mirror of
https://github.com/joncampbell123/dosbox-x.git
synced 2025-05-08 19:32:39 +08:00
142 lines
5.0 KiB
C++
142 lines
5.0 KiB
C++
/*
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* Copyright (C) 2002-2015 The DOSBox Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef DOSBOX_MIXER_H
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#define DOSBOX_MIXER_H
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#include <sstream>
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#ifndef DOSBOX_DOSBOX_H
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#include "dosbox.h"
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#endif
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typedef void (*MIXER_MixHandler)(Bit8u * sampdate,Bit32u len);
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typedef void (*MIXER_Handler)(Bitu len);
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#define MIXER_BUFSIZE (16*1024)
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#define MIXER_BUFMASK (MIXER_BUFSIZE-1)
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extern Bit8u MixTemp[MIXER_BUFSIZE];
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#define MAX_AUDIO ((1<<(16-1))-1)
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#define MIN_AUDIO -(1<<(16-1))
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#define LOWPASS_ORDER 8
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class MixerChannel {
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public:
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void SetVolume(float _left,float _right);
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void SetScale( float f );
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void UpdateVolume(void);
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void SetLowpassFreq(Bitu _freq,unsigned int order=2); // _freq / 1 Hz. call with _freq == 0 to disable
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void SetSlewFreq(Bitu _freq); // denominator provided by call to SetFreq. call with _freq == 0 to disable
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void SetFreq(Bitu _freq,Bitu _den=1U);
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void Mix(Bitu whole,Bitu frac);
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void AddSilence(void); //Fill up until needed
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void EndFrame(Bitu samples);
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void lowpassUpdate();
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Bit32s lowpassStep(Bit32s in,const unsigned int iteration,const unsigned int channel);
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void lowpassProc(Bit32s ch[2]);
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template<class Type,bool stereo,bool signeddata,bool nativeorder,bool lowpass>
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void loadCurrentSample(Bitu &len, const Type* &data);
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template<class Type,bool stereo,bool signeddata,bool nativeorder>
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void AddSamples(Bitu len, const Type* data);
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double timeSinceLastSample(void);
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bool runSampleInterpolation(const Bitu upto);
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void updateSlew(void);
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void padFillSampleInterpolation(const Bitu upto);
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void finishSampleInterpolation(const Bitu upto);
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void AddSamples_m8(Bitu len, const Bit8u * data);
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void AddSamples_s8(Bitu len, const Bit8u * data);
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void AddSamples_m8s(Bitu len, const Bit8s * data);
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void AddSamples_s8s(Bitu len, const Bit8s * data);
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void AddSamples_m16(Bitu len, const Bit16s * data);
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void AddSamples_s16(Bitu len, const Bit16s * data);
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void AddSamples_m16u(Bitu len, const Bit16u * data);
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void AddSamples_s16u(Bitu len, const Bit16u * data);
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void AddSamples_m32(Bitu len, const Bit32s * data);
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void AddSamples_s32(Bitu len, const Bit32s * data);
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void AddSamples_m16_nonnative(Bitu len, const Bit16s * data);
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void AddSamples_s16_nonnative(Bitu len, const Bit16s * data);
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void AddSamples_m16u_nonnative(Bitu len, const Bit16u * data);
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void AddSamples_s16u_nonnative(Bitu len, const Bit16u * data);
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void AddSamples_m32_nonnative(Bitu len, const Bit32s * data);
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void AddSamples_s32_nonnative(Bitu len, const Bit32s * data);
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void FillUp(void);
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void Enable(bool _yesno);
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void SaveState( std::ostream& stream );
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void LoadState( std::istream& stream );
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MIXER_Handler handler;
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float volmain[2];
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float scale;
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Bit32s volmul[2];
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Bit32s lowpass[LOWPASS_ORDER][2]; // lowpass filter
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Bit32s lowpass_alpha; // "alpha" multiplier for lowpass (16.16 fixed point)
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Bitu lowpass_freq;
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unsigned int lowpass_order;
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bool lowpass_on_load; // apply lowpass on sample load (if source rate > mixer rate)
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bool lowpass_on_out; // apply lowpass on rendered output (if source rate <= mixer rate)
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unsigned int freq_f,freq_fslew;
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unsigned int freq_nslew,freq_nslew_want;
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unsigned int rendering_to_n,rendering_to_d;
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unsigned int rend_n,rend_d;
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unsigned int freq_n,freq_d,freq_d_orig;
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bool current_loaded;
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Bit32s current[2],last[2],delta[2],max_change;
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Bit32s msbuffer[2048][2]; // more than enough for 1ms of audio, at mixer sample rate
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Bits last_sample_write;
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Bitu msbuffer_o;
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Bitu msbuffer_i;
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const char * name;
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bool enabled;
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MixerChannel * next;
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};
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MixerChannel * MIXER_AddChannel(MIXER_Handler handler,Bitu freq,const char * name);
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MixerChannel * MIXER_FindChannel(const char * name);
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/* Find the device you want to delete with findchannel "delchan gets deleted" */
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void MIXER_DelChannel(MixerChannel* delchan);
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/* Object to maintain a mixerchannel; As all objects it registers itself with create
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* and removes itself when destroyed. */
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class MixerObject{
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private:
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bool installed;
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char m_name[32];
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public:
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MixerObject():installed(false){};
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MixerChannel* Install(MIXER_Handler handler,Bitu freq,const char * name);
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~MixerObject();
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};
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/* PC Speakers functions, tightly related to the timer functions */
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void PCSPEAKER_SetCounter(Bitu cntr,Bitu mode);
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void PCSPEAKER_SetType(bool pit_clock_gate_enabled, bool pit_output_enabled);
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void PCSPEAKER_SetPITControl(Bitu mode);
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#endif
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