUI now available and working in
|
|
SDL2 builds as well as SDL1.
|
|
- SDL2 builds now have a working "Fit aspect ratio"
|
|
option.
|
|
- SDL1 fullscreen mode fixed to use either the desktop
|
|
size or the desired output size, and fallback to
|
|
non-fullscreen on failure, to fix a segfault that
|
|
would otherwise happen.
|
|
- CONFIG -set sdl showmenu= now changes menu visibility.
|
|
- CONFIG -set render scaler= fixed to apply changes
|
|
to scaler and force setting, and update menu items,
|
|
instead of ignoring it.
|
|
- CONFIG -set render aspect= now keeps menu synchronized
|
|
with setting.
|
|
0.82.11
|
|
- SDL GUI fixed to make fade/sepia effect fit the
|
|
actual display rectangle instead of filling the
|
|
window.
|
|
- PC-98 BIOS keyboard handling now returns capitals
|
|
for A-Z if SHIFT xor CAPS LOCK is engaged.
|
|
- PC-98 BIOS keyboard handling now uses modifier bits
|
|
of keyboard bitmap to process scan codes, hackish
|
|
IBM PC/AT data area status handling in PC-98 mode
|
|
removed.
|
|
- PC-98 BIOS keyboard emulation now maps numeric keypad
|
|
to produce the correct keyboard input to the console
|
|
and games. This fixes games that rely on the numeric
|
|
keypad and the DOS console driver
|
|
- Command line parsing fixed to add any BAT, COM, and
|
|
EXE file references given at DOSBox-X's command line
|
|
to the autoexec.bat file run at startup.
|
|
- BOOT command bug fixed that made it impossible to
|
|
specify both disk images and the --debug and --force
|
|
options.
|
|
- Debug output fixed to make it easier to break into
|
|
the debugger even during a flood of debug output.
|
|
- Added dosbox.conf option to enable/disable the
|
|
PC-98 bus mouse interface
|
|
- PC-98 boot disks with 128 bytes/sector boot sectors
|
|
now load 4 sectors instead of 2. Seems to be
|
|
required by some games.
|
|
- INT 13h read/write functions fixed to refuse the
|
|
command if the floppy disk has a sector size too
|
|
large for the implementation (such as a PC-98
|
|
disk image mounted in IBM PC mode with 1024 bytes
|
|
per sector).
|
|
- INT 13h AH=2 (read sector) updated to return disk
|
|
change error on first read after disk change, to
|
|
match real BIOS behavior.
|
|
- Floppy emulation now tracks "disk change" signal.
|
|
- PIC event handling fixed, IRQ breakpoints now stop
|
|
at the beginning of the interrupt handler.
|
|
- MPU-401 MIDI default IRQ is now IRQ 6 in PC-98 mode,
|
|
to match factory default setting.
|
|
- MPU-401 MIDI IRQ masked by default in PC-98.
|
|
- PC-98 port BFDB implemented, which allows control
|
|
of the mouse interrupt rate.
|
|
- Eliminated mouse periodic interrupt hack, the mouse
|
|
interrupt on PC-98 is periodic when enabled.
|
|
- 256-byte/sector hard disk images fixed to ensure the
|
|
proper boot drive identifier is presented for MS-DOS
|
|
when booting a hard disk image.
|
|
- Added IMGMOUNT -o partidx=N option. N is an integer
|
|
value that indicates which partition to mount, counting
|
|
up from zero. This allows mounting disk images that
|
|
the FAT driver otherwise can't identify which partition
|
|
to mount.
|
|
- New general -o name=value option for IMGMOUNT, to pass
|
|
various options to the FAT driver.
|
|
- Update Metal Force mouse hack to become a more general
|
|
"fire interrupt on Port C write" with a dosbox.conf
|
|
option to enable. This fixes the requirement to move
|
|
the mouse constantly for "Amaranth" when enabled.
|
|
- Add to cascade interrupt hacks by offering an option
|
|
to ignore the "in service" bit of the PIC for the
|
|
cascade interrupt, while still tracking it for
|
|
the DOS game or interrupt. Handy for PC-98 games
|
|
that check the cascade "in service" bit before
|
|
acting on the interrupt (IRQ 8-15).
|
|
- DOS kernel fixed to limit it's private area and
|
|
UMB region to avoid overlapping the PC-98 SOUND
|
|
BIOS.
|
|
- PC-98 SOUND BIOS dummy stub added for games that
|
|
call into it.
|
|
- Emulator hanging problem fixed when inputs are
|
|
processed while running at a very low cycle count.
|
|
- Added PC-98 LIO BIOS list and stub for games that
|
|
require it.
|
|
- Timer and PIC updated to emulate Mode 3 Square Wave
|
|
output through the IRR register. Needed for Steel
|
|
Gun Nyan.
|
|
- PC-98 INT 18h fixed to reenable and process any
|
|
keyboard data waiting when the DOS game or application
|
|
calls INT 18h to read keyboard input. This fixes
|
|
keyboard problems with Quarth.
|
|
- PC-98 FDC BIOS emulation no longer reprograms the
|
|
timer interrupt, but uses an alternate hack to
|
|
avoid divide by zero fault with Ys II.
|
|
- PC-98 GDC command to read back cursor position
|
|
added.
|
|
- PC-98 DOS CON device emulation now maintains ANSI
|
|
attribute byte at 60:11D as documented.
|
|
- BOOT now hides hardware cursor when booting a guest
|
|
OS in PC-98 mode.
|
|
- INT 1Dh vector now points at segment FD80 to satisfy
|
|
some games that autodetect PC-98 vs other platforms.
|
|
- INT 18h AH=42 implement display "bank" bit for games
|
|
that need it.
|
|
- PC-98 text scroll region implemented (I/O ports
|
|
76h-7Ah even).
|
|
- PC-98 CRTC mode set regarding 20/25-line mode fixed
|
|
to update line height, text vertical position/height,
|
|
and cursor shape.
|
|
- PC-98 emulation of text height/vertical position
|
|
registers 70h-74h even added.
|
|
- PC-98 text hardware cursor fixed to cover both halves
|
|
of doublewide characters if cursor positioned on left
|
|
half, to match real hardware.
|
|
- Fixed music/interrupt slowdown whenever I/O and INT 10h
|
|
BIOS emulation is involved.
|
|
- PC-98 minimal (non-functional at this time) printer
|
|
port emulation added, as well as system configuration
|
|
port.
|
|
- PC-98 CG memory region fixed to match real hardware
|
|
behavior, responding to A4000-A4FFF.
|
|
- FAT filesystem driver now supports 2048 bytes per
|
|
sector filesystems.
|
|
- FAT filesystem driver logical/physical sector matching
|
|
fixed to improve flexibility.
|
|
- Fixed crash that occurs if you maximize the window
|
|
and then adjust scalers to produce output that is
|
|
larger than the maximized window.
|
|
- INT 33h emulation now offers hiding the host cursor
|
|
if the guest has provided an interrupt subroutine
|
|
for the mouse driver to call, since it usually means
|
|
the DOS game wishes to draw the cursor itself.
|
|
- INT 33h emulation now offers hiding the host cursor
|
|
if the guest is polling the cursor position, to
|
|
better support guest/host integration with DOS games
|
|
that draw their own cursor.
|
|
- AUX and PS/2 emulation no longer allowed if machine
|
|
type is PCjr.
|
|
- PS/2 mouse emulation fixed to disable itself if the
|
|
slave PIC needed for IRQ 12 is not present.
|
|
- INT 33h pointer integration improved to support some
|
|
additional DOS games, and to handle DeluxePaint II
|
|
enhanced.
|
|
- IMGMOUNT now supports NFD disk images.
|
|
- DOSBox Integration Device now available for PC-98.
|
|
- Added support for T98Next NHD hard disk images.
|
|
- Added support for T98Next NFD R1 disk images.
|
|
- Fixed crash with VGA BIOS allocation if video memory
|
|
allows the full modelist to overflow the available
|
|
ROM space.
|
|
- SDL2 mapper redraw issue resolved.
|
|
- Added dosbox.conf option to determine whether INT 10h
|
|
VESA BIOS emulation points at the modelist in ROM or
|
|
copies the modelist into the DOS application's info
|
|
structure when asked.
|
|
0.82.10
|
|
- PC-98 INT 1Bh floppy emulation now fakes success for
|
|
calls to format track.
|
|
- Initial keyboard pause fixed
|
|
- PC-98 INT 1Bh floppy disk BIOS call now resets timer
|
|
interval per call. This fixes Ys II after disk swap.
|
|
- BIOS fixed to put normal "unhandled INT call" handler
|
|
for INT 0-7 even in PC-98 mode to avoid confusion
|
|
between game crashes and unknown INT calls.
|
|
- VFD image support fixed to properly handle disk images
|
|
where a sector is marked with fill byte 0xFF and the
|
|
data field is 0xFFFFFFFF, which means the sector contents
|
|
are all 0xFF.
|
|
- DOSBox-X now supports T98 NFD disk images (R0).
|
|
- BIOS data area now properly reports a high-resolution
|
|
CRT display.
|
|
- INT DCh AH=1 CL=10h added, which is apparently a print
|
|
string function.
|
|
- BIOS data area now reports 188+ user-definable CG slots,
|
|
which makes GAJET happy.
|
|
- FDI image support fixed to read the header instead of
|
|
treating it as a plain disk image with 4096 of junk.
|
|
- PC-98 character generator is now accessible through both
|
|
I/O ports A1h-A9h and through memory-mapped I/O range
|
|
A4000-A401F. This fixes missing text in Eve Burst Error.
|
|
- Gravis Ultrasound emulation will no longer log GUS reset
|
|
writes in cases where the same value is being written
|
|
repeatedly, to reduce log clutter. Some demoscene
|
|
productions have music routines that trigger GUS reset
|
|
repeatedly without changing the register.
|
|
- Added "gus master volume" setting to deal with games or
|
|
demoscene productions where the music is too loud and clipping.
|
|
- Added "Pause with interrupts". When enabled, the CPU is directed
|
|
into a CALLBACK_Idle() loop to halt the game's main
|
|
logic while allowing interrupts to run. This is useful
|
|
for recording the game or demo's music because most DOS
|
|
games/demos run the music and sound effects from interrupt
|
|
handlers instead of the main loop.
|
|
- Audio/video capture fixed to render audio even if muted,
|
|
instead of rendering garbage to the capture file when
|
|
audio is muted.
|
|
- Experimental Emscripten + Node target (not reliable yet).
|
|
- Added option to control how unhandled IRQs are dealt with.
|
|
One option, mask_isr, is derived from em-dosbox.
|
|
- Code added to read the screen dimensions in Linux/X11,
|
|
either through XRandR or through the base X11 API.
|
|
- Code added to read and store the dimensions, size, and
|
|
DPI (Dots per Inch) of the screen.
|
|
- Fixed bug that enabled IBM style APM BIOS in PC-98 mode.
|
|
- For PC-98 mode, PIC emulation by default (but controllable
|
|
through dosbox.conf) now initializes the PIC at startup to
|
|
return the ISR (interrupt in-service) register instead of
|
|
the IRR (interrupt request) register. This fixes FM
|
|
music problems with Blackbird by Vivian caused by a
|
|
programming mistake in the FM interrupt handler.
|
|
- PIC emulation now accepts a dosbox.conf option not to mark
|
|
the cascade interrupt as in service, for troublesome games.
|
|
- VESA BIOS emulation now supports a packed 16-color (4bpp)
|
|
mode as seen on a Toshiba Libretto (Chips & Tech) system.
|
|
The packed format is different than the normal planar 16-color
|
|
SVGA modes seen on most systems.
|
|
- INT 33h no longer reports relative mouse motion unless the
|
|
user captures the cursor.
|
|
- Fixed EGA 16-color display modes (M_EGA) to honor CGA and
|
|
Hercules compatible mapping modes (bits 0 and 1 of the
|
|
CRTC mode control) and limit memory display to 8KB or 16KB
|
|
accordingly. This fixes the mode select screen in the game
|
|
"Prehistorik 2".
|
|
- Removed Sound Blaster goldplay mode + sample accurate mode
|
|
warning, goldplay mode no longer has issues with sample
|
|
accurate mode.
|
|
- Mixer "sample accurate" mode fixed to work again.
|
|
- Windows SDL1 builds fixed to work around Windows SDK-level API
|
|
limitation that normally prevents Win32 applications from
|
|
fully receiving WM_KEYDOWN events for the left/right shift
|
|
keys independently. Left and right shift keys are now fully
|
|
usable on Windows builds (i.e. for use with pinball games).
|
|
- INSTALL.MD guide and test files (Aybe)
|
|
- CONFIG -get now populates %CONFIG% environment variable with
|
|
configuration setting (follow DOSBox SVN behavior)
|
|
0.82.9
|
|
- "Always on top" mode is now available for Mac OS X builds.
|
|
- PS/2 mouse emulation fixed not to send relative mouse motion
|
|
unless mouse cursor is captured.
|
|
- Shell no longer provides MEM.COM if machine=pc98 or cputype=8086.
|
|
MEM.COM is not compatible with either case.
|
|
- INT 10h emulation will now set the S3 LFB enable bit for VESA
|
|
SVGA modes, unless machine=vesa_nolfb was specified.
|
|
- VGA emulation revised to report possible known problems with
|
|
Windows 3.1 with regard to LFB base address or memalias setting.
|
|
- VGA emulation fixed to emit warning if memalias=24, for S3 LFB,
|
|
if machine=svga_s3, to inform the user that the configuration is
|
|
known to cause the Windows 3.x driver to crash.
|
|
- VGA emulation will no longer report S3 linear framebuffer address
|
|
unless machine=svga_s3. The LFB address doesn't matter for anything
|
|
other than SVGA S3 emulation.
|
|
- S3 emulation will now automatically disable PCI VGA emulation if
|
|
constraints prevent DOSBox-X from setting a linear framebuffer
|
|
address aligned to 32MB (as required for PCI emulation).
|
|
- VGA emulation fixed to pick a more appropriate linear framebuffer
|
|
(S3) address if memalias is set to a value below 32.
|
|
- Added dosbox.conf option "pci vga" to control whether the VGA
|
|
emulation appears as a PCI or ISA device.
|
|
- ROM BIOS now forces reported RAM down to make room for BIOS
|
|
alias at top of memory instead of throwing an E_Exit error.
|
|
- Fixed Hercules emulation (and MDA) so that the Hercules palette
|
|
is always enforced. This fixes a bug where switching to HGC
|
|
graphics mode resulted in monochrome blue/black graphics instead
|
|
of the intended white/green/amber color expected.
|
|
- Added MDA emulation (machine=mda). It functions like
|
|
machine=hercules minus the graphics mode and Hercules-specific
|
|
extensions to the base MDA card.
|
|
- DOSBox shell no longer accepts dosbox.conf settings as commands
|
|
by default, unless enabled in dosbox.conf. Typing "cycles" will
|
|
no longer show cycle count. The dosbox.conf setting allows the
|
|
user to enable it again i.e. for compatibility with DOSBox SVN.
