mirror of
https://github.com/joncampbell123/dosbox-x.git
synced 2025-05-08 19:32:39 +08:00
990 lines
32 KiB
C++
990 lines
32 KiB
C++
/*
|
|
* Copyright (C) 2002-2021 The DOSBox Team
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program; if not, write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*/
|
|
|
|
|
|
#ifndef DOSBOX_VGA_H
|
|
#define DOSBOX_VGA_H
|
|
|
|
#ifndef DOSBOX_DOSBOX_H
|
|
#include "dosbox.h"
|
|
#endif
|
|
#include <iostream>
|
|
|
|
#define VGA_LFB_MAPPED
|
|
|
|
#define S3_LFB_BASE_DEFAULT 0xE0000000u
|
|
|
|
class PageHandler;
|
|
|
|
enum VGAModes {
|
|
M_CGA2, // 0
|
|
M_CGA4,
|
|
M_EGA,
|
|
M_VGA,
|
|
M_LIN4,
|
|
M_LIN8, // 5
|
|
M_LIN15,
|
|
M_LIN16,
|
|
M_LIN24,
|
|
M_LIN32,
|
|
M_TEXT, // 10
|
|
M_HERC_GFX,
|
|
M_HERC_TEXT,
|
|
M_CGA16,
|
|
M_TANDY2,
|
|
M_TANDY4, // 15
|
|
M_TANDY16,
|
|
M_TANDY_TEXT,
|
|
M_AMSTRAD,
|
|
M_PC98,
|
|
M_FM_TOWNS, // 20 STUB
|
|
M_PACKED4,
|
|
M_ERROR,
|
|
|
|
M_MAX
|
|
};
|
|
|
|
extern const char* const mode_texts[M_MAX];
|
|
|
|
enum VGA_Vsync {
|
|
VS_Off,
|
|
VS_On,
|
|
VS_Force,
|
|
VS_Host,
|
|
};
|
|
|
|
struct vsync_state {
|
|
double period;
|
|
bool manual; // use manual vsync timing
|
|
bool persistent; // use persistent timer (to keep in sync even after internal mode switches)
|
|
bool faithful; // use faithful framerate adjustment
|
|
};
|
|
|
|
extern struct vsync_state vsync;
|
|
extern float uservsyncjolt;
|
|
|
|
#define CLK_25 25175u
|
|
#define CLK_28 28322u
|
|
|
|
#define MIN_VCO 180000u
|
|
#define MAX_VCO 360000u
|
|
|
|
#define S3_CLOCK_REF 14318u /* KHz */
|
|
#define S3_CLOCK(_M,_N,_R) ((S3_CLOCK_REF * (((Bitu)_M) + 2ul)) / ((((Bitu)_N) + 2ul) * ((Bitu)1ul << ((Bitu)_R))))
|
|
#define S3_MAX_CLOCK 150000u /* KHz */
|
|
|
|
#define S3_XGA_1024 0x00u
|
|
#define S3_XGA_1152 0x01u
|
|
#define S3_XGA_640 0x40u
|
|
#define S3_XGA_800 0x80u
|
|
#define S3_XGA_1280 0xc0u
|
|
#define S3_XGA_1600 0x81u
|
|
#define S3_XGA_WMASK (S3_XGA_640|S3_XGA_800|S3_XGA_1024|S3_XGA_1152|S3_XGA_1280)
|
|
|
|
#define S3_XGA_8BPP 0x00u
|
|
#define S3_XGA_16BPP 0x10u
|
|
#define S3_XGA_32BPP 0x30u
|
|
#define S3_XGA_CMASK (S3_XGA_8BPP|S3_XGA_16BPP|S3_XGA_32BPP)
|
|
|
|
typedef struct {
|
|
bool attrindex;
|
|
} VGA_Internal;
|
|
|
|
typedef struct {
|
|
/* Video drawing */
|
|
Bitu display_start;
|
|
Bitu real_start;
|
|
bool retrace; /* A retrace is active */
|
|
Bitu scan_len;
|
|
Bitu cursor_start;
|
|
|
|
/* Some other screen related variables */
|
|
Bitu line_compare;
|
|
bool chained; /* Enable or Disabled Chain 4 Mode */
|
|
bool compatible_chain4;
|
|
|
|
/* Pixel Scrolling */
|
|
uint8_t pel_panning; /* Amount of pixels to skip when starting horizontal line */
|
|
uint8_t hlines_skip;
|
|
uint8_t bytes_skip;
|
|
uint8_t addr_shift;
|
|
|
|
/* Specific stuff memory write/read handling */
|
|
|
|
uint8_t read_mode;
|
|
uint8_t write_mode;
|
|
uint8_t read_map_select;
|
|
uint8_t color_dont_care;
|
|
uint8_t color_compare;
|
|
uint8_t data_rotate;
|
|
uint8_t raster_op;
|
|
|
|
uint32_t full_bit_mask;
|
|
uint32_t full_map_mask;
|
|
uint32_t full_not_map_mask;
|
|
uint32_t full_set_reset;
|
|
uint32_t full_not_enable_set_reset;
|
|
uint32_t full_enable_set_reset;
|
|
uint32_t full_enable_and_set_reset;
|
|
} VGA_Config;
|
|
|
|
typedef enum {
|
|
DRAWLINE,
|
|
EGALINE
|
|
} Drawmode;
|
|
|
|
typedef struct {
|
|
bool resizing;
|
|
Bitu width;
|
|
Bitu height;
|
|
Bitu blocks;
|
|
Bitu address;
|
|
Bitu panning;
|
|
Bitu bytes_skip;
|
|
uint8_t *linear_base;
|
|
Bitu linear_mask;
|
|
Bitu planar_mask;
|
|
Bitu address_add;
|
|
Bitu line_length;
|
|
Bitu address_line_total;
|
|
Bitu address_line;
|
|
Bitu lines_total;
|
|
Bitu vblank_skip;
|
|
Bitu lines_done;
|
|
Bitu split_line;
|
|
Bitu byte_panning_shift;
|
|
Bitu render_step,render_max;
|
|
struct {
|
|
double framestart;
|
|
double vrstart, vrend; // V-retrace
|
|
double hrstart, hrend; // H-retrace
|
|
double hblkstart, hblkend; // H-blanking
|
|
double vblkstart, vblkend; // V-Blanking
|
|
double vdend, vtotal;
|
|
double hdend, htotal;
|
|
float singleline_delay;
|
|
} delay;
|
|
double screen_ratio;
|
|
