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Complete DIS optical flow implementation
Added variational refinement as a separate class (based on implementation inside DeepFlow, but significantly accelerated, about 4-6 times faster), accelerated the main dense inverse search algorithm. Added several new features including patch mean normalization for increased robustness to illumination changes and spatial propagation, which often helps to recover from errors introduced by the coarse-to-fine scheme. Expanded the documentation, added new accuracy and perf tests. Refactored some of the already existing optical flow accuracy tests.
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@@ -154,6 +154,64 @@ to the flow in the horizontal direction (u), second - vertical (v).
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*/
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CV_EXPORTS_W bool writeOpticalFlow( const String& path, InputArray flow );
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/** @brief Variational optical flow refinement
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This class implements variational refinement of the input flow field, i.e.
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it uses input flow to initialize the minimization of the following functional:
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\f$E(U) = \int_{\Omega} \delta \Psi(E_I) + \gamma \Psi(E_G) + \alpha \Psi(E_S) \f$,
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where \f$E_I,E_G,E_S\f$ are color constancy, gradient constancy and smoothness terms
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respectively. \f$\Psi(s^2)=\sqrt{s^2+\epsilon^2}\f$ is a robust penalizer to limit the
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influence of outliers. A complete formulation and a description of the minimization
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procedure can be found in @cite Brox2004
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*/
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class CV_EXPORTS_W VariationalRefinement : public DenseOpticalFlow
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{
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public:
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/** @brief calc function overload to handle separate horizontal (u) and vertical (v) flow components
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(to avoid extra splits/merges) */
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CV_WRAP virtual void calcUV(InputArray I0, InputArray I1, InputOutputArray flow_u, InputOutputArray flow_v) = 0;
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/** @brief Number of outer (fixed-point) iterations in the minimization procedure.
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@see setFixedPointIterations */
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CV_WRAP virtual int getFixedPointIterations() const = 0;
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/** @copybrief getFixedPointIterations @see getFixedPointIterations */
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CV_WRAP virtual void setFixedPointIterations(int val) = 0;
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/** @brief Number of inner successive over-relaxation (SOR) iterations
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in the minimization procedure to solve the respective linear system.
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@see setSorIterations */
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CV_WRAP virtual int getSorIterations() const = 0;
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/** @copybrief getSorIterations @see getSorIterations */
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CV_WRAP virtual void setSorIterations(int val) = 0;
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/** @brief Relaxation factor in SOR
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@see setOmega */
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CV_WRAP virtual float getOmega() const = 0;
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/** @copybrief getOmega @see getOmega */
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CV_WRAP virtual void setOmega(float val) = 0;
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/** @brief Weight of the smoothness term
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@see setAlpha */
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CV_WRAP virtual float getAlpha() const = 0;
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/** @copybrief getAlpha @see getAlpha */
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CV_WRAP virtual void setAlpha(float val) = 0;
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/** @brief Weight of the color constancy term
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@see setDelta */
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CV_WRAP virtual float getDelta() const = 0;
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/** @copybrief getDelta @see getDelta */
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CV_WRAP virtual void setDelta(float val) = 0;
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/** @brief Weight of the gradient constancy term
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@see setGamma */
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CV_WRAP virtual float getGamma() const = 0;
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/** @copybrief getGamma @see getGamma */
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CV_WRAP virtual void setGamma(float val) = 0;
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};
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/** @brief Creates an instance of VariationalRefinement
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*/
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CV_EXPORTS_W Ptr<VariationalRefinement> createVariationalFlowRefinement();
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/** @brief DeepFlow optical flow algorithm implementation.
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@@ -194,40 +252,80 @@ CV_EXPORTS_W Ptr<DenseOpticalFlow> createOptFlow_SparseToDense();
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/** @brief DIS optical flow algorithm.
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This class implements the Dense Inverse Search (DIS) optical flow algorithm. More
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details about the algorithm can be found at @cite Kroeger2016 .
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details about the algorithm can be found at @cite Kroeger2016 . Includes three presets with preselected
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parameters to provide reasonable trade-off between speed and quality. However, even the slowest preset is
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still relatively fast, use DeepFlow if you need better quality and don't care about speed.
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*/
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class CV_EXPORTS_W DISOpticalFlow : public DenseOpticalFlow
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{
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public:
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/** @brief Finest level of the gaussian pyramid on which the flow is computed (zero level
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corresponds to the original image resolution).The final flow is obtained by bilinear upscaling.
