dosbox-x/src/libs/fluidsynth/fluid_sdl2.c

256 lines
6.9 KiB
C

/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
* Copyright (C) 2018 Carlo Bramini
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#define FLUIDINC
#include "config.h"
#if !C_FLUIDSYNTH && defined(WIN32) && !defined(C_HX_DOS)
#include "fluid_synth.h"
#include "fluid_adriver.h"
#include "fluid_settings.h"
#if defined(C_SDL2)
#include "SDL.h"
typedef struct
{
fluid_audio_driver_t driver;
fluid_synth_t *synth;
fluid_audio_callback_t write_ptr;
SDL_AudioDeviceID devid;
int frame_size;
} fluid_sdl2_audio_driver_t;
int delete_fluid_sdl2_audio_driver(fluid_audio_driver_t* d);
static void
SDLAudioCallback(void *data, void *stream, int len)
{
fluid_sdl2_audio_driver_t *dev = (fluid_sdl2_audio_driver_t *)data;
len /= dev->frame_size;
dev->write_ptr(dev->synth, len, stream, 0, 2, stream, 1, 2);
}
void fluid_sdl2_audio_driver_settings(fluid_settings_t *settings)
{
int n, nDevs;
fluid_settings_register_str(settings, "audio.sdl2.device", "default", 0,NULL,NULL);
fluid_settings_add_option(settings, "audio.sdl2.device", "default");
if(!SDL_WasInit(SDL_INIT_AUDIO))
{
FLUID_LOG(FLUID_ERR, "SDL2 not initialized");
return;
}
nDevs = SDL_GetNumAudioDevices(0);
for(n = 0; n < nDevs; n++)
{
const char *dev_name = SDL_GetAudioDeviceName(n, 0);
if(dev_name != NULL)
{
FLUID_LOG(FLUID_DBG, "SDL2 driver testing audio device: %s", dev_name);
fluid_settings_add_option(settings, "audio.sdl2.device", dev_name);
}
}
}
/*
* new_fluid_sdl2_audio_driver
*/
fluid_audio_driver_t *
new_fluid_sdl2_audio_driver(fluid_settings_t *settings, fluid_synth_t *synth)
{
fluid_sdl2_audio_driver_t *dev = NULL;
fluid_audio_callback_t write_ptr;
double sample_rate;
int period_size, sample_size;
SDL_AudioSpec aspec, rspec;
char *device;
const char *dev_name;
/* Check if SDL library has been started */
if(!SDL_WasInit(SDL_INIT_AUDIO))
{
FLUID_LOG(FLUID_ERR, "Failed to create SDL2 audio driver, because the audio subsystem of SDL2 is not initialized.");
return NULL;
}
/* Retrieve the settings */
fluid_settings_getnum(settings, "synth.sample-rate", &sample_rate);
fluid_settings_getint(settings, "audio.period-size", &period_size);
/* Lower values do not seem to give good results */
if(period_size < 1024)
{
period_size = 1024;
}
else
{
/* According to documentation, it MUST be a power of two */
if((period_size & (period_size - 1)) != 0)
{
FLUID_LOG(FLUID_ERR, "\"audio.period-size\" must be a power of 2 for SDL2");
return NULL;
}
}
/* Clear the format buffer */
FLUID_MEMSET(&aspec, 0, sizeof(aspec));
/* Setup mixing frequency */
aspec.freq = (int)sample_rate;
/* Check the format */
if(fluid_settings_str_equal(settings, "audio.sample-format", "float"))
{
FLUID_LOG(FLUID_DBG, "Selected 32 bit sample format");
sample_size = sizeof(float);
write_ptr = fluid_synth_write_float;
aspec.format = AUDIO_F32SYS;
}
else if(fluid_settings_str_equal(settings, "audio.sample-format", "16bits"))
{
FLUID_LOG(FLUID_DBG, "Selected 16 bit sample format");
sample_size = sizeof(short);
write_ptr = fluid_synth_write_s16;
aspec.format = AUDIO_S16SYS;
}
else
{
FLUID_LOG(FLUID_ERR, "Unhandled sample format");
return NULL;
}
/* Compile the format buffer */
aspec.channels = 2;
aspec.samples = aspec.channels * ((period_size + 7) & ~7);
aspec.callback = (SDL_AudioCallback)SDLAudioCallback;
/* Set default device to use */
device = NULL;
dev_name = NULL;
/* get the selected device name. if none is specified, use default device. */
if(fluid_settings_dupstr(settings, "audio.sdl2.device", &device) == FLUID_OK
&& device != NULL && device[0] != '\0')
{
int n, nDevs = SDL_GetNumAudioDevices(0);
for(n = 0; n < nDevs; n++)
{
dev_name = SDL_GetAudioDeviceName(n, 0);
if(FLUID_STRCASECMP(dev_name, device) == 0)
{
FLUID_LOG(FLUID_DBG, "Selected audio device GUID: %s", dev_name);
break;
}
}
if(n >= nDevs)
{
FLUID_LOG(FLUID_DBG, "Audio device %s, using \"default\"", device);
dev_name = NULL;
}
}
if(device != NULL)
{
FLUID_FREE(device);
}
do
{
/* create and clear the driver data */
dev = FLUID_NEW(fluid_sdl2_audio_driver_t);
if(dev == NULL)
{
FLUID_LOG(FLUID_ERR, "Out of memory");
break;
}
FLUID_MEMSET(dev, 0, sizeof(fluid_sdl2_audio_driver_t));
/* set device pointer to userdata */
aspec.userdata = dev;
/* Save copy of synth */
dev->synth = synth;
/* Save copy of other variables */
dev->write_ptr = write_ptr;
dev->frame_size = sample_size * aspec.channels;
/* Open audio device */
dev->devid = SDL_OpenAudioDevice(dev_name, 0, &aspec, &rspec, 0);
if(!dev->devid)
{
FLUID_LOG(FLUID_ERR, "Failed to open audio device");
break;
}
/* Start to play */
SDL_PauseAudioDevice(dev->devid, 0);
return (fluid_audio_driver_t *) dev;
}
while(0);
int rt=delete_fluid_sdl2_audio_driver(&dev->driver);
return NULL;
}
int delete_fluid_sdl2_audio_driver(fluid_audio_driver_t *d)
{
fluid_sdl2_audio_driver_t *dev = (fluid_sdl2_audio_driver_t *) d;
if(dev != NULL)
{
if(dev->devid)
{
/* Stop audio and close */
SDL_PauseAudioDevice(dev->devid, 1);
SDL_CloseAudioDevice(dev->devid);
}
FLUID_FREE(dev);
}
return 0;
}
#endif /* SDL2_SUPPORT */
#endif