uint8_t font[516*1024]; /* enlarged to 516KB for PC-98 character font data (256*16) + (128*2*128*16) */
|
|
uint8_t * font_tables[2];
|
|
Bitu blinking;
|
|
bool blink;
|
|
bool char9dot;
|
|
struct {
|
|
Bitu address;
|
|
uint8_t sline,eline;
|
|
uint8_t count,delay;
|
|
bool blinkon;
|
|
uint8_t enabled;
|
|
} cursor;
|
|
Drawmode mode;
|
|
bool has_split;
|
|
bool vret_triggered;
|
|
bool vga_override;
|
|
bool doublescan_set;
|
|
bool doublescan_effect;
|
|
bool char9_set;
|
|
Bitu bpp;
|
|
double clock;
|
|
double oscclock;
|
|
uint8_t cga_snow[80]; // one bit per horizontal column where snow should occur
|
|
|
|
/*Color and brightness for monochrome display*/
|
|
uint8_t monochrome_pal;
|
|
uint8_t monochrome_bright;
|
|
} VGA_Draw;
|
|
|
|
/* enable switch for the "alternative video system" */
|
|
extern bool vga_alt_new_mode;
|
|
|
|
/* NTS: Usage of this general struct will vary between the various video modes.
|
|
*
|
|
* MDA/Hercules/CGA/PCjr/Tandy: Video hardware is based on the 6845 which
|
|
* counts horizontal AND vertical timing based on character cells. The
|
|
* fact that vertical timing is based on character cells is the reason
|
|
* why changing character cell height requires reprogramming the vertical
|
|
* timings. Most video modes are not entirely a multiple of the character
|
|
* cell height, which is why the 6845 has a "vertical adjust" to add to
|
|
* the total. For example, CGA produces a video signal with NTSC timing
|
|
* by programming enough character cells vertically with a vertical adjust
|
|
* to bring video output to the 262 scanlines required by one field of
|
|
* NTSC video, or 524 scanlines per frame. This isn't quite NTSC since
|
|
* CGA does not emit the half-a-scanline needed for interlaced (to produce
|
|
* 262.5 lines per field or 525 scanlines per frame) but it happens to
|
|
* work with most TV sets (although incompatible with Happauge video
|
|
* capture cards).
|
|
*
|
|
* Note that the CGA is not the only 80s hardware to emit non-interlaced
|
|
* NTSC, most video game consoles of the time period do as well. Your
|
|
* old Nintendo Entertainment System does it too.
|
|
*
|
|
* Because of the character cell-based vertical timing, CGA emulation here
|
|
* will probably not rely so much on vert.total as it will on counting
|
|
* scan lines of the character cell.
|
|
*
|
|
*
|
|
* EGA/VGA/SVGA: Horizontal timing is based on character cells (which
|
|
* varies according to the mode and configuration). Vertical timing is
|
|
* based on scanlines, which is why it is easy to change character cell
|
|
* height without having to reprogram vertical timing.
|
|
*
|
|
* Because of that, VGA emulation will count vertical timing entirely by
|
|
* vert.current and vert.total.
|
|
*
|
|
*
|
|
* MCGA: Not sure. This is weird hardware. Needs more study. It looks a
|
|
* lot like the marriage of CGA with a VGA DAC and a 256-color mode tied
|
|
* to 64KB of memory, and a CRTC that emulates a 6845 but generally ignores
|
|
* some horizontal and vertical values and hacks others and possibly
|
|
* carries video line doubling circuitry in order to produce 400-line video
|
|
* from 200-line video timings (except the 640x480 2-color mode).
|
|
*
|
|
*
|
|
* NEC PC-98: Two instances of this C++ class will be used in parallel,
|
|
* with the same dot clock, to emulate the text and graphics "layers" of
|
|
* PC-98 video. Both instances will generally have the same horizontal
|
|
* and vertical timing but they don't have to, in which case the VGA
|
|
* render code will generate the gibberish that would occur on real
|
|
* hardware when the two are not synchronized.
|
|
*/
|
|
typedef struct VGA_Experimental_Model_1_t {
|
|
template <typename T> struct pix_char_t {
|
|
T pixels;
|
|
T chars;
|
|
|
|
pix_char_t() { }
|
|
pix_char_t(const T val) : pixels(val), chars(val) { }
|
|
};
|
|
|
|
template <typename T> struct start_end_t {
|
|
T start;
|
|
T end;
|
|
|
|
start_end_t() { }
|
|
start_end_t(const T val) : start(val), end(val) { }
|
|
start_end_t(const unsigned int val) : start(val), end(val) { }
|
|
};
|
|
|
|
/* pixel 0 is start of display area.