|
|
This is to prevent dosbox.conf settings from polluting the
|
|
available commands at the shell and conflicting with shell and
|
|
executable names.
|
|
- EGA emulaton fixed to obey Color Plane Enable register in
|
|
16-color planar modes.
|
|
- Fixed BIOS model byte to report PS/2 model 30 correctly when
|
|
machine=mcga, to allow certain DOS games to detect MCGA that way.
|
|
- CGA mode/color select registers are readable on MCGA, fix 3D8-3D9h
|
|
to reflect that.
|
|
- INT 10h fixed to properly allow/deny AH=10h, AH=11h, and AH=12h calls
|
|
according to machine= type instead of mistakes that blocked too many
|
|
calls.
|
|
- CGA composite mode should not be available when machine=mcga.
|
|
- Fixed INT 10h to report MCGA color display if machine=mcga.
|
|
- MCGA (IBM PS/2 Multi-Color Graphics Adapter) emulation added.
|
|
- bitop C++11 self-test disabled for Microsoft Visual Studio builds.
|
|
Microsoft's compiler can't handle them for some reason.
|
|
- Added DOSLIB DSXMENU.EXE to the built-in executable list.
|
|
DSXMENU.EXE allows DOS CONFIG.SYS style menus to be set up to
|
|
run commands based on menu selection.
|
|
- PC-98 ANSI emulation fixed to use the number of rows on the screen,
|
|
not cursor position, to range-clip ANSI cursor positioning.
|
|
- Added code to have DX-CAPTURE wait 3 seconds (or until ENTER/SPACE
|
|
is pressed) after the program exits, before stopping capture.
|
|
- DOSBox-X menus now allow runtime selection of capture format
|
|
(AVI+ZMBV or MPEG-TS H.264). Changing while capturing will stop/start
|
|
capture correctly.
|
|
- Added switches to DX-CAPTURE to allow specifying audio, multitrack audio,
|
|
and video as well.
|
|
- DX-CAPTURE shell command added. The command to run is specified
|
|
after DX-CAPTURE and DX-CAPTURE will start video capture, run the
|
|
program, then stop capture when the program exits.
|
|
- VGA/SVGA emulation fixed to enforce 256KB (64KB planar) wraparound
|
|
when emulating stock VGA modes (not SVGA/VESA BIOS). Some
|
|
demoscene productions rely on the 256KB wraparound when showing
|
|
scrolling credits.
|
|
- Gravis Ultrasound emulation now uses I/O callout system, with
|
|
I/O port handling to emulate ISA bus 10-bit decoding (but with
|
|
consideration of GUS MAX 7xx registers) so that GUS I/O ports
|
|
are visible every 1000h I/O ports. A demoscene production was
|
|
found that relies on an alias of GUS ports at 5xxxh rather than
|
|
using the I/O ports directly.
|
|
- Mouse emulation no longer sends motion to serial and PC-98 mouse
|
|
emulation unless mouse cursor has been captured.
|
|
- Mouse emulation fixed to set sensitivity and mickey count even if
|
|
int33=false on mouse emulation reset.
|
|
- Debugger fixed to paginate commands with a lot of output, including
|
|
HELP, PIC, and various commands to dump interrupts and GDT/IDT tables.
|
|
- CPU core no longer triggers Double Fault if Divide Overflow
|
|
occurs within Divide Overflow. This is needed for bizarre anti-debugger
|
|
obfuscated code seen in a demoscene production, where the program
|
|
wraps the demo in a mini-filesystem emulated by trapping INT 21h.
|
|
- cputype= dosbox.conf setting fixed to allow selecting between
|
|
new 486 emulation (cputype=486) and old 486 emulation (cputype=486old).
|
|
The "old" 486 core emulates older 486 CPUs that differ significantly
|
|
from the newer 486 CPUs that inherited features from the Pentium.
|
|
- IRQ hack setting for GUS and Sound Blaster is now a list so that
|
|
multiple hacks can be specified, but in a way that is backwards
|
|
compatible with existing dosbox.conf files.
|
|
- IRQ hack option for Gravis Ultrasound added.
|
|
- INT 20h emulation fixed to work with demoscene productions that
|
|
call INT 20h in a way that the interrupt frame wraps around the
|
|
64KB limit of the stack.
|
|
- XMS emulation now has a dosbox.conf setting to control the number
|
|
of XMS handles available.
|
|
- Added INT 33h option not to round mouse cursor coordinates to text
|
|
cell boundaries in text mode. Some demoscene productions were found
|
|
that detects mouse movement, but reads initial position from text mode
|
|
before switching to graphics.
|
|
- Removed IRQ0 error measurement hack, to match DOSBox SVN. This fixes
|
|
timing problems with some demoscene productions. The error measurement
|
|
hack was apparently added for Microsoft Flight simulator, but has not
|
|
been needed since and has been causing timing issues since.
|
|
- Fixed INT 10h VGA save state function to program the Attribute Controller
|
|
properly so that the screen is not left blank after the call.
|
|
- 8042 keyboard emulation now initializes port 60h to 0xAA on hardware
|
|
reset and initialization. Some DOS games and demoscene productions
|
|
need something with bit 7 set in the register at startup in order not
|
|
to act as if a key was immediately pressed.
|
|
- Add printer emulation from Daum's branch of DOSBox, add FreeType 2.9.1
|
|
to go with it (Alex/AT)
|
|
- Add keyboard type setting, for use in future development.
|
|
- PCjr emulation fixed to emulate PC/XT style NMI mask at port A0h
|
|
rather than emulate the secondary PIC.
|
|
- Code of Conduct revised to make it clear that forks/derivatives CAN
|
|
have their own Code of Conduct but that it only applies to that fork
|
|
or derivative version. No forking DOSBox-X, changing the code of
|
|
conduct, and enforcing it on anyone outside your fork.
|
|
- CPU normal core fixed to clear ZF flag after MUL when cputype=8086,
|
|
which fixes problems with MSD.EXE mis-detecting the CPU as a NEC V20.
|
|
- Fixed PCjr emulation not to allow UMB (upper memory blocks) since
|
|
that seems to cause stability issues with emulation. Also, PCjr
|
|
does not have UMB as far as I know.
|
|
- Fixed PCjr not to re-read port 60h from IRQ1 handler.
|
|
- Fixed PCjr not to emulate INT 15h keyboard hook.
|
|
- PCjr keyboard emulation fixed to trigger NMI and reflect to IRQ1
|
|
the way it actually works on IBM PCjr systems, which also fixes
|
|
keyboard control issues with the PCjr version of "Pitfall".
|
|
- configure.ac now provides an option for compiler optimization (Yksoft1)
|
|
- Code of Conduct, initial version, added to source tree
|
|
- PC-98 palette save/load state
|
|
- CPU, memory, VGA palette and attribute controller save/load state
|
|
- DOS SHELL now implements INT 0x2E to allow DOS programs to invoke
|
|
shell commands through COMMAND.COM (borrowed from DOSBox SVN).
|
|
- Added dosbox.conf option to control the physical memory address of the
|
|
S3 SVGA linear framebuffer.
|
|
- Save/load state system added, currently very minimal and experimental.
|
|
- Appveyor XML added to source tree (Allofich)
|
|
- Fixed *most* SDL2 refresh problems.
|
|
- Sound Blaster Pro mixer volume fixed to return reserved bits SET rather
|
|
than CLEAR. Some demoscene productions detect Sound Blaster Pro by whether
|
|
these bits remain set when written. This fix allows them to detect Sound
|
|
Blaster Pro as Sound Blaster Pro.
|
|
- VGA emulation fixed not to add 2 scanlines twice, which fixes VGA vertical
|
|
timing and scanline count and fixes the scroller in "Inconexia".
|
|
- Gravis Ultrasound emulation now prints a warning if the game/demo attempts
|
|
a DMA transfer while leaving the DMA channel masked.
|
|
- Fixed Gravis Ultrasound emulation to mask DRAM peek/poke I/O to the 1MB
|
|
offered by the card, which fixes GUS problems with a demoscene production
|
|
that has random values in DRAM address bits 23-20.
|
|
- Added dosbox.conf option that, if set, lets Gravis Ultrasound emulation
|
|
start a DMA transfer if the game/demo is polling the DMA control register
|
|
when DMA is unmasked and DMA terminal count has not occured, which helps
|
|
some demoscene productions.
|
|
- Added "PIC unmask IRQ" option for Gravis Ultrasound emulation.
|
|
- Gravis Ultrasound emulation now has a dosbox.conf setting to initialize
|
|
the hardware at startup as if ULTRINIT had been run.
|
|
- Added dosbox.conf option for VESA BIOS emulation that, if set, instructs
|
|
non-LFB modes to report 64KB windows but map 128KB from the start of
|
|
the window, which helps (but does not fully solve) some Demoscene
|
|
productions with redraw problems handling non-LFB as if LFB.
|
|
- Fixed ET4000 emulation to support the hretrace "wobble" needed for
|
|
"Copper"
|
|
- VGA DAC/attribute controller behavior updated to reflect actual behavior
|
|
as seen on an IBM PS/2 VGA model, as well as almost any SVGA clone.
|
|
- VGA DAC behavior unique to Tseng ET4000 implemented when machine=svga_et4000.
|
|
256-color mode on the ET4000 seems to map the low 4 bits through the
|
|
attribute controller and, if enabled, the upper 4 bits through the
|
|
color select register. Note this behavior is REQUIRED for the
|
|
"copper" demo to display properly.
|
|
- VGA palette, DAC, and attribute controller emulation updated to
|
|
reflect actual VGA behavior, including the way that 256-color mode
|
|
is mapped through the attribute controller.
|
|
- Sierra highcolor DAC can now be enabled for any VGA/SVGA emulation
|
|
- Cleanup and reorganization of scaler, aspect ratio handling (Alex/AT)
|
|
- MinGW config.h builds fixed to enable Direct3D (Alex/AT)
|
|
- Build fixes for SDL1 and Linux and extended functions (JP Cimalando)
|
|
- Fixed ALSA MIDI mistake preventing the creation of subscription
|
|
ports (JP Cimalando)
|
|
- Previous release broke SVGA 16-color planar modes by masking video
|
|
memory to 64KB planar boundaries at all times, fixed code to do so
|
|
only for non-VESA modes. 1024x768 16-color mode works again.
|
|
- Fixed user-defined VESA BIOS modes to validate the required video
|
|
memory against the available memory on the emulated SVGA hardware.
|
|
- VESA BIOS modelist generaton moved into it's own function. Modelist
|
|
is regenerated upon editing/deletion of modes.
|
|
- VESA BIOS modes added as suggested by hail-to-the-ryzen
|
|
- VESA BIOS emulation now allows scriptable editing, deletion, and
|
|
mode renaming of VESA BIOS modes for use with picky DOS games and
|
|
demoscene productions that assume mode numbers.
|
|
- Added VESA BIOS mode 0x136 as an alias for 320x200x16bpp mode
|
|
- Enhancements to GFX_CaptureMouse and CaptureMouseNotify added
|
|
- Fixed scaler change detection to use sizeof(int) properly than assume
|
|
a certain byte count
|
|
- Fixed undefined sse2_available reference issue in certain builds
|
|
0.82.8
|
|
- New xBRZ scaler (with bilinear mode) (Alexat)
|
|
- Fixed aspect ratio correction to use the ratio given by VGA emulation
|
|
instead of assuming 4:3
|
|
- output=surface and xBRZ now permit filling the window just like
|
|
output=opengl and output=direct3d
|
|
- Added critical section around Windows SDL 1.x resize code to solve
|
|
the remaining 0.5% probability that resizing the window causes move
|
|
and resize to stop working in Windows 10.
|
|
- INT 10h AH=10h now ignores AL=3 in PCjr mode.
|
|
- Fixed keyboard handler bug in PCjr mode that caused some CPU
|
|
register corruption and general crashiness in games.
|
|
- Improved shell: (Aybe, Joncampbell123)
|
|
- Ctrl+Left and Ctrl+Right permits word-navigation.
|
|
- Added emulation of 'Ins' key behavior.
|
|
- Num Lock, Caps Lock, Scroll Lock are now synchronized at startup
|
|
and when DOSBox-X window gains focus again (Windows). (Aybe)
|
|
- Added visual feedback to Hat/D-pad buttons in mapper. (Aybe)
|
|
- Added documentation for 'dir' command sorting switches. (Aybe)
|
|
- Menu 'Show console' is now checked with '-console' (SDL1). (Aybe)
|
|
- Improved joystick support (see README.joystick): (Aybe)
|
|
- Added deadzone and response for joystick axes.
|
|
- Axes can be remapped for devices with questionable layout.
|
|
- User-settable deadzones for joystick bindings in mapper,
|
|
mappings like WSAD keys to axes is less frustrating.
|
|
- Improved mouse integration (Aybe):
|
|
- Now by default DOSBox-X does not emulate mouse movement when the mouse
|
|
is not locked. This gives a consistent experience when compared to host OS.
|
|
For the old behavior, use [sdl] mouse_emulation=always.
|
|
- Added visual or auditive feedback about auto-lock state (Windows).
|
|
This feature can be switched off, use [sdl] autolock_feedback=none.
|
|
- Added CAPMOUSE program for capturing/releasing mouse from command line. (Aybe)
|
|
|
|
0.82.7
|
|
- Mac OS X builds now honor showmenu=false by leaving the
|
|
stock SDL menu in place at startup.
|
|
- Default minimum MCB free/base is now 0x100, to sidestep
|
|
unknown unstable DOS application behavior when DOS
|
|
applications are loaded at around segment 0x800.
|
|
This also puts DOSBox-X at parity with the base memory
|
|
behavior of DOSBox SVN.
|
|
- Add dosbox.conf option to set Sound BIOS enable
|
|
bit in non-volatile RAM (PC-98) that tells older
|
|
PC-98 games the FM card is present (Yksoft)
|
|
- BOOT updated to boot D88 except for 2D format which
|
|
is generally used by PC-88 disk images.
|
|
- Added D88 disk image support
|
|
- CMake files added (Aybe)
|
|
- PIC timing updated to use "double" float type for
|
|
more precision, but as a typedef for future support
|
|
as a compile time option.
|
|
- Removed geometry checks from INT 1Bh FDC functions,
|
|
to allow non-uniform disks to work.
|
|
- MinGW builds now allowed to use Direct3D.
|
|
- Direct3D output fixed to use the same texture
|
|
coordinate, window fitting, and positioning
|
|
logic as OpenGL.
|
|
- Update zlib and libpng libraries in-tree.
|
|
- Fixed VFD disk image support to correctly signal
|
|
failure to detect geometry, to avoid divide by
|
|
zero crash with FAT driver.
|
|
- showmenu= now taken into consideration whether to
|
|
show the menu bar at startup
|
|
- Fixed get_item() E_Exit crash if menus asked to
|
|
show from dosbox.conf
|
|
- SDL drawn menus fixed to integrate with Direct3D
|
|
output on Windows.
|
|
- PC-98 mode can now boot floppy disk images where the
|
|
boot sector is 128 or 256 bytes/sector despite
|
|
track 1 and higher having 1024 bytes/sector.
