mirror of
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1053 lines
52 KiB
Plaintext
1053 lines
52 KiB
Plaintext
(next)
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- VGA palette errors with Crystal Dream II fixed.
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- PC-98 FM synthesis fixed not to initialize itself
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again when rebooting, which fixes a problem with
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garbled FM synthesis after rebooting.
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- Removed some now-unnecessary SDL Video quit/init
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calls from Windows builds.
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- machine=pc98 now starts entire emulation in PC-98
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mode instead of booting up in IBM PC mode and
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switching to PC-98 mode.
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- Initial "BIOS" startup screen now operates in
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PC-98 mode when machine=pc98.
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- Prefetch core debug code now disabled at compile
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time. Seems to be stable so far.
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- Prefetch core now emulates partial load of the
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prefetch buffer on miss, and completing the buffer
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fill on hit, to better emulate (probable) 80486
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behavior.
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- 486_prefetch is now a valid cputype setting, despite
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the setting having existed for years in the source
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code. Prior to this fix, 486_prefetch was ignored.
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0.82.3 (02/13/2018)
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- Removed DOSBox SVN-style "fast" A20 gate emulation.
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Recent changes make it infeasible to keep. "fast" is
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now mapped to "mask" mode.
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- RAM aliasing is now always on, even if memalias is not
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set, in order to help enforce A20 gate behavior, and
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to fix emulator crashes when a non-aliased RAM page
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is referenced through an alias.
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- Cleanup and rewrite of prefetch core, to make the code
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cleaner and more readable and maintainable.
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- DOS file I/O updated to apply a proper delay rather
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than the old DOSBox SVN code's cycle count dependent
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method. The delay by default will slow disk I/O down
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to mid 1990's IDE PIO speeds, which can resolve issues
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with MS-DOS demoscene or game executables that can
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malfunction when disk I/O is too fast.
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- PIC code updated to enforce a proper IRQ delay on ALL
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IRQ signals, which fixes issues with MS-DOS executables
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that have race conditions between their code and their
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interrupt handlers.
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- DOS Shell now shows the full intro text only at first
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run, instead of every shell invocation.
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- Use FCB record size of 128 bytes if the FCB record size
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is zero (from DOSBox SVN).
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- PC speaker fix not to generate a continuous tone if
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the PIT timer was set to mode 0. This fixes issues with
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many early 1990s demoscene executables leaving the PC
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speaker enabled (BEEEEEEP).
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- Register DEBUGBOX.COM at DOS environment start instead
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of boot, which allows the command to work again.
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- EXE loader sets stack pointer (SS:SP) into PSP segment
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(from DOSBox SVN)
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- EXE loader fixed to use the larger of the minimum and
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maximum memory sizes listed in the EXE header, which
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fixes some demoscene executables with a minimum size
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larger than maximum.
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- VGA DAC (palette) emulation updated to better match
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actual SVGA chipset (Paradise SVGA) behavior, which
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fixes some VGA palette errors in some demoscene
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productions.
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- Added -nocachedir option to internal MOUNT command, to
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disable directory caching for a local folder mounted
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to a drive letter. When mounted this way, changes on
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the host filesystem are immediately visible in the
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guest DOS environment.
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- Added -ro and -rw options to internal MOUNT command, to
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allow mounting local folders to a drive letter as a
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read-only volume.
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- MIDI Fluidsynth fixed to initialize and free state properly
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so that switching to and from Fluidsynth doesn't cause
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a segfault or crash.
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- MPU-401 fixed to allow changes to MIDI configuration from
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CONFIG.COM.
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- DOS filename handling fixed to maintain ASCII conversion
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to uppercase, while not converting Shift-JIS double-byte
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characters in PC-98 mode. This fixes Shift-JIS filename
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corruption when the trailing byte can be mistaken for
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lowercase ASCII a to z.
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- Windows fixes to keep menu bar items updated with
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DOSBox-X state.
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- Remove WM_DROPFILES handling, for now. The code remains
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to allow re-enabling later.
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- SDL 1.x builds fixed to process only WM_COMMAND (menu
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bar) and WM_SYSCOMMAND (system menu) events so that
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the general chatter in modern Windows system does not
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drown out the messages. This fixes issues where the
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menu bar doesn't work on some systems.
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- SDL 1.x builds fixed to handle menu bar input using
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SDL's WM events instead of fighting with SDL's message
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pump to receive menu events. This fixes potential
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issues with losing menu bar events.
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- dosbox.conf reference included with Windows builds
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now uses MS-DOS line endings so that the file can be
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edited in NOTEPAD.EXE
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- New dosbox.conf option to control whether the menu is
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shown by default in Windows builds.
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- titlebar= SDL dosbox.conf option, to allow showing a more
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user friendly name for the program instead of just using
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the EXE name.
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- E_Exit() on Windows now displays the message using
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MessageBox() in addition to sending to STDERR, so that
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Windows users see the error even if they are running
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it from the desktop instead of the command line.
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- PC-98 EGC bit shifter emulation fixed to correctly support
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ascending and descending bit shifting in either direction.
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This fixes screen shake emulation errors with Touhou Project
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TH04 and TH05.
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- Linux/X11 fixes to SDL 1.x to better match and compare
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Visuals (descriptions of the screen) since X11 libraries
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don't seem to use the same pointer values for the same
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Visuals.
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- ALT+TAB or loss of focus from fullscreen in Windows now
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restores the window instead of minimizing it.
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- 3Dfx OpenGL will hide the minimize and maximize buttons
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in Windows while active.
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- Windows menu bar items are now grayed out when 3Dfx OpenGL
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emulation is active (items that cannot be used at that time).
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- Fix Windows system menu to always keep "show menu".
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- GFX rendering fixed not to render any output while 3Dfx
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OpenGL emulation is active.
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- 3Dfx OpenGL bug fixes to properly restore the DOS console
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when the 3Dfx card is de-initialized and the game returns
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to the DOS prompt.
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- Linux/X11 window output fixed to keep the window on the
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screen even when switching between OpenGL and non-OpenGL,
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and when setting the SDL video mode.
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- Remove some init hacks and SDL forced reinitialized hacks,
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so that the window is stable on the screen.
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- Added code to do more OpenGL state initialization (both
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output=opengl and when initializing 3Dfx OpenGL emulation)
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to make more consistent output.
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- 3Dfx voodoo OpenGL based emulation fixed to switch out of
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fullscreen mode IF DOSBox-X was fullscreen at the time the
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card is initialized.
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- 3Dfx voodoo OpenGL based emulation no longer allows fullscreen
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mode, and does everything it can to prevent window resizing.
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- Linux/X11 disable XRandR, XV, and X modeset functions. Do not
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change monitor resolution.
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- MPU-401 MIDI emulation fixed to look at all conductor message
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bytes for code 0xFC (ALL END) instead of just the first byte.
