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libcxx/test/std/experimental/filesystem/class.path/path.nonmember/swap.pass.cpp
Eric Fiselier f1471a367b Make filesystem tests generic between experimental and std versions.
As I move towards implementing std::filesystem, there is a need to
make the existing tests run against both the std and experimental versions.
Additionally, it's helpful to allow running the tests against other
implementations of filesystem.

This patch converts the test to easily target either. First, it
adds a filesystem_include.hpp header which is soley responsible
for selecting and including the correct implementation. Second,
it converts existing tests to use this header instead of including
filesystem directly.

git-svn-id: https://llvm.org/svn/llvm-project/libcxx/trunk@328475 91177308-0d34-0410-b5e6-96231b3b80d8
2018-03-26 05:46:57 +00:00

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1.3 KiB
C++

//===----------------------------------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// UNSUPPORTED: c++98, c++03
// <experimental/filesystem>
// void swap(path& lhs, path& rhs) noexcept;
#include "filesystem_include.hpp"
#include <type_traits>
#include <cassert>
#include "test_macros.h"
#include "count_new.hpp"
#include "filesystem_test_helper.hpp"
// NOTE: this is tested in path.members/path.modifiers via the member swap.
int main()
{
using namespace fs;
const char* value1 = "foo/bar/baz";
const char* value2 = "_THIS_IS_LONG_THIS_IS_LONG_THIS_IS_LONG_THIS_IS_LONG_THIS_IS_LONG_THIS_IS_LONG_THIS_IS_LONG";
path p1(value1);
path p2(value2);
{
using namespace std; using namespace fs;
ASSERT_NOEXCEPT(swap(p1, p2));
ASSERT_SAME_TYPE(void, decltype(swap(p1, p2)));
}
{
DisableAllocationGuard g;
using namespace std;
using namespace fs;
swap(p1, p2);
assert(p1.native() == value2);
assert(p2.native() == value1);
swap(p1, p2);
assert(p1.native() == value1);
assert(p2.native() == value2);
}
}