|
|
* next scanline starts when current == total before drawing next pixel.
|
|
*/
|
|
struct general_dim {
|
|
// CRTC counter address (H) / CRTC counter address at start of line (V)
|
|
unsigned int crtc_addr = 0;
|
|
|
|
// CRTC counter address to add per character clock (H) / per scan line (V)
|
|
unsigned int crtc_addr_add = 0;
|
|
|
|
// current position in pixels within scan line (H) / number of scan line (V)
|
|
pix_char_t<unsigned int> current = 0;
|
|
|
|
// total pixels in scan line (H) / total scan lines (V)
|
|
pix_char_t<unsigned int> total = 0;
|
|
|
|
// first pixel (H) / scan line (V) that active display STARTs, ENDs (start == 0 usually)
|
|
start_end_t< pix_char_t<unsigned int> > active = 0;
|
|
|
|
// first pixel (H) / scan line (V) that blanking BEGINs, ENDs
|
|
start_end_t< pix_char_t<unsigned int> > blank = 0;
|
|
|
|
// first pixel (H) / scan line (V) that retrace BEGINs, ENDs
|
|
start_end_t< pix_char_t<unsigned int> > retrace = 0;
|
|
|
|
// largest horizontal active.end value during the entire frame (H) for demos like DoWhackaDo.
|
|
// largest vertical active.end value during the entire frame (V).
|
|
// reset to active.end at start of active display. (H/V)
|
|
pix_char_t<unsigned int> active_max = 0;
|
|
|
|
// start of scan line (H) / frame (V) PIC full index time
|
|
pic_tickindex_t time_begin = 0;
|
|
|
|
// length of scan line (H) / length of frame (V)
|
|
pic_tickindex_t time_duration = 0;
|
|
|
|
// current pixel position (H) / scan line (V) within character cell
|
|
unsigned char current_char_pixel = 0;
|
|
|
|
// width (H) / scan lines (V) of a character cell
|
|
unsigned char char_pixels = 0;
|
|
|
|
// bit mask for character row compare
|
|
unsigned char char_pixel_mask = 0;
|
|
|
|
bool blank_enable = false; // blank enable
|
|
bool display_enable = false; // display enable (active area)
|
|
bool retrace_enable = false; // retrace enable
|
|
};
|
|
|
|
// NTS: If start < end, cell starts with enable = false. at start of line,
|
|
// toggle enable (true) when line == start, then toggle enable (false) when
|
|
// line == end, then draw.
|
|
//
|
|
// If start >= end, cell starts with enable = true, at start of line,
|
|
// toggle enable (false) when line == start, then toggle enable (true) when
|
|
// line == end, then draw.
|
|
|
|
bool cursor_enable = false; // if set, show cursor
|
|
|
|
unsigned char cursor_start = 0; // cursor starts on this line (toggle cursor enable)
|
|
unsigned char cursor_end = 0; // cursor stops on this line (first line to toggle again to disable)
|
|
|
|
unsigned int crtc_cursor_addr = 0; // crtc address to display cursor at
|
|
|
|
unsigned int crtc_mask = 0; // draw from memory ((addr & mask) + add)
|
|
unsigned int crtc_add = 0; // NTS: For best results crtc_add should only change bits that are masked off
|
|
|
|
inline unsigned int crtc_addr_fetch(void) const {
|
|
return (horz.crtc_addr & crtc_mask) + crtc_add;
|
|
}
|
|
|
|
inline unsigned int crtc_addr_fetch_and_advance(void) {
|
|
const unsigned int ret = crtc_addr_fetch();
|
|
horz.crtc_addr += horz.crtc_addr_add;
|
|
return ret;
|
|
}
|
|
|
|
unsigned int raster_scanline = 0; // actual scan line out to display
|
|
|
|
unsigned char doublescan_count = 0; // VGA doublescan counter
|
|
unsigned char doublescan_max = 0; // Advance scanline at this count
|
|
|
|
// NTS: horz.char_pixels == 8 for CGA/MDA/etc and EGA/VGA text, but EGA/VGA can select 9 pixels/char.
|
|
// VGA 320x200x256-color mode will have 4 pixels/char. A hacked version of 320x200x256-color mode
|
|
// in which the 8BIT bit is cleared (which makes it a sort of 640x200x256-color-ish mode that
|
|
// reveals the intermediate register states normally hidden) will have 8 pixels/char.
|
|
//
|
|
// MCGA 320x200x256-color will have horz.char_pixels == 8. A register dump from real hardware shows
|
|
// that Mode 13 has the same horizontal timings as every other mode (as if 320x200 CGA graphics!).
|
|
// This is very different from VGA where 320x200x256 is programmed as if a 640x200 graphics mode.
|
|
//
|
|
// PC-98 will render as if horz.char_pixels == 8 on the text layer. It may set horz.char_pixels == 16
|
|
// on some text cells if the hardware is to render a double-wide character. The graphics layer is
|
|
// generally programmed into WORDs mode which means horz.char_pixels == 16 at all times. If it is
|
|
// ever programmed into byte mode then it will set horz.char_pixels == 8.