|
|
- General codebase cleanup, compiler warning cleanup.
|
|
- Enable XInput support on Windows (Aybe)
|
|
- Fixed SDL drawn menus to use std::vector properly,
|
|
not to hold onto iterators while resizing the vector
|
|
and popping things off the top.
|
|
- PC-98 INT 1Bh "read id" floppy disk call fixed to
|
|
cycle through sector numbers. Some bootable PC-98
|
|
games use "MEGDOS" which polls this BIOS call before
|
|
attempting to read the disk. If the sector numbers
|
|
never cycle, "MEGDOS" will not attempt to read the
|
|
disk.
|
|
- Fixed bug that prevented some menu options (such as
|
|
"aspect ratio") from working if still in the BIOS or
|
|
booted into a guest OS.
|
|
- PC-98 mode fixed to ignore "mainline compatible mapping".
|
|
That mapping mode refers to DOSBox SVN which never
|
|
supported PC-98 mode anyway.
|
|
- Fix PC-98 INT 1Bh "test read" call, which then allows
|
|
"cherry bomb" to run.
|
|
- Remove geometry checks in PC-98 INT 1Bh BIOS call, so
|
|
that FDD images with odd sector sizes can work.
|
|
- ROM BIOS now automatically occupies E8000-FFFFF instead
|
|
of F0000-FFFFF when in PC-98 mode.
|
|
- Most 128 byte/sector FDD images appear to jump to
|
|
E800:0002. I'm guessing that's ROM BASIC, so add a
|
|
callback at that location to catch these boot disks
|
|
and show a message instead of allowing the boot
|
|
sector to jump to nothing and crash.
|
|
- PC-98 BOOT fixed to check for and support booting from
|
|
FDD images where track 0 contains 128 byte/sector
|
|
boot sectors.
|
|
- PC-98 INT 1Bh support fixed to support reading/writing
|
|
sector sizes other than the one sector size reported
|
|
by the image. It is now possible to read the other
|
|
sector sizes from an FDD/VFD image.
|
|
- Fixed somewhat serious bug that, when compiled against
|
|
Microsoft C++, causes the AVI writer to use the 32-bit
|
|
lseek() function instead of the 64-bit lseek64() function.
|
|
Prior to this fix, AVI captures would begin to corrupt
|
|
themselves after growing past 2GB in size.
|
|
- Cleanup code, fix compiler warnings, typecast problems,
|
|
C/C++ conformance problems as reported by GCC 4.8,
|
|
GCC 7.3.0 (MinGW), Visual Studio 2017, and Clang/LLVM
|
|
on Mac OS X.
|
|
- FM Towns machine type stub, for anyone interested in
|
|
forking DOSBox-X to implement FM Towns emulation.
|
|
- Code cleanup, refactor, according to compiler warnings.
|
|
- SDL drawn menus fixed to copy Direct3D backbuffer to
|
|
the SDL surface when popup occurs. This allows the
|
|
menus to overlap the Direct3D display correctly.
|
|
- Fixed Direct3D output so that when composing the next
|
|
frame in the backbuffer, it also copies the SDL drawn
|
|
menu from the SDL surface in order to keep it on
|
|
screen.
|
|
- Direct3D output updated to follow SDL clip rectangle
|
|
struct, in the same exact manner as the OpenGL output.
|
|
This also permits the Direct3D output to correctly size
|
|
itself and leave space at the top for the SDL drawn
|
|
menus.
|
|
- Fixed dynamic core entry point to push/pop EBP because
|
|
debug builds need the compiler to track the stack frame.
|
|
- Updated in-tree zlib and libpng libraries to the latest
|
|
provided by both projects.
|
|
- Fixed VFD (FDD) disk image support to signal to FAT driver
|
|
properly an error if it could not determine a geometry.
|
|
- Fixed code breakage with SDL2 that prevented compilation
|
|
with Munt (MT32) emulation enabled. SDL2 builds now allow
|
|
MT32 emulation.
|
|
- Mac OS X builds now compile against the in-tree zlib and
|
|
libpng libraries for consistency.
|
|
- MinGW builds now compile against the MinGW provided zlib
|
|
and the in-tree libpng library for consistency.
|
|
- Enabled MinGW builds to use Direct3D and Direct3D shaders.
|
|
- Added code to auto-detect the VirtualBox display driver
|
|
in Windows build, because OpenGL output doesn't work
|
|
in Windows XP under VirtualBox. The change will switch
|
|
the default output to "surface" if VirtualBox is detected,
|
|
else will retain the "opengl" default. This change applies
|
|
only to MinGW builds and not HX DOS or main VS2017 builds.
|
|
- Added PC-98 INT DCh emulation for function call that
|
|
writes a char to the screen, allowing Eve Burst Error
|
|
to clear the function row
|
|
- Added command line option to allow skipping the 1-second
|
|
wait in the BIOS startup screen.
|
|
- SDL2 builds now support use of the SDL drawn menu with
|
|
a touchscreen device.
|
|
- Fixed up SDL2 support code to compile correctly on
|
|
Mac OS X.
|
|
- Fixed up SDL2 compilation to automatically use the
|
|
SDL2 library on the system, or if that is not available,
|
|
use the SDL2 library in-tree. There are no plans to make
|
|
modifications to the in-tree SDL2 code.
|
|
- Added code to read and discard OpenGL error code before
|
|
creating font texture, to avoid false failure handling.
|
|
This fixes font rendering on Windows MinGW builds when
|
|
output=opengl.
|
|
- OpenGL SDL drawn menus fixed to ensure the menu contents
|
|
have been redrawn at least twice. One for each OpenGL
|
|
buffer because DOSBox-X uses the double-buffered mode.
|
|
- SDL drawn menus implemented for output=opengl. The menu
|
|
bar in Linux builds is now available in OpenGL mode.
|
|
- SDL drawn menus fixed to redraw only when state changes,
|
|
and to clean up menu drawing code.
|
|
- US keyboards can now enter the "Ro" key in PC-98 mode.
|
|
Default binding is set up to map the Windows Menu key
|
|
as Ro in PC-98 mode.
|
|
- VGA option change code fixed to trigger scaler redraw
|
|
correctly. Changing video modes or changing between
|
|
8/9-pixel VGA text no longer leaves artifacts on the
|
|
screen.
|
|
- Added code to force redrawing additional frames when
|
|
output=opengl, in order to correct a bug with Linux/X11
|
|
and MesaGL where the first OpenGL buffer swap after
|
|
SDL_SetVideoMode() is misplaced when the window size
|
|
changes.
|
|
- Renderer SSE line comparison fixed to use correct sizeof()
|
|
of the integer type during compare.
|
|
- Renderer fixed not to use SSE and non-SSE line comparision
|
|
at the same time, if SSE was enabled at compile time.
|
|
- Fixed in-tree SDL 1.x library to allow DOSBox-X to disable
|
|
auto-refresh of the window in Linux/X11 after SDL_SetVideoMode
|
|
to prevent visible flickering when resizing the window.
|
|
- Conditional support for Direct3D (9) output enabled for
|
|
MinGW builds, if the MinGW headers are available (yksoft1).
|
|
Option is disabled by default.
|
|
- Configuration GUI dialog box widened to accomodate buttons
|
|
that were previously cut off on the right.
|
|
- Replace E_Exit() with LOG_MSG() for key codes from the mapper
|
|
that a keyboard scan code generator does not recognize. This
|
|
fixes E_Exit() crashes if typing certain keys on a Japanese
|
|
keyboard with no equivalent in IBM PC/AT mode.
|
|
- Added code to double the size of the menu and menu items if
|
|
the window is 1280x800 or larger, for users with high
|
|
definition laptop displays and screens.
|
|
- Enforce minimum window size of 640x400 if the menu bar is
|
|
visible and DOSBox-X is drawing them, to make sure the menus
|
|
are accessible on screen.
|
|
- Removed auto-scalar-size code when output=surface that was
|
|
causing problems when resizing the window.
|
|
- Do not show "screenshot" menu item if screenshot support not
|
|
available at compile time.
|
|
- Remove "always on top" for anything but Windows at this time.
|
|
- Disable "Show debugger" option on Linux and Mac OS X if no
|
|
console attached to STDIN/STDOUT/STDERR.
|
|
- Disable "Show console" option on Linux and Mac OS X since
|
|
the console is not under our control.
|
|
- Windows "Always on top" fixed to remember selection and
|
|
enforce it between SDL_SetVideoMode and fullscreen entry/exit.
|
|
- Windows builds fixed NOT to change window Z-order on the
|
|
screen when updating the window on SDL_SetVideoMode.
|
|
- HX DOS builds fixed to keep window maximized at all times
|
|
to fill the otherwise unused space on the screen since
|
|
HXGUI only supports one window.
|
|
- Menu framework support for any other platform (including
|
|
Linux) added. The menus are drawn by DOSBox-X itself
|
|
using the 8x16 VGA font. This also gives SDL 2.x builds
|
|
a working menu. These menus are used if no other platform
|
|
specific menus are available. These menus are NOT AVAILABLE
|
|
at this time if output=opengl.
|
|
- Cycle count edit dialog box fixed to immediately place
|
|
keyboard focus in the text field, and to process
|
|
ENTER and ESCAPE keyboard input as OK and CANCEL
|
|
button input. You can type a new cycles count without
|
|
having to click on the text field first.
|
|
- Menu framework and mapper fixed so that menus always
|
|
reflect the mapper binding in the menu.
|
|
- Windows SDL 1.x fixed async hack to properly destroy
|
|
and shut down the parent window again.
|
|
- Fixed output=opengl crash on Mac OS X.
|
|
- Menu framework support for Mac OS X NSMenu objects added.
|
|
This gives DOSBox-X the same useful menu on Mac OS X
|
|
instead of the useless default menu SDL 1.x offers.
|
|
- Menu framework support for Windows win32 menu resources
|
|
added. The Windows menu is now generated at runtime,
|
|
the static IDR_MENU resource is no longer used.
|
|
- New platform independent menu framework added. Menus
|
|
that were once Windows-only are now available on
|
|
any other platform including Linux and Mac OS X.
|
|
- In-tree SDL 1.x library fixed to #define a special
|
|
variable that the code now requires to compile
|
|
SDL 1.x builds. The option to use your host SDL 2.x
|
|
library is left open.
|
|
- C++11 is now mandatory to compile DOSBox-X
|
|
0.82.6
|
|
- Resizing the window in SDL 1.x Windows builds
|
|
fixed to work correctly in the latest build
|
|
(1803) of Windows 10. Prior to this fix, resizing
|
|
the window on that build would quickly hit a deadlock
|
|
that prevented the user from moving or resizing the
|
|
window again after that point.
|
|
- PC-98 dosbox.conf option added to select between
|
|
accurate key/shift mapping, vs an alternate mapping
|
|
appropriate for US keyboards (Yksoft1)
|
|
- SDL 1.x for Linux/X11 modified to differentiate
|
|
Ro and Yen keys despite X11 xkbmap apparently
|
|
mapping both to the backslash. The keymap is
|
|
queried to detect the scancodes at startup
|
|
in order to return the correct SDLK constant.
|
|
- SDL 1.x and DOSBox-X mapper code updated to
|
|
correctly map Ro, Yen, @ ^ ; : keys on a JP
|
|
keyboard in Windows and Linux.
|
|
- PC-98 keyboard BIOS handling updated to generate
|
|
ASCII codes according to PC-98 layout, instead
|
|
of by US keyboard layout.
|
|
- Mapper updated to support @ (at sign) key,
|
|
^ (caret) key, and a few other keys that
|
|
exist on JP keyboards.
|
|
- "Hold" modifier for mapper bindings fixed.
|
|
It is now possible to tap the key again to
|
|
release the hold.
|
|
- VHD differencing disk support added (Shane32)
|
|
- INT 18h AH=0Ah updated to support 20-line
|
|
text mode. Some games use the 20-line text
|
|
mode to space the text out vertically.
|
|
Such games will display correctly now.
|
|
- INT 18h now maintains text layer state
|
|
in BIOS data area byte 0x53C, just as
|
|
the actual BIOS does.
|
|
- Added PC-98 INT 18h function AH=0Ah and
|
|
AH=0Bh to support BIOS calls that enable
|
|
"Simple Graphics" mode. This fixes
|
|
problems with other games having vertical
|
|
lines over the graphics, even though
|
|
these games do not appear to use the
|
|
simple graphics at all. (yksoft1)
|
|
- Added support for PC-98 "Simple Graphics"
|
|
mode of text layer attribute bit 4. When
|
|
enabled, the attribute bit 4 changes
|
|
meaning from vertical line to a bit
|
|
indicating that the 8-bit character is
|
|
a low resolution 2x4 bitmap to be
|
|
displayed in the text layer. This fixes
|
|
score and status display in Carat.
|
|
- PC-98 INT 18h now implements AH=31h to
|
|
report CRTC, text and graphics state and
|
|
24khz/31khz video mode selection. This
|
|
fix allows some games including Touhou
|
|
Project to pace it's gameplay correctly
|
|
in either video mode.
|
|
- MinGW HX DOS builds default to host key
|
|
F12 again
|
|
- PC-98 mode now offers selection between
|
|
24khz and 31khz video modes (yksoft1)
|
|
- KEYB.COM fixed to load only the fonts the
|
|
ROM BIOS has allocated. This fixes a guest
|
|
system crash if using KEYB.COM with
|
|
machine=ega
|
|
- Moved host key to F11 for Windows. F12 is
|
|
already taken by some internal debugging
|
|
voodoo within Windows itself.
|
|
- DOSBox-X codebase now strongly encourages
|
|
compilation with C++11, will become
|
|
required soon.
|
|
- BOOT command fixed to make it possible to
|
|
IMGMOUNT multiple floppies to drive 1, and
|
|
boot from another disk in drive 0. This
|
|
should enable the use of DOSBox-X with
|
|
PC-98 games that expect to boot from drive
|
|
A and the user to rotate through floppies
|
|
in drive B.
|
|
- IMGMOUNT fixed to support mounting with no
|
|
filesystems and multiple disk images, and
|
|
using the "swap floppy" command to rotate
|
|
through them.
|
|
- Added options to BOOT command that allows
|
|
specifying multiple disk images and an option
|
|
that says to swap disk images only through
|
|
one drive.
|
|
- VHD dynamic support added (shane32)
|
|
- INT 10 AH=9 background color fixed in 256-color
|
|
VGA modes.
|
|
- Intro text updated to reflect new default
|
|
key bindings.
|
|
- Mapper shortcuts not in common use now exist
|
|
without any default binding, and most existing
|
|
default bindings are now associated with the
|
|
"host" key.
|
|
- Added 4th modifier "host" key to the mapper.
|
|
This "host" key is F12 by default. The intent
|
|
is to eventually move most mapper shortcuts
|
|
to some combination of F12 and another key,
|
|
rather than many shortcuts scattered over the
|
|
keyboard. Existing dosbox mapper files should
|
|
continue to work.