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This fixes hangs in games that send additional bytes prior to
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0xFC and then expect the MPU-401 to signal 0xFC back when the
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games are waiting for music to stop.
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- Fix DOS CON driver not to signal data ready for PC-98 scan
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codes that have no corresponding ANSI code. Tapping numeric
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keypad keys during the title screen in Touhou Project should
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no longer cause the game to pause waiting for keyboard input
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when going into demo mode.
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- Fix DOS CON driver to signal data ready for buffered escape
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code.
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- Fix PC-98 keyboard emulation not to apply IBM PC "extended"
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keyboard scancode filtering.
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- Window maximization does not count as a user resize preference.
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- Fix Windows builds to enable DirectSerial, Direct LPT, modem,
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emulation.
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- New mapper shortcut to restore the window's original size.
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- Fix bug with SHL instruction and OF flag, which corrects some
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games and their decompression routines.
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- Fullscreen (monitor) modesetting removed. DOSBox-X either runs
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in a window, or scales up to fill the monitor, but will not change
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the monitor resolution.
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- Resize handling fixed to differentiate user resize verses resize
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caused by DOSBox-X changing the window dimensions.
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- Linux/X11 fixes to avoid flickering when resizing the window, and
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to avoid redrawing unless necessary.
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- Window resize management, to scale/arrange the output to fit the
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window (for output= surface, opengl, direct3d)
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- Enable resizing again, except when the GUI or mapper is active.
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- Fix Linux/X11 to always take resize events, instead of ignoring
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all further resize events just because one resize event is forever
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"pending"
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- Linux/X11 builds now track the size of the window on the desktop,
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to keep track of resizing and maximizing.
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0.82.2 (01/29/2018)
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- Linux builds no longer enable window resizing. The ability to
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resize will be added back when the emulator can better handle
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the user resizing the window.
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- Windows and Linux now have synchronized build date and version
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strings.
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- Codebase begin transition to C++11
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- The Windows maximize button no longer triggers fullscreen mode.
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- Direct3D, OpenGL, and Surface outputs updated to fill the window
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in Windows builds when the window is maximized. If aspect
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correction is enabled, the Direct3D and OpenGL outputs will
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scale the DOS screen (with pillarbox/letterbox padding) to the
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correct aspect ratio and center within the maximized window.
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- Fixed minor memory leak in MT32 (MUNT) synthesizer usage.
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- Fixed uninitialized state issues with DMA channel 4 (cascade).
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- IMGMOUNT now allows mounting the El Torito bootable floppy image
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of a CD-ROM drive as a drive letter and accessible (read only)
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filesystem. The FAT filesystem driver was fixed to support working
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from sources other than a direct file.
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- PC-98 mode fixed not to register certain built-in commands and
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binaries to drive Z:\ that are not compatible with PC-98 mode.
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MEM.EXE in particular uses IBM PC-specific techniques to gather
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it's information, and is therefore incompatible with PC-98 mode.
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This can be verified from the source code as MEM.EXE was evidently
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borrowed from the FreeDOS project.
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- EGA emulation (machine=ega) fixed to render 8bpp (256-color mode)
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instead of full 32bpp VGA output. EGA video output is limited to
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64-color (6-bit) by the design of the video connector (2-bit R/G/B)
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therefore the full precision of 32bpp is not needed. This will also
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benefit video capture as the reduced color bit depth will result
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in smaller AVI files when recording gameplay.
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- Added code to correctly detect 15-bit highcolor vs 16-bit highcolor
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display format support, despite SDL falsely indicating 16-bit
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color in both cases, which fixes incorrect colors on 15-bit display
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modes.
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- Fix up VGA DAC/palette mapping to display the emulator screen
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properly on 16-bit true color displays. Fixed off-by-one shift
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mistake in the DOSBox-X render scaler code that caused
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green and purple tints to colors on 16-bit true color displays.
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- Add "Show menu bar" command to the Windows "system menu" so that
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the menu bar can be brought back after selecting "hide menu bar".
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- Losing window focus while fullscreen no longer leaves the emulator
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window blank.
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- Maximize/restore fullscreen cleanup.
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- Removed DDRAW output.
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- Fix FAT filesystem driver to clear "success" flag at all failure
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return points. This fixes problems where unrecognizeable FAT
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filesystems are nonetheless presented as a drive letter with
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garbled filenames, when IMGMOUNT should have displayed an error
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instead.
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- Fix FAT filesystem driver to allow PC-98 HDI images to load that
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have headcount == 0 in the BPB.
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- Fix Adlib emulation not to register a mapper handler if emulation
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will jump to PC-98 mode, and fix mapper handler to check if Adlib
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emulation is loaded to avoid segfault.
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- Add "recording" volume to control the loudness of the audio going
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out to capture (WAV, AVI, etc.)
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- Separate mixer rendering from master volume. Apply master volume
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at the sound card only, leave audio at full volume for recording
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(WAV, AVI, etc. capture).
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- dosbox.conf and command line option to log CON driver output to
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a file. Anything written to STDOUT/CON by a DOS application is
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logged this way.
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- --time-limit <n> command line option to put a time limit on the
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emulator, in seconds.
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- Keyboard shortcut for the mapper UI no longer leaves keys "stuck"
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in the guest to cause problems when you exit the mapper UI.
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- Fixed code mistake that caused OpenGL NB output when dosbox.conf
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specified output=opengl
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- Mapper layout fixes:
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- Shortcut buttons (on the right hand side of the UI) fixed to
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become two columns wide if the button text won't fit in one
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column.
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- Some shortcut button titles shortened.
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- Mapper UI updated to show which bindings are being activated by
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hilighting buttons in the UI.
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- Mapper UI modifier buttons indicate status through hilighting.
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- Mapper UI joystick buttons and axes now use hilighting to indicate
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that there is input from the device.
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- Mapper fix for 4-axis joysticks that may count zero buttons, and
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then crash (divide by zero) when the user pushes a button on the
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joystick device.
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- BIOS emulation now allows you to specify binary blobs to execute
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in the guest system as part of startup. One can be specified to
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execute just after CPU reset/power-on, and the other just before
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booting to the DOS shell. THE BINARY BLOBS EXECUTE IN THE GUEST
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ENVIRONMENT AND NOT AS ARBITRARY CODE ON YOUR HOST. This option
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is provided for both automated testing and for the curious who
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may want to venture into low level ASM hacking.
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- INTRO.COM fixed to accept keyboard input correctly in both
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PC-98 and IBM PC mode. You can now browse the help text properly
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in either mode.
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- DOS shell fixed to accept DOSKEY-like input in both IBM PC and
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PC-98 mode (including arrow keys, F3, tab completion, etc.)
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- DOS CON emulation now provides function keys (F1-F10) in PC-98 mode.
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- DOS CON emulation fixed to process PC-98 BIOS codes and generate
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PC-98 ANSI escapes as real hardware normally does.