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enum
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{
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PRESET_ULTRAFAST = 0,
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PRESET_FAST = 1,
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PRESET_MEDIUM = 2
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};
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/** @brief Finest level of the Gaussian pyramid on which the flow is computed (zero level
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corresponds to the original image resolution). The final flow is obtained by bilinear upscaling.
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@see setFinestScale */
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virtual int getFinestScale() const = 0;
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CV_WRAP virtual int getFinestScale() const = 0;
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/** @copybrief getFinestScale @see getFinestScale */
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virtual void setFinestScale(int val) = 0;
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CV_WRAP virtual void setFinestScale(int val) = 0;
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/** @brief Size of an image patch for matching (in pixels)
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/** @brief Size of an image patch for matching (in pixels). Normally, default 8x8 patches work well
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enough in most cases.
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@see setPatchSize */
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virtual int getPatchSize() const = 0;
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CV_WRAP virtual int getPatchSize() const = 0;
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/** @copybrief getPatchSize @see getPatchSize */
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virtual void setPatchSize(int val) = 0;
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CV_WRAP virtual void setPatchSize(int val) = 0;
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/** @brief Stride between neighbor patches. Must be less than patch size.
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/** @brief Stride between neighbor patches. Must be less than patch size. Lower values correspond
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to higher flow quality.
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@see setPatchStride */
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virtual int getPatchStride() const = 0;
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CV_WRAP virtual int getPatchStride() const = 0;
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/** @copybrief getPatchStride @see getPatchStride */
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virtual void setPatchStride(int val) = 0;
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CV_WRAP virtual void setPatchStride(int val) = 0;
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/** @brief number of gradient descent iterations in the patch inverse search stage
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/** @brief Maximum number of gradient descent iterations in the patch inverse search stage. Higher values
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may improve quality in some cases.
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@see setGradientDescentIterations */
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virtual int getGradientDescentIterations() const = 0;
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CV_WRAP virtual int getGradientDescentIterations() const = 0;
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/** @copybrief getGradientDescentIterations @see getGradientDescentIterations */
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virtual void setGradientDescentIterations(int val) = 0;
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CV_WRAP virtual void setGradientDescentIterations(int val) = 0;
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/** @brief Number of fixed point iterations of variational refinement per scale. Set to zero to
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disable variational refinement completely. Higher values will typically result in more smooth and
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high-quality flow.
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@see setGradientDescentIterations */
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CV_WRAP virtual int getVariationalRefinementIterations() const = 0;
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/** @copybrief getGradientDescentIterations @see getGradientDescentIterations */
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CV_WRAP virtual void setVariationalRefinementIterations(int val) = 0;
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/** @brief Whether to use mean-normalization of patches when computing patch distance. It is turned on
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by default as it typically provides a noticeable quality boost because of increased robustness to
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illumanition variations. Turn it off if you are certain that your sequence does't contain any changes
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in illumination.
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@see setUseMeanNormalization */
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CV_WRAP virtual bool getUseMeanNormalization() const = 0;
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/** @copybrief getUseMeanNormalization @see getUseMeanNormalization */
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CV_WRAP virtual void setUseMeanNormalization(bool val) = 0;
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/** @brief Whether to use spatial propagation of good optical flow vectors. This option is turned on by
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default, as it tends to work better on average and can sometimes help recover from major errors
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introduced by the coarse-to-fine scheme employed by the DIS optical flow algorithm. Turning this
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option off can make the output flow field a bit smoother, however.
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@see setUseSpatialPropagation */
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CV_WRAP virtual bool getUseSpatialPropagation() const = 0;
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/** @copybrief getUseSpatialPropagation @see getUseSpatialPropagation */
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CV_WRAP virtual void setUseSpatialPropagation(bool val) = 0;
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};
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/** @brief Creates an instance of DISOpticalFlow
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@param preset one of PRESET_ULTRAFAST, PRESET_FAST and PRESET_MEDIUM
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*/
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CV_EXPORTS_W Ptr<DISOpticalFlow> createOptFlow_DIS();
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CV_EXPORTS_W Ptr<DISOpticalFlow> createOptFlow_DIS(int preset = DISOpticalFlow::PRESET_FAST);
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//! @}
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