|
|
- Renderer and 32bpp VGA display code fixed to
|
|
reorder RGBA order for correct display on Intel
|
|
Mac OS X systems. Mac OS X, on Intel systems,
|
|
uses a strange BGRA 32bpp format that requires
|
|
some adjustment on our part to display correctly.
|
|
- Added more 24bpp INT 10h VESA BIOS modes.
|
|
- Removed per-sector debug messages from VFD/FDD
|
|
image support code.
|
|
0.82.5 (04/18/2018)
|
|
- Expanded memory manager memory copy fixed to
|
|
enable A20 gate temporarily so that the copy
|
|
works correctly.
|
|
- PC-98 FM board emulation now defaults to IRQ 12
|
|
instead of IRQ 3. A lot of PC-98 games seem to
|
|
have a strong preference for that IRQ with regard
|
|
to FM music.
|
|
- PC-98 reset I/O port (F0h) fixed to emulate CPU
|
|
reset according to the SHUT0 and SHUT1 state set
|
|
by the guest. Normally writing port F0h is a
|
|
signal to reset but SHUT0 and SHUT1 can be set to
|
|
indicate alternate behavior. This fixes VEMM486.EXE
|
|
(an expanded memory manager) and allows it to run,
|
|
since this manager appears to reset by port F0h
|
|
then resume execution normally. Prior to this fix,
|
|
booting a MS-DOS disk image that loads VEMM486.EXE
|
|
at startup yielded nothing but an infinite reboot
|
|
loop.
|
|
- XMS and EMS emulation fixed not to leave A20 gate
|
|
enabled unless EMS emulation is set to EMM386 and
|
|
dosbox.conf is set to run the system in virtual
|
|
8086 mode. There are plenty of DOS games that
|
|
malfunction if loaded too low in memory with the
|
|
A20 gate enabled.
|
|
- PC-98 mouse emulation, at the 8255 level, now uses
|
|
new C++ abstraction that seems to work fairly well
|
|
even with the common PC-98 MOUSE.COM driver.
|
|
- "BOOT" command in PC-98 mode updated to no longer
|
|
require the --force switch. Booting MS-DOS from a
|
|
hard disk or floppy disk image in PC-98 mode is
|
|
generally functional now.
|
|
- Added PC-98 SCSI/SASI hard disk emulation, and fixed
|
|
BOOT to enable booting PC-98 MS-DOS from a hard drive
|
|
(HDI image)
|
|
- FAT driver fixed to read/write logical sectors vs
|
|
actual drive sectors and removed geometry remapping
|
|
hack.
|
|
- FAT driver fixed to avoid memory corruption that
|
|
may occur if reading a partition table from a drive
|
|
that has more than 512 bytes/sector.
|
|
- .BAT file parsing fixed to handle BAT files not
|
|
in the current directory (yksoft1)
|
|
- Fixed floppy controller emulation bug that failed
|
|
to advance sectors during multi-sector read/write.
|
|
- Fixed floppy emulation bug that prevented seeking.
|
|
The "head" would get stuck at track 0 and never move.
|
|
- Dynamic core allows running with paging enabled again,
|
|
IF dosbox.conf says to allow it (yksoft1)
|
|
- DOS file I/O functions AH=3Fh and AH=40h updated to
|
|
reflect undocumented MS-DOS behavior that silently
|
|
truncates read/written byte count if the offset
|
|
and byte count reach beyond the end of a 64KB segment.
|
|
This fixes some demoscene productions that read 64KB-1
|
|
bytes but apparently rely on this behavior to avoid
|
|
display errors.
|
|
- FluidSynth fixes and API updates. DOSBox-X no longer
|
|
uses a private API within FluidSynth. (heftig)
|
|
- Added dosbox.conf option to control the size of the
|
|
DOS "Swappable Data Area" which is said to help with
|
|
shelling and task swapping in WordPerfect 5.x and 6.x
|
|
- Added "minimum mcb free", and set minimum mcb segment to
|
|
value same or similar to DOSBox SVN. The "free" option
|
|
directs DOSBox-X to allocate memory before that segment
|
|
value to fill memory.
|
|
- Fixed COMMAND.COM PSP segment to correctly identify it's
|
|
resident size in memory.
|
|
- COMMAND.COM in the DOSBox shell now allocates itself
|
|
normally instead of from a special segment so that it
|
|
appears normally in the MCB allocation chain.
|
|
- BIOS now clears it's stack before booting the DOS shell.
|
|
- Fix Pause (CTRL+Pause or ALT+Pause) to release all keys
|
|
in the mapper so that CTRL, ALT, or Shift are not left
|
|
"stuck" when emulation resumes.
|
|
- Initial host keyboard recognition, and base framework
|
|
for general keyboard language/layout handling. Keyboard
|
|
layout recognition added for Windows and Linux/X11.
|
|
- Fixed 350-line INT 10h VESA modes not to apply EGA mode
|
|
adjustments, which fixes display distortion.
|
|
- INT 10h VESA modes 720x480 and 848x480 fixed.
|
|
- Fixed INT 10h VESA emulation to round up bytes/scanline
|
|
so that 4bpp planar modes display properly.
|
|
- Fixed INT 10h VESA mode 1400x1050 16-color (4bpp planar)
|
|
mode to resolve overlapping mode number.
|
|
- Pulled in VGA vtotal + 2 fix from DOSBox SVN
|
|
- Pulled in EGA display mode fixes from DOSBox SVN to fix
|
|
EGA graphics emulation.
|
|
- Fixed INT 10h AH=1Ch (save/restore VGA state) to handle
|
|
VGA attribute controller properly so that the display is
|
|
not left blank.
|
|
- PC-98 GDC emulation fixed to handle START DISPLAY properly
|
|
by un-blanking the display (fixes "Ellena")
|
|
- Fixed possible format string vulnerabilities (gnustomp)
|
|
- Added menu options to enable/disable EGC and GRCG
|
|
emulation (yksoft1)
|
|
- Added options to enable/disable EGC and GRCG emulation
|
|
(to emulate older hardware).
|
|
- Added PC-98 BIOS function to read 8x16 character bitmaps,
|
|
which fixes "Power Dolls 2"
|
|
- BIOS now reports 16-color and EGC graphics. Some games
|
|
that check the BIOS for capabilities may now begin to
|
|
use 16-color graphics and EGC functions.
|
|
- Added PC-98 INT 18h function to read character font.
|
|
This also resolves garbled text in TH01.
|
|
- PC-98 GDC emulation now uses cursor specification
|
|
(line per character row) to determine whether graphics
|
|
are doubled vertically or not. Several PC-98 games
|
|
switch between 200-line (doubled) and 400-line graphics
|
|
by programming the GDC directly, rather than through
|
|
the BIOS.
|
|
- Added various video-related BIOS variables to the data
|
|
in PC-98 mode.
|
|
- GDC RESET/SYNC debug text updated to indicate which GDC
|
|
is undergoing the RESET/SYNC.
|
|
- Debugger "LOG" command (CPU execution logging) fixed to
|
|
automatically stop logging when the BIOS begins the
|
|
POST routine after system reset. The user who invoked
|
|
"LOG" probably cares more about what happened up to the
|
|
game crash, fault and reset rather than normal BIOS startup.
|
|
- BIOS now properly unmasks the PC-98 cascade IRQ, which
|
|
allows IRQ 8-15 to function, including the mouse (IRQ13)
|
|
- Debugger interface now indicates whether 80386 paging is
|
|
enabled or not at any time.
|
|
- Help text updates to reflect DOSBox-X changes (Shane32)
|
|
- BIOS INT 13h emulation updated to support up to 4 hard
|
|
drives (Shane32)
|
|
- IMGMOUNT and BOOT code cleanup (Shane32)
|
|
- IMGMOUNT RAM drive support: Additional fixes and geometry
|
|
work done, and some hangs resolved (Shane32)
|
|
- CPU emulation fixed to allow setting a breakpoint on
|
|
ANY interrupt of a specific number, not just software
|
|
interrupts. It is now possible to use BPINT to break
|
|
upon hardware (IRQ) interrupts.
|
|
- DOS kernel fixed to drop to the debugger if the MCB
|
|
(memory control block) chain is corrupted, so that
|
|
the corrupted state can be examined. When the debugger
|
|
continues execution, a full restart of the DOS kernel
|
|
is run. If DOSBox-X was compiled without the debugger,
|
|
then the normal E_Exit() path is still taken.
|
|
- Added debugger command to show, and modify, the state
|
|
of the PIC (interrupt controller).
|
|
- Added debugger command to view or change the A20 gate.
|
|
- Added debugger command to view the state of EMS, memory
|
|
handles, allocation, and EMS page frame mapping.
|
|
- Added debugger command to view the state of XMS, memory
|
|
handles, and allocation.
|
|
- Added debugger command to view the layout of the ROM
|
|
BIOS region (0xF0000-0xFFFFF) chosen by emulation.
|
|
- DOS kernel now logs kernel allocations, which can be
|
|
seen in the debugger using the "DOS KERN" command.
|
|
- Added "RUN" command as an alternative to hitting F5.
|
|
- Added "RUNWATCH" to the debugger, so that watching the
|
|
system run in the debugger is possible.
|
|
- Debugger data window can now be used to view memory in
|
|
segmented, virtual (through paging), and physical (bus
|
|
address) modes.
|
|
- Debugger window data and code view windows now indicate
|
|
regions of memory that are beyond the end of the segment.
|
|
- Debugger window data and code view windows now indicate
|
|
regions of memory that are paged out (will cause a page
|
|
fault if accessed)
|
|
- PC-98 A20 gate I/O port F6h fixed to work properly as an
|
|
enable or disable, rather than just an enable. The PC-98
|
|
version of HIMEM.SYS no longer complains about not being
|
|
able to control the A20 gate.
|
|
- IMGMOUNT RAM drive support: Ramdrive bug fixes and changed
|
|
drive limits from ATA limits to BIOS/MBR (Shane32)
|
|
- INT 21h fixed to use BIOS INT 1Ch to read date and time in
|
|
PC-98 mode. Arrowgun now runs properly.
|
|
- Fixed EMS emulation not to claim XMS memory (and zero BIOS
|
|
extended memory size) if EMS emulation is in EMS board mode
|
|
(and therefore not allocating extended memory through HIMEM.SYS).
|
|
- PC-98 INT 1Fh extended memory copy implemented. DOS games in
|
|
PC-98 mode can now use this API to access extended memory.
|
|
- Fixed HIMEM.SYS emulation in PC-98 mode to zero BIOS extended
|
|
memory values when claiming extended memory.
|
|
- PC-98 mode now sets BIOS data area values correctly regarding
|
|
conventional and extended memory.
|
|
- Added rudimentary emulation of non-volatile RAM at the
|
|
trailing edge of text RAM (A3FE0-A3FFF).
|
|
- PC-98 mode now adds additional BIOS data values at boot time
|
|
so that guest OSes like PC-98 MS-DOS can see the floppy drive,
|
|
see keyboard input, and determine the boot drive properly.
|
|
It is now possible to boot MS-DOS in PC-98 mode.
|
|
- Added rudimentary PC-98 INT 1Bh BIOS interrupt, at least for
|
|
floppy disk emulation.
|
|
- Cleanup and formatting enhancements to IMGMOUNT ramdisk (Shane32)
|
|
- DOS CON emulation in PC-98 mode now emulates two additional
|
|
ANSI escapes to clear the screen that are specific to NEC's
|
|
MS-DOS implementation, which fixes text layer problems with
|
|
Rusty.
|
|
- PC-98 GDC dip switch 2-8 emulation fixed. It was backwards.
|
|
This may break existing dosbox.conf configurations, apologies
|
|
in advance.
|
|
- Added -xms option to LOADFIX command. When given, the command
|
|
consumes extended memory instead of conventional memory.
|
|
- HIMEM.SYS emulation fixed to behave more like Microsoft's
|
|
HIMEM.SYS implementation regarding global & local A20 gate
|
|
control.
|
|
- Mac OS X builds fixed to work from the user's home directory
|
|
if run from the Finder, instead of trying to operate at the
|
|
root of the filesystem as directed by the Finder.
|
|
- Mac OS X builds now put the FREECG98.BMP file inside of the
|
|
.app bundle, and fall back to it if not found in the current
|
|
directory.
|
|
- RPM builds now install FREECG98.BMP in /usr/share/dosbox-x
|
|
and refer to it if not in your local directory, in order to
|
|
better provide PC-98 emulation.
|
|
- PC-98 BOOT command: Loading addresses and CPU register layout
|
|
updated to match actual hardware behavior, in which the boot
|
|
sector is loaded at just under 128KB.
|
|
- Build updates to support compiling for Windows with MinGW.
|
|
- BOOT now accepts a --debug switch that causes DOSBox-X to break into
|
|
the debugger when the boot sector begins to execute.
|
|
- BOOT now accepts a --force switch to override the PC-98 lockout,
|
|
if the user wants to better understand why I locked it out in PC-98 mode.
|
|
- PC-98 support now supports reading font from FONT.ROM, if available.
|
|
- Code, data, and output now respond to arrow, page up/down and
|
|
home/end keys as a user would normally expect.
|
|
- Arrow and page up/down keyboard input now goes to active window
|
|
instead of mapping directly to any specific window.
|
|
- Debugger interface now has the concept of an "active" window, and
|
|
the title bar of each window hilights if it is active.
|
|
- Debugger interface now hides the "variables" window by default.
|
|
- Fixed window "titles" in debugger interface to fill the terminal
|
|
line they're on and use ncurses horizontal line character which
|
|
on modern systems looks better than hyphens.
|
|
- Removed one line padding around data window in debugger interface.
|
|
- Debugger interface redesigned to permit more flexible layout
|
|
- Debugger interface no longer crashes when terminal window is sized
|
|
down too small (when there is no room for the output window)
|
|
- EMM386 (ems) emulation fixed to always turn on the A20 gate when
|
|
the DOS application requests to map pages into the EMS page frame.
|
|
This fixes crashes with Creative's Sound Blaster 16 installer when
|
|
run with the A20 gate turned off.
|
|
0.82.4 (02/28/2018)
|
|
- Updated ramdisk formatting code to better match FAT12/FAT16
|
|
specifications and limits (Shane32)
|
|
- Menu items related to Gravis Ultrasound, Glide emulation, Innova SID,
|
|
and other IBM PC-specific options are now grayed out in PC-98 mode.
|
|
- Updated Windows menus to gray out CPU core and type options that
|
|
are invalid. Selecting a prefetch CPU type while core dynamic is
|
|
no longer possible, and selecting dynamic core while using a
|
|
prefetch cpu type is no longer possible.
|
|
- CPU type submenu in Windows updated to reflect all types supported
|
|
by DOSBox-X including 8086 and 286 cores.
|
|
- Fixed E_Exit() crash on Windows in PDCurses endwin() that only
|
|
happens if you had never brought up the debugger console window.
|
|
- Minor oddities with OPNA stereo panning resolved.
|
|
- Sound Blaster, Adlib, and PC-98 FM emulation now reset state
|
|
correctly when the reset signal is given to avoid stuck notes.
|
|
- Fixed BIOS logo in PC-98 mode to properly reset the graphics mode
|
|
so that the logo is visible.
