/* * Software License Agreement (BSD License) * * Copyright (c) 2009, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * Neither the name of Willow Garage, Inc. nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ #define HAVE_CAFFE #include #include #include #include using namespace cv; using namespace std; using namespace cv::cnn_3dobj; int main(int argc, char *argv[]) { const String keys = "{help | | demo :$ ./sphereview_test -ite_depth=2 -plymodel=../3Dmodel/ape.ply -imagedir=../data/images_ape/ -labeldir=../data/label_ape.txt -num_class=4 -label_class=0, then press 'q' to run the demo for images generation when you see the gray background and a coordinate.}" "{ite_depth | 2 | Iteration of sphere generation.}" "{plymodel | ../3Dmodel/ape.ply | path of the '.ply' file for image rendering. }" "{imagedir | ../data/images_all/ | path of the generated images for one particular .ply model. }" "{labeldir | ../data/label_all.txt | path of the generated images for one particular .ply model. }" "{num_class | 4 | total number of classes of models}" "{label_class | 0 | class label of current .ply model}" "{rgb_use | 0 | use RGB image or grayscale}"; cv::CommandLineParser parser(argc, argv, keys); parser.about("Demo for Sphere View data generation"); if (parser.has("help")) { parser.printMessage(); return 0; } int ite_depth = parser.get("ite_depth"); string plymodel = parser.get("plymodel"); string imagedir = parser.get("imagedir"); string labeldir = parser.get("labeldir"); int num_class = parser.get("num_class"); int label_class = parser.get("label_class"); int rgb_use = parser.get("rgb_use"); cv::cnn_3dobj::icoSphere ViewSphere(10,ite_depth); std::vector campos = ViewSphere.CameraPos; std::fstream imglabel; char* p=(char*)labeldir.data(); imglabel.open(p, fstream::app|fstream::out); bool camera_pov = (true); /// Create a window viz::Viz3d myWindow("Coordinate Frame"); myWindow.setWindowSize(Size(64,64)); /// Add coordinate axes myWindow.showWidget("Coordinate Widget", viz::WCoordinateSystem()); myWindow.setBackgroundColor(viz::Color::gray()); myWindow.spin(); /// Set background color /// Let's assume camera has the following properties /// Create a cloud widget. viz::Mesh objmesh = viz::Mesh::load(plymodel); Point3d cam_focal_point = ViewSphere.getCenter(objmesh.cloud); float radius = ViewSphere.getRadius(objmesh.cloud, cam_focal_point); Point3d cam_y_dir(0.0f,0.0f,1.0f); const char* headerPath = "./header_for_"; const char* binaryPath = "./binary_"; ViewSphere.createHeader((int)campos.size(), 64, 64, headerPath); for(int pose = 0; pose < (int)campos.size(); pose++){ char* temp = new char; sprintf (temp,"%d",label_class); string filename = temp; filename += "_"; sprintf (temp,"%d",pose); filename += temp; filename += ".png"; imglabel << filename << ' ' << (int)(campos.at(pose).x*100) << ' ' << (int)(campos.at(pose).y*100) << ' ' << (int)(campos.at(pose).z*100) << endl; filename = imagedir + filename; /// We can get the pose of the cam using makeCameraPoses Affine3f cam_pose = viz::makeCameraPose(campos.at(pose)*radius+cam_focal_point, cam_focal_point, cam_y_dir*radius+cam_focal_point); /// We can get the transformation matrix from camera coordinate system to global using /// - makeTransformToGlobal. We need the axes of the camera Affine3f transform = viz::makeTransformToGlobal(Vec3f(1.0f,0.0f,0.0f), Vec3f(0.0f,1.0f,0.0f), Vec3f(0.0f,0.0f,1.0f), campos.at(pose)); viz::WMesh mesh_widget(objmesh); /// Pose of the widget in camera frame Affine3f cloud_pose = Affine3f().translate(Vec3f(1.0f,1.0f,1.0f)); /// Pose of the widget in global frame Affine3f cloud_pose_global = transform * cloud_pose; /// Visualize camera frame if (!camera_pov) { viz::WCameraPosition cpw(1); // Coordinate axes viz::WCameraPosition cpw_frustum(Vec2f(0.5, 0.5)); // Camera frustum myWindow.showWidget("CPW", cpw, cam_pose); myWindow.showWidget("CPW_FRUSTUM", cpw_frustum, cam_pose); } /// Visualize widget mesh_widget.setRenderingProperty(viz::LINE_WIDTH, 4.0); myWindow.showWidget("ape", mesh_widget, cloud_pose_global); /// Set the viewer pose to that of camera if (camera_pov) myWindow.setViewerPose(cam_pose); myWindow.saveScreenshot(filename); ViewSphere.writeBinaryfile(filename, binaryPath, headerPath,(int)campos.size()*num_class, label_class, (int)(campos.at(pose).x*100), (int)(campos.at(pose).y*100), (int)(campos.at(pose).z*100), rgb_use); } imglabel.close(); return 1; };