|
|
|
|
struct dotclock_t {
|
|
double rate_invmult = 0;
|
|
double rate_mult = 0;
|
|
double rate = 0;
|
|
pic_tickindex_t base = 0;
|
|
signed long long ticks = 0;
|
|
signed long long ticks_prev = 0;
|
|
|
|
void reset(const pic_tickindex_t now) {
|
|
ticks = ticks_prev = 0;
|
|
base = now;
|
|
}
|
|
|
|
// do not call unless all ticks processed
|
|
void set_rate(const double new_rate,const pic_tickindex_t now) {
|
|
if (rate != new_rate) {
|
|
update(now);
|
|
rebase();
|
|
|
|
if ((rate <= 0) || (fabs(now - base) > (0.5 * rate_invmult)))
|
|
base = now;
|
|
|
|
if (new_rate > 0) {
|
|
rate_invmult = 1000 / new_rate; /* Hz -> ms */
|
|
rate_mult = new_rate / 1000; /* ms -> Hz */
|
|
rate = new_rate;
|
|
}
|
|
else {
|
|
rate_invmult = 0;
|
|
rate_mult = 0;
|
|
rate = 0;
|
|
}
|
|
|
|
update(now);
|
|
ticks_prev = ticks;
|
|
}
|
|
}
|
|
|
|
inline pic_tickindex_t ticks2pic_relative(const signed long long t,const pic_tickindex_t now) const {
|
|
return (t * rate_invmult) + (base - now);/* group float operations to maintain precision */
|
|
}
|
|
|
|
inline pic_tickindex_t ticks2pic(const signed long long t) const {
|
|
return (t * rate_invmult) + base;
|
|
}
|
|
|
|
inline signed long long pic2ticks(const pic_tickindex_t now) const {
|
|
/* typecasting rounds down to 0 apparently. floor() is slower. */
|
|
return (signed long long)((now - base) * rate_mult);
|
|
}
|
|
|
|
// inline and minimal for performance!
|
|
inline void update(const pic_tickindex_t now) {
|
|
/* NTS: now = PIC_FullIndex() which is time in ms (1/1000 of a sec) */
|
|
ticks = pic2ticks(now);
|
|
}
|
|
|
|
// retrival of tick count and reset of counter
|
|
inline signed long long delta_peek(void) const {
|
|
return ticks - ticks_prev;
|
|
}
|
|
|
|
inline signed long long delta_get(void) {
|
|
signed long long ret = delta_peek();
|
|
ticks_prev = ticks;
|
|
return ret;
|
|
}
|
|
|
|
// rebase of the counter.
|
|
// call this every so often (but not too often) in order to prevent floating point
|
|
// precision loss over time as the numbers get larger and larger.
|
|
void rebase(void) {
|
|
if (rate_mult > 0) {
|
|
base += ticks * rate_invmult;
|
|
ticks = ticks_prev = 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
/* integer fraction.
|
|
* If you need more precision (4.1:3 instead of 4:3) just scale up the values (4.1:3 -> 41:30) */
|
|
struct int_fraction_t {
|
|
unsigned int numerator = 0;
|
|
unsigned int denominator = 0;
|
|
|
|
int_fraction_t() { }
|
|
int_fraction_t(const unsigned int n,const unsigned int d) : numerator(n), denominator(d) { }
|
|
};
|
|
|
|
/* 2D display dimensions */
|
|
struct dimensions_t {
|
|
unsigned int width = 0;
|
|
unsigned int height = 0;
|
|
|
|
dimensions_t() { }
|
|
dimensions_t(const unsigned int w,const unsigned int h) : width(w), height(h) { }
|
|
};
|
|
|
|
/* 2D coordinate */
|
|
struct int_point2d_t {
|
|
int x = 0;
|
|
int y = 0;
|
|
|
|
int_point2d_t() { }
|
|
int_point2d_t(const int nx,const int ny) : x(nx), y(ny) { }
|
|
};
|
|
|
|
// use the dot clock to map advancement of emulator time to dot clock ticks.
|
|
// apply the dot clock ticks against the horizontal and vertical current position
|
|
// to emulate the raster of the video output over time.
|
|
//
|
|
// if anything changes dot clock rate, process all ticks and advance hardware
|
|
// state, then set the rate and process all dot clock ticks after that point
|
|
// at the new rate.
|
|
|
|
dotclock_t dotclock;
|
|
general_dim horz,vert;
|
|
|
|
// monitor emulation
|
|
dimensions_t monitor_display; // image sent to GFX (may include overscan, blanking, etc)
|
|
int_point2d_t monitor_start_point; // pixel(x)/scanline(y) counter of the CRTC that is start of line(x)/frame(y)
|
|
int_fraction_t monitor_aspect_ratio = {4,3}; // display aspect ratio of the video frame
|
|
|
|
// The GFX/scaler system will be sent a frame of dimensions monitor_display.
|
|
// The start of the frame will happen when the CRTC pixel count matches the monitor_start_point.
|
|
// monitor_start_point will be set to 0,0 if DOSBox-X is set only to show active area.
|
|
// it will be set to match on the first clock/scanline of the non-blanking area (overscan), upper left corner if set to do so.
|
|
// it will be set to some point of the blanking area if asked to do so to approximate how a VGA monitor centers the image.
|
|
// finally, a debug mode will be offered to show the ENTIRE frame (htotal/vtotal) with markings for retrace if wanted by the user.
|
|
|
|
// Pointers to draw from. This represents CRTC character clock 0.