|
|
- Added Windows menu items to control PC-98 GDC speed, 4-partition enable,
|
|
200-line "scanline" effect enable, and PIT timer clock control.
|
|
- Added "Restart DOS" command to the Windows menu, with code to
|
|
allow it only if at the initial DOS shell.
|
|
- Added "multi-track WAV" command to the Windows menu, under Capture
|
|
- Added "reset system" command to the Windows menu
|
|
- "Restart" menu command updated to clarify that it restarts DOSBox-X entirely.
|
|
- OpenGL HQ output removed.
|
|
- Commands to force driver (DirectX or WINDIB) removed.
|
|
- Default disk I/O limit raised to more reasonable speeds.
|
|
- FM code borrowed from Neko Project II now compiles on Mac OS X
|
|
- IMGMOUNT now supports mounting a RAM drive (using -t ram) (Shane32)
|
|
- Direct3D fullscreen aspect ratio fixes, especially for
|
|
monitors with a 5:4 aspect ratio (such as 1280x1024) (Shane32)
|
|
- "Show menu" in Windows builds system menu is now a toggle
|
|
to show/hide the menu bar (Shane32)
|
|
- Fixed broken color palette with CGA composite and EGA
|
|
machine emulation. Composite CGA and machine=ega displays
|
|
properly again.
|
|
- According to documentation, IBM PC and PC-98 use different
|
|
initial PC speaker frequencies. Update the code to match.
|
|
- 8254 I/O port alias at 3FD9h-3FDFh added, which is needed
|
|
for several PC-98 games that program the PC speaker
|
|
frequency through those ports instead of through 71h-77h
|
|
- New Intel 8255 emulation. PC-98 system 8255 emulation
|
|
now uses this emulation, along with PC speaker emulation.
|
|
- Fixed XMS memory copy functions to enable the A20
|
|
gate so extended memory copies work correctly whether
|
|
or not the DOS application in question made the call
|
|
with A20 enabled. This fixes crashes and memory
|
|
corruption while installing Windows 3.1 using SETUP.EXE.
|
|
- "CLS" now sends the proper ANSI escapes to clear the
|
|
console in PC-98 mode.
|
|
- BIOS logo in PC-98 fixed to clear graphics RAM and
|
|
set graphics back to 8-color digital mode when booting
|
|
to DOS. This should fix palette errors and color issues
|
|
with older PC-98/PC-88 games that use the 8-color
|
|
graphics modes.
|
|
- Added PC-98 INT 1Ch timer interval BIOS function,
|
|
and timer countdown routine in IRQ 0.
|
|
- Windows builds now incorporate pdcurses and enable
|
|
the debugger interface (bulletshot60)
|
|
- DOSBox-X now tracks the systemwide keyboard layout
|
|
on Windows, and acts on user changes to the keyboard
|
|
and language in the system.
|
|
- Removed hack code in SDL 1.x that sets DOSBox-X's
|
|
keyboard layout to the US layout even if the host
|
|
uses anything else.
|
|
- Fix CPU cycles count increment not to nag you to use
|
|
core=dynamic if a) dynamic core is not available or
|
|
b) you're already using dynamic core.
|
|
- Added dynamic core back, it seems to be very stable
|
|
again.
|
|
- PC-98 FM board now allows changing the base I/O port
|
|
and IRQ (interrupt) line used by the card.
|
|
- PC-98 mode now supports joystick emulation. Joystick
|
|
input is mapped through the DOSBox mapper to the
|
|
PC-98 FM board where DOS games expect to see it.
|
|
- Added dosbox.conf option to select which PC-98 FM
|
|
board to emulate.
|
|
- Fixed PC-98 FM code to enable the ADPCM and Rhythm
|
|
FM channels.
|
|
- Re-ported Neko Project II FM board emulation, this
|
|
time keeping the code intact and keeping the separate
|
|
board emulations intact for PC-98 mode.
|
|
- VGA palette errors with Crystal Dream II fixed.
|
|
- PC-98 FM synthesis fixed not to initialize itself
|
|
again when rebooting, which fixes a problem with
|
|
garbled FM synthesis after rebooting.
|
|
- Removed some now-unnecessary SDL Video quit/init
|
|
calls from Windows builds.
|
|
- machine=pc98 now starts entire emulation in PC-98
|
|
mode instead of booting up in IBM PC mode and
|
|
switching to PC-98 mode.
|
|
- Initial "BIOS" startup screen now operates in
|
|
PC-98 mode when machine=pc98.
|
|
- Prefetch core debug code now disabled at compile
|
|
time. Seems to be stable so far.
|
|
- Prefetch core now emulates partial load of the
|
|
prefetch buffer on miss, and completing the buffer
|
|
fill on hit, to better emulate (probable) 80486
|
|
behavior.
|
|
- 486_prefetch is now a valid cputype setting, despite
|
|
the setting having existed for years in the source
|
|
code. Prior to this fix, 486_prefetch was ignored.
|
|
0.82.3 (02/13/2018)
|
|
- Removed DOSBox SVN-style "fast" A20 gate emulation.
|
|
Recent changes make it infeasible to keep. "fast" is
|
|
now mapped to "mask" mode.
|
|
- RAM aliasing is now always on, even if memalias is not
|
|
set, in order to help enforce A20 gate behavior, and
|
|
to fix emulator crashes when a non-aliased RAM page
|
|
is referenced through an alias.
|
|
- Cleanup and rewrite of prefetch core, to make the code
|
|
cleaner and more readable and maintainable.
|
|
- DOS file I/O updated to apply a proper delay rather
|
|
than the old DOSBox SVN code's cycle count dependent
|
|
method. The delay by default will slow disk I/O down
|
|
to mid 1990's IDE PIO speeds, which can resolve issues
|
|
with MS-DOS demoscene or game executables that can
|
|
malfunction when disk I/O is too fast.
|
|
- PIC code updated to enforce a proper IRQ delay on ALL
|
|
IRQ signals, which fixes issues with MS-DOS executables
|
|
that have race conditions between their code and their
|
|
interrupt handlers.
|
|
- DOS Shell now shows the full intro text only at first
|
|
run, instead of every shell invocation.
|
|
- Use FCB record size of 128 bytes if the FCB record size
|
|
is zero (from DOSBox SVN).
|
|
- PC speaker fix not to generate a continuous tone if
|
|
the PIT timer was set to mode 0. This fixes issues with
|
|
many early 1990s demoscene executables leaving the PC
|
|
speaker enabled (BEEEEEEP).
|
|
- Register DEBUGBOX.COM at DOS environment start instead
|
|
of boot, which allows the command to work again.
|
|
- EXE loader sets stack pointer (SS:SP) into PSP segment
|
|
(from DOSBox SVN)
|
|
- EXE loader fixed to use the larger of the minimum and
|
|
maximum memory sizes listed in the EXE header, which
|
|
fixes some demoscene executables with a minimum size
|
|
larger than maximum.
|
|
- VGA DAC (palette) emulation updated to better match
|
|
actual SVGA chipset (Paradise SVGA) behavior, which
|
|
fixes some VGA palette errors in some demoscene
|
|
productions.
|
|
- Added -nocachedir option to internal MOUNT command, to
|
|
disable directory caching for a local folder mounted
|
|
to a drive letter. When mounted this way, changes on
|
|
the host filesystem are immediately visible in the
|
|
guest DOS environment.
|
|
- Added -ro and -rw options to internal MOUNT command, to
|
|
allow mounting local folders to a drive letter as a
|
|
read-only volume.
|
|
- MIDI Fluidsynth fixed to initialize and free state properly
|
|
so that switching to and from Fluidsynth doesn't cause
|
|
a segfault or crash.
|
|
- MPU-401 fixed to allow changes to MIDI configuration from
|
|
CONFIG.COM.
|
|
- DOS filename handling fixed to maintain ASCII conversion
|
|
to uppercase, while not converting Shift-JIS double-byte
|
|
characters in PC-98 mode. This fixes Shift-JIS filename
|
|
corruption when the trailing byte can be mistaken for
|
|
lowercase ASCII a to z.
|
|
- Windows fixes to keep menu bar items updated with
|
|
DOSBox-X state.
|
|
- Remove WM_DROPFILES handling, for now. The code remains
|
|
to allow re-enabling later.
|
|
- SDL 1.x builds fixed to process only WM_COMMAND (menu
|
|
bar) and WM_SYSCOMMAND (system menu) events so that
|
|
the general chatter in modern Windows system does not
|
|
drown out the messages. This fixes issues where the
|
|
menu bar doesn't work on some systems.
|
|
- SDL 1.x builds fixed to handle menu bar input using
|
|
SDL's WM events instead of fighting with SDL's message
|
|
pump to receive menu events. This fixes potential
|
|
issues with losing menu bar events.
|
|
- dosbox.conf reference included with Windows builds
|
|
now uses MS-DOS line endings so that the file can be
|
|
edited in NOTEPAD.EXE
|
|
- New dosbox.conf option to control whether the menu is
|
|
shown by default in Windows builds.
|
|
- titlebar= SDL dosbox.conf option, to allow showing a more
|
|
user friendly name for the program instead of just using
|
|
the EXE name.
|
|
- E_Exit() on Windows now displays the message using
|
|
MessageBox() in addition to sending to STDERR, so that
|
|
Windows users see the error even if they are running
|
|
it from the desktop instead of the command line.
|
|
- PC-98 EGC bit shifter emulation fixed to correctly support
|
|
ascending and descending bit shifting in either direction.
|
|
This fixes screen shake emulation errors with Touhou Project
|
|
TH04 and TH05.
|
|
- Linux/X11 fixes to SDL 1.x to better match and compare
|
|
Visuals (descriptions of the screen) since X11 libraries
|
|
don't seem to use the same pointer values for the same
|
|
Visuals.
|
|
- ALT+TAB or loss of focus from fullscreen in Windows now
|
|
restores the window instead of minimizing it.
|
|
- 3Dfx OpenGL will hide the minimize and maximize buttons
|
|
in Windows while active.
|
|
- Windows menu bar items are now grayed out when 3Dfx OpenGL
|
|
emulation is active (items that cannot be used at that time).
|
|
- Fix Windows system menu to always keep "show menu".
|
|
- GFX rendering fixed not to render any output while 3Dfx
|
|
OpenGL emulation is active.
|
|
- 3Dfx OpenGL bug fixes to properly restore the DOS console
|
|
when the 3Dfx card is de-initialized and the game returns
|
|
to the DOS prompt.
|
|
- Linux/X11 window output fixed to keep the window on the
|
|
screen even when switching between OpenGL and non-OpenGL,
|
|
and when setting the SDL video mode.
|
|
- Remove some init hacks and SDL forced reinitialized hacks,
|
|
so that the window is stable on the screen.
|
|
- Added code to do more OpenGL state initialization (both
|
|
output=opengl and when initializing 3Dfx OpenGL emulation)
|
|
to make more consistent output.
|
|
- 3Dfx voodoo OpenGL based emulation fixed to switch out of
|
|
fullscreen mode IF DOSBox-X was fullscreen at the time the
|
|
card is initialized.
|
|
- 3Dfx voodoo OpenGL based emulation no longer allows fullscreen
|
|
mode, and does everything it can to prevent window resizing.
|
|
- Linux/X11 disable XRandR, XV, and X modeset functions. Do not
|
|
change monitor resolution.
|
|
- MPU-401 MIDI emulation fixed to look at all conductor message
|
|
bytes for code 0xFC (ALL END) instead of just the first byte.
|
|
This fixes hangs in games that send additional bytes prior to
|
|
0xFC and then expect the MPU-401 to signal 0xFC back when the
|
|
games are waiting for music to stop.
|
|
- Fix DOS CON driver not to signal data ready for PC-98 scan
|
|
codes that have no corresponding ANSI code. Tapping numeric
|
|
keypad keys during the title screen in Touhou Project should
|
|
no longer cause the game to pause waiting for keyboard input
|
|
when going into demo mode.
|
|
- Fix DOS CON driver to signal data ready for buffered escape
|
|
code.
|
|
- Fix PC-98 keyboard emulation not to apply IBM PC "extended"
|
|
keyboard scancode filtering.
|
|
- Window maximization does not count as a user resize preference.
|
|
- Fix Windows builds to enable DirectSerial, Direct LPT, modem,
|
|
emulation.
|
|
- New mapper shortcut to restore the window's original size.
|
|
- Fix bug with SHL instruction and OF flag, which corrects some
|
|
games and their decompression routines.
|
|
- Fullscreen (monitor) modesetting removed. DOSBox-X either runs
|
|
in a window, or scales up to fill the monitor, but will not change
|
|
the monitor resolution.
|
|
- Resize handling fixed to differentiate user resize verses resize
|
|
caused by DOSBox-X changing the window dimensions.
|
|
- Linux/X11 fixes to avoid flickering when resizing the window, and
|
|
to avoid redrawing unless necessary.
|
|
- Window resize management, to scale/arrange the output to fit the
|
|
window (for output= surface, opengl, direct3d)
|
|
- Enable resizing again, except when the GUI or mapper is active.
|
|
- Fix Linux/X11 to always take resize events, instead of ignoring
|
|
all further resize events just because one resize event is forever
|
|
"pending"
|
|
- Linux/X11 builds now track the size of the window on the desktop,
|
|
to keep track of resizing and maximizing.
|
|
0.82.2 (01/29/2018)
|
|
- Linux builds no longer enable window resizing. The ability to
|
|
resize will be added back when the emulator can better handle
|
|
the user resizing the window.
|
|
- Windows and Linux now have synchronized build date and version
|
|
strings.
|
|
- Codebase begin transition to C++11
|
|
- The Windows maximize button no longer triggers fullscreen mode.
|
|
- Direct3D, OpenGL, and Surface outputs updated to fill the window
|
|
in Windows builds when the window is maximized. If aspect
|
|
correction is enabled, the Direct3D and OpenGL outputs will
|
|
scale the DOS screen (with pillarbox/letterbox padding) to the
|
|
correct aspect ratio and center within the maximized window.
|
|
- Fixed minor memory leak in MT32 (MUNT) synthesizer usage.
|
|
- Fixed uninitialized state issues with DMA channel 4 (cascade).
|
|
- IMGMOUNT now allows mounting the El Torito bootable floppy image
|
|
of a CD-ROM drive as a drive letter and accessible (read only)
|
|
filesystem. The FAT filesystem driver was fixed to support working
|
|
from sources other than a direct file.
|
|
- PC-98 mode fixed not to register certain built-in commands and
|
|
binaries to drive Z:\ that are not compatible with PC-98 mode.
|
|
MEM.EXE in particular uses IBM PC-specific techniques to gather
|
|
it's information, and is therefore incompatible with PC-98 mode.
|
|
This can be verified from the source code as MEM.EXE was evidently
|
|
borrowed from the FreeDOS project.
|
|
- EGA emulation (machine=ega) fixed to render 8bpp (256-color mode)
|
|
instead of full 32bpp VGA output. EGA video output is limited to
|
|
64-color (6-bit) by the design of the video connector (2-bit R/G/B)
|
|
therefore the full precision of 32bpp is not needed. This will also
|
|
benefit video capture as the reduced color bit depth will result
|
|
in smaller AVI files when recording gameplay.