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- Mapper no longer shows two sets of the shortcuts (one overlaid
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over the keyboard), registration bug fixed.
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- PC-98 keyboard interrupt handler now handles CTRL key and
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passes most keys as-is down through INT 18h now.
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- Removed non-recursive page fault option. It is now always on,
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except for internal cases where it needs to be off for callback
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instructions to do their work properly.
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- Removed dynamic x86 core. It is old and unmaintained code that
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is incompatible with the non-recursive page fault system.
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- IRQ cascade interrupt fixes and cleanup.
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- BAT files given on the command line fixed to occur AFTER the
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registration of ULTRASND and BLASTER environment variables.
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- PC-98: DOS CON emulation fixed to decode Shift-JIS itself,
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with consideration that some proprietary double-byte encodings
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yield single-wide characters. DOS program using NEC's proprietary
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box/line drawing characters this way should display properly now.
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- DOSBox shell "greeting" now displays a proper box in PC-98 mode
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instead of framing the text in rows and columns of Katakana. (basic2004)
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0.82.1 (12/25/2017)
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- Windows builds no longer redirect stdout and stderr to
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stdout.txt and stderr.txt. This also fixes problems
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with crashing or hanging when run from Program Files.
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- Windows releases compiled by TheGreatCodeholio again.
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- SDL 1.x and SDL 2.x support in the same branch, selectable
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by configuration option or VS2017 build target.
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- SC400 emulation fixes
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- Mac OS X pixel format fix to avoid corrupt graphics (Martin Lindhe)
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- MT32 emulation now explains what ROM images it's looking for,
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instead of just stating that it can't find the ROM images.
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- Direct3D shaders from Daum (alex)
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- NukeOPL OPL emulation
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- Basic (experimental) NEC PC-98 emulation (machine=pc98)
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- CG (character generator) emulation will need ANEX86.BMP
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or FREECG98.BMP
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- Some uninitialized state fixes
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- FDI, FDD floppy disk support (especially PC-98 games)
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- HDI hard disk support (especially PC-98 games)
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- DOS FAT filesystem driver: added many sanity, size,
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sector size and overrun checks.
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- Floppy and hard disk image support now supports sector
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sizes other than 512 bytes per sector (up to 1024).
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- DOS FAT filesystem driver can now handle FAT filesystems
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formatted with 256, 512, or 1024 bytes per sector.
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- INT 29h route output to CON driver in PC-98 mode so
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games can clear the screen with ANSI codes (Touhou Project).
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- NEC PC-98 support for proprietary ANSI codes to clear
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screen and show/hide function key row.
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- NEC PC-98 FM emulation (borrowed/ported from Project Neko II).
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- MPU-401 now emulates relative tempo change commands.
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- When mounting folders as a drive letter, filenames are
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now translated between guest and host according to the
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MS-DOS code page. This allows DOS games to use extended
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characters in a way that does not cause invalid filenames
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on the host. The host is always assumed to support unicode.
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Windows builds will use wide char (UTF-16) host names and
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Linux/Mac OS X builds will use UTF-8.
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- Code page translation for 437 (US MS-DOS) and 932 (PC-98 Shift-JIS).
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- Emulate DOS console function key row in PC-98 mode.
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- PC-98 EGC graphics emulation (minimal)
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- PC-98 CG support for custom fonts (RAM portion)
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- PC-98 EGC minimal ROP emulation
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- PC-98 select between 2.5MHZ and 5MHz GDC (for games that demand one or the other)
|
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- Aspect ratio menu item in Windows works correctly now
|
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- Capture menu works correctly now
|
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- Removed "overlay" output
|
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- Fix Direct3D and OpenGL output to enable linear interpolation (smoothing)
|
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- Fixed "double aspect ratio" issue with OpenGL output
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- Linux builds compiled against SDL 1.x and running against PulseAudio
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no longer hang/crash after some random amount of time (threading conflict)
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- PC-98 minimal mouse emulation
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- VGA doublescan=false fixed to display correctly, especially with scalers
|
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- SDL 1.x Windows builds fixed to process mouse motion FIRST before
|
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mouse buttons so that guest pointer integration with Windows 3.1
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works properly.
|
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- SDL 1.x Windows builds now enforce a 60Hz cap on mouse motion
|
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detection because recent versions of Windows have some latency
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when SDL repositions the mouse cursor. This fixes random
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erratic jumps in mouse motion when playing games that respond
|
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to mouse movement.
|
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- SDL 2.x fix touchscreen interaction on Windows
|
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- SDL 2.x mapper now responds to touchscreen as well as mouse.
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- DOSBox Integration device no longer enables it's ISA PnP device
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by default.
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- SDL 2.x fix Windows 3.1 "double-click" accidents by ignoring
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"mouse" events faked by Windows from the touchscreen.
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- "Paper white" HGC/CGA monochrome palette (basic2004)
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- CMS (GameBlaster) frequency correction (basic2004)
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- SID frequency correction (basic2004)
|
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- Maximize button in Windows now consistently triggers fullscreen mode
|
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- SDL 2.x builds now use a different mapper file name to
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avoid conflicts with SDL 1.x builds. SDL scan codes are
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completely different between the two.
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- Windows builds now include WinPCAP support and NE2000 emulation.
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- MOUNT / IMGMOUNT convert backslash to forward slash in path on Linux to
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allow dosbox.conf files from Windows to work on Linux.
|
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- DOSBox-X officially no longer targets Windows XP.
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Unofficially third party builds may support Windows XP.
|
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- MPU-401 emulation now allows you to choose the IRQ, if desired.
|
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- Windows builds now include reference dosbox.conf so that you
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have a list of all options.
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- IMGMOUNT and FAT filesystem support now check partition type
|
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field to ensure that the partition chosen is a FAT filesystem.
|
|
- IMGMOUNT no longer requires -size parameter if mounting
|
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a HDI disk image.
|
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- IMGMOUNT and FAT filesystem driver updated to support both
|
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IBM PC MBR (master boot record) and PC-98 IPL1 partition
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tables.
|
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- Fixed UMB memory selection not to overlap the EMS page frame.
|
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- EMS updated to sit at E000h in IBM PC mode and D000h in PC-98 mode.
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- Mapper interface now shows additional buttons for handlers
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registered after initial emulator setup phase.
|
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- Mapper fixed to load/save or apply default keybindings for
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handlers registered after initial emulator setup phase.
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- Mapper fixes now reveal "capture OPL", "hercules palette"
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options as well. The fixes also allow the default key
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bindings for those functions to work.