|
|
uint8_t* draw_base = NULL;
|
|
|
|
template <typename T> inline const T* drawptr(const size_t offset) const {
|
|
return (const T*)draw_base + offset; /* equiv T* ptr = (T*)draw_base; return &ptr[offset]; */
|
|
}
|
|
|
|
template <typename T> inline T* drawptr_rw(const size_t offset) const {
|
|
return (T*)draw_base + offset; /* equiv T* ptr = (T*)draw_base; return &ptr[offset]; */
|
|
}
|
|
} VGA_Draw_2;
|
|
|
|
typedef struct {
|
|
uint8_t curmode;
|
|
uint16_t originx, originy;
|
|
uint8_t fstackpos, bstackpos;
|
|
uint8_t forestack[4];
|
|
uint8_t backstack[4];
|
|
uint16_t startaddr;
|
|
uint8_t posx, posy;
|
|
uint8_t mc[64][64];
|
|
} VGA_HWCURSOR;
|
|
|
|
typedef struct {
|
|
uint8_t reg_lock1;
|
|
uint8_t reg_lock2;
|
|
uint8_t reg_31;
|
|
uint8_t reg_35;
|
|
uint8_t reg_36; // RAM size
|
|
uint8_t reg_3a; // 4/8/doublepixel bit in there
|
|
uint8_t reg_40; // 8415/A functionality register
|
|
uint8_t reg_41; // BIOS flags
|
|
uint8_t reg_42; // CR42 Mode Control
|
|
uint8_t reg_43;
|
|
uint8_t reg_45; // Hardware graphics cursor
|
|
uint8_t reg_50;
|
|
uint8_t reg_51;
|
|
uint8_t reg_52;
|
|
uint8_t reg_55;
|
|
uint8_t reg_58;
|
|
uint8_t reg_6b; // LFB BIOS scratchpad
|
|
uint8_t ex_hor_overflow;
|
|
uint8_t ex_ver_overflow;
|
|
uint16_t la_window;
|
|
uint8_t misc_control_2;
|
|
uint8_t ext_mem_ctrl;
|
|
Bitu xga_screen_width;
|
|
VGAModes xga_color_mode;
|
|
struct {
|
|
uint8_t r;
|
|
uint8_t n;
|
|
uint8_t m;
|
|
} clk[4],mclk;
|
|
struct {
|
|
uint8_t lock;
|
|
uint8_t cmd;
|
|
} pll;
|
|
VGA_HWCURSOR hgc;
|
|
} VGA_S3;
|
|
|
|
typedef struct {
|
|
uint8_t mode_control;
|
|
uint8_t enable_bits;
|
|
bool blend;
|
|
} VGA_HERC;
|
|
|
|
typedef struct {
|
|
uint32_t mask_plane;
|
|
uint8_t write_plane;
|
|
uint8_t read_plane;
|
|
uint8_t border_color;
|
|
} VGA_AMSTRAD;
|
|
|
|
typedef struct {
|
|
uint8_t index;
|
|
uint8_t htotal;
|
|
uint8_t hdend;
|
|
uint8_t hsyncp;
|
|
uint8_t hsyncw;
|
|
uint8_t vtotal;
|
|
uint8_t vdend;
|
|
uint8_t vadjust;
|
|
uint8_t vsyncp;
|
|
uint8_t vsyncw;
|
|
uint8_t max_scanline;
|
|
uint16_t lightpen;
|
|
bool lightpen_triggered;
|
|
uint8_t cursor_start;
|
|
uint8_t cursor_end;
|
|
uint8_t mcga_mode_control;
|
|
} VGA_OTHER;
|
|
|
|
typedef struct {
|
|
uint8_t pcjr_flipflop;
|
|
uint8_t mode_control;
|
|
uint8_t color_select;
|
|
uint8_t disp_bank;
|
|
uint8_t reg_index;
|
|
uint8_t gfx_control;
|
|
uint8_t palette_mask;
|
|
uint8_t extended_ram;
|
|
uint8_t border_color;
|
|
uint8_t line_mask, line_shift;
|
|
uint8_t draw_bank, mem_bank;
|
|
uint8_t *draw_base, *mem_base;
|
|
Bitu addr_mask;
|
|
} VGA_TANDY;
|
|
|
|
typedef struct {
|
|
uint8_t index;
|
|
uint8_t reset;
|
|
uint8_t clocking_mode;
|
|
uint8_t map_mask;
|
|
uint8_t character_map_select;
|
|
uint8_t memory_mode;
|
|
} VGA_Seq;
|
|
|
|
typedef struct {
|
|
uint8_t palette[16];
|
|
uint8_t mode_control;
|
|
uint8_t horizontal_pel_panning;
|
|
uint8_t overscan_color;
|
|
uint8_t color_plane_enable;
|
|
uint8_t color_select;
|
|
uint8_t index;
|
|
uint8_t disabled; // Used for disabling the screen.
|
|
// Bit0: screen disabled by attribute controller index
|
|
// Bit1: screen disabled by sequencer index 1 bit 5
|
|
// These are put together in one variable for performance reasons:
|
|
// the line drawing function is called maybe 60*480=28800 times/s,
|
|
// and we only need to check one variable for zero this way.