|
|
- Added code to correctly detect 15-bit highcolor vs 16-bit highcolor
|
|
display format support, despite SDL falsely indicating 16-bit
|
|
color in both cases, which fixes incorrect colors on 15-bit display
|
|
modes.
|
|
- Fix up VGA DAC/palette mapping to display the emulator screen
|
|
properly on 16-bit true color displays. Fixed off-by-one shift
|
|
mistake in the DOSBox-X render scaler code that caused
|
|
green and purple tints to colors on 16-bit true color displays.
|
|
- Add "Show menu bar" command to the Windows "system menu" so that
|
|
the menu bar can be brought back after selecting "hide menu bar".
|
|
- Losing window focus while fullscreen no longer leaves the emulator
|
|
window blank.
|
|
- Maximize/restore fullscreen cleanup.
|
|
- Removed DDRAW output.
|
|
- Fix FAT filesystem driver to clear "success" flag at all failure
|
|
return points. This fixes problems where unrecognizeable FAT
|
|
filesystems are nonetheless presented as a drive letter with
|
|
garbled filenames, when IMGMOUNT should have displayed an error
|
|
instead.
|
|
- Fix FAT filesystem driver to allow PC-98 HDI images to load that
|
|
have headcount == 0 in the BPB.
|
|
- Fix Adlib emulation not to register a mapper handler if emulation
|
|
will jump to PC-98 mode, and fix mapper handler to check if Adlib
|
|
emulation is loaded to avoid segfault.
|
|
- Add "recording" volume to control the loudness of the audio going
|
|
out to capture (WAV, AVI, etc.)
|
|
- Separate mixer rendering from master volume. Apply master volume
|
|
at the sound card only, leave audio at full volume for recording
|
|
(WAV, AVI, etc. capture).
|
|
- dosbox.conf and command line option to log CON driver output to
|
|
a file. Anything written to STDOUT/CON by a DOS application is
|
|
logged this way.
|
|
- --time-limit <n> command line option to put a time limit on the
|
|
emulator, in seconds.
|
|
- Keyboard shortcut for the mapper UI no longer leaves keys "stuck"
|
|
in the guest to cause problems when you exit the mapper UI.
|
|
- Fixed code mistake that caused OpenGL NB output when dosbox.conf
|
|
specified output=opengl
|
|
- Mapper layout fixes:
|
|
- Shortcut buttons (on the right hand side of the UI) fixed to
|
|
become two columns wide if the button text won't fit in one
|
|
column.
|
|
- Some shortcut button titles shortened.
|
|
- Mapper UI updated to show which bindings are being activated by
|
|
hilighting buttons in the UI.
|
|
- Mapper UI modifier buttons indicate status through hilighting.
|
|
- Mapper UI joystick buttons and axes now use hilighting to indicate
|
|
that there is input from the device.
|
|
- Mapper fix for 4-axis joysticks that may count zero buttons, and
|
|
then crash (divide by zero) when the user pushes a button on the
|
|
joystick device.
|
|
- BIOS emulation now allows you to specify binary blobs to execute
|
|
in the guest system as part of startup. One can be specified to
|
|
execute just after CPU reset/power-on, and the other just before
|
|
booting to the DOS shell. THE BINARY BLOBS EXECUTE IN THE GUEST
|
|
ENVIRONMENT AND NOT AS ARBITRARY CODE ON YOUR HOST. This option
|
|
is provided for both automated testing and for the curious who
|
|
may want to venture into low level ASM hacking.
|
|
- INTRO.COM fixed to accept keyboard input correctly in both
|
|
PC-98 and IBM PC mode. You can now browse the help text properly
|
|
in either mode.
|
|
- DOS shell fixed to accept DOSKEY-like input in both IBM PC and
|
|
PC-98 mode (including arrow keys, F3, tab completion, etc.)
|
|
- DOS CON emulation now provides function keys (F1-F10) in PC-98 mode.
|
|
- DOS CON emulation fixed to process PC-98 BIOS codes and generate
|
|
PC-98 ANSI escapes as real hardware normally does.
|
|
- Mapper no longer shows two sets of the shortcuts (one overlaid
|
|
over the keyboard), registration bug fixed.
|
|
- PC-98 keyboard interrupt handler now handles CTRL key and
|
|
passes most keys as-is down through INT 18h now.
|
|
- Removed non-recursive page fault option. It is now always on,
|
|
except for internal cases where it needs to be off for callback
|
|
instructions to do their work properly.
|
|
- Removed dynamic x86 core. It is old and unmaintained code that
|
|
is incompatible with the non-recursive page fault system.
|
|
- IRQ cascade interrupt fixes and cleanup.
|
|
- BAT files given on the command line fixed to occur AFTER the
|
|
registration of ULTRASND and BLASTER environment variables.
|
|
- PC-98: DOS CON emulation fixed to decode Shift-JIS itself,
|
|
with consideration that some proprietary double-byte encodings
|
|
yield single-wide characters. DOS program using NEC's proprietary
|
|
box/line drawing characters this way should display properly now.
|
|
- DOSBox shell "greeting" now displays a proper box in PC-98 mode
|
|
instead of framing the text in rows and columns of Katakana. (basic2004)
|
|
|
|
0.82.1 (12/25/2017)
|
|
- Windows builds no longer redirect stdout and stderr to
|
|
stdout.txt and stderr.txt. This also fixes problems
|
|
with crashing or hanging when run from Program Files.
|
|
- Windows releases compiled by TheGreatCodeholio again.
|
|
- SDL 1.x and SDL 2.x support in the same branch, selectable
|
|
by configuration option or VS2017 build target.
|
|
- SC400 emulation fixes
|
|
- Mac OS X pixel format fix to avoid corrupt graphics (Martin Lindhe)
|
|
- MT32 emulation now explains what ROM images it's looking for,
|
|
instead of just stating that it can't find the ROM images.
|
|
- Direct3D shaders from Daum (alex)
|
|
- NukeOPL OPL emulation
|
|
- Basic (experimental) NEC PC-98 emulation (machine=pc98)
|
|
- CG (character generator) emulation will need ANEX86.BMP
|
|
or FREECG98.BMP
|
|
- Some uninitialized state fixes
|
|
- FDI, FDD floppy disk support (especially PC-98 games)
|
|
- HDI hard disk support (especially PC-98 games)
|
|
- DOS FAT filesystem driver: added many sanity, size,
|
|
sector size and overrun checks.
|
|
- Floppy and hard disk image support now supports sector
|
|
sizes other than 512 bytes per sector (up to 1024).
|
|
- DOS FAT filesystem driver can now handle FAT filesystems
|
|
formatted with 256, 512, or 1024 bytes per sector.
|
|
- INT 29h route output to CON driver in PC-98 mode so
|
|
games can clear the screen with ANSI codes (Touhou Project).
|
|
- NEC PC-98 support for proprietary ANSI codes to clear
|
|
screen and show/hide function key row.
|
|
- NEC PC-98 FM emulation (borrowed/ported from Project Neko II).
|
|
- MPU-401 now emulates relative tempo change commands.
|
|
- When mounting folders as a drive letter, filenames are
|
|
now translated between guest and host according to the
|
|
MS-DOS code page. This allows DOS games to use extended
|
|
characters in a way that does not cause invalid filenames
|
|
on the host. The host is always assumed to support unicode.
|
|
Windows builds will use wide char (UTF-16) host names and
|
|
Linux/Mac OS X builds will use UTF-8.
|
|
- Code page translation for 437 (US MS-DOS) and 932 (PC-98 Shift-JIS).
|
|
- Emulate DOS console function key row in PC-98 mode.
|
|
- PC-98 EGC graphics emulation (minimal)
|
|
- PC-98 CG support for custom fonts (RAM portion)
|
|
- PC-98 EGC minimal ROP emulation
|
|
- PC-98 select between 2.5MHZ and 5MHz GDC (for games that demand one or the other)
|
|
- Aspect ratio menu item in Windows works correctly now
|
|
- Capture menu works correctly now
|
|
- Removed "overlay" output
|
|
- Fix Direct3D and OpenGL output to enable linear interpolation (smoothing)
|
|
- Fixed "double aspect ratio" issue with OpenGL output
|
|
- Linux builds compiled against SDL 1.x and running against PulseAudio
|
|
no longer hang/crash after some random amount of time (threading conflict)
|
|
- PC-98 minimal mouse emulation
|
|
- VGA doublescan=false fixed to display correctly, especially with scalers
|
|
- SDL 1.x Windows builds fixed to process mouse motion FIRST before
|
|
mouse buttons so that guest pointer integration with Windows 3.1
|
|
works properly.
|
|
- SDL 1.x Windows builds now enforce a 60Hz cap on mouse motion
|
|
detection because recent versions of Windows have some latency
|
|
when SDL repositions the mouse cursor. This fixes random
|
|
erratic jumps in mouse motion when playing games that respond
|
|
to mouse movement.
|
|
- SDL 2.x fix touchscreen interaction on Windows
|
|
- SDL 2.x mapper now responds to touchscreen as well as mouse.
|
|
- DOSBox Integration device no longer enables it's ISA PnP device
|
|
by default.
|
|
- SDL 2.x fix Windows 3.1 "double-click" accidents by ignoring
|
|
"mouse" events faked by Windows from the touchscreen.
|
|
- "Paper white" HGC/CGA monochrome palette (basic2004)
|
|
- CMS (GameBlaster) frequency correction (basic2004)
|
|
- SID frequency correction (basic2004)
|
|
- Maximize button in Windows now consistently triggers fullscreen mode
|
|
- SDL 2.x builds now use a different mapper file name to
|
|
avoid conflicts with SDL 1.x builds. SDL scan codes are
|
|
completely different between the two.
|
|
- Windows builds now include WinPCAP support and NE2000 emulation.
|
|
- MOUNT / IMGMOUNT convert backslash to forward slash in path on Linux to
|
|
allow dosbox.conf files from Windows to work on Linux.
|
|
- DOSBox-X officially no longer targets Windows XP.
|
|
Unofficially third party builds may support Windows XP.
|
|
- MPU-401 emulation now allows you to choose the IRQ, if desired.
|
|
- Windows builds now include reference dosbox.conf so that you
|
|
have a list of all options.
|
|
- IMGMOUNT and FAT filesystem support now check partition type
|
|
field to ensure that the partition chosen is a FAT filesystem.
|
|
- IMGMOUNT no longer requires -size parameter if mounting
|
|
a HDI disk image.
|
|
- IMGMOUNT and FAT filesystem driver updated to support both
|
|
IBM PC MBR (master boot record) and PC-98 IPL1 partition
|
|
tables.
|
|
- Fixed UMB memory selection not to overlap the EMS page frame.
|
|
- EMS updated to sit at E000h in IBM PC mode and D000h in PC-98 mode.
|
|
- Mapper interface now shows additional buttons for handlers
|
|
registered after initial emulator setup phase.
|
|
- Mapper fixed to load/save or apply default keybindings for
|
|
handlers registered after initial emulator setup phase.
|
|
- Mapper fixes now reveal "capture OPL", "hercules palette"
|
|
options as well. The fixes also allow the default key
|
|
bindings for those functions to work.
|
|
- "CTTY NUL" no longer causes DOSBox-X to hang.
|
|
- MOUNT now supports use of -q to suppress message when
|
|
successfully unmounting a drive.
|
|
|
|
9/21/2017
|
|
|
|
Pentium Pro instruction set implementation
|
|
https://github.com/joncampbell123/dosbox-x/pull/305
|
|
|
|
MMX instruction set recompiler for core=dynamic
|
|
https://github.com/joncampbell123/dosbox-x/pull/290
|
|
|
|
0.74
|
|
- Several small game specific fixes/hacks/support. (Offensive,
|
|
Roadhog, GTA installer, Kingdom O' Magic soundcard detection,
|
|
Pirate booter, Armored Fist installer)
|
|
- Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
|
|
Ships and Iron Men" and "I Have No Mouth And I Must Scream")
|
|
- Fix a stack overflow that could crash DOSBox.
|
|
- Add fake microphone input. (fixes Talking Parrot)
|
|
- Modify adlib turn off code, so that it doesn't turn off in
|
|
cases where the same sound is repeated over and over again.
|
|
- Several small fixes to the CDROM audio code. (HOMM2, Redneck
|
|
Rampage and others)
|
|
- Several improvements to the CDROM emulation code. (fixes Alpha
|
|
Storm and GT Racing 97)
|
|
- Some small CPU fixes that might fix something.
|
|
- Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
|
|
- Some hercules fixes. (Testdrive)
|
|
- Improve support for blanked parts that wrap around to the start of
|
|
the screen. (fixes Magic Circle demo and Sid&Al)
|
|
- Remove old OPL cores as the new ones seem to work very nicely.
|
|
- Modify movie recording code so that the movies aren't corrupt when
|
|
you exit dosbox without stopping the movie.
|
|
- Change RGB3x scaler to look more pretty.
|
|
- Improve initial register values compatility of the GUS.
|
|
- Added autodetection for Gameblaster. (games can find it now)
|
|
- Change render preferences a bit to be more compatible with Windows 7.
|
|
- Add DOS fixes to terminate program. (fixes Fortune Teller)
|
|
- Add FFREEP. (fixes Trucks)
|
|
- Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
|
|
- Add special int10 scanline function. (fixes mz700 and probably lots
|
|
of games that mess with them)
|
|
- Fix scrolling in rarely used video modes. (fixes Orphee)
|
|
- Modify game specific hacks a bit so that Kick off 3 works again.
|
|
- Lots of fixes to the INT10 video parameter table. (Seven spirits
|
|
of ra and others)
|
|
- Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
|
|
- CGA, PCJr, Tandy: Add video blanking, change display start latch
|
|
timing, sync pulse width correction.
|
|
- PCJr, Tandy: implement vertical retrace interrupt.
|
|
- PCJr, CGA: line-by-line video emulation.
|
|
- PCJr: support on-screen change of color modes 4medium to 16low. (used
|
|
by Ghostbusters booter)
|
|
- Hercules: Add green and amber monochrome support.
|
|
- All machines: only update the video timing when needed. (Jungle Hunt,
|
|
others that synchronize to the video screen might profit)
|
|
- Several small DOS fixes.
|
|
- Some UMB related fixes. (The Legacy without UMB)
|
|
- Fix version number of DSP for SB 1.5. (fixes a few games)
|
|
- Several VGA emulation improvements. (Allertone football manager)
|
|
- Some Tandy fixes. (Mech Warrior)
|
|
- Small improvements and fixes to the OPL emulation.
|
|
- Add low level Tandy DAC emulation.
|
|
- Some EMS fixes. (fixes Mortal Kombat and others)
|
|
- Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
|
|
(fixes stmik-based applications)
|
|
- Some interrupt pointer location modifications. (fixes Tinker Tales)
|
|
- Some fixes to the BOOT code. (fixes Last Mission)
|
|
- Respect write-only file information. (fixes Champions of Zulala)
|
|
- Some RTC fix. (fixes Tully Bodine and others)
|
|
- Improve mouse emulation to work better with Water World.