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- "CTTY NUL" no longer causes DOSBox-X to hang.
|
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- MOUNT now supports use of -q to suppress message when
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successfully unmounting a drive.
|
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9/21/2017
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|
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Pentium Pro instruction set implementation
|
|
https://github.com/joncampbell123/dosbox-x/pull/305
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|
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MMX instruction set recompiler for core=dynamic
|
|
https://github.com/joncampbell123/dosbox-x/pull/290
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0.74
|
|
- Several small game specific fixes/hacks/support. (Offensive,
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|
Roadhog, GTA installer, Kingdom O' Magic soundcard detection,
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Pirate booter, Armored Fist installer)
|
|
- Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
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Ships and Iron Men" and "I Have No Mouth And I Must Scream")
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- Fix a stack overflow that could crash DOSBox.
|
|
- Add fake microphone input. (fixes Talking Parrot)
|
|
- Modify adlib turn off code, so that it doesn't turn off in
|
|
cases where the same sound is repeated over and over again.
|
|
- Several small fixes to the CDROM audio code. (HOMM2, Redneck
|
|
Rampage and others)
|
|
- Several improvements to the CDROM emulation code. (fixes Alpha
|
|
Storm and GT Racing 97)
|
|
- Some small CPU fixes that might fix something.
|
|
- Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
|
|
- Some hercules fixes. (Testdrive)
|
|
- Improve support for blanked parts that wrap around to the start of
|
|
the screen. (fixes Magic Circle demo and Sid&Al)
|
|
- Remove old OPL cores as the new ones seem to work very nicely.
|
|
- Modify movie recording code so that the movies aren't corrupt when
|
|
you exit dosbox without stopping the movie.
|
|
- Change RGB3x scaler to look more pretty.
|
|
- Improve initial register values compatility of the GUS.
|
|
- Added autodetection for Gameblaster. (games can find it now)
|
|
- Change render preferences a bit to be more compatible with Windows 7.
|
|
- Add DOS fixes to terminate program. (fixes Fortune Teller)
|
|
- Add FFREEP. (fixes Trucks)
|
|
- Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
|
|
- Add special int10 scanline function. (fixes mz700 and probably lots
|
|
of games that mess with them)
|
|
- Fix scrolling in rarely used video modes. (fixes Orphee)
|
|
- Modify game specific hacks a bit so that Kick off 3 works again.
|
|
- Lots of fixes to the INT10 video parameter table. (Seven spirits
|
|
of ra and others)
|
|
- Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
|
|
- CGA, PCJr, Tandy: Add video blanking, change display start latch
|
|
timing, sync pulse width correction.
|
|
- PCJr, Tandy: implement vertical retrace interrupt.
|
|
- PCJr, CGA: line-by-line video emulation.
|
|
- PCJr: support on-screen change of color modes 4medium to 16low. (used
|
|
by Ghostbusters booter)
|
|
- Hercules: Add green and amber monochrome support.
|
|
- All machines: only update the video timing when needed. (Jungle Hunt,
|
|
others that synchronize to the video screen might profit)
|
|
- Several small DOS fixes.
|
|
- Some UMB related fixes. (The Legacy without UMB)
|
|
- Fix version number of DSP for SB 1.5. (fixes a few games)
|
|
- Several VGA emulation improvements. (Allertone football manager)
|
|
- Some Tandy fixes. (Mech Warrior)
|
|
- Small improvements and fixes to the OPL emulation.
|
|
- Add low level Tandy DAC emulation.
|
|
- Some EMS fixes. (fixes Mortal Kombat and others)
|
|
- Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
|
|
(fixes stmik-based applications)
|
|
- Some interrupt pointer location modifications. (fixes Tinker Tales)
|
|
- Some fixes to the BOOT code. (fixes Last Mission)
|
|
- Respect write-only file information. (fixes Champions of Zulala)
|
|
- Some RTC fix. (fixes Tully Bodine and others)
|
|
- Improve mouse emulation to work better with Water World.
|
|
- Hopefully fix the translation of the configuration file.
|
|
- Speed up and fixes for the recompiler core. (pitfall2 pcjr)
|
|
- Change memory start location. (fixes 7th Guest installer)
|
|
- Several fixes to the batch file handling. (Shift and
|
|
use the typed first %0 instead of the parsed %0)
|
|
- Improve file redirection and redirected line ends. (fixes
|
|
Phantasmagoria 2 DOS installer)
|
|
- Fix compilation with new MAC os X version.
|
|
- Add 16C550A FIFO support to the serial port emulation.
|
|
- Improve modem emulation to get higher speeds.
|
|
- Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
|
|
so that hopefully certain soundcards produce more fluent sound playback.
|
|
- Add some rarely used, but for some games critical flags to
|
|
the internal commands.
|
|
- Add -userconf flag, so that the userspecific configuration can
|
|
easily be used together with -conf configfile.
|
|
- Improve internal timing with repeating timers (especially with
|
|
the dynamic core).
|
|
|
|
0.73
|
|
- Add two new opl2+opl3 emulators. (better speed, different implementation
|
|
approach)
|
|
- Improved DRO recording/better file structure.
|
|
- Add EGA emulation.
|
|
- Add special vga machine mode. Supports more of the exotic tricks like
|
|
changing the palette during screen updates, 9x16 fonts etc.
|
|
- Added special machine modes for the following svga cards:
|
|
- S3
|
|
- Paradise
|
|
- Tseng
|
|
- Fix problems with the vga split line feature.
|
|
- Improve vesa emulation.
|
|
- Add optional selection of old vesa mode for games that don't work
|
|
with certain vesa features.
|
|
- Improve video BIOS emulation to behave more like a real bios.
|
|
- Fixes for emulated 4bpp graphics modes.
|
|
- Fixes to paging system.
|
|
- Various fixes and improvements for the recompiling core.
|
|
- Add arm backend for the recompiling core.
|
|
- Add some mscdex quirks when dealing with files that are exactly 8.3 long.
|
|
- Small fixes to batch file handling.
|
|
- Small fixes to the XMS memory handling.
|
|
- Various fixes for aligned memory on hosts that want it.
|
|
- Various improvements to the mouse.
|
|
- Fixes and small speed ups to the debugger.
|
|
- Fix and improve lot's of compilation problems. (curses detection,
|
|
GCC 3.4 and GCC 4.X fixes)
|
|
- Added some basic auto keyboard layout handling. (windows only currently)
|
|
- Add basic support for evdev keyboard driver.
|
|
- Various fixes to the timer. (improve mode 2 timer changes,
|
|
implement mode 1, improve gate2 handling)
|
|
- Add audio extraction and mci audio support. Should enable CDROM audio
|
|
for Vista and adds volume control.
|
|
- Improve the directory cache speed a lot, especially with mounting slow
|
|
media like network paths.
|
|
- Various fixes to the create temporary file call.
|
|
- Don't keep batchfiles open during execution. Allows rewriting of the
|
|
active batchfile. (menu programs use this trick sometimes)
|
|
- Fix problems with filenames with 2 extensions.
|
|
- Add some more lowlevel dos tables.
|
|
- Fixes to hercules emulation.
|
|
- Fix flag handling for special case of ROR.
|
|
- Make the batchfile handling in regard to IF more flexible.