|
|
} VGA_Attr;
|
|
|
|
typedef struct {
|
|
uint8_t horizontal_total;
|
|
uint8_t horizontal_display_end;
|
|
uint8_t start_horizontal_blanking;
|
|
uint8_t end_horizontal_blanking;
|
|
uint8_t start_horizontal_retrace;
|
|
uint8_t end_horizontal_retrace;
|
|
uint8_t vertical_total;
|
|
uint8_t overflow;
|
|
uint8_t preset_row_scan;
|
|
uint8_t maximum_scan_line;
|
|
uint8_t cursor_start;
|
|
uint8_t cursor_end;
|
|
uint8_t start_address_high;
|
|
uint8_t start_address_low;
|
|
uint8_t cursor_location_high;
|
|
uint8_t cursor_location_low;
|
|
uint8_t vertical_retrace_start;
|
|
uint8_t vertical_retrace_end;
|
|
uint8_t vertical_display_end;
|
|
uint8_t offset;
|
|
uint8_t underline_location;
|
|
uint8_t start_vertical_blanking;
|
|
uint8_t end_vertical_blanking;
|
|
uint8_t mode_control;
|
|
uint8_t line_compare;
|
|
|
|
uint8_t index;
|
|
bool read_only;
|
|
} VGA_Crtc;
|
|
|
|
typedef struct {
|
|
uint8_t index;
|
|
uint8_t set_reset;
|
|
uint8_t enable_set_reset;
|
|
uint8_t color_compare;
|
|
uint8_t data_rotate;
|
|
uint8_t read_map_select;
|
|
uint8_t mode;
|
|
uint8_t miscellaneous;
|
|
uint8_t color_dont_care;
|
|
uint8_t bit_mask;
|
|
} VGA_Gfx;
|
|
|
|
typedef struct {
|
|
uint8_t red;
|
|
uint8_t green;
|
|
uint8_t blue;
|
|
} RGBEntry;
|
|
|
|
typedef struct {
|
|
uint8_t bits; /* DAC bits, usually 6 or 8 */
|
|
uint8_t pel_mask;
|
|
uint8_t pel_index;
|
|
uint8_t state;
|
|
uint8_t write_index;
|
|
uint8_t read_index;
|
|
Bitu first_changed;
|
|
uint8_t combine[16];
|
|
RGBEntry rgb[0x100];
|
|
uint16_t xlat16[256];
|
|
uint32_t xlat32[256];
|
|
uint8_t hidac_counter;
|
|
uint8_t reg02;
|
|
} VGA_Dac;
|
|
|
|
typedef struct {
|
|
Bitu readStart, writeStart;
|
|
Bitu bankMask;
|
|
Bitu bank_read_full;
|
|
Bitu bank_write_full;
|
|
uint8_t bank_read;
|
|
uint8_t bank_write;
|
|
Bitu bank_size;
|
|
} VGA_SVGA;
|
|
|
|
typedef union CGA_Latch {
|
|
uint16_t d;
|
|
uint8_t b[2] = {};
|
|
|
|
CGA_Latch() { }
|
|
CGA_Latch(const uint16_t raw) : d(raw) { }
|
|
} CGA_Latch;
|
|
|
|
typedef union VGA_Latch {
|
|
uint32_t d;
|
|
uint8_t b[4] = {};
|
|
|
|
VGA_Latch() { }
|
|
VGA_Latch(const uint32_t raw) : d(raw) { }
|
|
} VGA_Latch;
|
|
|
|
typedef struct VGA_Memory_t {
|
|
uint8_t* linear = NULL;
|
|
uint8_t* linear_orgptr = NULL;
|
|
|
|
uint32_t memsize = 0;
|
|
uint32_t memmask = 0;
|
|
uint32_t memmask_crtc = 0; // in CRTC-visible units (depends on byte/word/dword mode)
|
|
} VGA_Memory;
|
|
|
|
typedef struct {
|
|
uint32_t page;
|
|
uint32_t addr;
|
|
uint32_t mask;
|
|
PageHandler *handler;
|
|
} VGA_LFB;
|
|
|
|
static const size_t VGA_Draw_2_elem = 2;
|
|
|
|
typedef struct VGA_Type_t {
|
|
VGAModes mode = {}; /* The mode the vga system is in */
|
|
VGAModes lastmode = {};
|
|
uint8_t misc_output = 0;
|
|
VGA_Draw_2 draw_2[VGA_Draw_2_elem]; /* new parallel video emulation. PC-98 mode will use both, all others only the first. */
|
|
VGA_Draw draw = {};
|
|
VGA_Config config = {};
|
|
VGA_Internal internal = {};
|
|
/* Internal module groups */
|
|
VGA_Seq seq = {};
|
|
VGA_Attr attr = {};
|
|
VGA_Crtc crtc = {};
|
|
VGA_Gfx gfx = {};
|
|
VGA_Dac dac = {};
|
|
VGA_Latch latch;
|
|
VGA_S3 s3 = {};
|
|
VGA_SVGA svga = {};
|
|
VGA_HERC herc = {};
|
|
VGA_TANDY tandy = {};
|
|
VGA_AMSTRAD amstrad = {};
|
|
VGA_OTHER other = {};
|
|
VGA_Memory mem;
|
|
VGA_LFB lfb = {};
|
|
} VGA_Type;
|
|
|
|
|
|
/* Hercules Palette function */
|
|
void Herc_Palette(void);
|
|
|
|
/* CGA Mono Palette function */
|
|
void Mono_CGA_Palette(void);
|
|
|
|
/* Functions for different resolutions */
|
|
void VGA_SetMode(VGAModes mode);
|
|
void VGA_DetermineMode(void);
|
|
void VGA_SetupHandlers(void);
|
|
void VGA_StartResize(Bitu delay=50);
|
|
void VGA_SetupDrawing(Bitu val);
|
|
void VGA_CheckScanLength(void);
|
|
void VGA_ChangedBank(void);
|
|
|
|
/* Some DAC/Attribute functions */
|
|
void VGA_DAC_CombineColor(uint8_t attr,uint8_t pal);
|
|
void VGA_DAC_SetEntry(Bitu entry,uint8_t red,uint8_t green,uint8_t blue);
|
|
void VGA_ATTR_SetPalette(uint8_t index,uint8_t val);
|
|
|
|
typedef enum {CGA, EGA, MONO} EGAMonitorMode;
|
|
|
|
typedef enum {AC_4x4, AC_low4/*4low*/} ACPalRemapMode;