|
|
- Hopefully fix the translation of the configuration file.
|
|
- Speed up and fixes for the recompiler core. (pitfall2 pcjr)
|
|
- Change memory start location. (fixes 7th Guest installer)
|
|
- Several fixes to the batch file handling. (Shift and
|
|
use the typed first %0 instead of the parsed %0)
|
|
- Improve file redirection and redirected line ends. (fixes
|
|
Phantasmagoria 2 DOS installer)
|
|
- Fix compilation with new MAC os X version.
|
|
- Add 16C550A FIFO support to the serial port emulation.
|
|
- Improve modem emulation to get higher speeds.
|
|
- Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
|
|
so that hopefully certain soundcards produce more fluent sound playback.
|
|
- Add some rarely used, but for some games critical flags to
|
|
the internal commands.
|
|
- Add -userconf flag, so that the userspecific configuration can
|
|
easily be used together with -conf configfile.
|
|
- Improve internal timing with repeating timers (especially with
|
|
the dynamic core).
|
|
|
|
0.73
|
|
- Add two new opl2+opl3 emulators. (better speed, different implementation
|
|
approach)
|
|
- Improved DRO recording/better file structure.
|
|
- Add EGA emulation.
|
|
- Add special vga machine mode. Supports more of the exotic tricks like
|
|
changing the palette during screen updates, 9x16 fonts etc.
|
|
- Added special machine modes for the following svga cards:
|
|
- S3
|
|
- Paradise
|
|
- Tseng
|
|
- Fix problems with the vga split line feature.
|
|
- Improve vesa emulation.
|
|
- Add optional selection of old vesa mode for games that don't work
|
|
with certain vesa features.
|
|
- Improve video BIOS emulation to behave more like a real bios.
|
|
- Fixes for emulated 4bpp graphics modes.
|
|
- Fixes to paging system.
|
|
- Various fixes and improvements for the recompiling core.
|
|
- Add arm backend for the recompiling core.
|
|
- Add some mscdex quirks when dealing with files that are exactly 8.3 long.
|
|
- Small fixes to batch file handling.
|
|
- Small fixes to the XMS memory handling.
|
|
- Various fixes for aligned memory on hosts that want it.
|
|
- Various improvements to the mouse.
|
|
- Fixes and small speed ups to the debugger.
|
|
- Fix and improve lot's of compilation problems. (curses detection,
|
|
GCC 3.4 and GCC 4.X fixes)
|
|
- Added some basic auto keyboard layout handling. (windows only currently)
|
|
- Add basic support for evdev keyboard driver.
|
|
- Various fixes to the timer. (improve mode 2 timer changes,
|
|
implement mode 1, improve gate2 handling)
|
|
- Add audio extraction and mci audio support. Should enable CDROM audio
|
|
for Vista and adds volume control.
|
|
- Improve the directory cache speed a lot, especially with mounting slow
|
|
media like network paths.
|
|
- Various fixes to the create temporary file call.
|
|
- Don't keep batchfiles open during execution. Allows rewriting of the
|
|
active batchfile. (menu programs use this trick sometimes)
|
|
- Fix problems with filenames with 2 extensions.
|
|
- Add some more lowlevel dos tables.
|
|
- Fixes to hercules emulation.
|
|
- Fix flag handling for special case of ROR.
|
|
- Make the batchfile handling in regard to IF more flexible.
|
|
- Fixes to scrolling/panning feature.
|
|
- Add prefetch queue emulation.
|
|
- Make the emulated cpu type selectable. This is mainly the
|
|
identification commands and the way paging works.
|
|
- Some special EMS functionality added. (OS handles, zero-page handling)
|
|
- Improve support for EMS when booting a different OS.
|
|
- Improve cdrom speed detection by games.
|
|
- Improve stability of cycle guessing code, when there is background
|
|
activity.
|
|
- Fix various mscdex and cdrom detection schemes.
|
|
- Added Coremidi support on Mac OS X.
|
|
- Improve support for DOS devices when used to detect the existance
|
|
of directories in various ways.
|
|
- Add IRQ 2 emulation on VRET. (ega only)
|
|
- Added video parameter table and video state functionality.
|
|
- Increase default freespace to 250 MB.
|
|
- Some fixes to the fat filesystem handling for disk images.
|
|
- Some soundblaster fixes and command additions.
|
|
- Fix mixer 16bit direct transfers on bigendian hosts.
|
|
|
|
0.72
|
|
- Fixed unitialized variable in joystick. (Fixes crashes on Vista and
|
|
Mac OS X)
|
|
- Some bugfixes and speedups to the 64 bit recompiling core.
|
|
- Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
|
|
- Fixed a bug in keyboard layout processing code and fixed certain
|
|
layouts.
|
|
- Fixed Dreamweb.
|
|
- Improved speed unlocking when running cycles=max.
|
|
- Fixed a crash related to the tab completion in the shell.
|
|
- Improved aspect correction code. Should now be like how a real monitor
|
|
handles it.
|
|
- Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
|
|
- Added a lot more keyboard layouts.
|
|
- Fix crash related to changing the scaler before a screen was created.
|
|
- Hopefully fixed compilation on *bsd.
|
|
- Enabled auto cpu core selection for recompiling core as well.
|
|
- Made the used joystick selectable when 4axis is specified.
|
|
- Added some hints for inexperienced DOS users to the shell.
|
|
|
|
0.71
|
|
- Add a new recompiling cpu core, which should be easier to port.
|
|
- Add 64 bit version of the recompiling core.
|
|
- Add mipsel 32 bit version of the recompiling core.
|
|
- Fix a few small problems with FCBs. (fixes Jewels of darkness and
|
|
cyrus chess)
|
|
- Raise some more exceptions. (fixes vbdos)
|
|
- Fix a few problems with the dynamic core. (fixes Inner Words,
|
|
Archmimedean Dynasty and others)
|
|
- Improve/Fix fallback code for certain graphics cards.
|
|
- Fix a few cd audio related bugs.
|
|
- Add an undocumented MSCDEX feature. (Fixes Ultimate Domain)
|
|
- Fix some pcspeaker mode. (fixes Test Drive and similar games)
|
|
- Improve dos keyinput handling. (fixes Wing Commander 3 exit dialog)
|
|
- Remove Exit condition on fully nested mode. (fixes some demo)
|
|
- Add image file size detection.
|
|
- Add/Fix some ansi codes. (fixes PC Larn and certain versions of
|
|
infocom games)
|
|
- Several general DOS fixes. (fixes nba95, hexit and various other games)
|
|
- Add some valid input checks. (fixes 3d body adventure and similar
|
|
games)
|
|
- Fix digital joystick centering problem.
|
|
- Reenable textmode 54 and 55.
|
|
- Fix a pelmask problem with univbe 5.0 lite. (fixes Panzer General)
|
|
- Fix minor mixer underflow.
|
|
- Some general image and bios disk emulation fixes.
|
|
- Hopefully fix compilation on BSD and darwin.
|
|
- Try using ioctl cdrom access by default if possible.
|
|
- Fix some svga detection routine. (fixes Grandest Fleet 2 and Bobby Fischer
|
|
Teaches Chess)
|
|
- You can now close DOSBox using the status window in win32.
|
|
- Add support for NX enabled systems.
|
|
- Fix a casting error which only showed with certain compilers. (fixes
|
|
various games under mac os x and 64 bit linux)
|
|
- Improve timer and add gate 2 support. (fixes various games and
|
|
joystick problems)
|
|
- Improve mouse. Add undocumented backdoor. (fixes Last half of Darkness,
|
|
PC-BLOX and others)
|
|
- Add/improve support for ~ and ~username in all commands.
|
|
- Fix a font problem with the pcjr/tandy. (fixes personal deskmate 2)
|
|
- Change dma routine a bit. (fixes ticks in sound in various games)
|
|
- Allow read-only diskimages to be booted. (fixes various booter
|
|
games)
|
|
- Add basic hidden file support on cdrom images. (fixes Player
|
|
Manager 2)
|
|
- Add some rarely used functionality to the int10 mode setup. (fixes
|
|
WW2 Battles of the South pacific)
|
|
- Add ability to force scaler usage.
|
|
- Speed up flag generation and make it more 386-like.
|
|
- Some colourful feedback in the mapper.
|
|
- General code cleanup.
|
|
|
|
0.70
|
|
- Improve register handling and support with XMS.
|
|
- Fix some issues with deleting open files.(windows only issue)
|
|
- Add dummy LPT1 class. (windows only issue)
|
|
- Improve some of the internal dos commands. (choice, copy and shift)
|
|
- Improve ROM area. (for games that use it for random numbers or
|
|
overwrite it as some sort of detection thing)
|
|
- Improve compatibility of dynamic core by making it handle certain
|
|
pagefaults earlier.
|
|
- Move internal dos tables around so we have more umb memory.
|
|
- Add some dos tables.
|
|
- Dynamic core supports io exceptions.
|
|
- Move some interrupt handlers to XT Bios locations.
|
|
- Add a dynamic fpu on x86.
|
|
- Improve fpu on non-x86.
|
|
- Trapflag gets strict priority over hardware IRQs.
|
|
- Trapflag support for the dynamic core.
|
|
- Add dummy TRx handling.
|
|
- Fix a few rarely used character functions.
|
|
- Improve auto cycle guessing code.
|
|
- Improve and extend the joystick support.
|
|
- Add autofire support.
|
|
- Improve the mapper so you can map keys to the joystick and vice versa.
|
|
- A few game specific video card fixes.
|
|
- Fix some 64 bit cpu bugs.
|
|
- Add support for certain cdrom detection schemes.
|
|
- Improve HSG/Red Book support.
|
|
- Improve MSCDEX.
|
|
- Improve dynamic core support under intel macs.
|
|
- Add basic support for clipper programs.
|
|
- Add support for different keyboard layouts.
|
|
- Add auto core guessing.
|
|
- Fix a few flags bugs.
|
|
- Fix a few small cpu bugs.
|
|
- Improve soundblaster detection rate by various programs.
|
|
- Improve EMS emulation. (allow mapping of non standard regions)
|
|
- Improve keyboard input codes on various OS-es.
|
|
- Fix problems with filenames having stackdata in them.
|
|
- Changed a few basic operations in DOSBox so they take emulated time.
|
|
- Improve dos ioctl functions.
|
|
- Extend cpu core so they are capable of detecting and raising a few
|
|
more exception types.
|
|
- Improve DOS functions when dealing with virtual drive.
|
|
- Improve FAT drives.
|
|
- Better handling of volume-labels in file functions.
|
|
- Image disk cycling capability. (prompt)
|
|
- Try to reduce the impact of using an analog joystick.
|
|
- Several measures to avoid code invalidation on certain types
|
|
of self modification in the dynamic core.
|
|
- Add dynamic core memory function inlining.
|
|
- A few small mouse improvements. (some games are using things they
|
|
shouldn't)
|
|
- Add nullmodem emulation.(h-a-l-9000)
|
|
- Some small cga and hercules fixes.
|
|
- Add more scalers (hq2x/hq3x/sai). (Kronuz)
|
|
- Change configuration file loading support. It now supports
|
|
multiple configuration files.
|
|
- Make dynamic core capable of running some win32s programs.
|
|
- Fix and add some rare soundblaster modes. (Srecko)
|
|
- Better soundblaster mixer controls. (Srecko)
|
|
- Make soundblaster installation under windows much easier.
|
|
- Add device control channel handling.
|
|
- GEMMIS support (ems under windows).
|
|
- Support more colours in win 3. (vasyl)
|
|
- Don't show unmounted drives in windows filemanager.
|
|
- Fix some bugs in the int13 handler.
|
|
- Simulate some side-effects of bios interrupt handlers on flags.
|
|
- Add IPX functions needed by netbios.
|
|
- Make ports take emulated time.
|
|
- Tabcompletion is now aware of the CD command.
|
|
- Add suppport for the dac pel mask.
|
|
- Fixes to hercules emulation, better detection and bank switching.
|
|
- Fixes to tandy emulation, 640x200x16 mode and different sizes bank.
|
|
- EGA/VGA memory changes detection for faster rendering.
|
|
- Gus 16 bit fixes.
|
|
- Many timer improvements.
|
|
- Some pcjr fixes.
|
|
- Some booter fixes.
|
|
- Many small fixes.
|
|
|
|
0.65
|
|
- Fixed FAT writing.
|
|
- Added some more missing DOS functions.
|
|
- Improved PIC so that it actually honours irq 2/9.
|
|
- Improved intelligent MPU-401 mode so that more games work with it.
|
|
- Some mouse fixes.
|
|
- Changed DMA transfers a bit so they bypass the paging tables.
|
|
- Added S3 XGA functionality.
|
|
- Improved paging so that read and write faults are handled differently.
|
|
- Rewrote exception handling a bit (no exception 0x0B with dos4gw anymore).
|
|
- Added IO exceptions in all but the dynamic core.
|
|
- Some ems improvements.
|
|
- Added midi-device selection code for the windows hosts.
|
|
- Fix crashes/segfaults related to the disabling of the pcspeaker.
|
|
- Added some more FILES=XX detection tricks.
|
|
- Fixed some vga detection schemes.
|
|
- Fixed screenshot corruption when using -noconsole in a read-only directory.
|
|
- Fix wrong scaled screenshots.
|
|
- Added some hidden file functions when using diskimages. (helps with cdrom
|
|
detection schemes)
|
|
- Fixed a bug in the mixer code, that muted the music in certain games.
|
|
- Added an assembly fpu core.
|
|
- Made the shell more flexible for batch files.
|
|
- Check for unaligned memory acces fixes hangups on ARM processors.
|
|
- Some 64 bit fixes.
|
|
- Added code to change configuration at runtime.
|
|
- Improved ADPCM emulation.
|
|
- Fixed a few cpu instructions.
|
|
- Always report vesa 2.0 and fix some colour issues with vesa games.
|
|
- Fix video mode 0x06 and 0x0a.
|
|
- Improvements to the joystick emulation. 4 buttons are supported as well.
|
|
- Add VCPI emulation for Origin games.
|
|
- Fixed a lot of things in the boot code. Most booters work now.
|
|
- Lots of improvements to the IPX emulation.
|
|
- Rewritten modem emulation. Should work with more games.
|
|
- Improvements to the dos memory managment routines.
|
|
- Add UMB (upper memory blocks) support.
|
|
- Emulate the pause key.
|
|
- Improve Composite CGA mode emulation.
|
|
- Lots of vga compatibility changes.
|
|
- Improved support for chained video modes.
|
|
- Improved mode and palette handling in cga modes.
|
|
- Mount accepts ~ now.
|
|
- Added a few of the EGA RIL functions.
|
|
- Added TandyDAC emulation.
|
|
- OS/2 support.
|
|
- Improved and speed up the dynamic cpu core.
|
|
- Fix some errors in the CD-ROM emulation layer.
|
|
- Added an automatic work-around for some graphics chipsets.
|
|
- Add PCjr support.