|
|
- Fixes to scrolling/panning feature.
|
|
- Add prefetch queue emulation.
|
|
- Make the emulated cpu type selectable. This is mainly the
|
|
identification commands and the way paging works.
|
|
- Some special EMS functionality added. (OS handles, zero-page handling)
|
|
- Improve support for EMS when booting a different OS.
|
|
- Improve cdrom speed detection by games.
|
|
- Improve stability of cycle guessing code, when there is background
|
|
activity.
|
|
- Fix various mscdex and cdrom detection schemes.
|
|
- Added Coremidi support on Mac OS X.
|
|
- Improve support for DOS devices when used to detect the existance
|
|
of directories in various ways.
|
|
- Add IRQ 2 emulation on VRET. (ega only)
|
|
- Added video parameter table and video state functionality.
|
|
- Increase default freespace to 250 MB.
|
|
- Some fixes to the fat filesystem handling for disk images.
|
|
- Some soundblaster fixes and command additions.
|
|
- Fix mixer 16bit direct transfers on bigendian hosts.
|
|
|
|
0.72
|
|
- Fixed unitialized variable in joystick. (Fixes crashes on Vista and
|
|
Mac OS X)
|
|
- Some bugfixes and speedups to the 64 bit recompiling core.
|
|
- Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
|
|
- Fixed a bug in keyboard layout processing code and fixed certain
|
|
layouts.
|
|
- Fixed Dreamweb.
|
|
- Improved speed unlocking when running cycles=max.
|
|
- Fixed a crash related to the tab completion in the shell.
|
|
- Improved aspect correction code. Should now be like how a real monitor
|
|
handles it.
|
|
- Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
|
|
- Added a lot more keyboard layouts.
|
|
- Fix crash related to changing the scaler before a screen was created.
|
|
- Hopefully fixed compilation on *bsd.
|
|
- Enabled auto cpu core selection for recompiling core as well.
|
|
- Made the used joystick selectable when 4axis is specified.
|
|
- Added some hints for inexperienced DOS users to the shell.
|
|
|
|
0.71
|
|
- Add a new recompiling cpu core, which should be easier to port.
|
|
- Add 64 bit version of the recompiling core.
|
|
- Add mipsel 32 bit version of the recompiling core.
|
|
- Fix a few small problems with FCBs. (fixes Jewels of darkness and
|
|
cyrus chess)
|
|
- Raise some more exceptions. (fixes vbdos)
|
|
- Fix a few problems with the dynamic core. (fixes Inner Words,
|
|
Archmimedean Dynasty and others)
|
|
- Improve/Fix fallback code for certain graphics cards.
|
|
- Fix a few cd audio related bugs.
|
|
- Add an undocumented MSCDEX feature. (Fixes Ultimate Domain)
|
|
- Fix some pcspeaker mode. (fixes Test Drive and similar games)
|
|
- Improve dos keyinput handling. (fixes Wing Commander 3 exit dialog)
|
|
- Remove Exit condition on fully nested mode. (fixes some demo)
|
|
- Add image file size detection.
|
|
- Add/Fix some ansi codes. (fixes PC Larn and certain versions of
|
|
infocom games)
|
|
- Several general DOS fixes. (fixes nba95, hexit and various other games)
|
|
- Add some valid input checks. (fixes 3d body adventure and similar
|
|
games)
|
|
- Fix digital joystick centering problem.
|
|
- Reenable textmode 54 and 55.
|
|
- Fix a pelmask problem with univbe 5.0 lite. (fixes Panzer General)
|
|
- Fix minor mixer underflow.
|
|
- Some general image and bios disk emulation fixes.
|
|
- Hopefully fix compilation on BSD and darwin.
|
|
- Try using ioctl cdrom access by default if possible.
|
|
- Fix some svga detection routine. (fixes Grandest Fleet 2 and Bobby Fischer
|
|
Teaches Chess)
|
|
- You can now close DOSBox using the status window in win32.
|
|
- Add support for NX enabled systems.
|
|
- Fix a casting error which only showed with certain compilers. (fixes
|
|
various games under mac os x and 64 bit linux)
|
|
- Improve timer and add gate 2 support. (fixes various games and
|
|
joystick problems)
|
|
- Improve mouse. Add undocumented backdoor. (fixes Last half of Darkness,
|
|
PC-BLOX and others)
|
|
- Add/improve support for ~ and ~username in all commands.
|
|
- Fix a font problem with the pcjr/tandy. (fixes personal deskmate 2)
|
|
- Change dma routine a bit. (fixes ticks in sound in various games)
|
|
- Allow read-only diskimages to be booted. (fixes various booter
|
|
games)
|
|
- Add basic hidden file support on cdrom images. (fixes Player
|
|
Manager 2)
|
|
- Add some rarely used functionality to the int10 mode setup. (fixes
|
|
WW2 Battles of the South pacific)
|
|
- Add ability to force scaler usage.
|
|
- Speed up flag generation and make it more 386-like.
|
|
- Some colourful feedback in the mapper.
|
|
- General code cleanup.
|
|
|
|
0.70
|
|
- Improve register handling and support with XMS.
|
|
- Fix some issues with deleting open files.(windows only issue)
|
|
- Add dummy LPT1 class. (windows only issue)
|
|
- Improve some of the internal dos commands. (choice, copy and shift)
|
|
- Improve ROM area. (for games that use it for random numbers or
|
|
overwrite it as some sort of detection thing)
|
|
- Improve compatibility of dynamic core by making it handle certain
|
|
pagefaults earlier.
|
|
- Move internal dos tables around so we have more umb memory.
|
|
- Add some dos tables.
|
|
- Dynamic core supports io exceptions.
|
|
- Move some interrupt handlers to XT Bios locations.
|
|
- Add a dynamic fpu on x86.
|
|
- Improve fpu on non-x86.
|
|
- Trapflag gets strict priority over hardware IRQs.
|
|
- Trapflag support for the dynamic core.
|
|
- Add dummy TRx handling.
|
|
- Fix a few rarely used character functions.
|
|
- Improve auto cycle guessing code.
|
|
- Improve and extend the joystick support.
|
|
- Add autofire support.
|
|
- Improve the mapper so you can map keys to the joystick and vice versa.
|
|
- A few game specific video card fixes.
|
|
- Fix some 64 bit cpu bugs.
|
|
- Add support for certain cdrom detection schemes.
|
|
- Improve HSG/Red Book support.
|
|
- Improve MSCDEX.
|
|
- Improve dynamic core support under intel macs.
|
|
- Add basic support for clipper programs.
|
|
- Add support for different keyboard layouts.
|
|
- Add auto core guessing.
|
|
- Fix a few flags bugs.
|
|
- Fix a few small cpu bugs.
|
|
- Improve soundblaster detection rate by various programs.
|
|
- Improve EMS emulation. (allow mapping of non standard regions)
|
|
- Improve keyboard input codes on various OS-es.