|
|
|
|
extern unsigned char VGA_AC_remap;
|
|
|
|
void VGA_ATTR_SetEGAMonitorPalette(EGAMonitorMode m);
|
|
|
|
/* The VGA Subfunction startups */
|
|
void VGA_SetupAttr(void);
|
|
void VGA_SetupMemory(void);
|
|
void VGA_SetupDAC(void);
|
|
void VGA_SetupMisc(void);
|
|
void VGA_SetupGFX(void);
|
|
void VGA_SetupSEQ(void);
|
|
void VGA_SetupOther(void);
|
|
void VGA_SetupXGA(void);
|
|
|
|
/* Some Support Functions */
|
|
void VGA_SetClock(Bitu which,Bitu target);
|
|
void VGA_StartUpdateLFB(void);
|
|
void VGA_SetBlinking(Bitu enabled);
|
|
void VGA_SetCGA2Table(uint8_t val0,uint8_t val1);
|
|
void VGA_SetCGA4Table(uint8_t val0,uint8_t val1,uint8_t val2,uint8_t val3);
|
|
void VGA_ActivateHardwareCursor(void);
|
|
void VGA_KillDrawing(void);
|
|
|
|
void VGA_SetOverride(bool vga_override);
|
|
|
|
extern VGA_Type vga;
|
|
|
|
/* Support for modular SVGA implementation */
|
|
/* Video mode extra data to be passed to FinishSetMode_SVGA().
|
|
This structure will be in flux until all drivers (including S3)
|
|
are properly separated. Right now it contains only three overflow
|
|
fields in S3 format and relies on drivers re-interpreting those.
|
|
For reference:
|
|
ver_overflow:X|line_comp10|X|vretrace10|X|vbstart10|vdispend10|vtotal10
|
|
hor_overflow:X|X|X|hretrace8|X|hblank8|hdispend8|htotal8
|
|
offset is not currently used by drivers (useful only for S3 itself)
|
|
It also contains basic int10 mode data - number, vtotal, htotal
|
|
*/
|
|
typedef struct {
|
|
uint8_t ver_overflow;
|
|
uint8_t hor_overflow;
|
|
Bitu offset;
|
|
Bitu modeNo;
|
|
Bitu htotal;
|
|
Bitu vtotal;
|
|
} VGA_ModeExtraData;
|
|
|
|
// Vector function prototypes
|
|
typedef void (*tWritePort)(Bitu reg,Bitu val,Bitu iolen);
|
|
typedef Bitu (*tReadPort)(Bitu reg,Bitu iolen);
|
|
typedef void (*tFinishSetMode)(Bitu crtc_base, VGA_ModeExtraData* modeData);
|
|
typedef void (*tDetermineMode)();
|
|
typedef void (*tSetClock)(Bitu which,Bitu target);
|
|
typedef Bitu (*tGetClock)();
|
|
typedef bool (*tHWCursorActive)();
|
|
typedef bool (*tAcceptsMode)(Bitu modeNo);
|
|
typedef void (*tSetupDAC)();
|
|
typedef void (*tINT10Extensions)();
|
|
|
|
struct SVGA_Driver {
|
|
tWritePort write_p3d5;
|
|
tReadPort read_p3d5;
|
|
tWritePort write_p3c5;
|
|
tReadPort read_p3c5;
|
|
tWritePort write_p3c0;
|
|
tReadPort read_p3c1;
|
|
tWritePort write_p3cf;
|
|
tReadPort read_p3cf;
|
|
|
|
tFinishSetMode set_video_mode;
|
|
tDetermineMode determine_mode;
|
|
tSetClock set_clock;
|
|
tGetClock get_clock;
|
|
tHWCursorActive hardware_cursor_active;
|
|
tAcceptsMode accepts_mode;
|
|
tSetupDAC setup_dac;
|
|
tINT10Extensions int10_extensions;
|
|
};
|
|
|
|
extern SVGA_Driver svga;
|
|
extern int enableCGASnow;
|
|
|
|
void SVGA_Setup_S3Trio(void);
|
|
void SVGA_Setup_TsengET4K(void);
|
|
void SVGA_Setup_TsengET3K(void);
|
|
void SVGA_Setup_ParadisePVGA1A(void);
|
|
void SVGA_Setup_Driver(void);
|
|
|
|
// Amount of video memory required for a mode, implemented in int10_modes.cpp
|
|
Bitu VideoModeMemSize(Bitu mode);
|
|
|
|
extern uint32_t ExpandTable[256];
|
|
extern uint32_t FillTable[16];
|
|
extern uint32_t CGA_2_Table[16];
|
|
extern uint32_t CGA_4_Table[256];
|
|
extern uint32_t CGA_4_HiRes_Table[256];
|
|
extern uint32_t CGA_16_Table[256];
|
|
extern uint32_t TXT_Font_Table[16];
|
|
extern uint32_t TXT_FG_Table[16];
|
|
extern uint32_t TXT_BG_Table[16];
|
|
extern uint32_t Expand16Table[4][16];
|
|
extern uint32_t Expand16BigTable[0x10000];
|
|
|
|
void VGA_DAC_UpdateColorPalette();
|
|
|
|
extern uint32_t GFX_Rmask;
|
|
extern unsigned char GFX_Rshift;
|
|
|
|
extern uint32_t GFX_Gmask;
|
|
extern unsigned char GFX_Gshift;
|
|
|
|
extern uint32_t GFX_Bmask;
|
|
extern unsigned char GFX_Bshift;
|
|
|
|
extern uint32_t GFX_Amask;
|
|
extern unsigned char GFX_Ashift;
|
|
|
|
extern unsigned char GFX_bpp;
|
|
|
|
/* current dosplay page (controlled by A4h) */
|
|
extern unsigned char *pc98_pgraph_current_display_page;
|
|
/* current CPU page (controlled by A6h) */
|
|
extern unsigned char *pc98_pgraph_current_cpu_page;
|
|
|
|
/* functions to help cleanup memory map access instead of hardcoding offsets.