|
|
- Allow mousedriver to be replaced. Fixes a few games that come with their
|
|
own (internal) driver.
|
|
- Improved dynamic cpu core so it can handle pagefaults and some obscure
|
|
types of self-modifying code.
|
|
- Added -noautoexec switch to skip the contents of [autoexec] in the
|
|
configuration file.
|
|
- Improved v86 mode emulation (mainly for Strike Commander).
|
|
- Improved timer behavior.
|
|
- Improved extended keyboard support.
|
|
- Enhanced and added several DOS tables.
|
|
- Made core_full endian safe.
|
|
- Made pagefaults endian safe.
|
|
- Add support for moviecapturing
|
|
- Add support for 15/16/32 bit videomodes.
|
|
- Add some more VESA modi (4 bit).
|
|
- Add 1024x768 output.
|
|
- Changed screenrendering so it only draws changes to the screen.
|
|
- Allow remapping of the EMS page when the dma transfer was started from
|
|
the page frame
|
|
- Made EMS and DMA work together when playing from a mapped memory page.
|
|
- Renamed several configuration options, so that they are unique.
|
|
- Merged mpu and intelligent into one option.
|
|
- Merged fullfixed and fullresolution.
|
|
- Extended keys should be handled better.
|
|
- F11 and F12 work.
|
|
- Compilation fixes for various platforms.
|
|
- Fix a few crashes when giving bad input.
|
|
- Removed interp2x and added few new scalers.
|
|
- Reintroduce the lockfree mouse. (autolock=false)
|
|
- Add a larger cache for the dynamic cpu core.
|
|
- Improved soundblaster DSP, so it gets detected by creative tools.
|
|
- Lots of bugfixes.
|
|
- Even more bugfixes.
|
|
|
|
0.63
|
|
- Fixed crash with keymapper (ctrl-f1) and output=surface.
|
|
- Added unmounting.
|
|
- Fixed multiple issues with drive labels.
|
|
- Fixed most if not all FILES=XX problems.
|
|
- Added redirection in the shell.
|
|
- Fixed crashes with subst.
|
|
- Fixed multiple crashes with the drive images support.
|
|
- Added a missing fpu instruction.
|
|
- Fixed some cpu and fpu instructions.
|
|
- Fixed a small bug related to font loading.
|
|
- Rewrote the devices support.
|
|
- Added capslock/numlock checks on startup.
|
|
- Fixed wave writing.
|
|
- A few internal DOS fixes.
|
|
- Timer fixes for the hybrid loader.
|
|
- Some small soundblaster fixes.
|
|
- The drive cache can now be cleared by a keycombo. (CTRL-F4)
|
|
- A few keyboard fixes.
|
|
- Compilation fixes on various platforms.
|
|
- Quite some debugger improvements.
|
|
- Fixed dir only showing files after the first run on cdrom drives.
|
|
- Added some cdrom detection checks.
|
|
- Enabled insert in the shell. (Easier editing of commands)
|
|
- Changed order in which executables appear with tab-completion.
|
|
- Fixed some issues with raw opl recording and using a slightly different
|
|
format
|
|
|
|
0.62
|
|
- Added blinking support in the shell and some color fixes.
|
|
- Fixed commandline parsing when .bat files involved (fixes -exit)
|
|
- Fixed issues with tabs in commandline not being processed correctly.
|
|
- Cleaned/improved shutdown sequence.
|
|
- Added some more bios functions (wait and delay functions).
|
|
- Made our XMS driver conform the specs better. (c2woody)
|
|
- Added support for some more ems functions.
|
|
- Added intelligent mpu401 emulation. (Srecko)
|
|
- Added soundblaster 16 emulation.
|
|
- Rewrote GUS emulation to sound more authentic.
|
|
- Improved pc speaker emulation.
|
|
- Added an internal (programmable) mixer.
|
|
- Added support a few soundblaster/adlib detection routines.
|
|
- Fixed lot's of bugs related to DMA transfers.
|
|
- Added interpolating prebuffering mixer routines.
|
|
- Added recording of OPL commands and raw midi.
|
|
- Fixed some bugs with the wave recording.
|
|
- Changed sensitivity settings of the mouse.
|
|
- Added ps2 mouse-emulation in bios interrupts (c2woody).
|
|
- Fixed some bugs with mouse emulation limits.
|
|
- Fixed a bug with an unterminated string in the drivelabel.
|
|
- Changed file search routines a bit to be more compatible.
|
|
- Added support for attribute-searching with fcb's.
|
|
- Added basic SDA.
|
|
- Added TPA and DIB.
|
|
- Added Lot's of missing dos tables (c2woody).
|
|
- Changed psp and dta functions to use dta.
|
|
- Returned filename in ds:dx in create-random-file (c2woody).
|
|
- Fixed a bug with date and time used on open files.
|
|
- Some mscdex fixes.
|
|
- Added the -version switch, which makes dosbox report its version.
|
|
- Added a keymapper.
|
|
- Added basic IPX emulation.
|
|
- Added cdrom iso support and floppy images support.
|
|
- Added the possibity to boot another dos version.
|
|
- Added Serial passthrough support (win32 only).
|
|
- Added the possibility to pause dosbox.
|
|
- Changed OpenGL so that it is initialized only when used.
|
|
- Make dosbox run at higher priority when active and lower when inactive.
|
|
- Added direct draw output support (win32 only).
|
|
- Added current running program to title bar.
|
|
- Rewrote video emulation to support new scalers.
|
|
- Added new graphics scalers like advmame3x,tv2x.
|
|
- Added a support for a few anti-debugger tricks.
|
|
- Improved the handling of the tab-key.
|
|
- Improved support for the numeric keyboard.
|
|
- Fixed a few cpu opcodes.
|
|
- Added cpu core simple (for lowerend machines)
|
|
- Fixed some nasty bugs in the dynamic cpu core.
|
|
- Added a few (rarely used) fpu opcodes.
|
|
- Fixed various issues with GCC 3.4.
|
|
- Many internal timer improvements (PIT and PIC).
|
|
- Added some more PIC commands (c2woody).
|
|
- Added BCD counting to the timers.
|
|
- Fix some vesa functions.
|
|
- Add some basic support for 132x25 and 132x45 textmodes.
|
|
- Improved Tandy emulation a lot.
|
|
- Lowered cpu usage when dosbox is idle.
|
|
- Allow virtualisation of some basic IO-ports (c2woody).
|
|
|
|
|
|
0.61
|
|
- Added a beta dynamic cpu for x86 hosts (very unstable)
|
|
- Added opengl and hardware overlay display output
|
|
- Rewrote the vga screen updates to go in lines
|
|
- Added paging and v86 support to cpu emulation
|
|
- Added a config option to simulate a certain type of machine
|
|
- Added hercules graphics emulation
|
|
- Made CGA/TANDY modes more compatible
|
|
- Updated textmode drawing routines to support blinking colors
|
|
- Fixed VESA set page function that was documented wrong
|
|
- Fixed some wrongly emulated cpu opcodes.
|
|
- improved exception handling
|
|
- debugger: fixes; logging of gdt,lgt,idt, new commands(Fizzban)
|
|
- fixed some mscdex issues (drive letter header error, added get directory entry)
|
|
- added/fixed some bios funcs
|
|
- added some rarely used xms functions (thanks c2woody!)
|
|
- implemented GUS emulation
|
|
- Added 16-bit DMA support (for GUS and eventually SB16)
|
|
- Fixed many small bugs in filehandling routines
|
|
- Many small FPU fixes (c2woody/Fizzban)
|
|
- Some keyboard improvements (pharlab games)
|
|
- Some Timer and cmos/rtc fixes (Mirek/Srecko/Others)
|
|
- Lot's of mouse fixes (Help from various people)
|
|
- Enabled internal modem
|
|
- Made the DOS parsing routines a bit more flexible
|
|
- Added Subst (Srecko)
|
|
- Added cdrom ioctl support for linux (prompt)
|
|
- Many internal DOS fixes: memory/files/datastructures.
|
|
- Got some help from c2woody in allowing more than 1 irq being served
|
|
- Disabled DPMI (not needed anymore. DOSBox handles almost every extender)
|
|
- Search configfile in $HOME directory if none present in current directory
|
|
- Added another way to switch to protected mode. (Thanks Morten Eriksen!)
|
|
- Fixed some odd badly documented behaviour with PSP/DTA
|
|
- Added some warnings on opening of readonly files in writemode(DOS default).
|
|
- Many shell enhanchements
|
|
- Fixed a win32 specific bug dealing with filenames starting with a "."
|
|
- Fixed some bugs with the directory structure: not found/can't save errors
|
|
|
|
0.60
|
|
- rewrote memory system for future paging support
|
|
- fixed several EMS and XMS bugs and rewrite for new memory system
|
|
- added some support for tandy video modes
|
|
- added MAME Tandy 3 voice emulation
|
|
- added MAME CMS/GameBlaster emulation
|
|
- added serial port emulation with virtual tcp/ip modem (somewhat buggy)
|
|
- sound blaster emulation is now sb pro 2.0 compatible
|
|
- added basic support for 32-bit protected mode
|
|
- VGA now tries to emulate an S3 Trio 64 card with 2 MB
|
|
- VESA 2.0 support for some 256 color modes
|
|
- rewrote large piece of video bios code for better compatibility
|
|
- added support for the not inheritance flags.
|
|
- created functions for creating child psp.
|
|
- updated errorcodes of findfirst (thanks Mirek!)
|
|
- rewrote loggingsystem to generate less warnings
|
|
- added dos protected mode interface (dpmi)
|
|
- added cdrom label support
|
|
- improved cdrom audio playing
|
|
- fixed and improved directory cache
|
|
- debugger shows selector- and cpu mode info
|
|
- added SELINFO (selector information) command to debugger
|
|
- added reference counting for dos files
|
|
- added tab-completion
|
|
- added basic fpu support.
|
|
- fixed several bugs with case sensitive filesystems.
|
|
- added more shell commands and improved their behaviour.
|
|
- mouse improvements.
|
|
- real time clock improvements.
|
|
- DMA fixes.
|
|
- Improved .BAT file support.
|
|
|
|
0.58
|
|
- fixed date and time issues with fcbs
|
|
- added more commands to the internal Shell
|
|
- corrected config system when a old configfile was used
|
|
- fixed cga put and get pixel
|
|
- fixed some vga register getting reset to wrong values
|
|
- improved support for foreign keyboards
|
|
- improved joystick support
|
|
- made dosbox multithreaded again
|
|
- lot's of soundblaster fixes
|
|
- dma fixes
|
|
- cdrom support
|
|
- midi support
|
|
- added scale2x
|
|
- reenabled screenshot support
|
|
- joystick support fixes
|
|
- mouse improvements
|
|
- support for writing wavefiles
|
|
- added directory cache and longfilename support (longfilenames will be mangled)
|
|
- mouse fixes
|
|
- date and time updates at z:\
|
|
- added (partial) direct disk support. (works probably only if directory is mounted under a:\)
|
|
- added support for env variables. (must be set before starting dosbox: DOSBOX_SECTION_PROPERTY=value
|
|
like DOSBOX_SBLASTER_IRQ=1)
|
|
0.57
|
|
- added support for command /C
|
|
- fixed all fcb-write functions
|
|
- fixed fcb-parseline
|
|
- added debugger under linux/freebsd
|
|
- added debugger memory breakpoints and autolog function (heavy debug)
|
|
- added loadfix.com program that eats up memory (default 64kb)
|
|
Usage : loadfix [-option] [programname] [parameters]...
|
|
Example: loadfix mm2 (Allocates 64kb and starts executable mm2)
|
|
loadfix -32 mm2 (Allocates 32kb and starts executable mm2)
|
|
loadfix -128 (Allocates 128kb)
|
|
loadfix -f (frees all previous allocated memory)
|
|
- added echoing of characters for input function
|
|
- added support for backspace for input function
|
|
- added partial support for int10:01 set cursortype
|
|
- fixed most of the problems/bugs with character input.
|
|
- fixed allocationinfo call.(darksun series)
|
|
- improved dos support for non-existant functions
|
|
- Split screen support
|
|
- prefix 66 67 support
|
|
- rewrote timingscheme so 1000 hz timers don't cause problems anymore
|
|
- update adlib emulation
|
|
- fixed some isues with the mouse (double clicks and visible when it shouldn't be)
|
|
- improved mouse behaviour (mickey/pixel rate) and detection routines.
|
|
- basic ansi.sys support
|
|
- Disney sound system emulation
|
|
- rewrote upcase/lowcase functions so they work fine with gcc3.2
|
|
- SHELL: added rename and delete
|
|
- added support for command /C. Fixed crashes in the shell
|
|
- fixed various bugs when exiting dosbox
|
|
- fixed a bug in XMS
|
|
- fixed a bug with the joystick when pressing a button
|
|
- create nicer configfiles.
|
|
- bios_disk function improved.
|
|
- trapflag support
|
|
- improved vertical retrace timing.
|
|
- PIT Timer improvements and many bug fixes
|
|
- Many many bug fixes to the DOS subsystem
|
|
- Support for memory allocation strategy
|
|
- rewrote cpu mainloop to act more like a real cpu
|
|
|
|
0.56
|
|
- added support for a configclass/configfile
|
|
- added support for writing out the configclass into a configfile
|
|
- removed the language file and made it internal
|
|
- added support for writing the language file (will override the internal one)
|
|
- improved mousesupport
|
|
- updated readme
|
|
- support for screenshots
|
|
- some cpu-bug fixes
|
|
- dma changes
|
|
- Real Sound support
|
|
- EMM fixes and new functions.
|
|
- VGA fixes
|
|
- new wildcompare
|
|
- support for size and disktype at mount.
|
|
- added new debugger functionalities: start/trace into INTs, write processor status log,
|
|
step over rep and loop instructions, breakpoint support without using INT 03 (heavy debugging switch)
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- Added more cpu instructions and changed the string operations.
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- Added classes for most of the internal dos structures.
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- Rewrote most of the fcb calls to use normal dos calls.
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0.55
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- fixed the errors/warnings in prefix_66.h and prefix_66_of.h (decimal too large becomming unsigned).
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- fixed compilation error on FreeBSD when #disable_joystick was defined
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- int10_writechar has been updated to move the cursor position.
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- changed the basedir routines to use the current working dir instead of argv[0]. This will fix and brake things :)
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- illegal command, now displays the command
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- wildcmp updated to be case insensitive
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- added fcb:open,close,findfirst, findnext.
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- fixed rename in drive_local
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- added new features to the debugger: breakpoint support / data view / command line
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- partial support of list of lists (dos info block)
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- full emm 3.2 support
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- partial emm 4.0 support
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- fixes to graphics core fonts (text in sierra games is now correct)
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- improved support for user mousehandlers
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- fixed EGA graphics
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- fixed VGA graphics
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- fixed write with size 0
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- changed memory management.
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- fixed and cleaned up the cpu flags.
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- changed interrupt handler.
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- speeded up the graphics.
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- speeded up the cpu-core
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- changed dma
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- improved dma streams from emm memory
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- added some cga videomodes
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- added more funtions to the keyboard handler
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