|
|
- Fix problems with filenames having stackdata in them.
|
|
- Changed a few basic operations in DOSBox so they take emulated time.
|
|
- Improve dos ioctl functions.
|
|
- Extend cpu core so they are capable of detecting and raising a few
|
|
more exception types.
|
|
- Improve DOS functions when dealing with virtual drive.
|
|
- Improve FAT drives.
|
|
- Better handling of volume-labels in file functions.
|
|
- Image disk cycling capability. (prompt)
|
|
- Try to reduce the impact of using an analog joystick.
|
|
- Several measures to avoid code invalidation on certain types
|
|
of self modification in the dynamic core.
|
|
- Add dynamic core memory function inlining.
|
|
- A few small mouse improvements. (some games are using things they
|
|
shouldn't)
|
|
- Add nullmodem emulation.(h-a-l-9000)
|
|
- Some small cga and hercules fixes.
|
|
- Add more scalers (hq2x/hq3x/sai). (Kronuz)
|
|
- Change configuration file loading support. It now supports
|
|
multiple configuration files.
|
|
- Make dynamic core capable of running some win32s programs.
|
|
- Fix and add some rare soundblaster modes. (Srecko)
|
|
- Better soundblaster mixer controls. (Srecko)
|
|
- Make soundblaster installation under windows much easier.
|
|
- Add device control channel handling.
|
|
- GEMMIS support (ems under windows).
|
|
- Support more colours in win 3. (vasyl)
|
|
- Don't show unmounted drives in windows filemanager.
|
|
- Fix some bugs in the int13 handler.
|
|
- Simulate some side-effects of bios interrupt handlers on flags.
|
|
- Add IPX functions needed by netbios.
|
|
- Make ports take emulated time.
|
|
- Tabcompletion is now aware of the CD command.
|
|
- Add suppport for the dac pel mask.
|
|
- Fixes to hercules emulation, better detection and bank switching.
|
|
- Fixes to tandy emulation, 640x200x16 mode and different sizes bank.
|
|
- EGA/VGA memory changes detection for faster rendering.
|
|
- Gus 16 bit fixes.
|
|
- Many timer improvements.
|
|
- Some pcjr fixes.
|
|
- Some booter fixes.
|
|
- Many small fixes.
|
|
|
|
0.65
|
|
- Fixed FAT writing.
|
|
- Added some more missing DOS functions.
|
|
- Improved PIC so that it actually honours irq 2/9.
|
|
- Improved intelligent MPU-401 mode so that more games work with it.
|
|
- Some mouse fixes.
|
|
- Changed DMA transfers a bit so they bypass the paging tables.
|
|
- Added S3 XGA functionality.
|
|
- Improved paging so that read and write faults are handled differently.
|
|
- Rewrote exception handling a bit (no exception 0x0B with dos4gw anymore).
|
|
- Added IO exceptions in all but the dynamic core.
|
|
- Some ems improvements.
|
|
- Added midi-device selection code for the windows hosts.
|
|
- Fix crashes/segfaults related to the disabling of the pcspeaker.
|
|
- Added some more FILES=XX detection tricks.
|
|
- Fixed some vga detection schemes.
|
|
- Fixed screenshot corruption when using -noconsole in a read-only directory.
|
|
- Fix wrong scaled screenshots.
|
|
- Added some hidden file functions when using diskimages. (helps with cdrom
|
|
detection schemes)
|
|
- Fixed a bug in the mixer code, that muted the music in certain games.
|
|
- Added an assembly fpu core.
|
|
- Made the shell more flexible for batch files.
|
|
- Check for unaligned memory acces fixes hangups on ARM processors.
|
|
- Some 64 bit fixes.
|
|
- Added code to change configuration at runtime.
|
|
- Improved ADPCM emulation.
|
|
- Fixed a few cpu instructions.
|
|
- Always report vesa 2.0 and fix some colour issues with vesa games.
|
|
- Fix video mode 0x06 and 0x0a.
|
|
- Improvements to the joystick emulation. 4 buttons are supported as well.
|
|
- Add VCPI emulation for Origin games.
|
|
- Fixed a lot of things in the boot code. Most booters work now.
|
|
- Lots of improvements to the IPX emulation.
|
|
- Rewritten modem emulation. Should work with more games.
|
|
- Improvements to the dos memory managment routines.
|
|
- Add UMB (upper memory blocks) support.
|
|
- Emulate the pause key.
|
|
- Improve Composite CGA mode emulation.
|
|
- Lots of vga compatibility changes.
|
|
- Improved support for chained video modes.
|
|
- Improved mode and palette handling in cga modes.
|
|
- Mount accepts ~ now.
|
|
- Added a few of the EGA RIL functions.
|
|
- Added TandyDAC emulation.
|
|
- OS/2 support.
|
|
- Improved and speed up the dynamic cpu core.
|
|
- Fix some errors in the CD-ROM emulation layer.
|
|
- Added an automatic work-around for some graphics chipsets.
|
|
- Add PCjr support.
|
|
- Allow mousedriver to be replaced. Fixes a few games that come with their
|
|
own (internal) driver.
|
|
- Improved dynamic cpu core so it can handle pagefaults and some obscure
|
|
types of self-modifying code.
|
|
- Added -noautoexec switch to skip the contents of [autoexec] in the
|
|
configuration file.
|
|
- Improved v86 mode emulation (mainly for Strike Commander).
|
|
- Improved timer behavior.
|
|
- Improved extended keyboard support.
|
|
- Enhanced and added several DOS tables.
|
|
- Made core_full endian safe.
|
|
- Made pagefaults endian safe.
|
|
- Add support for moviecapturing
|
|
- Add support for 15/16/32 bit videomodes.
|
|
- Add some more VESA modi (4 bit).
|
|
- Add 1024x768 output.
|
|
- Changed screenrendering so it only draws changes to the screen.
|
|
- Allow remapping of the EMS page when the dma transfer was started from
|
|
the page frame
|
|
- Made EMS and DMA work together when playing from a mapped memory page.
|
|
- Renamed several configuration options, so that they are unique.
|
|
- Merged mpu and intelligent into one option.
|
|
- Merged fullfixed and fullresolution.
|
|
- Extended keys should be handled better.
|
|
- F11 and F12 work.
|
|
- Compilation fixes for various platforms.
|
|
- Fix a few crashes when giving bad input.
|
|
- Removed interp2x and added few new scalers.
|
|
- Reintroduce the lockfree mouse. (autolock=false)
|
|
- Add a larger cache for the dynamic cpu core.
|
|
- Improved soundblaster DSP, so it gets detected by creative tools.
|
|
- Lots of bugfixes.
|
|
- Even more bugfixes.
|
|
|
|
0.63
|
|
- Fixed crash with keymapper (ctrl-f1) and output=surface.
|
|
- Added unmounting.