|
|
* your C++ compiler should be smart enough to inline these into the body of this function. */
|
|
|
|
/* TODO: Changes to memory layout relative to vga.mem.linear:
|
|
*
|
|
* Text to take 0x00000-0x03FFF instead of 0x00000-0x07FFF.
|
|
*
|
|
* Graphics to start at 0x04000
|
|
*
|
|
* Each bitplane will be 64KB (0x10000) bytes long, and the page flip bit in 0xA6
|
|
* will select which 32KB half within the 64KB block to use, or if another bit is
|
|
* set as documented in Undocumented PC-98, the full 64KB block.
|
|
*
|
|
* The 512KB + 32KB will be reduced slightly to 512KB + 16KB to match the layout.
|
|
*
|
|
* The bitplane layout change will permit emulating an 8 bitplane 256-color mode
|
|
* suggested by Yksoft1 that early PC-9821 systems supported and that the 256-color
|
|
* driver shipped with Windows 3.1 (for PC-98) uses. Based on Windows 3.1 behavior
|
|
* that also means the linear framebuffer at 0xF00000 must also change in planar
|
|
* mode to spread all 8 bits across the planes on write and gather all 8 bits
|
|
* on read. As far as I can tell the Windows 3.1 256-color driver uses planar
|
|
* and EGC functions as it would in 16-color mode, but draws bitmaps using the
|
|
* LFB. The picture is wrong EXCEPT when Windows icons and bitmaps are drawn.
|
|
*
|
|
* 256-color packed mode will be retained as direct LFB mapping from the start of
|
|
* graphics RAM.
|
|
*
|
|
* On a real PC-9821 laptop, contents accessible to the CPU noticeably shift order
|
|
* and position when you switch on/off 256-color packed mode, suggesting that the
|
|
* planar mode is simply reordered memory access in hardware OR that 256-color
|
|
* mode is "chained" (much like 256-color packed mode on IBM VGA hardware) across
|
|
* bitplanes. */
|
|
|
|
#define PC98_VRAM_TEXT_OFFSET ( 0x00000u ) /* 16KB memory (8KB text + 8KB attributes) */
|
|
#define PC98_VRAM_GRAPHICS_OFFSET ( 0x04000u ) /* where graphics memory begins */
|
|
|
|
#define PC98_VRAM_BITPLANE_SIZE ( 0x10000u ) /* one bitplane */
|
|
|
|
#define PC98_VRAM_PAGEFLIP_SIZE ( 0x08000u ) /* add this amount for the second page in 8/16/256-color planar mode */
|
|
#define PC98_VRAM_PAGEFLIP256_SIZE ( 0x40000u ) /* add this amount for the second page in 256-color packed mode */
|
|
|
|
#define PC98_VRAM_256BANK_SIZE ( 0x08000u ) /* window/bank size (256-color packed) */
|
|
|
|
extern uint32_t pc98_pegc_banks[2];
|
|
|
|
static inline unsigned char *pc98_vram_text(void) {
|
|
return vga.mem.linear + PC98_VRAM_TEXT_OFFSET;
|
|
}
|
|
|
|
/* return value is relative to current CPU page or current display page ptr */
|
|
static inline constexpr unsigned int pc98_pgram_bitplane_offset(const unsigned int b) {
|
|
/* WARNING: b is not range checked for performance! Do not call with b >= 8 if memsize = 512KB or b >= 4 if memsize >= 256KB */
|
|
return (b * PC98_VRAM_BITPLANE_SIZE);
|
|
}
|
|
|
|
static inline unsigned char *pc98_vram_256bank_from_window(const unsigned int b) {
|
|
/* WARNING: b is not range checked for performance! Do not call with b >= 2 */
|
|
return vga.mem.linear + PC98_VRAM_GRAPHICS_OFFSET + pc98_pegc_banks[b];
|
|
}
|
|
|
|
#define VRAM98_TEXT ( pc98_vram_text() )
|
|
|
|
#endif
|