|
|
- Fixed multiple issues with drive labels.
|
|
- Fixed most if not all FILES=XX problems.
|
|
- Added redirection in the shell.
|
|
- Fixed crashes with subst.
|
|
- Fixed multiple crashes with the drive images support.
|
|
- Added a missing fpu instruction.
|
|
- Fixed some cpu and fpu instructions.
|
|
- Fixed a small bug related to font loading.
|
|
- Rewrote the devices support.
|
|
- Added capslock/numlock checks on startup.
|
|
- Fixed wave writing.
|
|
- A few internal DOS fixes.
|
|
- Timer fixes for the hybrid loader.
|
|
- Some small soundblaster fixes.
|
|
- The drive cache can now be cleared by a keycombo. (CTRL-F4)
|
|
- A few keyboard fixes.
|
|
- Compilation fixes on various platforms.
|
|
- Quite some debugger improvements.
|
|
- Fixed dir only showing files after the first run on cdrom drives.
|
|
- Added some cdrom detection checks.
|
|
- Enabled insert in the shell. (Easier editing of commands)
|
|
- Changed order in which executables appear with tab-completion.
|
|
- Fixed some issues with raw opl recording and using a slightly different
|
|
format
|
|
|
|
0.62
|
|
- Added blinking support in the shell and some color fixes.
|
|
- Fixed commandline parsing when .bat files involved (fixes -exit)
|
|
- Fixed issues with tabs in commandline not being processed correctly.
|
|
- Cleaned/improved shutdown sequence.
|
|
- Added some more bios functions (wait and delay functions).
|
|
- Made our XMS driver conform the specs better. (c2woody)
|
|
- Added support for some more ems functions.
|
|
- Added intelligent mpu401 emulation. (Srecko)
|
|
- Added soundblaster 16 emulation.
|
|
- Rewrote GUS emulation to sound more authentic.
|
|
- Improved pc speaker emulation.
|
|
- Added an internal (programmable) mixer.
|
|
- Added support a few soundblaster/adlib detection routines.
|
|
- Fixed lot's of bugs related to DMA transfers.
|
|
- Added interpolating prebuffering mixer routines.
|
|
- Added recording of OPL commands and raw midi.
|
|
- Fixed some bugs with the wave recording.
|
|
- Changed sensitivity settings of the mouse.
|
|
- Added ps2 mouse-emulation in bios interrupts (c2woody).
|
|
- Fixed some bugs with mouse emulation limits.
|
|
- Fixed a bug with an unterminated string in the drivelabel.
|
|
- Changed file search routines a bit to be more compatible.
|
|
- Added support for attribute-searching with fcb's.
|
|
- Added basic SDA.
|
|
- Added TPA and DIB.
|
|
- Added Lot's of missing dos tables (c2woody).
|
|
- Changed psp and dta functions to use dta.
|
|
- Returned filename in ds:dx in create-random-file (c2woody).
|
|
- Fixed a bug with date and time used on open files.
|
|
- Some mscdex fixes.
|
|
- Added the -version switch, which makes dosbox report its version.
|
|
- Added a keymapper.
|
|
- Added basic IPX emulation.
|
|
- Added cdrom iso support and floppy images support.
|
|
- Added the possibity to boot another dos version.
|
|
- Added Serial passthrough support (win32 only).
|
|
- Added the possibility to pause dosbox.
|
|
- Changed OpenGL so that it is initialized only when used.
|
|
- Make dosbox run at higher priority when active and lower when inactive.
|
|
- Added direct draw output support (win32 only).
|
|
- Added current running program to title bar.
|
|
- Rewrote video emulation to support new scalers.
|
|
- Added new graphics scalers like advmame3x,tv2x.
|
|
- Added a support for a few anti-debugger tricks.
|
|
- Improved the handling of the tab-key.
|
|
- Improved support for the numeric keyboard.
|
|
- Fixed a few cpu opcodes.
|
|
- Added cpu core simple (for lowerend machines)
|
|
- Fixed some nasty bugs in the dynamic cpu core.
|
|
- Added a few (rarely used) fpu opcodes.
|
|
- Fixed various issues with GCC 3.4.
|
|
- Many internal timer improvements (PIT and PIC).
|
|
- Added some more PIC commands (c2woody).
|
|
- Added BCD counting to the timers.
|
|
- Fix some vesa functions.
|
|
- Add some basic support for 132x25 and 132x45 textmodes.
|
|
- Improved Tandy emulation a lot.
|
|
- Lowered cpu usage when dosbox is idle.
|
|
- Allow virtualisation of some basic IO-ports (c2woody).
|
|
|
|
|
|
0.61
|
|
- Added a beta dynamic cpu for x86 hosts (very unstable)
|
|
- Added opengl and hardware overlay display output
|
|
- Rewrote the vga screen updates to go in lines
|
|
- Added paging and v86 support to cpu emulation
|
|
- Added a config option to simulate a certain type of machine
|
|
- Added hercules graphics emulation
|
|
- Made CGA/TANDY modes more compatible
|
|
- Updated textmode drawing routines to support blinking colors
|
|
- Fixed VESA set page function that was documented wrong
|
|
- Fixed some wrongly emulated cpu opcodes.
|
|
- improved exception handling
|
|
- debugger: fixes; logging of gdt,lgt,idt, new commands(Fizzban)
|
|
- fixed some mscdex issues (drive letter header error, added get directory entry)
|
|
- added/fixed some bios funcs
|
|
- added some rarely used xms functions (thanks c2woody!)
|
|
- implemented GUS emulation
|
|
- Added 16-bit DMA support (for GUS and eventually SB16)
|
|
- Fixed many small bugs in filehandling routines
|
|
- Many small FPU fixes (c2woody/Fizzban)
|
|
- Some keyboard improvements (pharlab games)
|
|
- Some Timer and cmos/rtc fixes (Mirek/Srecko/Others)
|
|
- Lot's of mouse fixes (Help from various people)
|
|
- Enabled internal modem
|
|
- Made the DOS parsing routines a bit more flexible
|
|
- Added Subst (Srecko)
|
|
- Added cdrom ioctl support for linux (prompt)
|
|
- Many internal DOS fixes: memory/files/datastructures.
|
|
- Got some help from c2woody in allowing more than 1 irq being served
|
|
- Disabled DPMI (not needed anymore. DOSBox handles almost every extender)
|
|
- Search configfile in $HOME directory if none present in current directory
|
|
- Added another way to switch to protected mode. (Thanks Morten Eriksen!)
|
|
- Fixed some odd badly documented behaviour with PSP/DTA
|
|
- Added some warnings on opening of readonly files in writemode(DOS default).
|
|
- Many shell enhanchements
|
|
- Fixed a win32 specific bug dealing with filenames starting with a "."
|
|
- Fixed some bugs with the directory structure: not found/can't save errors
|
|
|
|
0.60
|
|
- rewrote memory system for future paging support
|
|
- fixed several EMS and XMS bugs and rewrite for new memory system
|
|
- added some support for tandy video modes
|
|
- added MAME Tandy 3 voice emulation
|
|
- added MAME CMS/GameBlaster emulation
|
|
- added serial port emulation with virtual tcp/ip modem (somewhat buggy)
|
|
- sound blaster emulation is now sb pro 2.0 compatible
|
|
- added basic support for 32-bit protected mode
|
|
- VGA now tries to emulate an S3 Trio 64 card with 2 MB
|
|
- VESA 2.0 support for some 256 color modes
|
|
- rewrote large piece of video bios code for better compatibility
|
|
- added support for the not inheritance flags.
|
|
- created functions for creating child psp.
|
|
- updated errorcodes of findfirst (thanks Mirek!)
|
|
- rewrote loggingsystem to generate less warnings
|
|
- added dos protected mode interface (dpmi)
|
|
- added cdrom label support
|
|
- improved cdrom audio playing
|
|
- fixed and improved directory cache
|
|
- debugger shows selector- and cpu mode info
|
|
- added SELINFO (selector information) command to debugger
|
|
- added reference counting for dos files
|
|
- added tab-completion
|
|
- added basic fpu support.
|
|
- fixed several bugs with case sensitive filesystems.
|
|
- added more shell commands and improved their behaviour.
|
|
- mouse improvements.
|
|
- real time clock improvements.
|
|
- DMA fixes.
|
|
- Improved .BAT file support.
|
|
|
|
0.58
|
|
- fixed date and time issues with fcbs
|
|
- added more commands to the internal Shell
|
|
- corrected config system when a old configfile was used
|
|
- fixed cga put and get pixel
|
|
- fixed some vga register getting reset to wrong values
|
|
- improved support for foreign keyboards
|
|
- improved joystick support
|
|
- made dosbox multithreaded again
|
|
- lot's of soundblaster fixes
|
|
- dma fixes
|
|
- cdrom support
|
|
- midi support
|
|
- added scale2x
|
|
- reenabled screenshot support
|
|
- joystick support fixes
|
|
- mouse improvements
|
|
- support for writing wavefiles
|
|
- added directory cache and longfilename support (longfilenames will be mangled)
|
|
- mouse fixes
|
|
- date and time updates at z:\
|
|
- added (partial) direct disk support. (works probably only if directory is mounted under a:\)
|
|
- added support for env variables. (must be set before starting dosbox: DOSBOX_SECTION_PROPERTY=value
|
|
like DOSBOX_SBLASTER_IRQ=1)
|
|
0.57
|
|
- added support for command /C
|
|
- fixed all fcb-write functions
|
|
- fixed fcb-parseline
|
|
- added debugger under linux/freebsd
|
|
- added debugger memory breakpoints and autolog function (heavy debug)
|
|
- added loadfix.com program that eats up memory (default 64kb)
|
|
Usage : loadfix [-option] [programname] [parameters]...
|
|
Example: loadfix mm2 (Allocates 64kb and starts executable mm2)
|
|
loadfix -32 mm2 (Allocates 32kb and starts executable mm2)
|
|
loadfix -128 (Allocates 128kb)
|
|
loadfix -f (frees all previous allocated memory)
|
|
- added echoing of characters for input function
|
|
- added support for backspace for input function
|
|
- added partial support for int10:01 set cursortype
|
|
- fixed most of the problems/bugs with character input.
|
|
- fixed allocationinfo call.(darksun series)
|
|
- improved dos support for non-existant functions
|
|
- Split screen support
|
|
- prefix 66 67 support
|
|
- rewrote timingscheme so 1000 hz timers don't cause problems anymore
|
|
- update adlib emulation
|
|
- fixed some isues with the mouse (double clicks and visible when it shouldn't be)
|
|
- improved mouse behaviour (mickey/pixel rate) and detection routines.
|
|
- basic ansi.sys support
|
|
- Disney sound system emulation
|
|
- rewrote upcase/lowcase functions so they work fine with gcc3.2
|
|
- SHELL: added rename and delete
|
|
- added support for command /C. Fixed crashes in the shell
|
|
- fixed various bugs when exiting dosbox
|
|
- fixed a bug in XMS
|
|
- fixed a bug with the joystick when pressing a button
|
|
- create nicer configfiles.
|
|
- bios_disk function improved.
|
|
- trapflag support
|
|
- improved vertical retrace timing.
|
|
- PIT Timer improvements and many bug fixes
|
|
- Many many bug fixes to the DOS subsystem
|
|
- Support for memory allocation strategy
|
|
- rewrote cpu mainloop to act more like a real cpu
|
|
|
|
0.56
|
|
- added support for a configclass/configfile
|
|
- added support for writing out the configclass into a configfile
|
|
- removed the language file and made it internal
|
|
- added support for writing the language file (will override the internal one)
|
|
- improved mousesupport
|
|
- updated readme
|
|
- support for screenshots
|
|
- some cpu-bug fixes
|
|
- dma changes
|
|
- Real Sound support
|
|
- EMM fixes and new functions.
|
|
- VGA fixes
|
|
- new wildcompare
|
|
- support for size and disktype at mount.
|
|
- added new debugger functionalities: start/trace into INTs, write processor status log,
|
|
step over rep and loop instructions, breakpoint support without using INT 03 (heavy debugging switch)
|
|
- Added more cpu instructions and changed the string operations.
|
|
- Added classes for most of the internal dos structures.
|
|
- Rewrote most of the fcb calls to use normal dos calls.
|
|
|
|
0.55
|
|
- fixed the errors/warnings in prefix_66.h and prefix_66_of.h (decimal too large becomming unsigned).
|
|
- fixed compilation error on FreeBSD when #disable_joystick was defined
|
|
- int10_writechar has been updated to move the cursor position.
|
|
- changed the basedir routines to use the current working dir instead of argv[0]. This will fix and brake things :)
|
|
- illegal command, now displays the command
|
|
- wildcmp updated to be case insensitive
|
|
- added fcb:open,close,findfirst, findnext.
|
|
- fixed rename in drive_local
|
|
- added new features to the debugger: breakpoint support / data view / command line
|
|
- partial support of list of lists (dos info block)
|
|
- full emm 3.2 support
|
|
- partial emm 4.0 support
|
|
- fixes to graphics core fonts (text in sierra games is now correct)
|
|
- improved support for user mousehandlers
|
|
- fixed EGA graphics
|
|
- fixed VGA graphics
|
|
- fixed write with size 0
|
|
- changed memory management.
|
|
- fixed and cleaned up the cpu flags.
|
|
- changed interrupt handler.
|
|
- speeded up the graphics.
|
|
- speeded up the cpu-core
|
|
- changed dma
|
|
- improved dma streams from emm memory
|
|
- added some cga videomodes
|
|
- added more funtions to the keyboard handler
|